From 9b55d7ce9a5f40cd1191316ca9c3a02eba59f59a Mon Sep 17 00:00:00 2001 From: Pyritie Date: Tue, 21 Oct 2025 12:17:12 +0100 Subject: [PATCH] langs --- kubejs/assets/create/lang/zh_cn.json | 2 +- kubejs/assets/grapplemod/lang/zh_cn.json | 4 +- kubejs/assets/gtceu/lang/zh_cn.json | 1 + kubejs/assets/tacz/lang/ru_ru.json | 48 +- kubejs/assets/tfcambiental/lang/zh_cn.json | 2 +- kubejs/assets/tfg/lang/en_us.json | 106 +- kubejs/assets/tfg/lang/fr_fr.json | 1972 ++++++++++---------- kubejs/assets/tfg/lang/pt_br.json | 6 +- kubejs/assets/tfg/lang/uk_ua.json | 6 +- kubejs/assets/tfg/lang/zh_cn.json | 491 +++-- 10 files changed, 1518 insertions(+), 1120 deletions(-) diff --git a/kubejs/assets/create/lang/zh_cn.json b/kubejs/assets/create/lang/zh_cn.json index ff2c3c5b4..92ca8c573 100644 --- a/kubejs/assets/create/lang/zh_cn.json +++ b/kubejs/assets/create/lang/zh_cn.json @@ -85,7 +85,7 @@ "block.create.small_granite_brick_wall": "小型燧石砖墙", "block.create.layered_granite": "层叠燧石", "block.create.granite_pillar": "燧石柱", - "item.create.netherite_diving_helmet.tooltip.summary": "当和_蓝钢背罐_一起装备时,它将保护您免受_极端高温_的伤害。当然,为了您的人身安全,_腿部和脚部_也必须穿上_蓝钢潜水装备_。", + "item.create.netherite_diving_helmet.tooltip.summary": "当和_蓝钢背罐_一起装备时,它将保护你免受_极端高温_的伤害。当然,为了你的人身安全,_腿部和脚部_也必须穿上_蓝钢潜水装备_。", "item.create.netherite_backtank": "蓝钢背罐", "item.create.netherite_diving_helmet": "蓝钢潜水头盔", "item.create.netherite_diving_boots": "蓝钢潜水靴", diff --git a/kubejs/assets/grapplemod/lang/zh_cn.json b/kubejs/assets/grapplemod/lang/zh_cn.json index b4f1a4f9f..4ec43ca74 100644 --- a/kubejs/assets/grapplemod/lang/zh_cn.json +++ b/kubejs/assets/grapplemod/lang/zh_cn.json @@ -127,7 +127,7 @@ "grapplecustomization.motorwhennotcrouching.desc": "未按住 On/Off 按钮(默认值:shift)时,引擎处于活动状态", "grapplecustomization.smartmotor.desc": "调整引擎速度,使玩家朝着十字准线移动(上/下)", "grapplecustomization.motordampener.desc": "减少垂直于绳索的运动,使绳索拉得更直", - "grapplecustomization.pullbackwards.desc": "即使您面向另一侧,减少也会拉动", + "grapplecustomization.pullbackwards.desc": "即使你面向另一侧,减少也会拉动", "grapplecustomization.playermovementmult.desc": "摆动时使用移动键玩家的加速度", "grapplecustomization.enderstaff.desc": "左击将玩家向前射出", "grapplecustomization.repel.desc": "摆动时玩家会被附近的方块击退", @@ -304,7 +304,7 @@ "text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.@Tooltip": "磁力升级中的选项", "text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.@Tooltip": "双爪钩升级中的选项", "text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.@Tooltip": "火箭升级中的选项", - "text.autoconfig.grapplemod.option.options.grapplinghook.blocks.@Tooltip": "如果您希望钩子以不同的方式与不同的方块交互", + "text.autoconfig.grapplemod.option.options.grapplinghook.blocks.@Tooltip": "如果你希望钩子以不同的方式与不同的方块交互", "text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingBlocks.@Tooltip": "抓钩可以附加到的(逗号分隔,ID 名称)块列表(又名白名单)", "text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingNonBlocks.@Tooltip": "抓钩无法附加到的(逗号分隔,ID 名称)块列表(又名黑名单)", "text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grappleBreakBlocks.@Tooltip": "(逗号分隔,ID 名称)方块列表", diff --git a/kubejs/assets/gtceu/lang/zh_cn.json b/kubejs/assets/gtceu/lang/zh_cn.json index c2fc01292..323ac3585 100644 --- a/kubejs/assets/gtceu/lang/zh_cn.json +++ b/kubejs/assets/gtceu/lang/zh_cn.json @@ -184,6 +184,7 @@ "gtceu.jei.bedrock_fluid.liquid_carbon_dioxide": "火星液态二氧化碳", "gtceu.jei.bedrock_fluid.heavy_ammoniacal_water": "火星重氨水", "gtceu.jei.bedrock_fluid.liquid_ice": "火星冰", + "gtceu.recipe.category.ingot_molding": "压模", "tagprefix.sword_head": "%s剑头", "tagprefix.pickaxe_head": "%s镐头", "tagprefix.shovel_head": "%s铲头", diff --git a/kubejs/assets/tacz/lang/ru_ru.json b/kubejs/assets/tacz/lang/ru_ru.json index b6ceae912..c2a38d709 100644 --- a/kubejs/assets/tacz/lang/ru_ru.json +++ b/kubejs/assets/tacz/lang/ru_ru.json @@ -1,5 +1,6 @@ { "__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.", + "lang_a": "Github", "applied_armorer.attachment.extended_mag_aa_1.name": "Истинно-кварцевый рифлёный магазин", "applied_armorer.attachment.extended_mag_aa_2.name": "§9Истинно-кварцевый рифлёный магазин", "applied_armorer.attachment.extended_mag_aa_3.name": "§dИстинно-кварцевый рифлёный магазин", @@ -14,5 +15,50 @@ "create_armorer.attachment.extended_mag_ca_1.name": "Инваровый магазин", "create_armorer.attachment.extended_mag_ca_2.name": "Магазин с медным покрытием", "create_armorer.attachment.extended_mag_ca_3.name": "Магазин с латунным покрытием", - "create_armorer.ammo.rbapb.name": "Закраинные тупоголовые патроны" + "create_armorer.ammo.rbapb.name": "Закраинные тупоголовые патроны", + "lang_b": "tacz Create Armorer", + "create_armorer.ammo.slap.name": "Подкалиберные бронебойные патроны", + "create_armorer.ammo.40mmhe.name": "ФС 40мм", + "create_armorer.attachment.scope_telephoto.name": "Телеобъективный прицел", + "create_armorer.attachment.sight_standard.name": "Стандартный оптический прицел", + "create_armorer.attachment.sight_medium_distance.name": "Оптический прицел средней дистанции", + "create_armorer.attachment.sight_simple.name": "Простой механический прицел", + "create_armorer.attachment.sight_reflex.name": "Зеркальный прицел", + "create_armorer.tooltip.attachment.scope_telephoto": "§7Это не круассан! Не ешь это!", + "create_armorer.attachment.muzzle_refit_bigger_cylinder.name": "\"Маховик\" переоборудование: Баллон", + "create_armorer.attachment.muzzle_refit_lava_perfusion_bottle.name": "\"Кран\" переоборудование: Флаконы для перфузии лавы", + "create_armorer.attachment.grip_gantry_shaft.name": "Валочная линейно-приводная рукоятка", + "create_armorer.attachment.grip_wooden.name": "Деревянная рукоятка", + "create_armorer.attachment.grip_shaft.name": "Валочная рукоятка", + "create_armorer.gun.mg_platemag_flywheel": "Пулемёт \"Маховик\"", + "create_armorer.gun.rifle_assult_crane": "Штурмовая винтовка \"Кран\"", + "create_armorer.gun.pistol_revolver_torque": "Револьвер \"Момент силы\"", + "create_armorer.gun.sniper_semi_clockwork": "Снайперская винтовка \"Заводной\"", + "create_armorer.gun.shotgun_pump_bearing": "Дробовик \"Подшипник\"", + "create_armorer.gun.cannon_40mm_salamander": "Плечевое полевое орудие 40мм \"Саламандра\"", + "create_armorer.tooltip.mg_platemag_flywheel": "Не забывайте, что закрепленная мотыга может быть использована для ближнего боя.", + "lang_c": "tacz Applied Armorer", + "applied_armorer.ammo.cluster_quartz_bullet.name": "Дробь с истинным кварцем", + "applied_armorer.ammo.fluix_infused_grenade.name": "§bГраната с добавлением флакса", + "applied_armorer.ammo.etched_quartz_bullet.name": "Патроны с истинным кварцем", + "applied_armorer.ammo.hard_core_quartz_bullet.name": "§bПодкалиберные патроны с истинным кварцем", + "applied_armorer.attachment.si_pricision.name": "§a\"Меткость\" / Прицел", + "applied_armorer.attachment.si_double_sided_mirror.name": "\"Двустороннее зеркало\" / Прицел", + "applied_armorer.attachment.scope_xgs_905.name": "§eXGS-905 / Прицел", + "applied_armorer.attachment.scope_ms_14.name": "§eMS-14 / Прицел", + "applied_armorer.attachment.si_ms_12.name": "§aMS-12 / Прицел", + "applied_armorer.attachment.muzzle_classic.name": "\"Классика\" / Глушитель", + "applied_armorer.attachment.muzzle_ns_1.name": "NS-1 / Глушитель", + "applied_armorer.attachment.muzzle_commander.name": "\"Коммандер\" / Дульный тормоз", + "applied_armorer.attachment.muzzle_bs_mod4.name": "BS-Mod.4 / Дульный тормоз", + "tooltip.niklas_pistol_semi_right": "§7Высококачественные продукты всегда завоевывают сердца людей.", + "tooltip.niklas_pistol_semi_pride": "§7Пистолет быстрее ножа на любой дистанции... верно?", + "tooltip.niklas_pistol_double_win_win": "§7Одного пистолета не достаточно? Возьми два.", + "tooltip.moritz_sniper_semi_k30": "§7Будучи флагманским продуктом \"Мориц\", его точность и элегантность находят отражение в его цене.", + "tooltip.moritz_rifle_ar77": "§7Так же прост в использовании, как ваша правая рука.", + "tooltip.moritz_shotgun_sg914": "§7Бесподобное подавление на близкой дистанции.", + "tooltip.moritz_gernade_gl3": "§7Единственный недостаток — нет автоматического режима огня.", + "lang_d": "tacz ULV Guns", + "ulv_guns.gun.flintlock.name": "Кремневое ружье", + "ulv_guns.ammo.lead_shot": "Cвинцовая дробь" } \ No newline at end of file diff --git a/kubejs/assets/tfcambiental/lang/zh_cn.json b/kubejs/assets/tfcambiental/lang/zh_cn.json index 3253981fb..7c0a47500 100644 --- a/kubejs/assets/tfcambiental/lang/zh_cn.json +++ b/kubejs/assets/tfcambiental/lang/zh_cn.json @@ -29,7 +29,7 @@ "item.tfcambiental.wool_hat": "羊毛帽子", "item.tfcambiental.wool_pants": "羊毛裤子", "item.tfcambiental.wool_sweater": "羊毛毛衣", - "tfcambiental.house_tester.description": "右键点击检查您当前的位置是被认为在室内还是室外", + "tfcambiental.house_tester.description": "右键点击检查你当前的位置是被认为在室内还是室外", "tfcambiental.message.is_inside": "你在室内", "tfcambiental.message.is_inside_alt": "你的外部在室内", "tfcambiental.message.is_outside": "你在室外", diff --git a/kubejs/assets/tfg/lang/en_us.json b/kubejs/assets/tfg/lang/en_us.json index f8a83f89c..b1b9ce973 100644 --- a/kubejs/assets/tfg/lang/en_us.json +++ b/kubejs/assets/tfg/lang/en_us.json @@ -172,6 +172,7 @@ "block.tfg.rock.gravel_deepslate": "Migmatite Gravel", "block.tfg.spike.deepslate_spike": "Migmatite Spike", "block.tfg.loose.deepslate": "Loose Migmatite Rock", + "block.tfg.rock.aqueduct_deepslate": "Migmatite Aqueduct", "block.tfg.rock.hardened_blackstone": "Hardened Pyroxenite", "block.tfg.rock.cobble_blackstone_stairs": "Pyroxenite Cobble Stairs", "block.tfg.rock.cobble_blackstone_slab": "Pyroxenite Cobble Slab", @@ -213,6 +214,7 @@ "block.tfg.rock.gravel_dripstone": "Travertine Gravel", "block.tfg.spike.dripstone_spike": "Travertine Spike", "block.tfg.loose.dripstone": "Loose Travertine Rock", + "block.tfg.rock.aqueduct_dripstone": "Travertine Aqueduct", "block.tfg.rock.crackrack_stairs": "Raw Keratophyre Stairs", "block.tfg.rock.crackrack_slab": "Raw Keratophyre Slab", "block.tfg.rock.crackrack_wall": "Raw Keratophyre Wall", @@ -237,6 +239,7 @@ "block.tfg.rock.mossy_bricks_nether_wall": "Mossy Keratophyre Brick Wall", "block.tfg.rock.gravel_crackrack": "Keratophyre Gravel", "block.tfg.loose.crackrack": "Loose Keratophyre Rock", + "block.tfg.rock.aqueduct_nether": "Keratophyre Aqueduct", "block.tfg.rock.hardened_moon_stone": "Hardened Anorthosite", "block.tfg.rock.moon_stone_wall": "Raw Anorthosite Wall", "block.tfg.rock.cobble_moon_stone_wall": "Anorthosite Cobble Wall", @@ -252,6 +255,7 @@ "block.tfg.rock.gravel_moon": "Anorthosite Gravel", "block.tfg.spike.moon_stone_spike": "Anorthosite Spike", "block.tfg.loose.moon_stone": "Loose Anorthosite Rock", + "block.tfg.rock.aqueduct_moon_stone": "Anorthosite Aqueduct", "block.tfg.rock.hardened_moon_deepslate": "Hardened Norite", "block.tfg.rock.moon_deepslate_stairs": "Raw Norite Stairs", "block.tfg.rock.moon_deepslate_slab": "Raw Norite Slab", @@ -284,6 +288,7 @@ "block.tfg.rock.gravel_moon_deepslate": "Norite Gravel", "block.tfg.spike.moon_deepslate_spike": "Norite Spike", "block.tfg.loose.moon_deepslate": "Loose Norite Rock", + "block.tfg.rock.aqueduct_moon_deepslate": "Norite Aqueduct", "block.tfg.rock.hardened_mars_stone": "Hardened Argillite", "block.tfg.rock.mars_stone_wall": "Raw Argillite Wall", "block.tfg.rock.cobble_mars_stone_wall": "Argillite Cobble Wall", @@ -301,6 +306,7 @@ "block.tfg.rock.gravel_mars": "Argillite Gravel", "block.tfg.spike.mars_stone_spike": "Argillite Spike", "block.tfg.loose.mars_stone": "Loose Argillite Rock", + "block.tfg.rock.aqueduct_mars_stone": "Argillite Aqueduct", "block.tfg.rock.hardened_venus_stone": "Hardened Trachyte", "block.tfg.rock.venus_stone_wall": "Raw Trachyte Wall", "block.tfg.rock.cobble_venus_stone_wall": "Trachyte Cobble Wall", @@ -318,6 +324,7 @@ "block.tfg.rock.gravel_venus": "Trachyte Gravel", "block.tfg.spike.venus_stone_spike": "Trachyte Spike", "block.tfg.loose.venus_stone": "Loose Trachyte Rock", + "block.tfg.rock.aqueduct_venus_stone": "Trachyte Aqueduct", "block.tfg.rock.hardened_mercury_stone": "Hardened Komatiite", "block.tfg.rock.mercury_stone_wall": "Raw Komatiite Wall", "block.tfg.rock.cobble_mercury_stone_wall": "Komatiite Cobble Wall", @@ -335,6 +342,7 @@ "block.tfg.rock.gravel_mercury": "Komatiite Gravel", "block.tfg.spike.mercury_stone_spike": "Komatiite Spike", "block.tfg.loose.mercury_stone": "Loose Komatiite Rock", + "block.tfg.rock.aqueduct_mercury_stone": "Komatiite Aqueduct", "block.tfg.rock.hardened_glacio_stone": "Hardened Phonolite", "block.tfg.rock.glacio_stone_wall": "Raw Phonolite Wall", "block.tfg.rock.cobble_glacio_stone_wall": "Phonolite Cobble Wall", @@ -352,6 +360,7 @@ "block.tfg.rock.gravel_glacio": "Phonolite Gravel", "block.tfg.spike.glacio_stone_spike": "Phonolite Spike", "block.tfg.loose.glacio_stone": "Loose Phonolite Rock", + "block.tfg.rock.aqueduct_glacio_stone": "Phonolite Aqueduct", "block.tfg.rock.hardened_permafrost": "Hardened Permafrost", "block.tfg.rock.permafrost_stairs": "Raw Permafrost Stairs", "block.tfg.rock.permafrost_slab": "Raw Permafrost Slab", @@ -372,6 +381,7 @@ "block.tfg.rock.gravel_permafrost": "Permafrost Gravel", "block.tfg.spike.permafrost_spike": "Permafrost Spike", "block.tfg.loose.permafrost": "Loose Permafrost Rock", + "block.tfg.rock.aqueduct_permafrost": "Permafrost Aqueduct", "block.tfg.rock.hardened_red_granite": "Hardened Red Granite", "block.tfg.rock.red_granite_stairs": "Raw Red Granite Stairs", "block.tfg.rock.red_granite_slab": "Raw Red Granite Slab", @@ -397,12 +407,14 @@ "block.tfg.rock.gravel_red_granite": "Red Granite Gravel", "block.tfg.loose.red_granite": "Loose Red Granite Rock", "block.tfg.spike.red_granite_spike": "Red Granite Spike", + "block.tfg.rock.aqueduct_red_granite": "Red Granite Aqueduct", "block.tfg.rock.stone_wall": "Reconstituted Stone Wall", "block.tfg.rock.smooth_stone_stairs": "Polished Reconstituted Stone Stairs", "block.tfg.rock.smooth_stone_wall": "Polished Reconstituted Stone Wall", "block.tfg.rock.cracked_bricks_stone_stairs": "Cracked Reconstituted Stone Brick Stairs", "block.tfg.rock.cracked_bricks_stone_slab": "Cracked Reconstituted Stone Brick Slab", "block.tfg.rock.cracked_bricks_stone_wall": "Cracked Reconstituted Stone Brick Wall", + "block.tfg.rock.aqueduct_stone": "Reconstituted Stone Aqueduct", "block.tfg.rock.smooth_red_sandstone_wall": "Smooth Hematitic Sandstone Wall", "block.tfg.rock.cut_red_sandstone_wall": "Cut Hematitic Sandstone Wall", "block.tfg.rock.raw.stromatolite": "Raw Stromatolite", @@ -1877,6 +1889,80 @@ "quests.extreme_voltage.moderate_core.desc": "It’s time for a major upgrade to your &6Fission Reactors&r. The &eFramed Moderate Cores&r come in two versions, depending on your luck. The better version allows your &dPlutonium Reactor&r to run &aone rod fully passively&r, say goodbye to constantly making &bRefrigerant Pellets&r! You could also experiment by combining them with the new framed components, potentially running &atwo Plutonium Rods&r simultaneously.\n\nAlso known as the &6Graphite Line&r, the processing line to craft these new blocks is somewhat random: you might fail the craft or get a lower-tier version. This can make full automation with &dAE2&r slightly trickier, though it’s still possible with careful setup.\n\nWe’ll leave it to you to experiment and figure out the most efficient way to produce these cores.", "quests.extreme_voltage.abs.subtitle": "We love this heater", "quests.extreme_voltage.abs.desc": "The &6Alloy Blast Smelter&r is a very special multiblock. It works similarly to the &6EBF&r, with better coils allowing for POC (see the Energy Chapter), and it can process most EBF recipes &a25% faster&r. Note that it outputs molten fluids instead of hot ingots.\n\nOne key feature of the &6ABS&r is its ability to craft the alloys needed for your &6Large Machines&r. Essentially, every basic machine like the Macerator or the Distillery has its own multiblock, offering extensive customization options such as multiple Input/Output Buses/Hatches or even adding a Parallel Hatch.\n\nFor more details about these multiblocks, refer to the &6Gregtech Energy Chapter&r.", + "quests.extreme_voltage.ev_mixer.title": "&5EV Mixer&r", + "quests.extreme_voltage.ev_mixer.subtitle": "Faster than your local bartender", + "quests.extreme_voltage.ev_mixer.desc": "Some machines are critical for progression, and the &6Mixer&r is one of them.\n\nIt unlocks several essential alloys required to move forward notably the &6RTM Alloy&r, which you’ll need to upgrade the coils of your &6EBF&r. This alloy is gated behind both the Tungsten Line and part of the Platline, so don’t expect it to be an easy one.\n\nSoon, you’ll also unlock the &5Large Mixer&r, which allows you to install two Energy Hatches. That means this could be the last time you’ll need to build a single-block Mixer though, as always, the choice is yours.", + "quests.extreme_voltage.rtm.title": "RTM Alloy", + "quests.extreme_voltage.rtm.subtitle": "Highly Heat Resistant", + "quests.extreme_voltage.rtm.desc": "To craft &6RTM Alloy&r, you’ll need both &dRuthenium&r, a product of the infamous &dPlatline&r and &aTungsten&r, which has been made a bit harder to obtain in TFG.\n\nBefore rushing into RTM production, make sure both of these lines are running smoothly.\n\nIn regular GregTech, RTM Alloy is often just a short stepping stone, but not here. In &bTerraFirmaGreg&r, you’ll require a steady supply of RTM Alloys to build your Fission multiblocks. Since HSS-G Coils are still far down the line, we strongly recommend using &6RTM Coils&r as a powerful upgrade for many of your existing multiblocks.", + "quests.extreme_voltage.rtm_coil.subtitle": "How hot can it get", + "quests.extreme_voltage.rtm_coil.desc": "The &6RTM Coils&r can reach an impressive &e4500 K&r, unlocking access to Tantalum Carbide, a key material for your progression. You’ll need it to craft the &5Alloy Blast Smelter&r, and it will also greatly speed up recipes in your EBF or Nuclear Fuel Factory.\n\nThese coils can even help reduce the cost of extracting &aRegolith&r and &dOstrum&r, making them valuable beyond their primary purpose.\n\nNormally, you’d move on to HSS-G rather quickly, but in &bTFG&r you won’t be able to craft your &1IV Assembler&r until you’ve completed the &5EV Chapter&r making &6RTM Coils&r a far more important and lasting upgrade.", + "quests.extreme_voltage.ruthenium.title": "Ruthenium", + "quests.extreme_voltage.ruthenium.subtitle": "A rare material", + "quests.extreme_voltage.ruthenium.desc": "To help you along, here’s an overview of all the steps required to obtain &dRuthenium&r through the Platline.\n\nDon’t worry you don’t need to complete the entire &dPlatline&r yet, as the other byproducts are still gated for now (&7not until the &4Venus Release&r).", + "quests.extreme_voltage.gcym_alloys.title": "Large Multiblock Alloys", + "quests.extreme_voltage.gcym_alloys.subtitle": "More alloys means more fun", + "quests.extreme_voltage.gcym_alloys.desc": "Welcome to the world of &dLarge Multiblocks&r. All these alloys will be used to craft a significant number of structures starting with the &eAlloy Blast Smelter&r, but also the &eHigh Temperature Smelting Casings&r, which are essential components for the Nuclear Multiblocks.\n\n&o&6&lLore&r:&r &oGregicality Multiblocks originally began as a mod for GTCEu on Minecraft 1.12, adding the large versions of GregTech machines and the &6Parallel Hatch&r. &oWhen GTCEu was ported to 1.20, this mod was fully integrated into &dGTm&r &osomething no one ever complained about. For the 1.12 enjoyers out there, you might remember them as the &dGCYM multis&r.&r&r&r&r", + "quests.extreme_voltage.tungsten_steel.title": "Tungstensteel", + "quests.extreme_voltage.tungsten_steel.subtitle": "The IV main material", + "quests.extreme_voltage.tungsten_steel.desc": "You should know the drill at this point. &6Tungstensteel&r will be your main material for &1IV&r, and you can expect to need a very large quantity of it. Make sure you have a dedicated &6Tungsten line&r running to sustain your production before moving further.\n\nIf you ever need more &aScheelite&r or &aTungstate&r, remember that Mars has some incredibly large veins you can mine. If you are concerned about the sandworm, investing in a &bLarge Miner&r could be very helpful, as it won’t attract the sandworm.\n\nMaybe it’s because of the drilling fluid?", + "quests.extreme_voltage.tungsten.title": "Tungsten", + "quests.extreme_voltage.tungsten.subtitle": "This could require no extra input", + "quests.extreme_voltage.tungsten.desc": "Congrats on making your first &6Tungsten&r! We hope you enjoy this small increase in complexity. Remember that, at first, the small amount of &6Tungsten&r you require can be achieved by simply inputting the &aSoda Ash&r you mined. This may inspire you to fully loop the process so you can automate it peacefully.\n\nAlso remember that the further you progress, the more important it will be to build dedicated and passive lines for all these complex processes that will be required until the end of the pack. Don’t be afraid of lacking resources be afraid of lacking time.", + "quests.extreme_voltage.iv_hull.subtitle": "Already?", + "quests.extreme_voltage.iv_hull.desc": "Even though you have already unlocked the &1IV&r Machine Hull, it may not be very useful until you complete the Fission line, as &1IV&r Circuits are gated behind the processing of &dPlutonium Rods&r. Still, you may find one or two uses for it, and at least you will be ready to build the &1IV Assembler&r as soon as you unlock your first &1IV&r Circuits.", + "quests.extreme_voltage.large_miner.title": "The Large Miner Mk1", + "quests.extreme_voltage.large_miner.subtitle": "Your first actually good miner", + "quests.extreme_voltage.large_miner.desc": "The &bLarge Miner&r is a very impressive multiblock for mining the formidable veins you can encounter. It will output ores in their &acrushed forms&r, rewarding an average of 50% more resources. It does have some limitations, as you will need to chunkload the area it is mining and provide a constant supply of drilling fluid.\n\nWe strongly advise moving it using the &bCopy Paste Tool&r from Building Gadget once you unlock it. You can add a battery buffer, a large reserve of drilling fluid, and adequate storage to ensure it runs smoothly for a long time.", + "quests.extreme_voltage.ostrum_harvester.title": "Ostrum Harvester", + "quests.extreme_voltage.ostrum_harvester.subtitle": "Better coils mean less energy usage", + "quests.extreme_voltage.ostrum_harvester.desc": "The &bOstrum Harvester&r is a close cousin of the &6Regolith Harvester&r. It can also be upgraded with better coils to reduce energy costs, but it does not require a specific biome. You will need to build it over an &aOstrum deposit&r for the multiblock to form.\n\nOne more thing: it requires drilling fluid to operate, so good luck with that.", + "quests.extreme_voltage.ostrum_dust.title": "Ostrum Iodide", + "quests.extreme_voltage.ostrum_dust.subtitle": "This one comes from Ad Astra", + "quests.extreme_voltage.ostrum_dust.desc": "There are many uses for &aOstrum&r, but right now there is one you should be especially concerned about: making &aOstrum Iodide&r, as it will be required to craft your Heat Exchanger.\n\nThere is nothing too complicated about it, except maybe obtaining the &eIodine&r you need. We will let you refer to the quest on the left to make the &l6&r Iodine required to complete the Fission Line.", + "quests.extreme_voltage.formamide.title": "Formamide", + "quests.extreme_voltage.formamide.subtitle": "A step as a quest", + "quests.extreme_voltage.formamide.desc": "Get ready to void any surplus you produce if you don’t want your steam production to stop.", + "quests.extreme_voltage.radioactive_concoction.title": "Residual Radioactive Concoction", + "quests.extreme_voltage.radioactive_concoction.subtitle": "Don't void this one", + "quests.extreme_voltage.radioactive_concoction.desc": "The &dResidual Radioactive Concoction&r is a very important by-product of the Fission Line. Its main use is to produce infinite ores with the &bOstrum Linear Accelerator&r, but it is also required to unlock the &bGrowth Chamber&r.\n\nIf you want to build Fission Reactors outside of Mars, you will also need a continuous supply of it.", + "quests.extreme_voltage.ostrum_linear.subtitle": "Infinite but next level", + "quests.extreme_voltage.ostrum_linear.desc": "The &bOstrum Linear Accelerator&r allows you to create various materials using different products from the Fission Line. This multiblock supports a large number of &bInput Buses&r and &bInput Hatches&r, and since all of its recipes are quite fast, a single unit should be enough to cover all your needs.\n\nWe strongly recommend crafting some &eSpray Cans&r with different colors to organize your inputs. For example, if you color an Input Bus and an Input Hatch in &9blue&r, only those two will interact together, preventing recipe conflicts and ensuring smoother automation.", + "quests.extreme_voltage.pss.subtitle": "A glorified battery", + "quests.extreme_voltage.pss.desc": "The &ePower Substation&r was moved from &1IV&r to &5EV&r so you can build it directly on Mars, where energy management can be quite challenging with Fission Power. It’s not mandatory, so feel free to skip it if you prefer.\n\nIf you want to learn more about how this multiblock works, check out its detailed entry in the &aEnergy Chapter&r.", + "quests.extreme_voltage.liquid_air.title": "Earth Air", + "quests.extreme_voltage.liquid_air.subtitle": "So many gases", + "quests.extreme_voltage.liquid_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6Gregtech&r to obtain an &oinfinite supply&r of certain rare materials.\n\nThe Earth Air is a good way to get your hands on &bArgon&r, &6Oxygen&r, &eHelium&r, &3Nitrogen&r and &aCarbon Dioxide&r.", + "quests.extreme_voltage.liquid_mars_air.title": "Martian Air", + "quests.extreme_voltage.liquid_mars_air.subtitle": "Even more gases", + "quests.extreme_voltage.liquid_mars_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6Gregtech&r to obtain an &linfinite supply&r of certain rare materials. Since you can’t obtain Nether Air or Ender Air in TFG, we provide an alternative using &cMartian Air&r.\n\nIt’s highly rich in &bArgon&r and &aCarbon Dioxide&r, but it can also yield rare gases such as &eNeon&r, &3Krypton&r, and &9Xenon&r all unavailable elsewhere. However, be cautious: future updates may remove these gases from the Martian Air.\n\nAlways remember to check the &6changelogs&r for updates.", + "quests.extreme_voltage.epoxy_board.subtitle": "A new board, there is more to come", + "quests.extreme_voltage.epoxy_board.desc": "Epoxy Circuit Boards are a key component required to craft your &bNano Circuits&r, but they won’t have much use outside of that purpose.", + "quests.extreme_voltage.ev_circuit_assembler.title": "The &5EV&r Circuit Assembler", + "quests.extreme_voltage.ev_circuit_assembler.subtitle": "Less useful than the Assembler for now", + "quests.extreme_voltage.ev_circuit_assembler.desc": "The &5EV Circuit Assembler&r won’t be of much importance until you’re sure to have a steady supply of &bNano CPU Wafer&r. Still, it will allow you to craft circuits much faster and also give you access to your first &dLuV Circuits&r, which could already prove useful now that you have an &1IV Assembler&r.", + "quests.extreme_voltage.nano_hv_circuit.subtitle": "It's not really smaller", + "quests.extreme_voltage.nano_hv_circuit.desc": "Your first &eNano Circuits&r. They will require &bNano CPU&r and therefore a continuous line of &cFission Reactors&r burning Plutonium Rods to produce the necessary &dTritiated Water&r.\n\nAt first, &eNano Circuits&r will feel quite expensive, but once your &dFission Line&r becomes fully passive, they will turn into one of your cheapest ones", + "quests.extreme_voltage.nano_ev.subtitle": "From now on it should follow a more logical structure", + "quests.extreme_voltage.nano_ev.desc": "They could actually be cheaper to make than the &bMicrocircuits&r equivalent if you manage to mass-produce &bNano CPU&r efficiently. Once your &cFission Line&r is fully automated, these circuits will become an extremely cost-effective option for your high-end builds./n/nAlso you can notice that you could use advanced SMD from now on.", + "quests.extreme_voltage.nano_iv.subtitle": "Getting closer to these LuV technology", + "quests.extreme_voltage.nano_iv.desc": "These &1IV&r Circuits still require one &bNano CPU Chip&r, so in that regard they aren’t actually cheaper than the &bMicrocircuits&r.\n\nHowever, they will be essential for progressing toward the next tier of technology.", + "quests.extreme_voltage.nano_luv.subtitle": "And yet an other tier", + "quests.extreme_voltage.nano_luv.desc": "Congrats on successfully reaching a new tier of circuits! These &dLuV&r Circuits won’t have much use just yet, as you can’t craft any &dLuV&r machines before completing the &bPlatline&r, but they’ll still be valuable for crafting new &dAE2&r tools and components.\n\nMost of these recipes will require an &1IV&r Assembler, so be sure you have one ready.", + "quests.extreme_voltage.me_part.title": "ME Multiblock Parts", + "quests.extreme_voltage.me_part.subtitle": "Connect Gregtech directly to your AE2", + "quests.extreme_voltage.me_part.task": "Every ME Buses/Hatches", + "quests.extreme_voltage.me_part.desc": "These blocks can replace your usual Input and Output Buses/Hatches in multiblocks. The &bOutput&r versions are particularly useful as they can store a massive amount of items or fluids, not truly infinite, but more than enough to handle most setups. This makes them perfect for sharing resources between multiblocks or avoiding output clogging.\n\nThey connect directly to &dAE2&r cables, letting you skip the use of Storage Buses or Interfaces. However, be careful because they behave like Interfaces, not as actual storage. This means you can’t access their contents through another Interface.", + "quests.extreme_voltage.tunsgten_line_step.title": "Looping Soda Ash", + "quests.extreme_voltage.tunsgten_line_step.subtitle": "You may not want to mine it eternaly", + "quests.extreme_voltage.tunsgten_line_step.desc.1": "Looping the &5Tungsten Line&r perfectly isn’t the easiest task, so we’ll use this quest to guide you in the right direction.\n\nThe &bSalt&r you obtain should be combined with &aCarbon Dioxide&r and &6Ammonia&r to produce &3Ammonium Chloride&r, which you can then electrolyze to recycle your &6Ammonia&r and obtain the &9Hydrochloric Acid&r needed for &eSodium Tungstate&r.\n\nThis process also produces &bSodium Bicarbonate&r, which you should electrolyze to recover your &dSoda Ash&r.", + "quests.extreme_voltage.tunsgten_line_step.desc.2": "Finally, to close the loop, you need to manage your &aCarbon Dioxide&r. You can either split a portion of your &dSoda Ash&r and electrolyze it to recover &aCarbon&r and &9Oxygen&r, allowing you to get back some &aCarbon Dioxide&r, or brute force it by using &bLiquid Air&r distillation to produce an infinite supply of &aCarbon Dioxide&r.", + "quests.extreme_voltage.tunsgten_line_step_1.title": "The new Tungsten Line", + "quests.extreme_voltage.tunsgten_line_step_1.subtitle": "Why? Just why", + "quests.extreme_voltage.tunsgten_line_step_1.desc": "The &eTungsten Line&r in TerraFirmaGreg has been completely reworked and you’ll be happy (or not) to know that it’s now &cmuch harder&r.\n\nIt’s possible to &afully loop&r every material in the Tungsten Line, but doing so requires a lot of engineering. Alternatively, you can brute-force your way through by &cmass-producing&r the resources you need.\n\nA little tip: &4Mars&r has several &agood ore veins&r for farming &eSoda Ash Dust&r a useful ingredient for this complex production line.\n\nTake your time, optimize, and the Tungsten Line will become the foundation of your mid-to-late game progress.", + "quests.extreme_voltage.tunsgten_line_step_2.title": "Last part of the Tungsten Line", + "quests.extreme_voltage.tunsgten_line_step_2.subtitle": "This part loop itself", + "quests.extreme_voltage.tunsgten_line_step_2.desc": "Once you’ve obtained the &bTungstic Acid&r and looped the &cSoda Ash&r, you’ve completed the hardest part. From here, you’ll only need an &6Evaporation Tower&r to fully loop the &aHydrogen&r required for the &6Arc Furnace&r, and a &6Pyrolyse Oven&r to recover the &3Ammonia&r you used at the start.\n\nNothing too difficult, enjoy your &5Tungsten&r!", "quests.gregtech_energy": "GregTech Energy", "quests.gregtech_energy.subtitle": "So how does all of that work?", "quests.gregtech_energy.start.title": "Let's do some explaining", @@ -2035,7 +2121,7 @@ "quests.gregtech_energy.fission_reactor.desc.3": "The more fuel rods you have installed in the reactor, the &chotter&r it gets. And the hotter it is, the more heat it is able to transfer out to the coolant fluid and processable items. But physics has its limits, and the reactor can only ever get &cso hot&r, so don't install too many fuel cells.\n\nBut fear not! Unlike how the &0big-oil&r propaganda machine insists, nuclear energy is &aperfectly safe&r. Should the heat level of the reactor border dangerous territory, the reactor enters an &9automatic cooldown sequence&r, and won't start again until all heat has been &asafely dissipated&r. It's quite slow, though.\n\nThere has to be a way to make it hotter and faster? Once again, good thing you asked! &eOur brilliant engineers&r have a solution for you!", "quests.gregtech_energy.fission_reactor.desc.4": "In addition to the 5 &dFuel Holders&r, you can install &oup to&r 20 &dComponents&r. The reactors from some other manufacturers require very exact positioning, but our reactor is smarter. The &6stats&r of all installed ones will simply be &6summed up&r, and that's it!\n\nCurrently, the reactor is able to utilize them in three&8*&r different ways:\n&e1)&r Max temperature &7(insulator)&r\n&e2)&r Efficiency &7(fuel lasts longer)&r\n&e3)&r Throttle &7(slows down the reactions)&r\n\n&8*)&r It's possible your local galaxy doesn't have the necessary materials for all of them. We estimate to find materials only for the first category.\n\nBut be wary. Rising the &ctemperature&r comes with a &cdownside&r.", "quests.gregtech_energy.fission_reactor.desc.5": "While a &chotter&r reactor makes coolants and processing &cfaster&r, it is also more demaning for the fuel rods. Each fuel rod has limited durability, and this scales linearly with the temperature.\n\nAs you need more fuel rods for the higher heat, this in effect makes the damage scale &nquadratically&r. If you want to heat coolants the most efficiently, you'll use low temperature. But if you want faster fissile conversion, use as high a heat as the insulation allows.", - "quests.gregtech_energy.fission_reactor.desc.6": "You are finally ready to take a look at the various recipes involving the reactor; check where the &dcontroller&r is used, and you'll find three &eEMI&r tabs:\n\n&e1)&r Fission Reactor &7(fuels and compatible coolants)&r\n&e2)&r Fission Heat Processing &7(think: EBF)&r\n&e3)&r Fission\nProducts &7(when the fuel runs out)&r\n&e4)&r The multiblock preview\n\nVarious &afuels&r are only compatible with certain &9coolant fluids&r, so pay attention to this. And once a fuel rod is completely used up, statistical certainty can safely state it having &btra&dns&rf&dor&bmed&r into new elements.\n\nThe processing recipes on the other hand can run regardless of the fuel, as long as the temperature level is high enough.", + "quests.gregtech_energy.fission_reactor.desc.6": "You are finally ready to take a look at the various recipes involving the reactor; check where the &dcontroller&r is used, and you'll find three &eEMI&r tabs:\n\n&e1)&r Fission Reactor &7(fuels and compatible coolants)&r\n&e2)&r Fission Heat Processing &7(think: EBF)&r\n&e3)&r Fission Products &7(when the fuel runs out)&r\n&e4)&r The multiblock preview\n\nVarious &afuels&r are only compatible with certain &9coolant fluids&r, so pay attention to this. And once a fuel rod is completely used up, statistical certainty can safely state it having &btra&dns&rf&dor&bmed&r into new elements.\n\nThe processing recipes on the other hand can run regardless of the fuel, as long as the temperature level is high enough.", "quests.gregtech_energy.fission_reactor.desc.7": "The simplified math is as follows: with sufficient coolant fluid and a &c100%%&r heat fuel rod, the reactor will reach a temperature of about &c200&r. This can also be referred to as heat level, or just heat. Having &dtwo&r &c100%%&r fuel cells is equal to &done&r &c200%%&r cell, and both lead to about &c400&r heat.\n\nThis is because the fuel rod generates &6200 HU/t&r (heat units). Coolant fluids are able to extract &61 HU/t&r per &c1&r degree of heat.\n\nIf the reactor's max heat is &c190&r, a &c100%%&r fuel cell will overheat it. You can increase this with the components, or alternatively &dactive coolants&r via the processing system. Each recipe has a heat impact.", "quests.gregtech_energy.fission_reactor.desc.8": "For example, if the recipe's temperature is &c100&r, and impact &6-10 HU/t&r, it is able to cool down the reactor by &619 HU/t &rat &c190&r degrees.\n\nThat makes it possible to run the reactor with lower max heat, and not overheat! If the temperature is below &c100&r, it won't run at all - just like EBF recipes have limits.\n\nThis is all &ewe&r can teach you for now. Come back later to see if there was been any advancements, &efellow nuclear engineer&r!", "quests.high_voltage": "&6HV&r - High Voltage", @@ -2255,19 +2341,19 @@ "quests.low_voltage.lv_age_progression.task": "I... might have some sense of direction now", "quests.low_voltage.lv_steam_turbine.title": "Electricity Generation", "quests.low_voltage.lv_steam_turbine.subtitle": "You must construct additional turbines", - "quests.low_voltage.lv_steam_turbine.desc.1": "The &3Steam Turbine&r is one of the only generators you can realistically use in &7LV&r. &2Later, you'll unlock more interesting Power options&r, such as natural gases or petrols.\n\nWhen provided Steam, the turbine will output EU at a ratio of &d2 Steam = 1 EU&r.", + "quests.low_voltage.lv_steam_turbine.desc.1": "The &3Steam Turbine&r is one of the only generators you can realistically use in &7LV&r. &2Later, you'll unlock more interesting Power options&r, such as natural gases or petrols.\n\nWhen provided Steam, the turbine will output EU at a ratio of &d2 mB = 1 EU&r.", "quests.low_voltage.lv_steam_turbine.desc.2": "If you're using a single &3Steam Turbine&r, you only need &a1x Tin Cables&r. On the other hand, if you upgrade to &32 Steam Turbines&r, you should use &a2x Tin Cables&r - else they may end up &cburning&r.\n\nThis is because of the &9Amperage&r mechanic... but that will be explained later so you can enjoy playing. Don't worry!", "quests.low_voltage.lbb.title": "Large Bronze Boiler", "quests.low_voltage.lbb.subtitle": "Boom, boom, boom, boom", "quests.low_voltage.lbb.desc.1": "The &3Large Boiler&r is an &6optional&r big-boy variant of the Small Boilers. It runs off solid or liquid fuel.\n\nIf you want Steam-based power production, this is an alternative to the Create Steam Engine. Later power options are listed in the &bMV&r chapter.\n\nMake sure you set it up so it never runs out of water like your Small Boilers, otherwise it'll &cexplode&r!.", "quests.low_voltage.lbb.desc.2": "Once fully heated up, the &3LBB&r produces 800 Steam per tick, which is &d400EU/t&r after conversion, or 12.5 Basic Steam Turbines. Such (relatively!) immense power comes at the cost of &la lot&r of burnable fuel. &5With this in consideration&r, the GUI lets you &9throttle&r the Boiler down to 25 percent power for 200 Steam per tick. That's &d100EU/t&r, or slightly above 3 Basic Steam Turbines.\n\nWe recommend holding off making this until you're ready to power your EBF.", "quests.low_voltage.lbb.desc.3": "In TerraFirmaGreg, you have a few options for fuel. You can use a Hose Pulley to pull Lava out of a deep underground lake, or set up a tree farm into a coke oven for Charcoal and Creosote. Lastly, there are huge surface-level Coal veins that you can extract with some automated mining machines and turn into Coke and significantly more Creosote than charcoal.\n\nIf you go the tree farm route, you'll need three coke ovens to power a full-throttle LBB.", - "quests.low_voltage.lv_polariser.title": "Basic Polariser", + "quests.low_voltage.lv_polariser.title": "Basic Polarizer", "quests.low_voltage.lv_polariser.subtitle": "The Polarizer polarizes!", "quests.low_voltage.lv_polariser.desc": "One of the cheapest - if not the cheapest - &7LV&r machine. Use this to make &6Redstone-free Magnetic Rods&r for your Motors. Whenever you start to batch your Motors, this machine will save you stacks and stacks of Redstone.", "quests.low_voltage.link_chapter.title": "Explain energy to me", "quests.low_voltage.link_chapter.subtitle": "There is a whole chapter about energy", - "quests.low_voltage.link_chapter.desc": "View the chapte by clicking here", + "quests.low_voltage.link_chapter.desc": "View the chapter by clicking here", "quests.low_voltage.link_chapter.task": "Read it", "quests.low_voltage.lv_combuston_gen.title": "The Combustion Generator", "quests.low_voltage.lv_combuston_gen.subtitle": "It does boom and make energy", @@ -2301,7 +2387,7 @@ "quests.low_voltage.lv_aqueous_accumulator.task": "Any Aqueous Accumulator", "quests.low_voltage.lv_wiremill.title": "Basic Wiremill", "quests.low_voltage.lv_wiremill.subtitle": "No more painful wires!", - "quests.low_voltage.lv_wiremill.desc.1": "You could make any other &7LV&r Machine, but it would be easiest to start with the most useful one. We know, we know... you wanna make some of the crazier stuff first, but trust us, this is the best starting point.\n\nThe Wiremill lets you make &6two Wires from one Ingot&r. That should be three times cheaper than what you were doing up until now!\n\nTo the right of this Quest, you'll find some important machines which will grant you cheaper intermediates.", + "quests.low_voltage.lv_wiremill.desc.1": "You could make any other &7LV&r Machine, but it would be easiest to start with the most useful one. We know, we know... you wanna make some of the crazier stuff first, but trust us, this is the best starting point.\n\nThe Wiremill lets you make &6two Wires from one Ingot&r. That should be three times cheaper than what you were doing up until now!", "quests.low_voltage.lv_wiremill.desc.2": "&9Note:&r Recipes inside &3LV Machines&r go up to a maximum usage of &a32 EU/t (LV)&r. Anything higher than that and you will need a &bMV&r (or better) Machine. Needless to say, we aren't quite there yet.\n\nYou will need a &dProgrammed Circuit&r for certain recipes. We're sure you don't want to spend a precious Circuit to craft one, so &6read the dedicated quest for important details&r.\n\nWith this machine safely crafted - welcome to the age of all things electric!", "quests.low_voltage.lv_wiremill.task": "Any of these", "quests.low_voltage.lv_bender.title": "Basic Bender", @@ -2320,7 +2406,7 @@ "quests.low_voltage.universal_cell.task": "", "quests.low_voltage.machine_auto_output_behaviour.title": "Machine Auto-Output Behaviour", "quests.low_voltage.machine_auto_output_behaviour.subtitle": "Let's learn.", - "quests.low_voltage.machine_auto_output_behaviour.desc.1": "All machines typically have one &7Front Face&r, and one &9Output Face&r.\n\nThe &7Front Face&r should be obvious.\nThe &9Output Face&r is the face with a dot or hole on it. By default, this is at the back of the machine as you place it.\n\nMachines can &aauto-output&r through their output face. To enable auto-output, click the appropriate button in the GUI. Fluid and item auto-outputs are toggled separately. Further control over auto-outputs can be achieved with &dFilters&r and &dCovers&r, which are explained in the quest to the upper left of this one.", + "quests.low_voltage.machine_auto_output_behaviour.desc.1": "All machines typically have one &7Front Face&r, and one &9Output Face&r.\n\nThe &7Front Face&r should be obvious.\nThe &9Output Face&r is the face with a dot or hole on it. By default, this is at the back of the machine as you place it.\n\nMachines can &aauto-output&r through their output face. To enable auto-output, click the appropriate button in the GUI. Fluid and item auto-outputs are toggled separately. Further control over auto-outputs can be achieved with &dFilters&r and &dCovers&r, which are explained in the &dCover Behavior&r quest found in this chapter.", "quests.low_voltage.machine_auto_output_behaviour.desc.2": "Right-clicking a machine with a &5Wrench&r changes the output side, and shift-right-clicking changes the front side. Keep in mind that the front side &ccannot&r also be the output side! \n\nBy default, items and fluids cannot be inserted through the output side, but this can be toggled with a &5Screwdriver&r. Either right-click the output face directly, or shift-right-click on the grid corresponding to the side of the output.\n\nThere are unique machines that do not process recipes, such as the &3Pump&r, &3Miner&r, &3Fisher&r, &3Item Collector&r, etc. These machines will output on their &7Front Face&r (which is still marked as a dot).", "quests.low_voltage.machine_auto_output_behaviour.task": "Hmm, how interesting!", "quests.low_voltage.programmed_circuits.title": "Programmed Circuits", @@ -2933,9 +3019,9 @@ "quests.ore_proc.macerator_byproduct.subtitle": "I can get even more from my ores!", "quests.ore_proc.macerator_byproduct.desc": "While looking at &bEMI&r, you've probably noticed that your &dMacerator&r or &dMillstone&r lists more &boutputs&r than what you're actually getting.\n\nGregTech doesn't communicate this very well, but these extra slots are only available in &6HV&r. Once you make it to that tier, the &6HV&r macerator becomes incredibly powerful, giving a huge amount of bonus byproducts from each ore.", "quests.ore_proc.macerator_byproduct.task": "Either an HV Macerator or HS Crushing Wheels", - "quests.ore_proc.sodium_persuflate.title": "Bathe them in Sodium Persulfate", - "quests.ore_proc.sodium_persuflate.subtitle": "Not just for circuit board etching", - "quests.ore_proc.sodium_persuflate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium Persuflate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\nSodium Persuflate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", + "quests.ore_proc.sodium_persulfate.title": "Bathe them in Sodium Persulfate", + "quests.ore_proc.sodium_persulfate.subtitle": "Not just for circuit board etching", + "quests.ore_proc.sodium_persulfate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium persulfate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\nSodium persulfate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", "quests.ore_proc.sodium_ores.title": "Sodium Persulfate bathing examples", "quests.ore_proc.sodium_ores.subtitle": "A useful time saver", "quests.ore_proc.sodium_ores.desc": "Here's some recommendations for Sodium Persulfate bathing:\n\n- &6Crushed Aluminium&r: for &dRutile&r (Titanium)\n\n- &6Crushed Bauxite&r: &dGallium&r\n\n- &6Crushed Cobalt&r: &dCobaltite&r for &dArsenic&r", @@ -3091,7 +3177,7 @@ "quests.space_survival.sandworm.desc": "If you make too much noise in the desert, you might attract the attention of the mighty &6Sandworm&r! It's more of an environmental hazard than a boss to kill, so your best way of surviving it is to run away!\n\nIf you manage to hit its head enough times with &bexplosion damage&r, it will leave you alone... for a while.\n\nThankfully, the Sandworm can only damage entities, not buildings, and is only attracted to the &6footsteps of players&r, so any way to keep &byour own feet&r off the ground won't anger it. The atmosphere is too thin for airplanes and hang gliders, but there are other tools...", "quests.space_survival.spice.title": "Ostrum Deposits", "quests.space_survival.spice.subtitle": "Spice Melange", - "quests.space_survival.spice.desc": "&dOstrum Deposits&r are immovable blocks that you can only find in the Martian Deep Desert, far away from any of the more lush areas. They spawn in small blobs, and can be broken to make space for your Ostrum Harvester if they're on a slope. Try using a &6Spyglass&r to find them from a distance!\n\nYou'll have to figure out some long-distance logistics to ship your Ostrum back to your base. (Try a train, Accumulators can transport power!)\n\nOstrum is a crucial resource for both &5EV&r progression as well as keeping your Fission Reactors fed.", + "quests.space_survival.spice.desc": "&dOstrum Deposits&r are immovable blocks that you can only find in the Martian Deep Desert, far away from any of the more lush areas. They spawn in small blobs, and can be broken to make space for your Ostrum Harvester if they're on a slope. Try using a &6Spyglass&r to find them from a distance!\n\nYou'll have to figure out some long-distance logistics to ship your Ostrum back to your base. (Try a train, Accumulators can transport power!)\n\nOstrum is a crucial resource for both &5EV&r progression and making infinite ores from Mars.", "quests.space_survival.spice.task": "The spice must flow", "quests.space_survival.mars_islands.title": "The Martian Jungles", "quests.space_survival.mars_islands.subtitle": "Is that a dinosaur?!", diff --git a/kubejs/assets/tfg/lang/fr_fr.json b/kubejs/assets/tfg/lang/fr_fr.json index 02eaec79a..f33dbe41b 100644 --- a/kubejs/assets/tfg/lang/fr_fr.json +++ b/kubejs/assets/tfg/lang/fr_fr.json @@ -1,963 +1,963 @@ { "__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.", - "biome.tfg.nether/basalt_deltas": "Basalt Deltas", - "biome.tfg.nether/decaying_caverns": "Decaying Caverns", - "biome.tfg.nether/lush_hollow": "Lush Hollow", - "biome.tfg.nether/webbed_lair": "Webbed Lair", - "biome.tfg.nether/ash_forest": "Ash Forest", - "biome.tfg.nether/lava_floes": "Lava Floes", - "biome.tfg.nether/diorite_caves": "Deep Caves", - "biome.tfg.nether/gabbro_caves": "Deep Caves", - "biome.tfg.nether/gneiss_caves": "Deep Caves", - "biome.tfg.nether/granite_caves": "Deep Caves", - "biome.tfg.nether/schist_caves": "Deep Caves", - "biome.tfg.moon/lunar_asurine_dense": "Certus Fields", - "biome.tfg.moon/lunar_asurine_sparse": "Asurine Fields", - "biome.tfg.moon/lunar_chorus_dense": "Chorus Thicket", - "biome.tfg.moon/lunar_chorus_sparse": "Chorus Forest", - "biome.tfg.moon/lunar_corals_dense": "Lunar Reef", - "biome.tfg.moon/lunar_corals_sparse": "Lunar Maria", - "biome.tfg.moon/lunar_lights_dense": "Lightbloom Star Gazers", - "biome.tfg.moon/lunar_lights_sparse": "Lightbloom Scrubland", - "biome.tfg.moon/lunar_plains": "Lunar Plains", - "biome.tfg.moon/lunar_sands": "Lunar Sands", - "biome.tfg.mars/martian_deep_desert": "Deep Martian Dunes", - "biome.tfg.mars/martian_dunes": "Martian Desert", - "biome.tfg.mars/martian_dune_edge": "Martian Desert Edge", - "biome.tfg.mars/martian_river": "Martian Shores", - "biome.tfg.mars/martian_mountains": "Extinct Martian Volcano", - "biome.tfg.mars/amber_edge": "Amber Edge", - "biome.tfg.mars/amber_plains": "Amber Plains", - "biome.tfg.mars/amber_hills": "Amber Hills", - "biome.tfg.mars/rusticus_edge": "Rusticus Edge", - "biome.tfg.mars/rusticus_plains": "Rusticus Meadow", - "biome.tfg.mars/rusticus_hills": "Rusticus Heath", - "biome.tfg.mars/sangnum_edge": "Sangnum Edge", - "biome.tfg.mars/sangnum_plains": "Sangnum Prairie", - "biome.tfg.mars/sangnum_hills": "Sangnum Moorland", - "block.tfg.piglin_disguise": "Piglin Disguise", - "block.tfg.piglin_disguise_block": "Piglin Disguise", - "block.tfg.dry_ice": "Dry Ice", - "block.tfg.decorative_vase.black": "Black Decorative Vase", - "block.tfg.decorative_vase.gray": "Gray Decorative Vase", - "block.tfg.decorative_vase.light_gray": "Light Gray Decorative Vase", - "block.tfg.decorative_vase.white": "White Decorative Vase", - "block.tfg.decorative_vase.pink": "Pink Decorative Vase", - "block.tfg.decorative_vase.magenta": "Magenta Decorative Vase", - "block.tfg.decorative_vase.purple": "Purple Decorative Vase", - "block.tfg.decorative_vase.blue": "Blue Decorative Vase", - "block.tfg.decorative_vase.light_blue": "Light Blue Decorative Vase", - "block.tfg.decorative_vase.cyan": "Cyan Decorative Vase", - "block.tfg.decorative_vase.green": "Green Decorative Vase", - "block.tfg.decorative_vase.lime": "Lime Decorative Vase", - "block.tfg.decorative_vase.yellow": "Yellow Decorative Vase", - "block.tfg.decorative_vase.orange": "Orange Decorative Vase", - "block.tfg.decorative_vase.red": "Red Decorative Vase", - "block.tfg.decorative_vase.brown": "Brown Decorative Vase", - "block.tfg.decorative_vase.unfired": "Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.black": "Black Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.gray": "Gray Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.light_gray": "Light Gray Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.white": "White Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.pink": "Pink Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.magenta": "Magenta Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.purple": "Purple Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.blue": "Blue Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.light_blue": "Light Blue Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.cyan": "Cyan Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.green": "Green Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.lime": "Lime Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.yellow": "Yellow Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.orange": "Orange Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.red": "Red Unfired Decorative Vase", - "block.tfg.decorative_vase.unfired.brown": "Brown Unfired Decorative Vase", - "block.tfg.decorative_vase.generated.black": "Black Loot Vase", - "block.tfg.decorative_vase.generated.gray": "Gray Loot Vase", - "block.tfg.decorative_vase.generated.light_gray": "Light Gray Loot Vase", - "block.tfg.decorative_vase.generated.white": "White Loot Vase", - "block.tfg.decorative_vase.generated.pink": "Pink Loot Vase", - "block.tfg.decorative_vase.generated.magenta": "Magenta Loot Vase", - "block.tfg.decorative_vase.generated.purple": "Purple Loot Vase", - "block.tfg.decorative_vase.generated.blue": "Blue Loot Vase", - "block.tfg.decorative_vase.generated.light_blue": "Light Blue Loot Vase", - "block.tfg.decorative_vase.generated.cyan": "Cyan Loot Vase", - "block.tfg.decorative_vase.generated.green": "Green Loot Vase", - "block.tfg.decorative_vase.generated.lime": "Lime Loot Vase", - "block.tfg.decorative_vase.generated.yellow": "Yellow Loot Vase", - "block.tfg.decorative_vase.generated.orange": "Orange Loot Vase", - "block.tfg.decorative_vase.generated.red": "Red Loot Vase", - "block.tfg.decorative_vase.generated.brown": "Brown Loot Vase", - "block.tfg.light_concrete_support": "Light Concrete Support", - "block.tfg.light_concrete_support_horizontal": "Light Concrete Horizontal Support", - "block.tfg.dark_concrete_support": "Dark Concrete Support", - "block.tfg.dark_concrete_support_horizontal": "Dark Concrete Horizontal Support", - "block.tfg.reinforced_light_concrete_support": "Reinforced Light Concrete Support", - "block.tfg.reinforced_light_concrete_support_horizontal": "Reinforced Light Concrete Horizontal Support", - "block.tfg.reinforced_dark_concrete_support": "Reinforced Dark Concrete Support", - "block.tfg.reinforced_dark_concrete_support_horizontal": "Reinforced Dark Concrete Horizontal Support", - "block.tfg.rebar_support": "Rebar Support", - "block.tfg.rebar_support_horizontal": "Rebar Horizontal Support", - "block.tfg.steel_support": "Steel Support", - "block.tfg.steel_support_horizontal": "Steel Horizontal Support", - "block.tfg.gabbro_support_horizontal": "Gabbro Horizontal Support", - "block.tfg.gabbro_support": "Gabbro Support", - "block.tfg.shale_support_horizontal": "Shale Horizontal Support", - "block.tfg.shale_support": "Shale Support", - "block.tfg.claystone_support_horizontal": "Claystone Horizontal Support", - "block.tfg.claystone_support": "Claystone Support", - "block.tfg.limestone_support_horizontal": "Limestone Horizontal Support", - "block.tfg.limestone_support": "Limestone Support", - "block.tfg.conglomerate_support_horizontal": "Conglomerate Horizontal Support", - "block.tfg.conglomerate_support": "Conglomerate Support", - "block.tfg.dolomite_support_horizontal": "Dolomite Horizontal Support", - "block.tfg.dolomite_support": "Dolomite Support", - "block.tfg.chert_support_horizontal": "Chert Horizontal Support", - "block.tfg.chert_support": "Chert Support", - "block.tfg.chalk_support_horizontal": "Chalk Horizontal Support", - "block.tfg.chalk_support": "Chalk Support", - "block.tfg.rhyolite_support_horizontal": "Rhyolite Horizontal Support", - "block.tfg.rhyolite_support": "Rhyolite Support", - "block.tfg.dacite_support_horizontal": "Dacite Horizontal Support", - "block.tfg.dacite_support": "Dacite Support", - "block.tfg.quartzite_support_horizontal": "Quartzite Horizontal Support", - "block.tfg.quartzite_support": "Quartzite Support", - "block.tfg.slate_support_horizontal": "Slate Horizontal Support", - "block.tfg.slate_support": "Slate Support", - "block.tfg.phyllite_support_horizontal": "Phyllite Horizontal Support", - "block.tfg.phyllite_support": "Phyllite Support", - "block.tfg.schist_support_horizontal": "Schist Horizontal Support", - "block.tfg.schist_support": "Schist Support", - "block.tfg.gneiss_support_horizontal": "Gneiss Horizontal Support", - "block.tfg.gneiss_support": "Gneiss Support", - "block.tfg.marble_support_horizontal": "Marble Horizontal Support", - "block.tfg.marble_support": "Marble Support", - "block.tfg.basalt_support_horizontal": "Basalt Horizontal Support", - "block.tfg.basalt_support": "Basalt Support", - "block.tfg.diorite_support_horizontal": "Diorite Horizontal Support", - "block.tfg.diorite_support": "Diorite Support", - "block.tfg.andesite_support_horizontal": "Andesite Horizontal Support", - "block.tfg.andesite_support": "Andesite Support", - "block.tfg.granite_support_horizontal": "Granite Horizontal Support", - "block.tfg.granite_support": "Granite Support", - "block.tfg.pyroxenite_support_horizontal": "Pyroxenite Horizontal Support", - "block.tfg.pyroxenite_support": "Pyroxenite Support", - "block.tfg.migmatite_support_horizontal": "Migmatite Horizontal Support", - "block.tfg.migmatite_support": "Migmatite Support", - "block.tfg.travertine_support_horizontal": "Travertine Horizontal Support", - "block.tfg.travertine_support": "Travertine Support", - "block.tfg.glacian_support": "Glacian Support", - "block.tfg.glacian_support_horizontal": "Glacian Horizontal Support", - "block.tfg.strophar_support": "Strophar Support", - "block.tfg.strophar_support_horizontal": "Strophar Horizontal Support", - "block.tfg.aeronos_support": "Aeronos Support", - "block.tfg.aeronos_support_horizontal": "Aeronos Horizontal Support", - "block.tfg.rock.hardened_deepslate": "Hardened Migmatite", - "block.tfg.rock.deepslate_stairs": "Raw Migmatite Stairs", - "block.tfg.rock.deepslate_slab": "Raw Migmatite Slab", - "block.tfg.rock.deepslate_wall": "Raw Migmatite Wall", - "block.tfg.rock.mossy_cobble_deepslate": "Migmatite Mossy Cobble", - "block.tfg.rock.mossy_cobble_deepslate_stairs": "Migmatite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_deepslate_slab": "Migmatite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_deepslate_wall": "Migmatite Mossy Cobble Wall", - "block.tfg.rock.cracked_bricks_deepslate_stairs": "Cracked Migmatite Brick Stairs", - "block.tfg.rock.cracked_bricks_deepslate_slab": "Cracked Migmatite Brick Slab", - "block.tfg.rock.cracked_bricks_deepslate_wall": "Cracked Migmatite Brick Wall", - "block.tfg.rock.cracked_tiles_deepslate_stairs": "Cracked Migmatite Tile Stairs", - "block.tfg.rock.cracked_tiles_deepslate_slab": "Cracked Migmatite Tile Slab", - "block.tfg.rock.cracked_tiles_deepslate_wall": "Cracked Migmatite Tile Wall", - "block.tfg.rock.mossy_bricks_deepslate": "Mossy Migmatite Bricks", - "block.tfg.rock.mossy_bricks_deepslate_stairs": "Mossy Migmatite Brick Stairs", - "block.tfg.rock.mossy_bricks_deepslate_slab": "Mossy Migmatite Brick Slab", - "block.tfg.rock.mossy_bricks_deepslate_wall": "Mossy Migmatite Brick Wall", - "block.tfg.rock.gravel_deepslate": "Migmatite Gravel", - "block.tfg.spike.deepslate_spike": "Migmatite Spike", - "block.tfg.loose.deepslate": "Loose Migmatite Rock", - "block.tfg.rock.hardened_blackstone": "Hardened Pyroxenite", - "block.tfg.rock.cobble_blackstone_stairs": "Pyroxenite Cobble Stairs", - "block.tfg.rock.cobble_blackstone_slab": "Pyroxenite Cobble Slab", - "block.tfg.rock.cobble_blackstone_wall": "Pyroxenite Cobble Wall", - "block.tfg.rock.cobble_blackstone": "Pyroxenite Cobble", - "block.tfg.rock.mossy_cobble_blackstone": "Pyroxenite Mossy Cobble", - "block.tfg.rock.mossy_cobble_blackstone_stairs": "Pyroxenite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_blackstone_slab": "Pyroxenite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_blackstone_wall": "Pyroxenite Mossy Cobble Wall", - "block.tfg.rock.cracked_bricks_blackstone_stairs": "Cracked Pyroxenite Brick Stairs", - "block.tfg.rock.cracked_bricks_blackstone_slab": "Cracked Pyroxenite Brick Slab", - "block.tfg.rock.cracked_bricks_blackstone_wall": "Cracked Pyroxenite Brick Wall", - "block.tfg.rock.mossy_bricks_blackstone": "Mossy Pyroxenite Bricks", - "block.tfg.rock.mossy_bricks_blackstone_stairs": "Mossy Pyroxenite Brick Stairs", - "block.tfg.rock.mossy_bricks_blackstone_slab": "Mossy Pyroxenite Brick Slab", - "block.tfg.rock.mossy_bricks_blackstone_wall": "Mossy Pyroxenite Brick Wall", - "block.tfg.rock.gravel_blackstone": "Pyroxenite Gravel", - "block.tfg.spike.blackstone_spike": "Pyroxenite Spike", - "block.tfg.rock.hardened_dripstone": "Hardened Travertine", - "block.tfg.rock.dripstone_stairs": "Raw Travertine Stairs", - "block.tfg.rock.dripstone_slab": "Raw Travertine Slab", - "block.tfg.rock.dripstone_wall": "Raw Travertine Wall", - "block.tfg.rock.cobble_dripstone": "Travertine Cobble", - "block.tfg.rock.cobble_dripstone_stairs": "Travertine Cobble Stairs", - "block.tfg.rock.cobble_dripstone_slab": "Travertine Cobble Slab", - "block.tfg.rock.cobble_dripstone_wall": "Travertine Cobble Wall", - "block.tfg.rock.mossy_cobble_dripstone": "Travertine Mossy Cobble", - "block.tfg.rock.mossy_cobble_dripstone_stairs": "Travertine Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_dripstone_slab": "Travertine Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_dripstone_wall": "Travertine Mossy Cobble Wall", - "block.tfg.rock.cracked_bricks_dripstone": "Cracked Travertine Brick", - "block.tfg.rock.cracked_bricks_dripstone_stairs": "Cracked Travertine Brick Stairs", - "block.tfg.rock.cracked_bricks_dripstone_slab": "Cracked Travertine Brick Slab", - "block.tfg.rock.cracked_bricks_dripstone_wall": "Cracked Travertine Brick Wall", - "block.tfg.rock.mossy_bricks_dripstone": "Mossy Travertine Bricks", - "block.tfg.rock.mossy_bricks_dripstone_stairs": "Mossy Travertine Brick Stairs", - "block.tfg.rock.mossy_bricks_dripstone_slab": "Mossy Travertine Brick Slab", - "block.tfg.rock.mossy_bricks_dripstone_wall": "Mossy Travertine Brick Wall", - "block.tfg.rock.gravel_dripstone": "Travertine Gravel", - "block.tfg.spike.dripstone_spike": "Travertine Spike", - "block.tfg.loose.dripstone": "Loose Travertine Rock", - "block.tfg.rock.crackrack_stairs": "Raw Keratophyre Stairs", - "block.tfg.rock.crackrack_slab": "Raw Keratophyre Slab", - "block.tfg.rock.crackrack_wall": "Raw Keratophyre Wall", - "block.tfg.rock.polished_crackrack": "Polished Keratophyre", - "block.tfg.rock.polished_crackrack_stairs": "Polished Keratophyre Stairs", - "block.tfg.rock.polished_crackrack_slab": "Polished Keratophyre Slab", - "block.tfg.rock.polished_crackrack_wall": "Polished Keratophyre Wall", - "block.tfg.rock.cobble_crackrack": "Keratophyre Cobble", - "block.tfg.rock.cobble_crackrack_stairs": "Keratophyre Cobble Stairs", - "block.tfg.rock.cobble_crackrack_slab": "Keratophyre Cobble Slab", - "block.tfg.rock.cobble_crackrack_wall": "Keratophyre Cobble Wall", - "block.tfg.rock.mossy_cobble_crackrack": "Keratophyre Mossy Cobble", - "block.tfg.rock.mossy_cobble_crackrack_stairs": "Keratophyre Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_crackrack_slab": "Keratophyre Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_crackrack_wall": "Keratophyre Mossy Cobble Wall", - "block.tfg.rock.cracked_bricks_nether_stairs": "Cracked Keratophyre Brick Stairs", - "block.tfg.rock.cracked_bricks_nether_slab": "Cracked Keratophyre Brick Slab", - "block.tfg.rock.cracked_bricks_nether_wall": "Cracked Keratophyre Brick Wall", - "block.tfg.rock.mossy_bricks_nether": "Mossy Keratophyre Bricks", - "block.tfg.rock.mossy_bricks_nether_stairs": "Mossy Keratophyre Brick Stairs", - "block.tfg.rock.mossy_bricks_nether_slab": "Mossy Keratophyre Brick Slab", - "block.tfg.rock.mossy_bricks_nether_wall": "Mossy Keratophyre Brick Wall", - "block.tfg.rock.gravel_crackrack": "Keratophyre Gravel", - "block.tfg.loose.crackrack": "Loose Keratophyre Rock", - "block.tfg.rock.hardened_moon_stone": "Hardened Anorthosite", - "block.tfg.rock.moon_stone_wall": "Raw Anorthosite Wall", - "block.tfg.rock.cobble_moon_stone_wall": "Anorthosite Cobble Wall", - "block.tfg.rock.mossy_cobble_moon": "Anorthosite Mossy Cobble", - "block.tfg.rock.mossy_cobble_moon_stairs": "Anorthosite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_moon_slab": "Anorthosite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_moon_wall": "Anorthosite Mossy Cobble Wall", - "block.tfg.rock.mossy_bricks_moon_stone": "Mossy Anorthosite Bricks", - "block.tfg.rock.mossy_bricks_moon_stone_stairs": "Mossy Anorthosite Brick Stairs", - "block.tfg.rock.mossy_bricks_moon_stone_slab": "Mossy Anorthosite Brick Slab", - "block.tfg.rock.mossy_bricks_moon_stone_wall": "Mossy Anorthosite Brick Wall", - "block.tfg.rock.chiseled_bricks_moon_wall": "Chiseled Anorthosite Wall", - "block.tfg.rock.gravel_moon": "Anorthosite Gravel", - "block.tfg.spike.moon_stone_spike": "Anorthosite Spike", - "block.tfg.loose.moon_stone": "Loose Anorthosite Rock", - "block.tfg.rock.hardened_moon_deepslate": "Hardened Norite", - "block.tfg.rock.moon_deepslate_stairs": "Raw Norite Stairs", - "block.tfg.rock.moon_deepslate_slab": "Raw Norite Slab", - "block.tfg.rock.moon_deepslate_wall": "Raw Norite Wall", - "block.tfg.rock.cobble_moon_deepslate": "Norite Cobble", - "block.tfg.rock.cobble_moon_deepslate_stairs": "Norite Cobble Stairs", - "block.tfg.rock.cobble_moon_deepslate_slab": "Norite Cobble Slab", - "block.tfg.rock.cobble_moon_deepslate_wall": "Norite Cobble Wall", - "block.tfg.rock.mossy_cobble_moon_deepslate": "Norite Mossy Cobble", - "block.tfg.rock.mossy_cobble_moon_deepslate_stairs": "Norite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_moon_deepslate_slab": "Norite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_moon_deepslate_wall": "Norite Mossy Cobble Wall", - "block.tfg.rock.polished_moon_deepslate": "Polished Norite", - "block.tfg.rock.polished_moon_deepslate_stairs": "Polished Norite Stairs", - "block.tfg.rock.polished_moon_deepslate_slab": "Polished Norite Slab", - "block.tfg.rock.polished_moon_deepslate_wall": "Polished Norite Wall", - "block.tfg.rock.bricks_moon_deepslate": "Norite Bricks", - "block.tfg.rock.bricks_moon_deepslate_stairs": "Norite Brick Stairs", - "block.tfg.rock.bricks_moon_deepslate_slab": "Norite Brick Slab", - "block.tfg.rock.bricks_moon_deepslate_wall": "Norite Brick Wall", - "block.tfg.rock.cracked_bricks_moon_deepslate": "Cracked Norite Bricks", - "block.tfg.rock.cracked_bricks_moon_deepslate_stairs": "Cracked Norite Brick Stairs", - "block.tfg.rock.cracked_bricks_moon_deepslate_slab": "Cracked Norite Brick Slab", - "block.tfg.rock.cracked_bricks_moon_deepslate_wall": "Cracked Norite Brick Wall", - "block.tfg.rock.chiseled_bricks_moon_deepslate": "Chiseled Norite Bricks", - "block.tfg.rock.chiseled_bricks_moon_deepslate_stairs": "Chiseled Norite Brick Stairs", - "block.tfg.rock.chiseled_bricks_moon_deepslate_slab": "Chiseled Norite Brick Slab", - "block.tfg.rock.chiseled_bricks_moon_deepslate_wall": "Chiseled Norite Brick Wall", - "block.tfg.rock.pillar_moon_deepslate": "Norite Pillar", - "block.tfg.rock.gravel_moon_deepslate": "Norite Gravel", - "block.tfg.spike.moon_deepslate_spike": "Norite Spike", - "block.tfg.loose.moon_deepslate": "Loose Norite Rock", - "block.tfg.rock.hardened_mars_stone": "Hardened Argillite", - "block.tfg.rock.mars_stone_wall": "Raw Argillite Wall", - "block.tfg.rock.cobble_mars_stone_wall": "Argillite Cobble Wall", - "block.tfg.rock.mossy_cobble_mars": "Argillite Mossy Cobble", - "block.tfg.rock.mossy_cobble_mars_stairs": "Argillite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_mars_slab": "Argillite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_mars_wall": "Argillite Mossy Cobble Wall", - "block.tfg.rock.polished_mars_wall": "Raw Argillite Wall", - "block.tfg.rock.mossy_bricks_mars_stone": "Mossy Argillite Bricks", - "block.tfg.rock.mossy_bricks_mars_stone_stairs": "Mossy Argillite Brick Stairs", - "block.tfg.rock.mossy_bricks_mars_stone_slab": "Mossy Argillite Brick Slab", - "block.tfg.rock.mossy_bricks_mars_stone_wall": "Mossy Argillite Brick Wall", - "block.tfg.rock.cracked_bricks_mars_stone_wall": "Cracked Argillite Brick Wall", - "block.tfg.rock.chiseled_bricks_mars_wall": "Chiseled Argillite Wall", - "block.tfg.rock.gravel_mars": "Argillite Gravel", - "block.tfg.spike.mars_stone_spike": "Argillite Spike", - "block.tfg.loose.mars_stone": "Loose Argillite Rock", - "block.tfg.rock.hardened_venus_stone": "Hardened Trachyte", - "block.tfg.rock.venus_stone_wall": "Raw Trachyte Wall", - "block.tfg.rock.cobble_venus_stone_wall": "Trachyte Cobble Wall", - "block.tfg.rock.mossy_cobble_venus": "Trachyte Mossy Cobble", - "block.tfg.rock.mossy_cobble_venus_stairs": "Trachyte Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_venus_slab": "Trachyte Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_venus_wall": "Trachyte Mossy Cobble Wall", - "block.tfg.rock.polished_venys_wall": "Raw Trachyte Wall", - "block.tfg.rock.mossy_bricks_venus_stone": "Mossy Trachyte Bricks", - "block.tfg.rock.mossy_bricks_venus_stone_stairs": "Mossy Trachyte Brick Stairs", - "block.tfg.rock.mossy_bricks_venus_stone_slab": "Mossy Trachyte Brick Slab", - "block.tfg.rock.mossy_bricks_venus_stone_wall": "Mossy Trachyte Brick Wall", - "block.tfg.rock.cracked_bricks_venus_stone_wall": "Cracked Trachyte Brick Wall", - "block.tfg.rock.chiseled_bricks_venus_wall": "Chiseled Trachyte Wall", - "block.tfg.rock.gravel_venus": "Trachyte Gravel", - "block.tfg.spike.venus_stone_spike": "Trachyte Spike", - "block.tfg.loose.venus_stone": "Loose Trachyte Rock", - "block.tfg.rock.hardened_mercury_stone": "Hardened Komatiite", - "block.tfg.rock.mercury_stone_wall": "Raw Komatiite Wall", - "block.tfg.rock.cobble_mercury_stone_wall": "Komatiite Cobble Wall", - "block.tfg.rock.mossy_cobble_mercury": "Komatiite Mossy Cobble", - "block.tfg.rock.mossy_cobble_mercury_stairs": "Komatiite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_mercury_slab": "Komatiite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_mercury_wall": "Komatiite Mossy Cobble Wall", - "block.tfg.rock.polished_mercury_wall": "Raw Komatiite Wall", - "block.tfg.rock.mossy_bricks_mercury_stone": "Mossy Komatiite Bricks", - "block.tfg.rock.mossy_bricks_mercury_stone_stairs": "Mossy Komatiite Brick Stairs", - "block.tfg.rock.mossy_bricks_mercury_stone_slab": "Mossy Komatiite Brick Slab", - "block.tfg.rock.mossy_bricks_mercury_stone_wall": "Mossy Komatiite Brick Wall", - "block.tfg.rock.cracked_bricks_mercury_stone_wall": "Cracked Komatiite Brick Wall", - "block.tfg.rock.chiseled_bricks_mercury_wall": "Chiseled Komatiite Wall", - "block.tfg.rock.gravel_mercury": "Komatiite Gravel", - "block.tfg.spike.mercury_stone_spike": "Komatiite Spike", - "block.tfg.loose.mercury_stone": "Loose Komatiite Rock", - "block.tfg.rock.hardened_glacio_stone": "Hardened Phonolite", - "block.tfg.rock.glacio_stone_wall": "Raw Phonolite Wall", - "block.tfg.rock.cobble_glacio_stone_wall": "Phonolite Cobble Wall", - "block.tfg.rock.mossy_cobble_glacio": "Phonolite Mossy Cobble", - "block.tfg.rock.mossy_cobble_glacio_stairs": "Phonolite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_glacio_slab": "Phonolite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_glacio_wall": "Phonolite Mossy Cobble Wall", - "block.tfg.rock.polished_glacio_wall": "Raw Phonolite Wall", - "block.tfg.rock.mossy_bricks_glacio_stone": "Mossy Phonolite Bricks", - "block.tfg.rock.mossy_bricks_glacio_stone_stairs": "Mossy Phonolite Brick Stairs", - "block.tfg.rock.mossy_bricks_glacio_stone_slab": "Mossy Phonolite Brick Slab", - "block.tfg.rock.mossy_bricks_glacio_stone_wall": "Mossy Phonolite Brick Wall", - "block.tfg.rock.cracked_bricks_glacio_stone_wall": "Cracked Phonolite Brick Wall", - "block.tfg.rock.chiseled_bricks_glacio_wall": "Chiseled Phonolite Wall", - "block.tfg.rock.gravel_glacio": "Phonolite Gravel", - "block.tfg.spike.glacio_stone_spike": "Phonolite Spike", - "block.tfg.loose.glacio_stone": "Loose Phonolite Rock", - "block.tfg.rock.hardened_permafrost": "Hardened Permafrost", - "block.tfg.rock.permafrost_stairs": "Raw Permafrost Stairs", - "block.tfg.rock.permafrost_slab": "Raw Permafrost Slab", - "block.tfg.rock.permafrost_wall": "Raw Permafrost Wall", - "block.tfg.rock.cobble_permafrost": "Permafrost Cobble", - "block.tfg.rock.cobble_permafrost_stairs": "Permafrost Cobble Stairs", - "block.tfg.rock.cobble_permafrost_slab": "Permafrost Cobble Slab", - "block.tfg.rock.cobble_permafrost_wall": "Permafrost Cobble Wall", - "block.tfg.rock.mossy_cobble_permafrost_stairs": "Permafrost Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_permafrost_slab": "Permafrost Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_permafrost_wall": "Permafrost Mossy Cobble Wall", - "block.tfg.rock.polished_permafrost_wall": "Raw Permafrost Wall", - "block.tfg.rock.mossy_bricks_permafrost": "Mossy Permafrost Bricks", - "block.tfg.rock.mossy_bricks_permafrost_stairs": "Mossy Permafrost Brick Stairs", - "block.tfg.rock.mossy_bricks_permafrost_slab": "Mossy Permafrost Brick Slab", - "block.tfg.rock.mossy_bricks_permafrost_wall": "Mossy Permafrost Brick Wall", - "block.tfg.rock.cracked_bricks_permafrost_stone_wall": "Cracked Permafrost Brick Wall", - "block.tfg.rock.gravel_permafrost": "Permafrost Gravel", - "block.tfg.spike.permafrost_spike": "Permafrost Spike", - "block.tfg.loose.permafrost": "Loose Permafrost Rock", - "block.tfg.rock.hardened_red_granite": "Hardened Red Granite", - "block.tfg.rock.red_granite_stairs": "Raw Red Granite Stairs", - "block.tfg.rock.red_granite_slab": "Raw Red Granite Slab", - "block.tfg.rock.red_granite_wall": "Raw Red Granite Wall", - "block.tfg.rock.polished_red_granite_stairs": "Polished Red Granite Stairs", - "block.tfg.rock.polished_red_granite_slab": "Polished Red Granite Slab", - "block.tfg.rock.polished_red_granite_wall": "Polished Red Granite Wall", - "block.tfg.rock.cobble_red_granite_stairs": "Red Granite Cobble Stairs", - "block.tfg.rock.cobble_red_granite_slab": "Red Granite Cobble Slab", - "block.tfg.rock.cobble_red_granite_wall": "Red Granite Cobble Wall", - "block.tfg.rock.mossy_cobble_red_granite_stairs": "Red Granite Mossy Cobble Stairs", - "block.tfg.rock.mossy_cobble_red_granite_slab": "Red Granite Mossy Cobble Slab", - "block.tfg.rock.mossy_cobble_red_granite_wall": "Red Granite Mossy Cobble Wall", - "block.tfg.rock.bricks_red_granite_stairs": "Red Granite Brick Stairs", - "block.tfg.rock.bricks_red_granite_slab": "Red Granite Brick Slab", - "block.tfg.rock.bricks_red_granite_wall": "Red Granite Brick Wall", - "block.tfg.rock.cracked_bricks_red_granite_stairs": "Cracked Red Granite Brick Stairs", - "block.tfg.rock.cracked_bricks_red_granite_slab": "Cracked Red Granite Brick Slab", - "block.tfg.rock.cracked_bricks_red_granite_wall": "Cracked Red Granite Brick Wall", - "block.tfg.rock.mossy_bricks_red_granite_stairs": "Mossy Red Granite Brick Stairs", - "block.tfg.rock.mossy_bricks_red_granite_slab": "Mossy Red Granite Brick Slab", - "block.tfg.rock.mossy_bricks_red_granite_wall": "Mossy Red Granite Brick Wall", - "block.tfg.rock.gravel_red_granite": "Red Granite Gravel", - "block.tfg.loose.red_granite": "Loose Red Granite Rock", - "block.tfg.spike.red_granite_spike": "Red Granite Spike", - "block.tfg.rock.stone_wall": "Reconstituted Stone Wall", - "block.tfg.rock.smooth_stone_stairs": "Polished Reconstituted Stone Stairs", - "block.tfg.rock.smooth_stone_wall": "Polished Reconstituted Stone Wall", - "block.tfg.rock.cracked_bricks_stone_stairs": "Cracked Reconstituted Stone Brick Stairs", - "block.tfg.rock.cracked_bricks_stone_slab": "Cracked Reconstituted Stone Brick Slab", - "block.tfg.rock.cracked_bricks_stone_wall": "Cracked Reconstituted Stone Brick Wall", - "block.tfg.rock.smooth_red_sandstone_wall": "Smooth Hematitic Sandstone Wall", - "block.tfg.rock.cut_red_sandstone_wall": "Cut Hematitic Sandstone Wall", - "block.tfg.rock.raw.stromatolite": "Raw Stromatolite", - "block.tfg.rock.spike.stromatolite": "Stromatolite Spike", - "block.tfg.rock.raw.geyserite": "Raw Geyserite", - "block.tfg.rock.spike.geyserite": "Geyserite Spike", - "block.tfg.mushroom_roots": "Mushroom Roots", - "block.tfg.mushroom_sprouts": "Mushroom Sprouts", - "block.tfg.charred_log": "Charred Log", - "block.tfg.ash_pile": "Ash Pile", - "block.tfg.pile.white_sand": "White Sand", - "block.tfg.pile.black_sand": "Black Sand", - "block.tfg.pile.brown_sand": "Brown Sand", - "block.tfg.pile.red_sand": "Red Sand", - "block.tfg.pile.yellow_sand": "Yellow Sand", - "block.tfg.pile.green_sand": "Green Sand", - "block.tfg.pile.pink_sand": "Pink Sand", - "block.tfg.pile.moon_sand": "Lunar Sand", - "block.tfg.pile.mars_sand": "Argillite Sand", - "block.tfg.pile.venus_sand": "Trachyte Sand", - "block.tfg.lunar_roots": "Lunar Lightblooms", - "block.tfg.lunar_sprouts": "Lunar Lightgrass", - "block.tfg.lunar_chorus_plant": "Chorus Plant", - "block.tfg.lunar_chorus_flower": "Chorus Flower", - "block.tfg.glacian_log": "Glacian Stem", - "block.tfg.glacian_log_stripped": "Stripped Glacian Stem", - "block.tfg.glacian_wood": "Glacian Hyphae", - "block.tfg.glacian_wood_stripped": "Stripped Glacian Hyphae", - "block.tfg.glacian_leaves": "Glacian Lamella", - "block.tfg.glacian_leaves_fallen": "Small Glacian Lamella", - "block.tfg.marker.moon": "The Moon", + "biome.tfg.nether/basalt_deltas": "Deltas de Basalte", + "biome.tfg.nether/decaying_caverns": "Cavernes Délabrés", + "biome.tfg.nether/lush_hollow": "Antre Luxuriante", + "biome.tfg.nether/webbed_lair": "Repaire Toilé", + "biome.tfg.nether/ash_forest": "Forêt de Cendres", + "biome.tfg.nether/lava_floes": "Banquise de Lave", + "biome.tfg.nether/diorite_caves": "Grottes Profondes", + "biome.tfg.nether/gabbro_caves": "Grottes Profondes", + "biome.tfg.nether/gneiss_caves": "Grottes Profondes", + "biome.tfg.nether/granite_caves": "Grottes Profondes", + "biome.tfg.nether/schist_caves": "Grottes Profondes", + "biome.tfg.moon/lunar_asurine_dense": "Champs de Certus", + "biome.tfg.moon/lunar_asurine_sparse": "Champs d'Asurine", + "biome.tfg.moon/lunar_chorus_dense": "Bosquet de Chorus", + "biome.tfg.moon/lunar_chorus_sparse": "Forêt de Chorus", + "biome.tfg.moon/lunar_corals_dense": "Récif Lunaire", + "biome.tfg.moon/lunar_corals_sparse": "Mer Lunaire", + "biome.tfg.moon/lunar_lights_dense": "Horizon de Fleurs Étoilés", + "biome.tfg.moon/lunar_lights_sparse": "Maquis de Fleurs Étoilés", + "biome.tfg.moon/lunar_plains": "Plaines Lunaires", + "biome.tfg.moon/lunar_sands": "Sables Lunaires", + "biome.tfg.mars/martian_deep_desert": "Dunes Martiennes Profondes", + "biome.tfg.mars/martian_dunes": "Désert Martien", + "biome.tfg.mars/martian_dune_edge": "Bord du Désert Martien", + "biome.tfg.mars/martian_river": "Côtes Martiennes", + "biome.tfg.mars/martian_mountains": "Volcan Martien Éteint", + "biome.tfg.mars/amber_edge": "Frontière Ambrée", + "biome.tfg.mars/amber_plains": "Plaines Ambrées", + "biome.tfg.mars/amber_hills": "Collines Ambrées", + "biome.tfg.mars/rusticus_edge": "Bordure Rustique", + "biome.tfg.mars/rusticus_plains": "Prairies Rustiques", + "biome.tfg.mars/rusticus_hills": "Landes Rustiques", + "biome.tfg.mars/sangnum_edge": "Bordure Sanglante", + "biome.tfg.mars/sangnum_plains": "Plaines Sanguinolentes", + "biome.tfg.mars/sangnum_hills": "Collines Ensanglantés", + "block.tfg.piglin_disguise": "Déguisement de Piglin", + "block.tfg.piglin_disguise_block": "Déguisement de Piglin", + "block.tfg.dry_ice": "Glace Carbonique", + "block.tfg.decorative_vase.black": "Vase Décoratif Noir", + "block.tfg.decorative_vase.gray": "Vase Décoratif Gris", + "block.tfg.decorative_vase.light_gray": "Vase Décoratif Gris Clair", + "block.tfg.decorative_vase.white": "Vase Décoratif Blanc", + "block.tfg.decorative_vase.pink": "Vase Décoratif Rose", + "block.tfg.decorative_vase.magenta": "Vase Décoratif Magenta", + "block.tfg.decorative_vase.purple": "Vase Décoratif Violet", + "block.tfg.decorative_vase.blue": "Vase Décoratif Bleu", + "block.tfg.decorative_vase.light_blue": "Vase Décoratif Bleu Clair", + "block.tfg.decorative_vase.cyan": "Vase Décoratif Cyan", + "block.tfg.decorative_vase.green": "Vase Décoratif Vert", + "block.tfg.decorative_vase.lime": "Vase Décoratif Vert Clair", + "block.tfg.decorative_vase.yellow": "Vase Décoratif Jaune", + "block.tfg.decorative_vase.orange": "Vase Décoratif Orange", + "block.tfg.decorative_vase.red": "Vase Décoratif Rouge", + "block.tfg.decorative_vase.brown": "Vase Décoratif Marron", + "block.tfg.decorative_vase.unfired": "Non Cuit Vase Décoratif", + "block.tfg.decorative_vase.unfired.black": "Vase Décoratif Noir", + "block.tfg.decorative_vase.unfired.gray": "Vase Décoratif Gris", + "block.tfg.decorative_vase.unfired.light_gray": "Vase Décoratif Gris Clair", + "block.tfg.decorative_vase.unfired.white": "Vase Décoratif Blanc", + "block.tfg.decorative_vase.unfired.pink": "Vase Décoratif Rose", + "block.tfg.decorative_vase.unfired.magenta": "Vase Décoratif Magenta", + "block.tfg.decorative_vase.unfired.purple": "Vase Décoratif Violet", + "block.tfg.decorative_vase.unfired.blue": "Vase Décoratif Bleu", + "block.tfg.decorative_vase.unfired.light_blue": "Vase Décoratif Bleu Clair", + "block.tfg.decorative_vase.unfired.cyan": "Vase Décoratif Cyan", + "block.tfg.decorative_vase.unfired.green": "Vase Décoratif Vert", + "block.tfg.decorative_vase.unfired.lime": "Vase Décoratif Vert Clair", + "block.tfg.decorative_vase.unfired.yellow": "Vase Décoratif Jaune", + "block.tfg.decorative_vase.unfired.orange": "Vase Décoratif Orange", + "block.tfg.decorative_vase.unfired.red": "Vase Décoratif Rouge", + "block.tfg.decorative_vase.unfired.brown": "Vase Décoratif Marron", + "block.tfg.decorative_vase.generated.black": "Vase de Butin Noir", + "block.tfg.decorative_vase.generated.gray": "Vase de Butin Gris", + "block.tfg.decorative_vase.generated.light_gray": "Vase de Butin Gris Clair", + "block.tfg.decorative_vase.generated.white": "Vase de Butin Blanc", + "block.tfg.decorative_vase.generated.pink": "Vase de Butin Rose", + "block.tfg.decorative_vase.generated.magenta": "Vase de Butin Magenta", + "block.tfg.decorative_vase.generated.purple": "Vase de Butin Violet", + "block.tfg.decorative_vase.generated.blue": "Vase de Butin Bleu", + "block.tfg.decorative_vase.generated.light_blue": "de Butin Vase Bleu Clair", + "block.tfg.decorative_vase.generated.cyan": "Vase de Butin Cyan", + "block.tfg.decorative_vase.generated.green": "Vase de Butin Vert", + "block.tfg.decorative_vase.generated.lime": "Vase de Butin Vert Clair", + "block.tfg.decorative_vase.generated.yellow": "Vase de Butin Jaune", + "block.tfg.decorative_vase.generated.orange": "Vase de Butin Orange", + "block.tfg.decorative_vase.generated.red": "Vase de Butin Rouge", + "block.tfg.decorative_vase.generated.brown": "Vase de Butin Marron", + "block.tfg.light_concrete_support": "Support en Béton Clair", + "block.tfg.light_concrete_support_horizontal": "Support Horizontal en Béton Clair", + "block.tfg.dark_concrete_support": "Support en Béton Sombre", + "block.tfg.dark_concrete_support_horizontal": "Support Horizontal en Béton Sombre", + "block.tfg.reinforced_light_concrete_support": "Support en Béton Renforcé Clair", + "block.tfg.reinforced_light_concrete_support_horizontal": "Support Horizontal en Béton Renforcé Clair", + "block.tfg.reinforced_dark_concrete_support": "Support en Béton Renforcé Sombre", + "block.tfg.reinforced_dark_concrete_support_horizontal": "Support Horizontal en Béton Renforcé Sombre", + "block.tfg.rebar_support": "Support en Rebar", + "block.tfg.rebar_support_horizontal": "Support Horizontal en Rebar", + "block.tfg.steel_support": "Support en Acier", + "block.tfg.steel_support_horizontal": "Support Horizontal en Acier", + "block.tfg.gabbro_support_horizontal": "Support Horizontal en Gabbro", + "block.tfg.gabbro_support": "Support en Gabbro", + "block.tfg.shale_support_horizontal": "Support Horizontal en Shale", + "block.tfg.shale_support": "Support en Shale", + "block.tfg.claystone_support_horizontal": "Support Horizontal en Argile", + "block.tfg.claystone_support": "Support en Argile", + "block.tfg.limestone_support_horizontal": "Support Horizontal en Calcaire", + "block.tfg.limestone_support": "Support en Calcaire", + "block.tfg.conglomerate_support_horizontal": "Support Horizontal en Conglomérat", + "block.tfg.conglomerate_support": "Support en Conglomérat", + "block.tfg.dolomite_support_horizontal": "Support Horizontal en Dolomite", + "block.tfg.dolomite_support": "Support en Dolomite", + "block.tfg.chert_support_horizontal": "Support Horizontal en Chert", + "block.tfg.chert_support": "Support en Chert", + "block.tfg.chalk_support_horizontal": "Support Horizontal en Craie", + "block.tfg.chalk_support": "Support en Craie", + "block.tfg.rhyolite_support_horizontal": "Support Horizontal en Rhyolite", + "block.tfg.rhyolite_support": "Support en Rhyolite", + "block.tfg.dacite_support_horizontal": "Support Horizontal en Dacite", + "block.tfg.dacite_support": "Support en Dacite", + "block.tfg.quartzite_support_horizontal": "Support Horizontal en Quartzite", + "block.tfg.quartzite_support": "Support en Quartzite", + "block.tfg.slate_support_horizontal": "Support Horizontal en Ardoise", + "block.tfg.slate_support": "Support en Ardoise", + "block.tfg.phyllite_support_horizontal": "Support Horizontal en Phyllite", + "block.tfg.phyllite_support": "Support en Phyllite", + "block.tfg.schist_support_horizontal": "Support Horizontal en Schiste", + "block.tfg.schist_support": "Support en Schiste", + "block.tfg.gneiss_support_horizontal": "Support Horizontal en Gneiss", + "block.tfg.gneiss_support": "Support en Gneiss", + "block.tfg.marble_support_horizontal": "Support Horizontal en Marbre", + "block.tfg.marble_support": "Support en Marbre", + "block.tfg.basalt_support_horizontal": "Support Horizontal en Basalte", + "block.tfg.basalt_support": "Support en Basalte", + "block.tfg.diorite_support_horizontal": "Support Horizontal en Diorite", + "block.tfg.diorite_support": "Support en Diorite", + "block.tfg.andesite_support_horizontal": "Andésite Horizontal Support", + "block.tfg.andesite_support": "Andésite Support", + "block.tfg.granite_support_horizontal": "Support Horizontal en Granite", + "block.tfg.granite_support": "Support en Granite", + "block.tfg.pyroxenite_support_horizontal": "Pyroxénite Horizontal Support", + "block.tfg.pyroxenite_support": "Pyroxénite Support", + "block.tfg.migmatite_support_horizontal": "Support Horizontal en Migmatite", + "block.tfg.migmatite_support": "Support en Migmatite", + "block.tfg.travertine_support_horizontal": "Support Horizontal en Travertine", + "block.tfg.travertine_support": "Support en Travertine", + "block.tfg.glacian_support": "Support en Glacian", + "block.tfg.glacian_support_horizontal": "Support Horizontal en Glacian", + "block.tfg.strophar_support": "Support en Strophar", + "block.tfg.strophar_support_horizontal": "Support Horizontal en Strophar", + "block.tfg.aeronos_support": "Support en Aeronos", + "block.tfg.aeronos_support_horizontal": "Support Horizontal en Aeronos", + "block.tfg.rock.hardened_deepslate": "Migmatite Endurci", + "block.tfg.rock.deepslate_stairs": "Escaliers en Migmatite Brute", + "block.tfg.rock.deepslate_slab": "Dalle de Migmatite Brute", + "block.tfg.rock.deepslate_wall": "Mur de Migmatite Brute", + "block.tfg.rock.mossy_cobble_deepslate": "Pierre en Migmatite Moussu", + "block.tfg.rock.mossy_cobble_deepslate_stairs": "Escaliers de Pierre en Migmatite Moussu", + "block.tfg.rock.mossy_cobble_deepslate_slab": "Dalle de Pierre en Migmatite Moussu", + "block.tfg.rock.mossy_cobble_deepslate_wall": "Mur de Pierre en Migmatite Moussu", + "block.tfg.rock.cracked_bricks_deepslate_stairs": "Escaliers de Briques en Migmatite Craquelée", + "block.tfg.rock.cracked_bricks_deepslate_slab": "Dalle de Briques en Migmatite Craquelée", + "block.tfg.rock.cracked_bricks_deepslate_wall": "Mur de Briques en Migmatite Craquelée", + "block.tfg.rock.cracked_tiles_deepslate_stairs": "Migmatite Tile Escaliers Craquelée", + "block.tfg.rock.cracked_tiles_deepslate_slab": "Migmatite Tile Dalle Craquelée", + "block.tfg.rock.cracked_tiles_deepslate_wall": "Migmatite Tile Mur en Craquelée", + "block.tfg.rock.mossy_bricks_deepslate": "Briques en Migmatite Moussu", + "block.tfg.rock.mossy_bricks_deepslate_stairs": "Escaliers de Briques en Migmatite Moussu", + "block.tfg.rock.mossy_bricks_deepslate_slab": "Dalle de Briques en Migmatite Moussu", + "block.tfg.rock.mossy_bricks_deepslate_wall": "Mur de Briques en Migmatite Moussu", + "block.tfg.rock.gravel_deepslate": "Gravier de Migmatite", + "block.tfg.spike.deepslate_spike": "Stalactite en Migmatite", + "block.tfg.loose.deepslate": "Caillou en Migmatite", + "block.tfg.rock.hardened_blackstone": "Pyroxénite Endurci", + "block.tfg.rock.cobble_blackstone_stairs": "Escaliers de Pierre en Pyroxénite", + "block.tfg.rock.cobble_blackstone_slab": "Dalle de Pierre en Pyroxénite", + "block.tfg.rock.cobble_blackstone_wall": "Mur de Pierre en Pyroxénite", + "block.tfg.rock.cobble_blackstone": "Pierre Pyroxénite", + "block.tfg.rock.mossy_cobble_blackstone": "Pierre Pyroxénite Moussu", + "block.tfg.rock.mossy_cobble_blackstone_stairs": "Escaliers de Pierre en Pyroxénite Moussu", + "block.tfg.rock.mossy_cobble_blackstone_slab": "Dalle de Pierre en Pyroxénite Moussu", + "block.tfg.rock.mossy_cobble_blackstone_wall": "Mur de Pierre en Pyroxénite Moussu", + "block.tfg.rock.cracked_bricks_blackstone_stairs": "Escaliers de Briques en Pyroxénite Craquelée", + "block.tfg.rock.cracked_bricks_blackstone_slab": "Dalle de Briques en Pyroxénite Craquelée", + "block.tfg.rock.cracked_bricks_blackstone_wall": "Mur de Briques en Pyroxénite Craquelée", + "block.tfg.rock.mossy_bricks_blackstone": "Briques en Pyroxénite Moussu", + "block.tfg.rock.mossy_bricks_blackstone_stairs": "Escaliers de Briques en Pyroxénite Moussu", + "block.tfg.rock.mossy_bricks_blackstone_slab": "Dalle de Briques en Pyroxénite Moussu", + "block.tfg.rock.mossy_bricks_blackstone_wall": "Mur de Briques en Pyroxénite Moussu", + "block.tfg.rock.gravel_blackstone": "Gravier de Pyroxénite", + "block.tfg.spike.blackstone_spike": "Stalactite en Pyroxénite", + "block.tfg.rock.hardened_dripstone": "Travertine Endurci", + "block.tfg.rock.dripstone_stairs": "Escaliers en Travertine Brute", + "block.tfg.rock.dripstone_slab": "Dalle de Travertine Brute", + "block.tfg.rock.dripstone_wall": "Mur de Travertine Brute", + "block.tfg.rock.cobble_dripstone": "Pierre en Travertine", + "block.tfg.rock.cobble_dripstone_stairs": "Escaliers de Pierre en Travertine", + "block.tfg.rock.cobble_dripstone_slab": "Dalle de Pierre en Travertine", + "block.tfg.rock.cobble_dripstone_wall": "Mur de Pierre en Travertine", + "block.tfg.rock.mossy_cobble_dripstone": "Pierre en Travertine Moussu", + "block.tfg.rock.mossy_cobble_dripstone_stairs": "Escaliers de Pierre en Travertine Moussu", + "block.tfg.rock.mossy_cobble_dripstone_slab": "Dalle de Pierre en Travertine Moussu", + "block.tfg.rock.mossy_cobble_dripstone_wall": "Mur de Pierre en Travertine Moussu", + "block.tfg.rock.cracked_bricks_dripstone": "Briques Travertine Craquélée", + "block.tfg.rock.cracked_bricks_dripstone_stairs": "Escaliers de Briques en Travertine Craquelée", + "block.tfg.rock.cracked_bricks_dripstone_slab": "Dalle de Briques en Travertine Craquelée", + "block.tfg.rock.cracked_bricks_dripstone_wall": "Mur de Briques en Travertine Craquelée", + "block.tfg.rock.mossy_bricks_dripstone": "Briques en Travertine Moussu", + "block.tfg.rock.mossy_bricks_dripstone_stairs": "Escaliers de Briques en Travertine Moussu", + "block.tfg.rock.mossy_bricks_dripstone_slab": "Dalle de Briques en Travertine Moussu", + "block.tfg.rock.mossy_bricks_dripstone_wall": "Mur de Briques en Travertine Moussu", + "block.tfg.rock.gravel_dripstone": "Gravier de Travertine", + "block.tfg.spike.dripstone_spike": "Stalactite en Travertine", + "block.tfg.loose.dripstone": "Caillou en Travertine", + "block.tfg.rock.crackrack_stairs": "Escaliers en Kératophyre Brute", + "block.tfg.rock.crackrack_slab": "Dalle de Kératophyre Brute", + "block.tfg.rock.crackrack_wall": "Mur de Kératophyre Brute", + "block.tfg.rock.polished_crackrack": "Kératophyre Poli", + "block.tfg.rock.polished_crackrack_stairs": "Escaliers en Kératophyre Poli", + "block.tfg.rock.polished_crackrack_slab": "Dalle de Kératophyre Poli", + "block.tfg.rock.polished_crackrack_wall": "Mur de Kératophyre Poli", + "block.tfg.rock.cobble_crackrack": "Pierre en Kératophyre", + "block.tfg.rock.cobble_crackrack_stairs": "Escaliers de Pierre en Kératophyre", + "block.tfg.rock.cobble_crackrack_slab": "Dalle de Pierre en Kératophyre", + "block.tfg.rock.cobble_crackrack_wall": "Mur de Pierre en Kératophyre", + "block.tfg.rock.mossy_cobble_crackrack": "Pierre en Kératophyre Moussu", + "block.tfg.rock.mossy_cobble_crackrack_stairs": "Escaliers de Pierre en Kératophyre Moussu", + "block.tfg.rock.mossy_cobble_crackrack_slab": "Dalle de Pierre en Kératophyre Moussu", + "block.tfg.rock.mossy_cobble_crackrack_wall": "Mur de Pierre en Kératophyre Moussu", + "block.tfg.rock.cracked_bricks_nether_stairs": "Escaliers de Briques en Kératophyre Craquelée", + "block.tfg.rock.cracked_bricks_nether_slab": "Dalle de Briques en Kératophyre Craquelée", + "block.tfg.rock.cracked_bricks_nether_wall": "Mur de Briques en Kératophyre Craquelée", + "block.tfg.rock.mossy_bricks_nether": "Briques en Kératophyre Moussu", + "block.tfg.rock.mossy_bricks_nether_stairs": "Escaliers de Briques en Kératophyre Moussu", + "block.tfg.rock.mossy_bricks_nether_slab": "Dalle de Briques en Kératophyre Moussu", + "block.tfg.rock.mossy_bricks_nether_wall": "Mur de Briques en Kératophyre Moussu", + "block.tfg.rock.gravel_crackrack": "Gravier de Kératophyre", + "block.tfg.loose.crackrack": "Caillou en Kératophyre", + "block.tfg.rock.hardened_moon_stone": "Anorthosite Endurci", + "block.tfg.rock.moon_stone_wall": "Mur de Anorthosite Brute", + "block.tfg.rock.cobble_moon_stone_wall": "Mur de Pierre en Anorthosite", + "block.tfg.rock.mossy_cobble_moon": "Pierre en Anorthosite Moussu", + "block.tfg.rock.mossy_cobble_moon_stairs": "Escaliers de Pierre en Anorthosite Moussu", + "block.tfg.rock.mossy_cobble_moon_slab": "Dalle de Pierre en Anorthosite Moussu", + "block.tfg.rock.mossy_cobble_moon_wall": "Mur de Pierre en Anorthosite Moussu", + "block.tfg.rock.mossy_bricks_moon_stone": "Briques en Anorthosite Moussu", + "block.tfg.rock.mossy_bricks_moon_stone_stairs": "Escaliers de Briques en Anorthosite Moussu", + "block.tfg.rock.mossy_bricks_moon_stone_slab": "Dalle de Briques en Anorthosite Moussu", + "block.tfg.rock.mossy_bricks_moon_stone_wall": "Mur de Briques en Anorthosite Moussu", + "block.tfg.rock.chiseled_bricks_moon_wall": "Mur en Anorthosite Taillé ", + "block.tfg.rock.gravel_moon": "Gravier de Anorthosite", + "block.tfg.spike.moon_stone_spike": "Stalactite en Anorthosite", + "block.tfg.loose.moon_stone": "Caillou en Anorthosite", + "block.tfg.rock.hardened_moon_deepslate": "Norite Endurci", + "block.tfg.rock.moon_deepslate_stairs": "Escaliers en Norite Brute", + "block.tfg.rock.moon_deepslate_slab": "Dalle de Norite Brute", + "block.tfg.rock.moon_deepslate_wall": "Mur de Norite Brute", + "block.tfg.rock.cobble_moon_deepslate": "Pierre en Norite", + "block.tfg.rock.cobble_moon_deepslate_stairs": "Escaliers de Pierre en Norite", + "block.tfg.rock.cobble_moon_deepslate_slab": "Dalle de Pierre en Norite", + "block.tfg.rock.cobble_moon_deepslate_wall": "Mur de Pierre en Norite", + "block.tfg.rock.mossy_cobble_moon_deepslate": "Pierre en Norite Moussu", + "block.tfg.rock.mossy_cobble_moon_deepslate_stairs": "Escaliers de Pierre en Norite Moussu", + "block.tfg.rock.mossy_cobble_moon_deepslate_slab": "Dalle de Pierre en Norite Moussu", + "block.tfg.rock.mossy_cobble_moon_deepslate_wall": "Mur de Pierre en Norite Moussu", + "block.tfg.rock.polished_moon_deepslate": "Norite Poli", + "block.tfg.rock.polished_moon_deepslate_stairs": "Escaliers en Norite Poli", + "block.tfg.rock.polished_moon_deepslate_slab": "Dalle de Norite Poli", + "block.tfg.rock.polished_moon_deepslate_wall": "Mur de Norite Poli", + "block.tfg.rock.bricks_moon_deepslate": "Briques en Norite", + "block.tfg.rock.bricks_moon_deepslate_stairs": "Escaliers de Briques en Norite", + "block.tfg.rock.bricks_moon_deepslate_slab": "Dalle de Briques en Norite", + "block.tfg.rock.bricks_moon_deepslate_wall": "Mur de Briques en Norite", + "block.tfg.rock.cracked_bricks_moon_deepslate": "Briques en Norite Craquélée", + "block.tfg.rock.cracked_bricks_moon_deepslate_stairs": "Escaliers de Briques en Norite Craquelée", + "block.tfg.rock.cracked_bricks_moon_deepslate_slab": "Dalle de Briques en Norite Craquelée", + "block.tfg.rock.cracked_bricks_moon_deepslate_wall": "Mur de Briques en Norite Craquelée", + "block.tfg.rock.chiseled_bricks_moon_deepslate": "Briques en Norite Taillé ", + "block.tfg.rock.chiseled_bricks_moon_deepslate_stairs": "Escaliers de Briques en Norite Taillé", + "block.tfg.rock.chiseled_bricks_moon_deepslate_slab": "Dalle de Briques en Norite Taillé", + "block.tfg.rock.chiseled_bricks_moon_deepslate_wall": "Mur de Briques en Norite Taillé", + "block.tfg.rock.pillar_moon_deepslate": "Pillier en Norite", + "block.tfg.rock.gravel_moon_deepslate": "Gravier de Norite", + "block.tfg.spike.moon_deepslate_spike": "Stalactite en Norite", + "block.tfg.loose.moon_deepslate": "Caillou en Norite", + "block.tfg.rock.hardened_mars_stone": "Argillite Endurci", + "block.tfg.rock.mars_stone_wall": "Mur d'Argillite Brute", + "block.tfg.rock.cobble_mars_stone_wall": "Mur de Pierre en Argillite", + "block.tfg.rock.mossy_cobble_mars": "Pierre en Argillite Moussu", + "block.tfg.rock.mossy_cobble_mars_stairs": "Escaliers de Pierre en Argillite Moussu", + "block.tfg.rock.mossy_cobble_mars_slab": "Dalle de Pierre en Argillite Moussu", + "block.tfg.rock.mossy_cobble_mars_wall": "Mur de Pierre en Argillite Moussu", + "block.tfg.rock.polished_mars_wall": "Mur d'Argillite Brute", + "block.tfg.rock.mossy_bricks_mars_stone": "Briques en Argillite Moussu", + "block.tfg.rock.mossy_bricks_mars_stone_stairs": "Escaliers de Briques en Argillite Moussu", + "block.tfg.rock.mossy_bricks_mars_stone_slab": "Dalle de Briques en Argillite Moussu", + "block.tfg.rock.mossy_bricks_mars_stone_wall": "Mur de Briques en Argillite Moussu", + "block.tfg.rock.cracked_bricks_mars_stone_wall": "Mur de Briques en Argillite Craquelée", + "block.tfg.rock.chiseled_bricks_mars_wall": "Mur en Argillite Taillé ", + "block.tfg.rock.gravel_mars": "Gravier de Argillite", + "block.tfg.spike.mars_stone_spike": "Stalactite en Argillite", + "block.tfg.loose.mars_stone": "Caillou en Argillite", + "block.tfg.rock.hardened_venus_stone": "Trachyte Endurci", + "block.tfg.rock.venus_stone_wall": "Mur de Trachyte Brute", + "block.tfg.rock.cobble_venus_stone_wall": "Mur de Pierre en Trachyte", + "block.tfg.rock.mossy_cobble_venus": "Pierre en Trachyte Moussu", + "block.tfg.rock.mossy_cobble_venus_stairs": "Escaliers de Pierre en Trachyte Moussu", + "block.tfg.rock.mossy_cobble_venus_slab": "Dalle de Pierre en Trachyte Moussu", + "block.tfg.rock.mossy_cobble_venus_wall": "Mur de Pierre en Trachyte Moussu", + "block.tfg.rock.polished_venys_wall": "Mur de Trachyte Brute", + "block.tfg.rock.mossy_bricks_venus_stone": "Briques en Trachyte Moussu", + "block.tfg.rock.mossy_bricks_venus_stone_stairs": "Escaliers de Briques en Trachyte Moussu", + "block.tfg.rock.mossy_bricks_venus_stone_slab": "Dalle de Briques en Trachyte Moussu", + "block.tfg.rock.mossy_bricks_venus_stone_wall": "Mur de Briques en Trachyte Moussu", + "block.tfg.rock.cracked_bricks_venus_stone_wall": "Mur de Briques en Trachyte Craquelée", + "block.tfg.rock.chiseled_bricks_venus_wall": "Mur en Trachyte Taillé ", + "block.tfg.rock.gravel_venus": "Gravier de Trachyte", + "block.tfg.spike.venus_stone_spike": "Stalactite en Trachyte", + "block.tfg.loose.venus_stone": "Caillou en Trachyte", + "block.tfg.rock.hardened_mercury_stone": "Komatiite Endurci", + "block.tfg.rock.mercury_stone_wall": "Mur de Komatiite Brute", + "block.tfg.rock.cobble_mercury_stone_wall": "Mur de Pierre en Komatiite", + "block.tfg.rock.mossy_cobble_mercury": "Pierre en Komatiite Moussu", + "block.tfg.rock.mossy_cobble_mercury_stairs": "Escaliers de Pierre en Komatiite Moussu", + "block.tfg.rock.mossy_cobble_mercury_slab": "Dalle de Pierre en Komatiite Moussu", + "block.tfg.rock.mossy_cobble_mercury_wall": "Mur de Pierre en Komatiite Moussu", + "block.tfg.rock.polished_mercury_wall": "Mur de Komatiite Brute", + "block.tfg.rock.mossy_bricks_mercury_stone": "Briques en Komatiite Moussu", + "block.tfg.rock.mossy_bricks_mercury_stone_stairs": "Escaliers de Briques en Komatiite Moussu", + "block.tfg.rock.mossy_bricks_mercury_stone_slab": "Dalle de Briques en Komatiite Moussu", + "block.tfg.rock.mossy_bricks_mercury_stone_wall": "Mur de Briques en Komatiite Moussu", + "block.tfg.rock.cracked_bricks_mercury_stone_wall": "Mur de Briques en Komatiite Craquelée", + "block.tfg.rock.chiseled_bricks_mercury_wall": "Mur en Komatiite Taillé ", + "block.tfg.rock.gravel_mercury": "Gravier de Komatiite", + "block.tfg.spike.mercury_stone_spike": "Stalactite en Komatiite", + "block.tfg.loose.mercury_stone": "Caillou en Komatiite", + "block.tfg.rock.hardened_glacio_stone": "Phonolite Endurci", + "block.tfg.rock.glacio_stone_wall": "Mur de Phonolite Brute", + "block.tfg.rock.cobble_glacio_stone_wall": "Mur de Pierre en Phonolite", + "block.tfg.rock.mossy_cobble_glacio": "Pierre en Phonolite Moussu", + "block.tfg.rock.mossy_cobble_glacio_stairs": "Escaliers de Pierre en Phonolite Moussu", + "block.tfg.rock.mossy_cobble_glacio_slab": "Dalle de Pierre en Phonolite Moussu", + "block.tfg.rock.mossy_cobble_glacio_wall": "Mur de Pierre en Phonolite Moussu", + "block.tfg.rock.polished_glacio_wall": "Mur de Phonolite Brute", + "block.tfg.rock.mossy_bricks_glacio_stone": "Briques en Phonolite Moussu", + "block.tfg.rock.mossy_bricks_glacio_stone_stairs": "Escaliers de Briques en Phonolite Moussu", + "block.tfg.rock.mossy_bricks_glacio_stone_slab": "Dalle de Briques en Phonolite Moussu", + "block.tfg.rock.mossy_bricks_glacio_stone_wall": "Mur de Briques en Phonolite Moussu", + "block.tfg.rock.cracked_bricks_glacio_stone_wall": "Mur de Briques en Phonolite Craquelée", + "block.tfg.rock.chiseled_bricks_glacio_wall": "Mur en Phonolite Taillé ", + "block.tfg.rock.gravel_glacio": "Gravier de Phonolite", + "block.tfg.spike.glacio_stone_spike": "Stalactite en Phonolite", + "block.tfg.loose.glacio_stone": "Caillou en Phonolite", + "block.tfg.rock.hardened_permafrost": "Pergélisol Endurci", + "block.tfg.rock.permafrost_stairs": "Escaliers en Pergélisol Brute", + "block.tfg.rock.permafrost_slab": "Dalle de Pergélisol Brute", + "block.tfg.rock.permafrost_wall": "Mur de Pergélisol Brute", + "block.tfg.rock.cobble_permafrost": "Pierre en Pergélisol", + "block.tfg.rock.cobble_permafrost_stairs": "Escaliers de Pierre en Pergélisol", + "block.tfg.rock.cobble_permafrost_slab": "Dalle de Pierre en Pergélisol", + "block.tfg.rock.cobble_permafrost_wall": "Mur de Pierre en Pergélisol", + "block.tfg.rock.mossy_cobble_permafrost_stairs": "Escaliers de Pierre en Pergélisol Moussu", + "block.tfg.rock.mossy_cobble_permafrost_slab": "Dalle de Pierre en Pergélisol Moussu", + "block.tfg.rock.mossy_cobble_permafrost_wall": "Mur de Pierre en Pergélisol Moussu", + "block.tfg.rock.polished_permafrost_wall": "Mur de Pergélisol Brute", + "block.tfg.rock.mossy_bricks_permafrost": "Briques en Pergélisol Moussu", + "block.tfg.rock.mossy_bricks_permafrost_stairs": "Escaliers de Briques en Pergélisol Moussu", + "block.tfg.rock.mossy_bricks_permafrost_slab": "Dalle de Briques en Pergélisol Moussu", + "block.tfg.rock.mossy_bricks_permafrost_wall": "Mur de Briques en Pergélisol Moussu", + "block.tfg.rock.cracked_bricks_permafrost_stone_wall": "Mur de Briques en Pergélisol Craquelée", + "block.tfg.rock.gravel_permafrost": "Gravier de Pergélisol", + "block.tfg.spike.permafrost_spike": "Stalactite en Pergélisol", + "block.tfg.loose.permafrost": "Caillou en Pergélisol", + "block.tfg.rock.hardened_red_granite": "Granite Rouge Endurci", + "block.tfg.rock.red_granite_stairs": "Escaliers en Granite Rouge Brute", + "block.tfg.rock.red_granite_slab": "Dalle de Granite Rouge Brute", + "block.tfg.rock.red_granite_wall": "Mur de Granite Rouge Brute", + "block.tfg.rock.polished_red_granite_stairs": "Escaliers en Granite Rouge Poli", + "block.tfg.rock.polished_red_granite_slab": "Dalle de Granite Rouge Poli", + "block.tfg.rock.polished_red_granite_wall": "Mur de Granite Rouge Poli", + "block.tfg.rock.cobble_red_granite_stairs": "Escaliers de Pierre en Granite Rouge", + "block.tfg.rock.cobble_red_granite_slab": "Dalle de Pierre en Granite Rouge", + "block.tfg.rock.cobble_red_granite_wall": "Mur de Pierre en Granite Rouge", + "block.tfg.rock.mossy_cobble_red_granite_stairs": "Escaliers de Pierre en Granite Rouge Moussu", + "block.tfg.rock.mossy_cobble_red_granite_slab": "Dalle de Pierre en Granite Rouge Moussu", + "block.tfg.rock.mossy_cobble_red_granite_wall": "Mur de Pierre en Granite Rouge Moussu", + "block.tfg.rock.bricks_red_granite_stairs": "Escaliers de Briques en Granite Rouge", + "block.tfg.rock.bricks_red_granite_slab": "Dalle de Briques en Granite Rouge", + "block.tfg.rock.bricks_red_granite_wall": "Mur de Briques en Granite Rouge", + "block.tfg.rock.cracked_bricks_red_granite_stairs": "Granite Rouge Escaliers de Briques en Craquelée", + "block.tfg.rock.cracked_bricks_red_granite_slab": "Granite Rouge Dalle de Briques en Craquelée", + "block.tfg.rock.cracked_bricks_red_granite_wall": "Granite Rouge Mur de Briques en Craquelée", + "block.tfg.rock.mossy_bricks_red_granite_stairs": "Escaliers de Briques en Granite Rouge Moussu", + "block.tfg.rock.mossy_bricks_red_granite_slab": "Dalle de Briques en Granite Rouge Moussu", + "block.tfg.rock.mossy_bricks_red_granite_wall": "Mur de Briques en Granite Rouge Moussu", + "block.tfg.rock.gravel_red_granite": "Gravier de Granite Rouge", + "block.tfg.loose.red_granite": "Caillou en Granite Rouge", + "block.tfg.spike.red_granite_spike": "Stalactite en Granite Rouge", + "block.tfg.rock.stone_wall": "Mur en Pierre Taillé", + "block.tfg.rock.smooth_stone_stairs": " Escaliers en Pierre Reconstituée Poli", + "block.tfg.rock.smooth_stone_wall": "Mur en Pierre Reconstituée Poli", + "block.tfg.rock.cracked_bricks_stone_stairs": "Escaliers en Pierre Reconstituée Taillée Craquelée", + "block.tfg.rock.cracked_bricks_stone_slab": "Dalle en Pierre Reconstituée Taillée Craquelée", + "block.tfg.rock.cracked_bricks_stone_wall": "Mur en Pierre Reconstituée Taillée Craquelée", + "block.tfg.rock.smooth_red_sandstone_wall": "Mur de Grès Hématitique Lisse", + "block.tfg.rock.cut_red_sandstone_wall": "Mur de Grès Hématitique Taillé", + "block.tfg.rock.raw.stromatolite": "Stromatolite Brute", + "block.tfg.rock.spike.stromatolite": "Stalactite en Stromatolite", + "block.tfg.rock.raw.geyserite": "Geyserite Brute", + "block.tfg.rock.spike.geyserite": "Stalactite en Geyserite", + "block.tfg.mushroom_roots": "Racines de Champignon", + "block.tfg.mushroom_sprouts": "Pousses de Champignon", + "block.tfg.charred_log": "Bûche Carbonisée", + "block.tfg.ash_pile": "Tas de Cendres", + "block.tfg.pile.white_sand": "Sable Blanc", + "block.tfg.pile.black_sand": "Sable Noir", + "block.tfg.pile.brown_sand": "Sable Marron", + "block.tfg.pile.red_sand": "Sable Rouge", + "block.tfg.pile.yellow_sand": "Sable Jaune", + "block.tfg.pile.green_sand": "Sable Vert", + "block.tfg.pile.pink_sand": "Sable Rose", + "block.tfg.pile.moon_sand": "Sable Lunaire", + "block.tfg.pile.mars_sand": "Sable d'Argillite", + "block.tfg.pile.venus_sand": "Sable de Trachyte", + "block.tfg.lunar_roots": "Clairfleur Lunaire", + "block.tfg.lunar_sprouts": "Herbeclair Lunaire", + "block.tfg.lunar_chorus_plant": "Chorus", + "block.tfg.lunar_chorus_flower": "Chorus en Fleur", + "block.tfg.glacian_log": "Tige de Glacian", + "block.tfg.glacian_log_stripped": "Tige de Glacian Écorcée", + "block.tfg.glacian_wood": "Hyphe de Glacian", + "block.tfg.glacian_wood_stripped": "Hyphe de Glacian Écorcée", + "block.tfg.glacian_leaves": "Lamelle de Glacian", + "block.tfg.glacian_leaves_fallen": "Petite Lamelle de Glacian", + "block.tfg.marker.moon": "La Lune", "block.tfg.marker.mars": "Mars", "block.tfg.marker.venus": "Venus", - "block.tfg.marker.mercury": "Mercury", - "block.tfg.lv_aqueous_accumulator": "Basic Aqueous Accumulator", - "block.tfg.mv_aqueous_accumulator": "§bAdvanced Aqueous Accumulator§r", - "block.tfg.hv_aqueous_accumulator": "§6Advanced Aqueous Accumulator II§r", - "block.tfg.ev_aqueous_accumulator": "§5Advanced Aqueous Accumulator III§r", - "block.tfg.iv_aqueous_accumulator": "§9Elite Aqueous Accumulator§r", - "block.tfg.luv_aqueous_accumulator": "§dElite Aqueous Accumulator II§r", - "block.tfg.zpm_aqueous_accumulator": "§cElite Aqueous Accumulator III§r", - "block.tfg.uv_aqueous_accumulator": "§3Ultimate Aqueous Accumulator§r", - "block.tfg.electric_greenhouse": "Electric Greenhouse", - "block.tfg.lv_food_processor": "Basic Food Processor", - "block.tfg.mv_food_processor": "§bAdvanced Food Processor§r", - "block.tfg.hv_food_processor": "§6Advanced Food Processor II§r", - "block.tfg.ev_food_processor": "§5Advanced Food Processor III§r", - "block.tfg.iv_food_processor": "§9Elite Food Processor§r", - "block.tfg.luv_food_processor": "§dElite Food Processor II§r", - "block.tfg.zpm_food_processor": "§cElite Food Processor III§r", - "block.tfg.uv_food_processor": "§3Ultimate Food Processor§r", - "block.tfg.lv_food_oven": "Basic Electric Oven", - "block.tfg.mv_food_oven": "§bAdvanced Electric Oven§r", - "block.tfg.hv_food_oven": "§6Advanced Electric Oven II§r", - "block.tfg.ev_food_oven": "§5Advanced Electric Oven III§r", - "block.tfg.iv_food_oven": "§9Elite Electric Oven§r", - "block.tfg.luv_food_oven": "§dElite Electric Oven II§r", - "block.tfg.zpm_food_oven": "§cElite Electric Oven III§r", - "block.tfg.uv_food_oven": "§3Ultimate Electric Oven§r", - "block.tfg.lv_food_refrigerator": "Basic Refrigerator", - "block.tfg.mv_food_refrigerator": "§bAdvanced Refrigerator", - "block.tfg.hv_food_refrigerator": "§6Advanced Refrigerator II§r", - "block.tfg.ev_food_refrigerator": "§5Advanced Refrigerator III§r", - "block.tfg.iv_food_refrigerator": "§9Elite Refrigerator§r", - "block.tfg.lv_gas_pressurizer": "Basic Gas Pressurizer", - "block.tfg.mv_gas_pressurizer": "§bAdvanced Gas Pressurizer§r", - "block.tfg.hv_gas_pressurizer": "§6Advanced Gas Pressurizer II§r", - "block.tfg.ev_gas_pressurizer": "§5Advanced Gas Pressurizer III§r", - "block.tfg.iv_gas_pressurizer": "§9Elite Gas Pressurizer§r", - "block.tfg.luv_gas_pressurizer": "§dElite Gas Pressurizer II§r", - "block.tfg.zpm_gas_pressurizer": "§cElite Gas Pressurizer III§r", - "block.tfg.uv_gas_pressurizer": "§3Ultimate Gas Pressurizer§r", - "block.tfg.fluid.semiheavy_ammoniacal_water": "Semiheavy Ammoniacal Water", - "block.tfg.grass.mars_dirt": "Martian Dirt", - "block.tfg.grass.mars_clay_dirt": "Martian Clay Dirt", - "block.tfg.grass.mars_farmland": "Martian Farmland", - "block.tfg.grass.mars_path": "Martian Path", - "block.tfg.grass.amber_mycelium": "Amber Mycelium", - "block.tfg.grass.amber_clay_mycelium": "Amber Clay Mycelium", - "block.tfg.grass.amber_kaolin_mycelium": "Amber Kaolin Mycelium", - "block.tfg.grass.rusticus_mycelium": "Rusticus Mycelium", - "block.tfg.grass.rusticus_clay_mycelium": "Rusticus Clay Mycelium", - "block.tfg.grass.rusticus_kaolin_mycelium": "Rusticus Kaolin Mycelium", - "block.tfg.grass.sangnum_mycelium": "Sangnum Mycelium", - "block.tfg.grass.sangnum_clay_mycelium": "Sangnum Clay Mycelium", - "block.tfg.grass.sangnum_kaolin_mycelium": "Sangnum Kaolin Mycelium", - "block.tfg.spice": "Ostrum Deposit", - "block.tfg.saplings.crimson": "Crimson Fungus", - "block.tfg.saplings.warped": "Warped Fungus", - "block.tfg.saplings.alphacene": "Alphacene Mushroom", - "block.tfg.saplings.aeronos": "Aeronos Mushroom", - "block.tfg.saplings.strophar": "Strophar Mushroom", - "block.tfg.saplings.glacian": "Glacian Mushroom", - "block.tfg.groundcover.glider_feather": "Glider Feather", - "block.tfg.groundcover.wraptor_feather": "Wraptor Feather", - "block.tfg.groundcover.aeronos_stick": "Aeronos Twig", - "block.tfg.groundcover.strophar_stick": "Strophar Twig", - "block.tfg.groundcover.glacian_stick": "Glacian Twig", - "block.tfg.groundcover.alphacene_stick": "Alphacene Twig", - "block.tfg.mars_ice": "Semiheavy Ammoniacal Ice", - "block.tfg.mars_icicle": "Semiheavy Ammoniacal Icicle", - "block.tfg.electromagnetic_accelerator": "Electromagnetic Accelerator", - "block.tfg.superconductor_coil_large": "Large Superconductor Coil", - "block.tfg.superconductor_coil_small": "Small Superconductor Coil", - "block.tfg.interplanetary_item_launcher": "Interplanetary Railgun", - "block.tfg.interplanetary_item_receiver": "Interplanetary Receiver", - "block.tfg.interplanetary_logistics_monitor": "Interplanetary Logistics Monitor", - "block.tfg.railgun_ammo_loader": "Railgun Ammo Loader", - "block.tfg.ulv_railgun_item_loader_in": "§8ULV Interplanetary Railgun Input Bus§r", - "block.tfg.lv_railgun_item_loader_in": "§7LV Interplanetary Railgun Input Bus§r", - "block.tfg.mv_railgun_item_loader_in": "§bMV Interplanetary Railgun Input Bus§r", - "block.tfg.hv_railgun_item_loader_in": "§6HV Interplanetary Railgun Input Bus§r", - "block.tfg.ev_railgun_item_loader_in": "§5EV Interplanetary Railgun Input Bus§r", - "block.tfg.iv_railgun_item_loader_in": "§9IV Interplanetary Railgun Input Bus§r", - "block.tfg.luv_railgun_item_loader_in": "§dLuV Interplanetary Railgun Input Bus§r", - "block.tfg.zpm_railgun_item_loader_in": "§cZPM Interplanetary Railgun Input Bus§r", - "block.tfg.uv_railgun_item_loader_in": "§3UV Interplanetary Railgun Input Bus§r", - "block.tfg.uhv_railgun_item_loader_in": "§4UHV Interplanetary Railgun Input Bus§r", - "block.tfg.ulv_railgun_item_loader_out": "§8ULV Interplanetary Railgun Output Bus§r", - "block.tfg.lv_railgun_item_loader_out": "§7LV Interplanetary Railgun Output Bus§r", - "block.tfg.mv_railgun_item_loader_out": "§bMV Interplanetary Railgun Output Bus§r", - "block.tfg.hv_railgun_item_loader_out": "§6HV Interplanetary Railgun Output Bus§r", - "block.tfg.ev_railgun_item_loader_out": "§5EV Interplanetary Railgun Output Bus§r", - "block.tfg.iv_railgun_item_loader_out": "§9IV Interplanetary Railgun Output Bus§r", - "block.tfg.luv_railgun_item_loader_out": "§dLuV Interplanetary Railgun Output Bus§r", - "block.tfg.zpm_railgun_item_loader_out": "§cZPM Interplanetary Railgun Output Bus§r", - "block.tfg.uv_railgun_item_loader_out": "§3UV Interplanetary Railgun Output Bus§r", - "block.tfg.uhv_railgun_item_loader_out": "§4UHV Interplanetary Railgun Output Bus§r", - "block.tfg.reflector": "Reflector Block", - "block.tfg.sunflower": "Sunflower", - "block.tfg.sunflower_wild": "Wild Sunflower", - "block.tfg.sunflower_dead": "Dead Sunflower", - "block.tfg.rapeseed": "Canola", - "block.tfg.rapeseed_wild": "Wild Canola", - "block.tfg.rapeseed_dead": "Dead Canola", - "block.tfg.flax": "Flax", - "block.tfg.flax_wild": "Wild Flax", - "block.tfg.flax_dead": "Dead Flax", - "block.tfg.casings.machine_casing_iron_desh": "Desh Machine Casing", - "block.tfg.casings.machine_casing_stainless_evaporation": "Stainless Evaporation Machine Casing", - "block.tfg.casings.machine_casing_vacuum_engine_intake": "Vacuum Engine Intake Machine Casing", - "block.tfg.casings.machine_casing_mars": "Robust Dust-Proof Machine Casing", - "block.tfg.casings.machine_casing_blue_solar_panel": "Basic Solar Panel Casing", - "block.tfg.casings.machine_casing_green_solar_panel": "Advanced Solar Panel Casing", - "block.tfg.casings.machine_casing_red_solar_panel": "Elite Solar Panel Casing", - "block.tfg.machine_casing_aluminium_plated_steel": "Aluminium Plated Steel Machine Casing", - "block.tfg.casings.machine_casing_ultraviolet": "§dUltraviolet §fMachine Casing", - "block.tfg.casings.machine_casing_bioculture": "Bioculture Machine Casing", - "block.tfg.casings.machine_casing_bioculture_glass": "Bioculture Glass", - "block.tfg.casings.bioculture_rotor_primary": "Primary Bioculture Rotor", - "block.tfg.casings.bioculture_rotor_secondary": "Secondary Bioculture Rotor", - "block.tfg.casings.machine_casing_ostrum_carbon": "Ostrum Machine Casing", - "block.tfg.glacian_wool_frame": "Framed Glacian Wool", - "block.tfg.aes_insulation_frame": "Framed AES Insulation", - "block.tfg.sand.fluorapatite.blue": "Blue Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.blue": "Raw Blue Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.blue": "Raw Blue Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.blue": "Raw Blue Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.blue": "Raw Blue Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.blue": "Smooth Blue Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.blue": "Smooth Blue Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.blue": "Smooth Blue Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.blue": "Smooth Blue Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.blue": "Cut Blue Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.blue": "Chiseled Blue Fluorapatite Sandstone", - "block.tfg.sand.fluorapatite.green": "Green Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.green": "Raw Green Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.green": "Raw Green Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.green": "Raw Green Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.green": "Raw Green Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.green": "Smooth Green Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.green": "Smooth Green Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.green": "Smooth Green Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.green": "Smooth Green Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.green": "Cut Green Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.green": "Chiseled Green Fluorapatite Sandstone", - "block.tfg.sand.fluorapatite.brown": "Brown Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.brown": "Raw Brown Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.brown": "Raw Brown Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.brown": "Raw Brown Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.brown": "Raw Brown Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.brown": "Smooth Brown Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.brown": "Smooth Brown Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.brown": "Smooth Brown Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.brown": "Smooth Brown Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.brown": "Cut Brown Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.brown": "Chiseled Brown Fluorapatite Sandstone", - "block.tfg.sand.fluorapatite.orange": "Orange Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.orange": "Raw Orange Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.orange": "Raw Orange Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.orange": "Raw Orange Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.orange": "Raw Orange Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.orange": "Smooth Orange Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.orange": "Smooth Orange Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.orange": "Smooth Orange Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.orange": "Smooth Orange Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.orange": "Cut Orange Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.orange": "Chiseled Orange Fluorapatite Sandstone", - "block.tfg.sand.fluorapatite.white": "White Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.white": "Raw White Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.white": "Raw White Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.white": "Raw White Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.white": "Raw White Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.white": "Smooth White Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.white": "Smooth White Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.white": "Smooth White Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.white": "Smooth White Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.white": "Cut White Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.white": "Chiseled White Fluorapatite Sandstone", - "block.tfg.sand.fluorapatite.yellow": "Yellow Fluorapatite Sand", - "block.tfg.sandstone.raw.fluorapatite.yellow": "Raw Yellow Fluorapatite Sandstone", - "block.tfg.sandstone.wall.raw.fluorapatite.yellow": "Raw Yellow Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.raw.fluorapatite.yellow": "Raw Yellow Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.raw.fluorapatite.yellow": "Raw Yellow Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.smooth.fluorapatite.yellow": "Smooth Yellow Fluorapatite Sandstone", - "block.tfg.sandstone.wall.smooth.fluorapatite.yellow": "Smooth Yellow Fluorapatite Sandstone Wall", - "block.tfg.sandstone.slab.smooth.fluorapatite.yellow": "Smooth Yellow Fluorapatite Sandstone Slab", - "block.tfg.sandstone.stairs.smooth.fluorapatite.yellow": "Smooth Yellow Fluorapatite Sandstone Stairs", - "block.tfg.sandstone.fluorapatite.yellow": "Cut Yellow Fluorapatite Sandstone", - "block.tfg.sandstone.smooth.chiseled.fluorapatite.yellow": "Chiseled Yellow Fluorapatite Sandstone", - "block.tfg.large_nest_box": "Large Crimson Nest", - "tfg.block_entity.large_nest_box": "Large Nest Box", - "block.tfg.large_nest_box_warped": "Large Warped Nest", - "block.tfg.titanium_concrete": "Titanium-Rebar Concrete", - "block.tfg.polished_titanium_concrete": "Polished Titanium-Rebar Concrete", - "block.tfg.titanium_concrete_tile": "Titanium-Rebar Concrete Tile", - "block.tfg.titanium_concrete_tile_small": "Small Titanium-Rebar Concrete Tile", - "block.tfg.titanium_concrete_bricks": "Titanium-Rebar Concrete Bricks", - "block.tfg.titanium_concrete_bricks_small": "Small Titanium-Rebar Concrete Bricks", - "block.tfg.titanium_concrete_bricks_square": "Square Titanium-Rebar Concrete Bricks", - "block.tfg.nuclear_turbine": "Nuclear Steam Turbine", - "block.tfg.evaporation_tower": "Evaporation Tower", - "block.tfg.growth_monitor": "Growth Monitor", - "block.tfg.sample_rack": "Sample Rack", - "block.tfg.casings.machine_casing_sterilizing_pipes": "Sterilizing Pipes", - "fluid.tfg.nether_slurry": "Nether Slurry", - "fluid.tfg.enriched_nether_slurry": "Enriched Nether Slurry", - "fluid.tfg.ender_slurry": "Ender Slurry", - "fluid.tfg.enriched_ender_slurry": "Enriched Ender Slurry", - "fluid.tfg.semiheavy_ammoniacal_water": "Semiheavy Ammoniacal Water", - "fluid.tfg.sulfur_fumes": "Sulfur Fumes", - "fluid.tfg.super_heated_slurry": "Super Heated Slurry", - "item.tfg.antipoison_pill": "Antipoison Pill", - "item.tfg.haste_pill": "Haste Pill", - "item.tfg.night_vision_pill": "Night Vision Pill", - "item.tfg.poison_pill": "Poison Pill", - "item.tfg.regeneration_pill": "Regeneration Pill", - "item.tfg.slowness_pill": "Slowness Pill", - "item.tfg.speed_pill": "Speed Pill", - "item.tfg.water_breathing_pill": "Water Breathing Pill", - "item.tfg.weakness_pill": "Weakness Pill", - "item.tfg.antipoison_tablet": "Antipoison Tablet", - "item.tfg.haste_tablet": "Haste Tablet", - "item.tfg.night_vision_tablet": "Night Vision Tablet", - "item.tfg.poison_tablet": "Poison Tablet", - "item.tfg.regeneration_tablet": "Regeneration Tablet", - "item.tfg.slowness_tablet": "Slowness Tablet", - "item.tfg.speed_tablet": "Speed Tablet", - "item.tfg.water_breathing_tablet": "Water Breathing Tablet", - "item.tfg.weakness_tablet": "Weakness Tablet", - "item.tfg.absorption_salvo": "Absorption Salvo", - "item.tfg.fire_resistance_salvo": "Fire Resistance Salvo", - "item.tfg.instant_health_salvo": "Instant Health Salvo", - "item.tfg.invisibility_salvo": "Invisibility Salvo", - "item.tfg.luck_salvo": "Luck Salvo", - "item.tfg.resistance_salvo": "Resistance Salvo", - "item.tfg.paraffin_wax": "Paraffin Wax", - "item.tfg.flint_arrow_head": "Flint Arrow Head", - "item.tfg.fletching": "Fletching", - "item.tfg.phantom_silk": "Phantom Silk", - "item.tfg.phantom_thread": "Phantom Thread", - "item.tfg.polycaprolactam_fabric": "Polycaprolactam Fabric", - "item.tfg.polycaprolactam_string": "Polycaprolactam String", - "item.tfg.space_suit_fabric": "Space Suit Fabric", - "item.tfg.vitrified_pearl": "Vitrified Ender Pearl", - "item.tfg.fishing_net.wood": "Wood Fishing Net", - "item.tfg.fishing_net.brass": "Brass Fishing Net", - "item.tfg.fishing_net.rose_gold": "Rose Gold Fishing Net", - "item.tfg.fishing_net.sterling_silver": "Sterling Silver Fishing Net", - "item.tfg.fishing_net.invar": "Invar Fishing Net", - "item.tfg.fishing_net.cupronickel": "Cupronickel Fishing Net", - "item.tfg.fishing_net.tin_alloy": "Tin Alloy Fishing Net", - "item.tfg.fishing_net.magnalium": "Magnalium Fishing Net", - "item.tfg.conifer_rosin": "Conifer Rosin", - "item.tfg.hardwood_strip": "Hardwood Strip", - "item.tfg.soaked_hardwood_strip": "Soaked Hardwood Strip", - "item.tfg.prepared_leather_gloves": "Prepared Leather Gloves", - "item.tfg.latex_soaked_gloves": "Latex-Soaked Gloves", - "item.tfg.unfired_chalk": "Unfired Chalk Stick", - "item.tfg.armor_stand_arms": "Armor Stand with Arms", - "item.tfg.flint_club_head": "Flint Club Head", - "item.tfg.brick.deepslate": "Migmatite Brick", - "item.tfg.brick.dripstone": "Travertine Brick", - "item.tfg.loose.moon_stone": "Loose Anorthosite", - "item.tfg.brick.moon_stone": "Anorthosite Brick", - "item.tfg.loose.moon_deepslate": "Loose Norite", - "item.tfg.brick.moon_deepslate": "Norite Brick", - "item.tfg.loose.mars_stone": "Loose Argillite", - "item.tfg.brick.mars_stone": "Argillite Brick", - "item.tfg.loose.venus_stone": "Loose Trachyte", - "item.tfg.brick.venus_stone": "Trachyte Brick", - "item.tfg.loose.mercury_stone": "Loose Komatiite", - "item.tfg.brick.mercury_stone": "Komatiite Brick", - "item.tfg.loose.glacio_stone": "Loose Phonolite", - "item.tfg.brick.glacio_stone": "Phonolite Brick", - "item.tfg.loose.permafrost": "Permafrost Chunk", - "item.tfg.brick.permafrost": "Permafrost Brick", - "item.tfg.loose.red_granite": "Loose Red Granite", - "item.tfg.brick.red_granite": "Red Granite Brick", + "block.tfg.marker.mercury": "Mercure", + "block.tfg.lv_aqueous_accumulator": "Condensateur Aquatique Basique", + "block.tfg.mv_aqueous_accumulator": "§bCondensateur Aquatique Avancé§r", + "block.tfg.hv_aqueous_accumulator": "§6Condensateur Aquatique Avancé II§r", + "block.tfg.ev_aqueous_accumulator": "§5Condensateur Aquatique AvancéIII§r", + "block.tfg.iv_aqueous_accumulator": "§9Condensateur Aquatique d'élite§r", + "block.tfg.luv_aqueous_accumulator": "§dondensateur Aquatique d'élite II§r", + "block.tfg.zpm_aqueous_accumulator": "§cCondensateur Aquatique d'élite III§r", + "block.tfg.uv_aqueous_accumulator": "§3Condensateur Aquatique Ultime§r", + "block.tfg.electric_greenhouse": "Serre Électrique", + "block.tfg.lv_food_processor": "Appareil de Cuisine Basique", + "block.tfg.mv_food_processor": "§bAppareil de Cuisine Avancé§r", + "block.tfg.hv_food_processor": "§6Appareil de Cuisine Avancé II§r", + "block.tfg.ev_food_processor": "§5Appareil de Cuisine Avancé III§r", + "block.tfg.iv_food_processor": "§9Appareil de Cuisine d'Élite§r", + "block.tfg.luv_food_processor": "§dAppareil de Cuisine d'Élite II§r", + "block.tfg.zpm_food_processor": "§cAppareil de Cuisine d'Élite III§r", + "block.tfg.uv_food_processor": "§3Appareil de Cuisine Ultime§r", + "block.tfg.lv_food_oven": "Four Électrique Basique", + "block.tfg.mv_food_oven": "§bFour Électrique Avancé§r", + "block.tfg.hv_food_oven": "§6Four Électrique Avancé II§r", + "block.tfg.ev_food_oven": "§5Four Électrique Avancé III§r", + "block.tfg.iv_food_oven": "§9Four Électrique d'Élite§r", + "block.tfg.luv_food_oven": "§dFour Électrique d'Élite II§r", + "block.tfg.zpm_food_oven": "§cFour Électrique d'Élite III§r", + "block.tfg.uv_food_oven": "§3Four Électrique Ultime§r", + "block.tfg.lv_food_refrigerator": "Réfrigérateur Basique", + "block.tfg.mv_food_refrigerator": "§bAdvanced Réfrigérateur", + "block.tfg.hv_food_refrigerator": "§6Réfrigérateur Avancé II§r", + "block.tfg.ev_food_refrigerator": "§5Réfrigérateur Avancé III§r", + "block.tfg.iv_food_refrigerator": "§9Réfrigérateur d'Élite§r", + "block.tfg.lv_gas_pressurizer": "Pressuriseur de gaz Basique", + "block.tfg.mv_gas_pressurizer": "§bPressuriseur de gaz Avancé§r", + "block.tfg.hv_gas_pressurizer": "§6Pressuriseur de gaz Avancé II§r", + "block.tfg.ev_gas_pressurizer": "§5Pressuriseur de gaz Avancé III§r", + "block.tfg.iv_gas_pressurizer": "§9Pressuriseur de gaz d'Élite§r", + "block.tfg.luv_gas_pressurizer": "§dPressuriseur de gaz d'Élite II§r", + "block.tfg.zpm_gas_pressurizer": "§cPressuriseur de gaz d'Élite III§r", + "block.tfg.uv_gas_pressurizer": "§3Pressuriseur de gaz Ultime§r", + "block.tfg.fluid.semiheavy_ammoniacal_water": "Eau Ammoniacal Semilourde", + "block.tfg.grass.mars_dirt": "Terre Martienne", + "block.tfg.grass.mars_clay_dirt": "Terre Martienne Argileuse", + "block.tfg.grass.mars_farmland": "Terre Martienne Labourée", + "block.tfg.grass.mars_path": "Chemin de terre Martienne", + "block.tfg.grass.amber_mycelium": "Mycélium Ambré", + "block.tfg.grass.amber_clay_mycelium": "Argile Mycélien Ambré", + "block.tfg.grass.amber_kaolin_mycelium": "Kaolin Mycélien Ambré", + "block.tfg.grass.rusticus_mycelium": "Mycélium Rustique", + "block.tfg.grass.rusticus_clay_mycelium": "Argile Mycélien Rustique", + "block.tfg.grass.rusticus_kaolin_mycelium": "Kaolin Micélien Rustique", + "block.tfg.grass.sangnum_mycelium": "Mycélium Sanguin", + "block.tfg.grass.sangnum_clay_mycelium": "Argile Mycélien Sanguin", + "block.tfg.grass.sangnum_kaolin_mycelium": "Kaolin Mycélien Sanguine", + "block.tfg.spice": "Gisement d'Ostrum", + "block.tfg.saplings.crimson": "Champignon Carmin", + "block.tfg.saplings.warped": "Champignon Biscornu", + "block.tfg.saplings.alphacene": "Champignon Alphacène", + "block.tfg.saplings.aeronos": "Champignon Aeronos", + "block.tfg.saplings.strophar": "Champignon Strophar", + "block.tfg.saplings.glacian": "Champignon Glacian", + "block.tfg.groundcover.glider_feather": "Plume de Planeur", + "block.tfg.groundcover.wraptor_feather": "Plume de Wrapteur", + "block.tfg.groundcover.aeronos_stick": "Brindille d'Aeronos", + "block.tfg.groundcover.strophar_stick": "Brindille de Strophar", + "block.tfg.groundcover.glacian_stick": "Brindille de Glacian", + "block.tfg.groundcover.alphacene_stick": "Brindille d'Alphacene", + "block.tfg.mars_ice": "Glace Ammoniacal Semilourde", + "block.tfg.mars_icicle": "Stalactite de Glace Ammoniacal Semilourde", + "block.tfg.electromagnetic_accelerator": "Accélérateur Électromagnétique", + "block.tfg.superconductor_coil_large": "Grande Bobine Superconductrice", + "block.tfg.superconductor_coil_small": "Petite Bobine Superconductrice", + "block.tfg.interplanetary_item_launcher": "Cannon Électro-magnétique Interplanétaire", + "block.tfg.interplanetary_item_receiver": "Receveur Interplanétaire", + "block.tfg.interplanetary_logistics_monitor": "Moniteur de Logistiques Interplanétaire", + "block.tfg.railgun_ammo_loader": "Chargeur de Munitions du Cannon Électro-magnétique", + "block.tfg.ulv_railgun_item_loader_in": "§8Bus d'Entrée ULV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.lv_railgun_item_loader_in": "§7Bus d'Entrée LV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.mv_railgun_item_loader_in": "§bBus d'Entrée MV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.hv_railgun_item_loader_in": "§6Bus d'Entrée HV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.ev_railgun_item_loader_in": "§5Bus d'Entrée EV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.iv_railgun_item_loader_in": "§9Bus d'Entrée IV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.luv_railgun_item_loader_in": "§dBus d'Entrée LuV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.zpm_railgun_item_loader_in": "§cBus d'Entrée ZPM du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.uv_railgun_item_loader_in": "§3Bus d'Entrée UV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.uhv_railgun_item_loader_in": "§4Bus d'Entrée UHV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.ulv_railgun_item_loader_out": "§8Bus de Sortie ULV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.lv_railgun_item_loader_out": "§7Bus de Sortie LV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.mv_railgun_item_loader_out": "§bBus de Sortie MV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.hv_railgun_item_loader_out": "§6Bus de Sortie HV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.ev_railgun_item_loader_out": "§5Bus de Sortie EV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.iv_railgun_item_loader_out": "§9Bus de Sortie IV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.luv_railgun_item_loader_out": "§dBus de Sortie LuV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.zpm_railgun_item_loader_out": "§cBus de Sortie ZPM du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.uv_railgun_item_loader_out": "§3Bus de Sortie UV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.uhv_railgun_item_loader_out": "§4Bus de Sortie UHV du Cannon Électro-magnétique Interplanétaire§r", + "block.tfg.reflector": "Bloc Réflecteur", + "block.tfg.sunflower": "Tournesol", + "block.tfg.sunflower_wild": "Tournesol Sauvage", + "block.tfg.sunflower_dead": "Tournesol Mort", + "block.tfg.rapeseed": "Colza", + "block.tfg.rapeseed_wild": "Colza Sauvage", + "block.tfg.rapeseed_dead": "Colza Mort", + "block.tfg.flax": "Lin", + "block.tfg.flax_wild": "Lin Sauvage", + "block.tfg.flax_dead": "Lin Mort", + "block.tfg.casings.machine_casing_iron_desh": "Monture de Machine en Desh", + "block.tfg.casings.machine_casing_stainless_evaporation": "Monture de Machine d'Évaporation en Acier Inoxydable", + "block.tfg.casings.machine_casing_vacuum_engine_intake": "Monture de Machine d'Admission de Moteur Sous Vide ", + "block.tfg.casings.machine_casing_mars": "Monture de Machine Robuste Résistant à la Poussière", + "block.tfg.casings.machine_casing_blue_solar_panel": "Monture de Panneau Solaire Basique", + "block.tfg.casings.machine_casing_green_solar_panel": "Monture Panneau Solaire Avancé", + "block.tfg.casings.machine_casing_red_solar_panel": "Monture Panneau Solaire d'Élite", + "block.tfg.machine_casing_aluminium_plated_steel": "Monture de Machine en Acier Plaquée Aluminium", + "block.tfg.casings.machine_casing_ultraviolet": "§fMonture de Machine §dUltraviolet", + "block.tfg.casings.machine_casing_bioculture": "Monture de Machine de Bioculture", + "block.tfg.casings.machine_casing_bioculture_glass": "Verre de Bioculture", + "block.tfg.casings.bioculture_rotor_primary": "Rotor Primaire de Bioculture", + "block.tfg.casings.bioculture_rotor_secondary": "Rotor Secondaire de Bioculture", + "block.tfg.casings.machine_casing_ostrum_carbon": "Monture de Machine en Ostrum", + "block.tfg.glacian_wool_frame": "Cadre de Laine de Glacian", + "block.tfg.aes_insulation_frame": "Cadre d'Insulation AES", + "block.tfg.sand.fluorapatite.blue": "Sable de Fluorapatite Bleu", + "block.tfg.sandstone.raw.fluorapatite.blue": "Grès de Fluorapatite Bleu Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.blue": "Mur de Grès Fluorapatite Bleu Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.blue": "Dalle de Grès Fluorapatite Bleu Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.blue": "Escaliers de Grès Fluorapatite Bleu Brute", + "block.tfg.sandstone.smooth.fluorapatite.blue": "Grès Fluorapatite Bleu Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.blue": "Mur de Grès Fluorapatite Bleu Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.blue": "Dalle de Grès Fluorapatite Bleu Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.blue": "Escaliers de Grès Fluorapatite Bleu Lisse", + "block.tfg.sandstone.fluorapatite.blue": "Grès Fluorapatite Bleu Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.blue": "Grès Fluorapatite Bleu Lisse Taillé", + "block.tfg.sand.fluorapatite.green": "Sable Fluorapatite Vert", + "block.tfg.sandstone.raw.fluorapatite.green": "Grès de Fluorapatite Vert Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.green": "Mur de Grès Fluorapatite Vert Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.green": "Dalle de Grès Fluorapatite Vert Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.green": "Escaliers de Grès Fluorapatite Vert Brute", + "block.tfg.sandstone.smooth.fluorapatite.green": "Grès Fluorapatite Vert Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.green": "Mur de Grès Fluorapatite Vert Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.green": "Dalle de Grès Fluorapatite Vert Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.green": "Escaliers de Grès Fluorapatite Vert Lisse", + "block.tfg.sandstone.fluorapatite.green": "Grès Fluorapatite Vert Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.green": "Grès Fluorapatite Vert Lisse Taillé", + "block.tfg.sand.fluorapatite.brown": "Sable Fluorapatite Marron", + "block.tfg.sandstone.raw.fluorapatite.brown": "Grès de Fluorapatite Marron Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.brown": "Mur de Grès Fluorapatite Marron Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.brown": "Dalle de Grès Fluorapatite Marron Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.brown": "Escaliers de Grès Fluorapatite Marron Brute", + "block.tfg.sandstone.smooth.fluorapatite.brown": "Grès Fluorapatite Marron Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.brown": "Mur de Grès Fluorapatite Marron Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.brown": "Dalle de Grès Fluorapatite Marron Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.brown": "Escaliers de Grès Fluorapatite Marron Lisse", + "block.tfg.sandstone.fluorapatite.brown": "Grès Fluorapatite Marron Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.brown": "Grès Fluorapatite Marron Lisse Taillé", + "block.tfg.sand.fluorapatite.orange": "Sable Fluorapatite Orange", + "block.tfg.sandstone.raw.fluorapatite.orange": "Grès de Fluorapatite Orange Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.orange": "Mur de Grès Fluorapatite Orange Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.orange": "Dalle de Grès Fluorapatite Orange Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.orange": "Escaliers de Grès Fluorapatite Orange Brute", + "block.tfg.sandstone.smooth.fluorapatite.orange": "Grès Fluorapatite Orange Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.orange": "Mur de Grès Fluorapatite Orange Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.orange": "Dalle de Grès Fluorapatite Orange Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.orange": "Escaliers de Grès Fluorapatite Orange Lisse", + "block.tfg.sandstone.fluorapatite.orange": "Grès Fluorapatite Orange Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.orange": "Grès Fluorapatite Orange Lisse Taillé", + "block.tfg.sand.fluorapatite.white": "Sable Fluorapatite Blanc", + "block.tfg.sandstone.raw.fluorapatite.white": "Grès de Fluorapatite Blanc Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.white": "Mur de Grès Fluorapatite Blanc Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.white": "Dalle de Grès Fluorapatite Blanc Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.white": "Escaliers de Grès Fluorapatite Blanc Brute", + "block.tfg.sandstone.smooth.fluorapatite.white": "Grès Fluorapatite Blanc Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.white": "Mur de Grès Fluorapatite Blanc Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.white": "Dalle de Grès Fluorapatite Blanc Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.white": "Escaliers de Grès Fluorapatite Blanc Lisse", + "block.tfg.sandstone.fluorapatite.white": "Grès Fluorapatite Blanc Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.white": "Grès Fluorapatite Blanc Lisse Taillé", + "block.tfg.sand.fluorapatite.yellow": "Sable Fluorapatite Jaune", + "block.tfg.sandstone.raw.fluorapatite.yellow": "Grès de Fluorapatite Jaune Brute", + "block.tfg.sandstone.wall.raw.fluorapatite.yellow": "Mur de Grès Fluorapatite Jaune Brute", + "block.tfg.sandstone.slab.raw.fluorapatite.yellow": "Dalle de Grès Fluorapatite Jaune Brute", + "block.tfg.sandstone.stairs.raw.fluorapatite.yellow": "Escaliers de Grès Fluorapatite Jaune Brute", + "block.tfg.sandstone.smooth.fluorapatite.yellow": "Grès Fluorapatite Jaune Lisse", + "block.tfg.sandstone.wall.smooth.fluorapatite.yellow": "Mur de Grès Fluorapatite Jaune Lisse", + "block.tfg.sandstone.slab.smooth.fluorapatite.yellow": "Dalle de Grès Fluorapatite Jaune Lisse", + "block.tfg.sandstone.stairs.smooth.fluorapatite.yellow": "Escaliers de Grès Fluorapatite Jaune Lisse", + "block.tfg.sandstone.fluorapatite.yellow": "Grès Fluorapatite Jaune Taillé", + "block.tfg.sandstone.smooth.chiseled.fluorapatite.yellow": "Grès Fluorapatite Jaune Lisse Taillé", + "block.tfg.large_nest_box": "Grand Nit Carmin", + "tfg.block_entity.large_nest_box": "Grand Nit", + "block.tfg.large_nest_box_warped": "Grand Nit Biscornu", + "block.tfg.titanium_concrete": "Béton à Rebar en Titanium", + "block.tfg.polished_titanium_concrete": "Béton à Rebar en Titanium Poli", + "block.tfg.titanium_concrete_tile": "Tuiles en Béton à Rebar en Titanium", + "block.tfg.titanium_concrete_tile_small": "Petites Tuiles en Béton à Rebar en Titanium", + "block.tfg.titanium_concrete_bricks": "Briques de Béton à Rebar en Titanium", + "block.tfg.titanium_concrete_bricks_small": "Petites Briques de Béton à Rebar en Titanium", + "block.tfg.titanium_concrete_bricks_square": "Briques Carrés de Béton à Rebar en Titanium", + "block.tfg.nuclear_turbine": "Turbines à Vapeur Nucléaire", + "block.tfg.evaporation_tower": "Tour aéroréfrigérante", + "block.tfg.growth_monitor": "Moniteur de Croissance", + "block.tfg.sample_rack": "Plateau d'Échantillons", + "block.tfg.casings.machine_casing_sterilizing_pipes": "Tuyaux Stérilisants", + "fluid.tfg.nether_slurry": "Boue du Nether", + "fluid.tfg.enriched_nether_slurry": "Boue du Nether Enrichie", + "fluid.tfg.ender_slurry": "Boue de l'End", + "fluid.tfg.enriched_ender_slurry": "Boue de l'End Enrichie", + "fluid.tfg.semiheavy_ammoniacal_water": "Eau Ammoniacal Semi-Lourde", + "fluid.tfg.sulfur_fumes": "Vapeurs Souffrées", + "fluid.tfg.super_heated_slurry": "Boue Surchauffée", + "item.tfg.antipoison_pill": "Pillule Anti-poison", + "item.tfg.haste_pill": "Pillule de Célérité", + "item.tfg.night_vision_pill": "Pillule de Vision Nocturne", + "item.tfg.poison_pill": "Pillule de Poison", + "item.tfg.regeneration_pill": "Pillule de Régénération", + "item.tfg.slowness_pill": "Pillule de Lenteur", + "item.tfg.speed_pill": "Pillule de Vitesse", + "item.tfg.water_breathing_pill": "Pillule de Respiration Aquatique", + "item.tfg.weakness_pill": "Pillule de Faiblesse", + "item.tfg.antipoison_tablet": "Tablette d'Anti-poison", + "item.tfg.haste_tablet": "Tablette de Célérité", + "item.tfg.night_vision_tablet": "Tablette de Vision Nocturne", + "item.tfg.poison_tablet": "Tablette de Poison", + "item.tfg.regeneration_tablet": "Tablette de Régénération", + "item.tfg.slowness_tablet": "Tablette de Lenteur", + "item.tfg.speed_tablet": "Tablette de Vitesse", + "item.tfg.water_breathing_tablet": "Tablette de Respiration Aquatique", + "item.tfg.weakness_tablet": "Tablette de Faiblesse", + "item.tfg.absorption_salvo": "Salve d'Absorption", + "item.tfg.fire_resistance_salvo": "Salve de Résistance au Feu", + "item.tfg.instant_health_salvo": "Salve de Guérison Instantanée", + "item.tfg.invisibility_salvo": "Salve d'Invisibilité", + "item.tfg.luck_salvo": "Salve de Chance", + "item.tfg.resistance_salvo": "Salve de Résistance", + "item.tfg.paraffin_wax": "Paraffine", + "item.tfg.flint_arrow_head": "Tête de Flèche en Silex", + "item.tfg.fletching": "Fletchage", + "item.tfg.phantom_silk": "Soie de Phantom", + "item.tfg.phantom_thread": "Fil de Phantom", + "item.tfg.polycaprolactam_fabric": "Fabrique en Polycaprolactame", + "item.tfg.polycaprolactam_string": "Fil en Polycaprolactame", + "item.tfg.space_suit_fabric": "Fabrique de Tenue Spatiale", + "item.tfg.vitrified_pearl": "Perle de l'Ender Vitrifiée", + "item.tfg.fishing_net.wood": "Filet de Pêche en Bois", + "item.tfg.fishing_net.brass": "Filet de Pêche en Laiton", + "item.tfg.fishing_net.rose_gold": "Filet de Pêche en Or Rose", + "item.tfg.fishing_net.sterling_silver": "Filet de Pêche en Argent Sterling", + "item.tfg.fishing_net.invar": "Filet de Pêche en Invar", + "item.tfg.fishing_net.cupronickel": "Filet de Pêche en Cupronickel", + "item.tfg.fishing_net.tin_alloy": "Filet de Pêche en Alliage d'Étain", + "item.tfg.fishing_net.magnalium": "Filet de Pêche en Magnalium", + "item.tfg.conifer_rosin": "Colophane de conifères", + "item.tfg.hardwood_strip": "Bande de Bois Dur", + "item.tfg.soaked_hardwood_strip": "Bande de Bois Dur Trempé", + "item.tfg.prepared_leather_gloves": "Gants en Cuir Préparés", + "item.tfg.latex_soaked_gloves": "Gants Imprégnés de Latex", + "item.tfg.unfired_chalk": "Bâton de Craie Non Cuit", + "item.tfg.armor_stand_arms": "Porte Armure avec Bras", + "item.tfg.flint_club_head": "Tête de Club en Silex", + "item.tfg.brick.deepslate": "Brique en Migmatite", + "item.tfg.brick.dripstone": "Brique en Travertine", + "item.tfg.loose.moon_stone": "Caillou en Anorthosite", + "item.tfg.brick.moon_stone": "Brique en Anorthosite", + "item.tfg.loose.moon_deepslate": "Caillou en Norite", + "item.tfg.brick.moon_deepslate": "Brique en Norite", + "item.tfg.loose.mars_stone": "Caillou en Argillite", + "item.tfg.brick.mars_stone": "Brique en Argillite", + "item.tfg.loose.venus_stone": "Caillou en Trachyte", + "item.tfg.brick.venus_stone": "Brique en Trachyte", + "item.tfg.loose.mercury_stone": "Caillou en Komatiite", + "item.tfg.brick.mercury_stone": "Brique en Komatiite", + "item.tfg.loose.glacio_stone": "Caillou en Phonolite", + "item.tfg.brick.glacio_stone": "Brique en Phonolite", + "item.tfg.loose.permafrost": "Chunk en Pergélisol", + "item.tfg.brick.permafrost": "Brique en Pergélisol", + "item.tfg.loose.red_granite": "Caillou en Granite Rouge", + "item.tfg.brick.red_granite": "Brique en Granite Rouge", "item.tfg.terra_firma_greg": "TerraFirmaGreg", - "item.tfg.scaffolding_frame": "Scaffolding Frame", - "item.tfg.airship_hull": "Airship Hull", - "item.tfg.airship_balloon": "Airship Balloon", - "item.tfg.lv_aircraft_engine": "LV Aircraft Engine", - "item.tfg.hv_aircraft_engine": "HV Aircraft Engine", - "item.tfg.ev_aircraft_engine": "EV Aircraft Engine", - "item.tfg.black_steel_plated_airplane_propeller": "Black Steel Plated Airplane Propeller", - "item.tfg.redblu_steel_plated_airplane_propeller": "Red & Blue Steel Plated Airplane Propeller", - "item.tfg.stainless_steel_plated_airplane_propeller": "Stainless Steel Plated Airplane Propeller", - "item.tfg.titanium_plated_airplane_propeller": "Titanium Plated Airplane Propeller", - "item.tfg.redblu_steel_landing_gear": "Red & Blue Steel Landing Gear", - "item.tfg.aluminium_landing_gear": "Aluminium Landing Gear", - "item.tfg.stainless_steel_landing_gear": "Stainless Steel Landing Gear", - "item.tfg.titanium_landing_gear": "Titanium Landing Gear", - "item.tfg.redblu_steel_hull_reinforcement": "Red & Blue Steel Hull Reinforcement", - "item.tfg.aluminium_hull_reinforcement": "Aluminium Hull Reinforcement", - "item.tfg.stainless_steel_hull_reinforcement": "Stainless Steel Hull Reinforcement", - "item.tfg.titanium_hull_reinforcement": "Titanium Hull Reinforcement", - "item.tfg.ulv_universal_circuit": "ULV Universal Circuit", - "item.tfg.lv_universal_circuit": "LV Universal Circuit", - "item.tfg.mv_universal_circuit": "MV Universal Circuit", - "item.tfg.hv_universal_circuit": "HV Universal Circuit", - "item.tfg.ev_universal_circuit": "EV Universal Circuit", - "item.tfg.iv_universal_circuit": "IV Universal Circuit", - "item.tfg.luv_universal_circuit": "LuV Universal Circuit", - "item.tfg.zpm_universal_circuit": "ZPM Universal Circuit", - "item.tfg.uv_universal_circuit": "UV Universal Circuit", - "item.tfg.uhv_universal_circuit": "UHV Universal Circuit", - "item.tfg.chipboard_composite": "Chipboard Composite", - "item.tfg.piglin_disguise": "Piglin Disguise", - "item.tfg.trowel": "Trowel", - "item.tfg.foil_pack": "Foil Pack", - "item.tfg.used_foil_pack": "Used Foil Pack", - "item.tfg.clean_foil_pack": "Clean Foil Pack", - "item.tfg.dry_ice": "Dry Ice", - "item.tfg.food.raw_birt": "Raw Birt", - "item.tfg.food.cooked_birt": "Cooked Birt", - "item.tfg.food.raw_crawlermari": "Raw Crawlermari", - "item.tfg.food.cooked_crawlermari": "Cooked Crawlermari", - "item.tfg.food.raw_limpet": "Raw Limpet", - "item.tfg.food.cooked_limpet": "Cooked Limpet", - "item.tfg.food.raw_moon_rabbit": "Raw Moon Rabbit", - "item.tfg.food.cooked_moon_rabbit": "Cooked Moon Rabbit", - "item.tfg.spawn_egg.moon_rabbit": "Moon Rabbit Spawn Egg", - "item.tfg.food.freeze_dried.red_grapes": "Freeze Dried Red Grapes", - "item.tfg.food.freeze_dried.white_grapes": "Freeze Dried White Grapes", - "item.tfg.food.freeze_dried.glow_berries": "Freeze Dried Glow Berries", - "item.tfg.food.freeze_dried.chorus_fruit": "Freeze Dried Chorus Fruit", - "item.tfg.food.freeze_dried.popped_chorus_fruit": "Freeze Dried Popped Chorus Fruit", - "item.tfg.food.freeze_dried.blackberry": "Freeze Dried Blackberries", - "item.tfg.food.freeze_dried.blueberry": "Freeze Dried Blueberries", - "item.tfg.food.freeze_dried.bunchberry": "Freeze Dried Bunchberries", - "item.tfg.food.freeze_dried.cloudberry": "Freeze Dried Cloudberries", - "item.tfg.food.freeze_dried.cranberry": "Freeze Dried Cranberries", - "item.tfg.food.freeze_dried.elderberry": "Freeze Dried Elderberries", - "item.tfg.food.freeze_dried.gooseberry": "Freeze Dried Gooseberries", - "item.tfg.food.freeze_dried.raspberry": "Freeze Dried Raspberries", - "item.tfg.food.freeze_dried.snowberry": "Freeze Dried Snowberries", - "item.tfg.food.freeze_dried.strawberry": "Freeze Dried Strawberries", - "item.tfg.food.freeze_dried.wintergreen_berry": "Freeze Dried Wintergreen Berries", - "item.tfg.food.freeze_dried.banana": "Freeze Dried Banana", - "item.tfg.food.freeze_dried.cherry": "Freeze Dried Cherries", - "item.tfg.food.freeze_dried.green_apple": "Freeze Dried Green Apple", - "item.tfg.food.freeze_dried.lemon": "Freeze Dried Lemon", - "item.tfg.food.freeze_dried.olive": "Freeze Dried Olives", - "item.tfg.food.freeze_dried.orange": "Freeze Dried Orange", - "item.tfg.food.freeze_dried.peach": "Freeze Dried Peach", - "item.tfg.food.freeze_dried.plum": "Freeze Dried Plum", - "item.tfg.food.freeze_dried.red_apple": "Freeze Dried Red Apple", - "item.tfg.food.freeze_dried.pumpkin_chunks": "Freeze Dried Pumpkin Chunks", - "item.tfg.food.freeze_dried.melon_slice": "Freeze Dried Melon Slice", - "item.tfg.food.freeze_dried.fig": "Freeze Dried Fig", - "item.tfg.food.freeze_dried.pineapple": "Freeze Dried Pineapple", - "item.tfg.food.freeze_dried.blossom_berry": "Freeze Dried Blossom Berry", - "item.tfg.food.freeze_dried.shadow_berry": "Freeze Dried Nox Berry", - "item.tfg.food.freeze_dried.cave_pumpkin": "Freeze Dried Bulbkin Chunks", - "item.tfg.food.calorie_paste": "Calorie Paste", - "item.tfg.food.meal_bag": "Meal Bag", - "item.tfg.food.ice_soup": "Ice Soup", - "item.tfg.food.raw_glacian_mutton": "Raw Glacian Mutton", - "item.tfg.food.cooked_glacian_mutton": "Cooked Glacian Mutton", - "item.tfg.spawn_egg.glacian_ram": "Glacian Spawn Egg", - "item.tfg.food.raw_sniffer_beef": "Raw Sniffer Beef", - "item.tfg.food.cooked_sniffer_beef": "Cooked Sniffer Beef", - "item.tfg.spawn_egg.sniffer": "Sniffer Spawn Egg", - "item.tfg.food.raw_wraptor": "Raw Wraptor", - "item.tfg.food.cooked_wraptor": "Cooked Wraptor", - "item.tfg.food.raw_springling_chops": "Raw Springling Chops", - "item.tfg.food.cooked_springling_chops": "Cooked Springling Chops", - "item.tfg.food.raw_walker_steak": "Raw Walker Steak", - "item.tfg.food.cooked_walker_steak": "Cooked Walker Steak", - "item.tfg.food.raw_glider_wings": "Raw Glider Wings", - "item.tfg.food.cooked_glider_wings": "Cooked Glider Wings", - "item.tfg.food.raw_whole_soarer": "Raw Whole Soarer", - "item.tfg.food.cooked_whole_soarer": "Cooked Whole Soarer", - "item.tfg.food.raw_crusher_meat": "Raw Crusher Meat", - "item.tfg.food.cooked_crusher_meat": "Cooked Crusher Meat", - "item.tfg.food.raw_goober_meat": "Raw Goober Meat", - "item.tfg.food.cooked_goober_meat": "Cooked Goober Meat", - "item.tfg.roasted_sunflower_seeds": "Roasted Sunflower Seeds", - "item.tfg.sunflower_seeds": "Sunflower Seed", - "item.tfg.sunflower_product": "Sunflower Cap", - "item.tfg.rapeseed_seeds": "Canola Seeds", - "item.tfg.rapeseed_product": "Canola Ovules", - "item.tfg.flintlock_mechanism": "Flintlock Mechanism", - "item.tfg.advanced_clockwork_mechanism": "Advanced Clockwork Mechanism", - "item.tfg.certus_mechanism": "Certus Mechanism", - "item.tfg.small_bullet_casing": "Small Bullet Casing", - "item.tfg.large_bullet_casing": "Large Bullet Casing", - "item.tfg.shell_bullet_casing": "Shell Bullet Casing", + "item.tfg.scaffolding_frame": "Cade d'Échafaudage", + "item.tfg.airship_hull": "Coque de Dirigeable", + "item.tfg.airship_balloon": "Ballon de Dirigeable", + "item.tfg.lv_aircraft_engine": "Moteur d'Aéronef LV", + "item.tfg.hv_aircraft_engine": "Moteur d'Aéronef HV", + "item.tfg.ev_aircraft_engine": "Moteur d'Aéronef EV", + "item.tfg.black_steel_plated_airplane_propeller": "Hélice d'Avion Plaqué en Acier Noir", + "item.tfg.redblu_steel_plated_airplane_propeller": "Hélice d'Avion Plaqué en Acier Rouge et Bleu", + "item.tfg.stainless_steel_plated_airplane_propeller": "Hélice d'Avion Plaqué en Acier Inoxidable", + "item.tfg.titanium_plated_airplane_propeller": "Hélice d'Avion Plaqué en Titanium", + "item.tfg.redblu_steel_landing_gear": "Train d'Atterrissage en Acier Rouge et Bleu", + "item.tfg.aluminium_landing_gear": "Train d'Atterrissage en Aluminium", + "item.tfg.stainless_steel_landing_gear": "Train d'Atterrissage en Acier Inoxidable", + "item.tfg.titanium_landing_gear": "Train d'Atterrissage en Titanium", + "item.tfg.redblu_steel_hull_reinforcement": "Renfort de Coque en Acier Rouge et Bleu", + "item.tfg.aluminium_hull_reinforcement": "Renfort de Coque en Aluminium", + "item.tfg.stainless_steel_hull_reinforcement": "Renfort de Coque en Acier Inoxidable", + "item.tfg.titanium_hull_reinforcement": "Renfort de Coque en Titanium", + "item.tfg.ulv_universal_circuit": "Circuit Universel ULV", + "item.tfg.lv_universal_circuit": "Circuit Universel LV", + "item.tfg.mv_universal_circuit": "Circuit Universel MV", + "item.tfg.hv_universal_circuit": "Circuit Universel HV", + "item.tfg.ev_universal_circuit": "Circuit Universel EV", + "item.tfg.iv_universal_circuit": "Circuit Universel IV", + "item.tfg.luv_universal_circuit": "Circuit Universel LuV", + "item.tfg.zpm_universal_circuit": "Circuit Universel ZPM", + "item.tfg.uv_universal_circuit": "Circuit Universel UV", + "item.tfg.uhv_universal_circuit": "Circuit Universel UHV", + "item.tfg.chipboard_composite": "Composite de Panneaux de Particules", + "item.tfg.piglin_disguise": "Déguisement de Piglin", + "item.tfg.trowel": "Truelle", + "item.tfg.foil_pack": "Sachet Alimentaire", + "item.tfg.used_foil_pack": "Sachet Alimentaire Utilisé", + "item.tfg.clean_foil_pack": "Sachet Alimentaire Propre", + "item.tfg.dry_ice": "Glace Carbonique", + "item.tfg.food.raw_birt": "Poulune Crue", + "item.tfg.food.cooked_birt": "Poulune Cuite", + "item.tfg.food.raw_crawlermari": "Calunemar Crue", + "item.tfg.food.cooked_crawlermari": "Calunemar Cuit", + "item.tfg.food.raw_limpet": "Lunpet Crue", + "item.tfg.food.cooked_limpet": "Lunpet Cuit", + "item.tfg.food.raw_moon_rabbit": "Lapin Lunaire Crue", + "item.tfg.food.cooked_moon_rabbit": "Lapin Lunaire Cuit", + "item.tfg.spawn_egg.moon_rabbit": "Œuf d'Apparition de Lapin Lunaire", + "item.tfg.food.freeze_dried.red_grapes": "Raisins Rouges Lyophilisé", + "item.tfg.food.freeze_dried.white_grapes": "Raisins Blancs Lyophilisé", + "item.tfg.food.freeze_dried.glow_berries": "Baies Lumineuses Lyophilisé", + "item.tfg.food.freeze_dried.chorus_fruit": "Chorus Lyophilisé", + "item.tfg.food.freeze_dried.popped_chorus_fruit": "Chorus Éclaté Lyophilisé", + "item.tfg.food.freeze_dried.blackberry": "Baies Noires Lyophilisé", + "item.tfg.food.freeze_dried.blueberry": "Baies Bleues Lyophilisé", + "item.tfg.food.freeze_dried.bunchberry": "Baies de Cornouiller Lyophilisé", + "item.tfg.food.freeze_dried.cloudberry": "Mûres Arctique Lyophilisé", + "item.tfg.food.freeze_dried.cranberry": "Canneberges Lyophilisé", + "item.tfg.food.freeze_dried.elderberry": "Baies de Sureaux Lyophilisé", + "item.tfg.food.freeze_dried.gooseberry": "Groseilles Lyophilisé", + "item.tfg.food.freeze_dried.raspberry": "Framboises Lyophilisé", + "item.tfg.food.freeze_dried.snowberry": "Baies de Symphorine Lyophilisé", + "item.tfg.food.freeze_dried.strawberry": "Fraises Lyophilisé", + "item.tfg.food.freeze_dried.wintergreen_berry": "Baies de Gaulthérie Lyophilisé", + "item.tfg.food.freeze_dried.banana": "Banane Lyophilisé", + "item.tfg.food.freeze_dried.cherry": "Cerises Lyophilisé", + "item.tfg.food.freeze_dried.green_apple": "Pomme Vertee Lyophilisé", + "item.tfg.food.freeze_dried.lemon": "Citron Lyophilisé", + "item.tfg.food.freeze_dried.olive": "Olives Lyophilisé", + "item.tfg.food.freeze_dried.orange": "Orange Lyophilisé", + "item.tfg.food.freeze_dried.peach": "Pêche Lyophilisé", + "item.tfg.food.freeze_dried.plum": "Prune Lyophilisé", + "item.tfg.food.freeze_dried.red_apple": "Pomme Rouge Lyophilisé", + "item.tfg.food.freeze_dried.pumpkin_chunks": "Morceaux de Citrouille Lyophilisé", + "item.tfg.food.freeze_dried.melon_slice": "Tranche de Pastèque Lyophilisé", + "item.tfg.food.freeze_dried.fig": "Figue Lyophilisé", + "item.tfg.food.freeze_dried.pineapple": "Ananas Lyophilisé", + "item.tfg.food.freeze_dried.blossom_berry": "Baie de Fleur Lyophilisé", + "item.tfg.food.freeze_dried.shadow_berry": "Baie de Naux Lyophilisé", + "item.tfg.food.freeze_dried.cave_pumpkin": "Morceaux de Bulbrouille Lyophilisé", + "item.tfg.food.calorie_paste": "Pâte à Calorie", + "item.tfg.food.meal_bag": "Sac Repas", + "item.tfg.food.ice_soup": "Soupe de Glace", + "item.tfg.food.raw_glacian_mutton": "Mouton Glacian Crue", + "item.tfg.food.cooked_glacian_mutton": "Mouton Glacian Cuit", + "item.tfg.spawn_egg.glacian_ram": "Œuf d'Apparition de Bélier Glacian", + "item.tfg.food.raw_sniffer_beef": "Boeuf de Renifleur Crue", + "item.tfg.food.cooked_sniffer_beef": "Boeuf de Renifleur Cuit", + "item.tfg.spawn_egg.sniffer": "Œuf d'Apparition de Renifleur", + "item.tfg.food.raw_wraptor": "Wrapteur Crue", + "item.tfg.food.cooked_wraptor": "Wrapteur Cuit", + "item.tfg.food.raw_springling_chops": "Côtes de Prinletemps Crues", + "item.tfg.food.cooked_springling_chops": "Côtes de Prinletemps Cuites", + "item.tfg.food.raw_walker_steak": "Steak de Marcheur Crue", + "item.tfg.food.cooked_walker_steak": "Steak de Marcheur Cuit", + "item.tfg.food.raw_glider_wings": "Ailes de Planeur Crues", + "item.tfg.food.cooked_glider_wings": "Ailes de Planeur Cuites", + "item.tfg.food.raw_whole_soarer": "Grimpeur Entier Crue", + "item.tfg.food.cooked_whole_soarer": "Grimpeur Entier Cuit", + "item.tfg.food.raw_crusher_meat": "Viande d'Écraseur Crue", + "item.tfg.food.cooked_crusher_meat": "Viande d'Écraseur Cuite", + "item.tfg.food.raw_goober_meat": "Viande de Goubeur Crue", + "item.tfg.food.cooked_goober_meat": "Viande de Goubeur Cuite", + "item.tfg.roasted_sunflower_seeds": "Graines de Tournesol grillées", + "item.tfg.sunflower_seeds": "Graines de Tournesol", + "item.tfg.sunflower_product": "Fleur de Tournesol", + "item.tfg.rapeseed_seeds": "Graines de Colza", + "item.tfg.rapeseed_product": "Fleurs de Colza", + "item.tfg.flintlock_mechanism": "Mécanisme à Silex", + "item.tfg.advanced_clockwork_mechanism": "Mécanisme d'Horlogerie Avancé", + "item.tfg.certus_mechanism": "Mécanisme en Certus", + "item.tfg.small_bullet_casing": "Petite Douille", + "item.tfg.large_bullet_casing": "Grande Douille", + "item.tfg.shell_bullet_casing": "Douille d'Obus", "item.tfg.nitrocellulose": "Nitrocellulose", - "item.tfg.aes_wool": "Alkaline Earth Silicate Wool", - "item.tfg.aes_compressed_wool": "Compressed Alkaline Earth Silicate Wool", - "item.tfg.aes_insulation_sheet": "Sheet of Alkaline Earth Silicate Insulation", - "item.tfg.aes_insulation_roll": "Roll of Alkaline Earth Silicate Insulation", - "item.tfg.rocket_cone_t2": "Improved Rocket Nose Cone", - "item.tfg.rocket_fin_t2": "Improved Rocket Fin", - "item.tfg.cryo_fluix_pearl": "Cryogenized Fluix Pearl", - "item.tfg.marker.earth_orbit": "Earth Orbit", - "item.tfg.marker.moon_orbit": "Moon Orbit", - "item.tfg.marker.mars_orbit": "Mars Orbit", - "item.tfg.marker.venus_orbit": "Venus Orbit", - "item.tfg.marker.mercury_orbit": "Mercury Orbit", - "item.tfg.railgun_ammo_shell": "Railgun Ammo Shell", - "item.tfg.sulfur_fumes_bucket": "Sulfur Fumes Bucket", - "item.tfg.super_heated_slurry_bucket": "Super Heated Slurry Bucket", - "item.tfg.cryogenized_fluix_bucket": "Cryogenized Fluix Bucket", - "item.tfg.fluix_bucket": "Liquid Fluix Bucket", - "item.tfg.latex_bucket": "Latex Bucket", - "item.tfg.vulcanized_latex_bucket": "Vulcanized Latex Bucket", - "item.tfg.conifer_pitch_bucket": "Conifer Pitch Bucket", - "item.tfg.compressed_nitrox_bucket": "Nitrox Bucket", - "item.tfg.compressed_heliox_bucket": "Heliox Bucket", - "item.tfg.compressed_heliox_3_bucket": "Heliox-3 Bucket", - "item.tfg.compressed_trimix_bucket": "50/30/20 Trimix Bucket", - "item.tfg.compressed_trimix_3_bucket": "50/30/20 Trimix-3 Bucket", - "item.tfg.semiheavy_ammoniacal_water_bucket": "Semiheavy Ammoniacal Water Bucket", - "item.tfg.harvest_basket": "Harvest Basket", - "item.tfg.aluminium_harvest_basket": "Aluminium Harvest Basket", - "item.tfg.wood.lumber.aeronos": "Aeronos Lumber", - "item.tfg.wood.lumber.strophar": "Strophar Lumber", - "item.tfg.wood.lumber.glacian": "Glacian Lumber", - "item.tfg.twigs.aeronos": "Aeronos Twig", - "item.tfg.twigs.strophar": "Strophar Twig", - "item.tfg.twigs.glacian": "Glacian Twig", - "item.tfg.twigs.alphacene": "Alphacene Twig", - "item.tfg.crimsene_gem": "Crimsene Rosin", - "item.tfg.warpane_gem": "Warpane Rosin", - "item.tfg.glacian_wool": "Glacian Wool", - "item.tfg.sniffer_wool": "Mineral Rich Tufts", - "item.tfg.sniffer_egg": "Sniffer Egg", - "item.tfg.wraptor_wool": "Mineral Rich Down Feathers", - "item.tfg.wraptor_egg": "Wraptor Egg", - "item.tfg.wraptor_sugar": "Wraptor Sugar", - "item.tfg.aes_polyurethane": "Bio-AES Reinforced R-Polyurethane Foam", - "item.tfg.mli_shielding": "Multi-Layer Insulated Shielding", - "item.tfg.rocket_cone_t3": "Advanced Rocket Nose Cone", - "item.tfg.rocket_fin_t3": "Advanced Rocket Fin", - "item.tfg.elite_power_thruster": "§aElite Power Thruster", - "item.tfg.silica_aerogel": "Silica Aerogel", - "item.tfg.better_space_suit_fabric": "Adaptive Space Suit Fabric", - "item.tfg.universal_compost_browns": "Brown Universal Compost", - "item.tfg.universal_compost_greens": "Green Universal Compost", - "item.tfg.etching_diamond_tip": "Etching Diamond Tip", - "item.tfg.spade_head_extruder_mold": "Extruder Mold (Spade Head)", - "item.tfg.mining_hammer_head_extruder_mold": "Extruder Mold (Mining Hammer Head)", - "item.tfg.sword_head_extruder_mold": "Extruder Mold (Sword Head)", - "item.tfg.pickaxe_head_extruder_mold": "Extruder Mold (Pickaxe Head)", - "item.tfg.shovel_head_extruder_mold": "Extruder Mold (Shovel Head)", - "item.tfg.axe_head_extruder_mold": "Extruder Mold (Axe Head)", - "item.tfg.hoe_head_extruder_mold": "Extruder Mold (Hoe Head)", - "item.tfg.scythe_head_extruder_mold": "Extruder Mold (Sycthe Head)", - "item.tfg.file_head_extruder_mold": "Extruder Mold (File Head)", - "item.tfg.hammer_head_extruder_mold": "Extruder Mold (Hammer Head)", - "item.tfg.saw_head_extruder_mold": "Extruder Mold (Saw Head)", - "item.tfg.knife_head_extruder_mold": "Extruder Mold (Knife Head)", - "item.tfg.butchery_knife_head_extruder_mold": "Extruder Mold (Butchery Knife Head)", - "item.tfg.propick_head_extruder_mold": "Extruder Mold (Prospector's Pick Head)", - "item.tfg.javelin_head_extruder_mold": "Extruder Mold (Javelin Head)", - "item.tfg.chisel_head_extruder_mold": "Extruder Mold (Chisel Head)", - "item.tfg.mace_head_extruder_mold": "Extruder Mold (Mace Head)", - "item.tfg.mattock_head_extruder_mold": "Extruder Mold (Mattock Head)", - "item.tfg.fish_hook_extruder_mold": "Extruder Mold (Fish Hook)", - "item.tfg.whisk_extruder_mold": "Extruder Mold (Whisk)", - "item.tfg.screwdriver_tip_extruder_mold": "Extruder Mold (Screwdriver Tip)", - "item.tfg.wrench_tip_extruder_mold": "Extruder Mold (Wrench Tip)", - "item.tfg.wire_cutter_head_extruder_mold": "Extruder Mold (Wire Cutter Head)", - "item.tfg.small_casing_extruder_mold": "Extruder Mold (Small Bullet Casing)", - "item.tfg.shell_casing_extruder_mold": "Extruder Mold (Shell Bullet Casing)", - "item.tfg.large_casing_extruder_mold": "Extruder Mold (Large Bullet Casing)", - "item.tfg.photo_cell_t1": "Basic Photovoltaic Cell", - "item.tfg.electric_extendo_grip": "Electric Extendo Grip", - "item.tfg.treated_chipboard_composite": "Treated Chipboard Composite", - "item.tfg.high_density_treated_fiberboard": "Medium Density Treated Fiberboard", - "item.tfg.flax_seeds": "Flax Seeds", - "item.tfg.flax_product": "Flax Stems", - "item.tfg.flax_line": "Flax Line Fibers", - "item.tfg.flax_tow": "Flax Tow Fibers", - "item.tfg.flax_waste": "Scraped Flax", - "item.tfg.linen_thread": "Linen Thread", - "item.tfg.linen_cloth": "Linen Cloth", - "item.tfg.uv_led": "§dUltraviolet §fLED", - "item.tfg.smd_uv_led": "§fSMD §dUltraviolet §fLED", - "item.tfg.empty_dna_syringe": "Empty Syringe", - "item.tfg.filled_dna_syringe": "Filled Syringe", - "item.tfg.dirty_dna_syringe": "Dirty Syringe", - "item.tfg.clean_dna_syringe": "Clean Syringe", - "item.tfg.stainless_steel_needle": "Stainless Steel Needle", - "item.tfg.empty_rod": "Empty Fissile Fuel Rod", - "item.tfg.beaker": "Beaker", - "item.tfg.beaker.filled": "Beaker of %s", - "item.tfg.flask": "Flask", - "item.tfg.flask.filled": "Flask of %s", - "item.tfg.vial": "Vial", - "item.tfg.vial.filled": "Vial of %s", - "item.tfg.lab_equipment": "Lab Equipment", - "item.tfg.dirty_lab_equipment": "Dirty Lab Equipment", - "item.tfg.wireless_card": "Interplanetary Wireless Card", + "item.tfg.aes_wool": "Laine minérale AES", + "item.tfg.aes_compressed_wool": "Laine Minérale AES Compressé", + "item.tfg.aes_insulation_sheet": "Plaque d'Insolant en Laine Minérale AES", + "item.tfg.aes_insulation_roll": "Rouleau d'Isolant AES", + "item.tfg.rocket_cone_t2": "Cône de Fusée Amélioré", + "item.tfg.rocket_fin_t2": "Ailerons de Fusée Améliorée", + "item.tfg.cryo_fluix_pearl": "Perle en Fluix Cryogène", + "item.tfg.marker.earth_orbit": "Orbite Terrestre", + "item.tfg.marker.moon_orbit": "Orbite Lunaire", + "item.tfg.marker.mars_orbit": "Orbite Martienne", + "item.tfg.marker.venus_orbit": "Orbite de Vénus", + "item.tfg.marker.mercury_orbit": "Orbite de Mercure", + "item.tfg.railgun_ammo_shell": "Munition de Cannon Électro-magnétique", + "item.tfg.sulfur_fumes_bucket": "Sceau de Fumées Sulfureuses", + "item.tfg.super_heated_slurry_bucket": "Sceau de Boue Surchauffé", + "item.tfg.cryogenized_fluix_bucket": "Sceau de Fluix Cryogène", + "item.tfg.fluix_bucket": "Sceau de Fluix Liquide", + "item.tfg.latex_bucket": "Sceau de Latex", + "item.tfg.vulcanized_latex_bucket": "Sceau de Latex Vulcanisé", + "item.tfg.conifer_pitch_bucket": "Sceau de Résine de Conifère", + "item.tfg.compressed_nitrox_bucket": "Sceau de Nitrox", + "item.tfg.compressed_heliox_bucket": "Sceau d'Heliox", + "item.tfg.compressed_heliox_3_bucket": "Sceau d'Heliox-3", + "item.tfg.compressed_trimix_bucket": "Sceau de Tri-mix 50/30/20", + "item.tfg.compressed_trimix_3_bucket": "Sceau de Tri-mix-3 50/30/20", + "item.tfg.semiheavy_ammoniacal_water_bucket": "Sceau d'Eau Ammoniacal Semi-Lourde", + "item.tfg.harvest_basket": "Panier de Récolte", + "item.tfg.aluminium_harvest_basket": "Panier de Récolte en Aluminium", + "item.tfg.wood.lumber.aeronos": "Bois d'Aeronos", + "item.tfg.wood.lumber.strophar": "Bois de Strophar", + "item.tfg.wood.lumber.glacian": "Bois de Glacian", + "item.tfg.twigs.aeronos": "Brindille d'Aeronos", + "item.tfg.twigs.strophar": "Brindille de Strophar", + "item.tfg.twigs.glacian": "Brindille de Glacian", + "item.tfg.twigs.alphacene": "Brindille d'Alphacène", + "item.tfg.crimsene_gem": "Coliphane Crimson", + "item.tfg.warpane_gem": "Coliphane Bircornu", + "item.tfg.glacian_wool": "Laine de Bélier Glacian", + "item.tfg.sniffer_wool": "Touffes Riches en Minéraux", + "item.tfg.sniffer_egg": "Œuf d'Apparition de Renifleur", + "item.tfg.wraptor_wool": "Duvet Riches en Minéraux", + "item.tfg.wraptor_egg": "Œuf d'Apparition de Wrapteur", + "item.tfg.wraptor_sugar": "Sucre Wrapteur", + "item.tfg.aes_polyurethane": "Mousse en R-Polyurethane Renforcé par Bio-AES", + "item.tfg.mli_shielding": "Blindage Isolant Multi-couche", + "item.tfg.rocket_cone_t3": "Cône de Fusée Avancée", + "item.tfg.rocket_fin_t3": "Aileron de Fusée Avancée", + "item.tfg.elite_power_thruster": "§aPropulseur d'Élite", + "item.tfg.silica_aerogel": "Aérogel en Silice", + "item.tfg.better_space_suit_fabric": "Fabrique de Tenue Spatiale Adaptive", + "item.tfg.universal_compost_browns": "Compost Marron Universel", + "item.tfg.universal_compost_greens": "Compost Vert Universel", + "item.tfg.etching_diamond_tip": "Pointe de Gravure en Diamant", + "item.tfg.spade_head_extruder_mold": "Moule d'Extrusion (Tête de Bêche)", + "item.tfg.mining_hammer_head_extruder_mold": "Moule d'Extrusion (Tête de Marteau de Mine )", + "item.tfg.sword_head_extruder_mold": "Moule d'Extrusion (Tête d'Épée)", + "item.tfg.pickaxe_head_extruder_mold": "Moule d'Extrusion (Tête de Pioche)", + "item.tfg.shovel_head_extruder_mold": "Moule d'Extrusion (Tête de Pelle)", + "item.tfg.axe_head_extruder_mold": "Moule d'Extrusion (Tête d'Hâche)", + "item.tfg.hoe_head_extruder_mold": "Moule d'Extrusion (Tête de Houe)", + "item.tfg.scythe_head_extruder_mold": "Moule d'Extrusion (Tête de Faux)", + "item.tfg.file_head_extruder_mold": "Moule d'Extrusion (Tête de Lime)", + "item.tfg.hammer_head_extruder_mold": "Moule d'Extrusion (Tête de Marteau)", + "item.tfg.saw_head_extruder_mold": "Moule d'Extrusion (Tête de Scie)", + "item.tfg.knife_head_extruder_mold": "Moule d'Extrusion (Tête de Couteau)", + "item.tfg.butchery_knife_head_extruder_mold": "Moule d'Extrusion (Tête de Couteau de Boucherie)", + "item.tfg.propick_head_extruder_mold": "Moule d'Extrusion (Tête de Pioche Prospectrice)", + "item.tfg.javelin_head_extruder_mold": "Moule d'Extrusion (Tête de Javelin)", + "item.tfg.chisel_head_extruder_mold": "Moule d'Extrusion (Tête de Burin)", + "item.tfg.mace_head_extruder_mold": "Moule d'Extrusion (Tête de Mace)", + "item.tfg.mattock_head_extruder_mold": "Moule d'Extrusion (Tête de Mattock)", + "item.tfg.fish_hook_extruder_mold": "Moule d'Extrusion (Hameçon)", + "item.tfg.whisk_extruder_mold": "Moule d'Extrusion (Fouet)", + "item.tfg.screwdriver_tip_extruder_mold": "Moule d'Extrusion (Tête de Tournevis)", + "item.tfg.wrench_tip_extruder_mold": "Moule d'Extrusion (Tête de Clé à molette)", + "item.tfg.wire_cutter_head_extruder_mold": "Moule d'Extrusion (Tête de Pince Coupante)", + "item.tfg.small_casing_extruder_mold": "Moule d'Extrusion (Petite Douille)", + "item.tfg.shell_casing_extruder_mold": "Moule d'Extrusion (Douille d'Obus)", + "item.tfg.large_casing_extruder_mold": "Moule d'Extrusion (Grande Douille)", + "item.tfg.photo_cell_t1": "Cellule Photovoltaïque Basique", + "item.tfg.electric_extendo_grip": "Extendeur de Poignée Électrique", + "item.tfg.treated_chipboard_composite": "Composite de Panneaux de Particules Traité", + "item.tfg.high_density_treated_fiberboard": "Panneau de Fibres Traité à Moyenne Densité", + "item.tfg.flax_seeds": "Graines de Lin", + "item.tfg.flax_product": "Tiges de Lin", + "item.tfg.flax_line": "Fines de Lin", + "item.tfg.flax_tow": "Étoupes de Lin", + "item.tfg.flax_waste": "Lin Rebutté", + "item.tfg.linen_thread": "Fil en Linen", + "item.tfg.linen_cloth": "Tissu en Linen", + "item.tfg.uv_led": "§fLED §dUltraviolette", + "item.tfg.smd_uv_led": "§fLED SMD §dUltraviolette", + "item.tfg.empty_dna_syringe": "Seringue Vide", + "item.tfg.filled_dna_syringe": "Seringue Remplie", + "item.tfg.dirty_dna_syringe": "Seringue Sale", + "item.tfg.clean_dna_syringe": "Seringue Propre", + "item.tfg.stainless_steel_needle": "Aiguille en Acier Inoxidable", + "item.tfg.empty_rod": "Barre de Combustible Vide", + "item.tfg.beaker": "Bécher", + "item.tfg.beaker.filled": "Bécher de %s", + "item.tfg.flask": "Fiole", + "item.tfg.flask.filled": "Fiole de %s", + "item.tfg.vial": "Flacon", + "item.tfg.vial.filled": "Flacon de %s", + "item.tfg.lab_equipment": "Équipement de Laboratoire", + "item.tfg.dirty_lab_equipment": "Équipement de Laboratoire Sale", + "item.tfg.wireless_card": "Carte Sans-fil Interplanétaire", "material.tfg.latex": "Latex", - "material.tfg.vulcanized_latex": "Vulcanized Latex", + "material.tfg.vulcanized_latex": "Latex Vulcanisé", "material.tfg.fluix": "Fluix", - "material.tfg.conifer_pitch": "Conifer Pitch", + "material.tfg.conifer_pitch": "Résine de Conifère", "material.gtceu.lactose": "Lactose", "material.tfg.gabbro": "Gabbro", "material.tfg.shale": "Shale", - "material.tfg.claystone": "Claystone", - "material.tfg.limestone": "Limestone", - "material.tfg.conglomerate": "Conglomerate", + "material.tfg.claystone": "Argile", + "material.tfg.limestone": "Calcaire", + "material.tfg.conglomerate": "Conglomérat", "material.tfg.dolomite": "Dolomite", "material.tfg.chert": "Chert", "material.tfg.rhyolite": "Rhyolite", "material.tfg.dacite": "Dacite", - "material.tfg.slate": "Slate", + "material.tfg.slate": "Ardoise", "material.tfg.phyllite": "Phyllite", - "material.tfg.schist": "Schist", + "material.tfg.schist": "Schiste", "material.tfg.gneiss": "Gneiss", - "material.tfg.chalk": "Chalk", + "material.tfg.chalk": "Craie", "material.tfg.moon_stone": "Anorthosite", "material.tfg.moon_deepslate": "Norite", "material.tfg.mars_stone": "Argillite", "material.tfg.venus_stone": "Trachyte", "material.tfg.mercury_stone": "Komatiite", "material.tfg.glacio_stone": "Phonolite", - "material.gtceu.thermochemically_treated_hardwood": "Thermochemically Treated Hardwood", - "material.gtceu.hardwood": "Hardwood", + "material.gtceu.thermochemically_treated_hardwood": "Bois Dur à Traitement Thermochimique", + "material.gtceu.hardwood": "Bois Dur", "material.gtceu.asurine": "Asurine", "material.gtceu.ochrum": "Ochrum", "material.gtceu.veridium": "Veridium", @@ -965,59 +965,59 @@ "material.gtceu.scoria": "Scoria", "material.gtceu.scorchia": "Scorchia", "material.tfg.kaolinite": "Kaolinite", - "material.tfg.vitrified_pearl": "Vitrified Ender", - "material.tfg.aes_mix": "Alkaline Earth Silicate Mixture", - "material.tfg.molten_aes": "Molten Alkaline Earth Silicate", - "material.tfg.compressed_nitrox": "Compressed Nitrox", - "material.tfg.compressed_heliox": "Compressed Heliox", - "material.tfg.compressed_heliox_3": "Compressed Heliox-3", - "material.tfg.compressed_trimix": "Compressed 50/30/20 Trimix", - "material.tfg.compressed_trimix_3": "Compressed 50/30/20 Trimix-3", - "material.tfg.chlorodifluoromethane": "Chlorodifluoromethane", - "material.tfg.acetylene": "Acetylene", - "material.tfg.1_1_1_2_tetrafluoroethane": "1,1,1,2-Tetrafluoroethane", + "material.tfg.vitrified_pearl": "Perle Vitrifiée", + "material.tfg.aes_mix": "Mixture de Silicate Alcalino-terreux", + "material.tfg.molten_aes": "Silicate Alcalino-terreux Fondu", + "material.tfg.compressed_nitrox": "Nitrox Compressé", + "material.tfg.compressed_heliox": "Heliox Compressé", + "material.tfg.compressed_heliox_3": "Heliox-3 Compressé", + "material.tfg.compressed_trimix": "Tri-mix 50/30/20Compressé", + "material.tfg.compressed_trimix_3": "Tri-mix-3 50/30/20 Compressé", + "material.tfg.chlorodifluoromethane": "Chlorodifluorométhane", + "material.tfg.acetylene": "Acétylène", + "material.tfg.1_1_1_2_tetrafluoroethane": "1,1,1,2-Tétrafluoroéthane", "material.tfg.isobutane": "Isobutane", "material.tfg.chloryl_fluoride": "Chloryl Fluoride", "material.tfg.chlorine_pentafluoride": "Chlorine Pentafluoride", - "material.tfg.solar_coolant": "Solar Coolant", - "material.tfg.solar_coolant_tier2": "Aerospatial Solar Coolant", + "material.tfg.solar_coolant": "Liquide de Refroidissement Solaire", + "material.tfg.solar_coolant_tier2": "Liquide de Refroidissement Solaire Aerospatiale", "material.tfg.sodium_hydride": "Sodium Hydride", "material.tfg.boric_acid": "Boric Acid", - "material.tfg.trimethyl_borate": "Trimethyl Borate", + "material.tfg.trimethyl_borate": "Triméthyl Borate", "material.tfg.sodium_borohydride": "Sodium Borohydride", - "material.tfg.sodium_methoxide": "Sodium Methoxide", + "material.tfg.sodium_methoxide": "Sodium Méthoxide", "material.tfg.ammonia_borane": "Ammonia Borane", "material.tfg.aniline": "Aniline", - "material.tfg.dimethyl_carbonate": "Dimethyl Carbonate", - "material.tfg.methyl_phenylcarbamate": "Methyl N-Phenylcarbamate", - "material.tfg.methylene_diphenyl_dicarbamate": "Methylene Diphenyl-4,4'-Dicarbamate", - "material.tfg.methylene_diphenyl_diisocyanate": "Methylene Diphenyl-4,4'-Diisocyanate", - "material.tfg.tmos": "Tetramethoxysilane", - "material.tfg.silica_gel": "Silica Gel", - "material.tfg.soaked_silica_gel": "Acetone Soaked Silica Gel", - "material.tfg.heavy_water": "Heavy Water", - "material.tfg.semiheavy_water": "Semiheavy Water", - "material.tfg.nuclear_residue": "Nuclear Residue", - "material.tfg.oxidized_nuclear_residue": "Oxidized Nuclear Residue", - "material.tfg.refined_nuclear_residue": "Refined Nuclear Residue", - "material.tfg.mars_air": "Mars Air", - "material.tfg.liquid_mars_air": "Liquid Mars Air", - "material.tfg.certus_regolith": "Certus Regolith", - "material.tfg.goethe_regolith": "Goethe Regolith", - "material.tfg.bright_regolith": "Bright Regolith", - "material.tfg.cassiterite_regolith": "Cassiterite Regolith", - "material.tfg.regolith_mush": "Regolith Mush", - "material.tfg.apt": "Ammonium Paratungstate", - "material.tfg.ammonium_tungstate": "Ammonium Tungstate", - "material.tfg.tungsten-bismuth_oxide_composite": "Bismuth Oxide Composite", - "material.tfg.tungsten_oxide": "Tungsten Oxide", - "material.tfg.sodium_tungstate": "Sodium Tungstate", - "material.tfg.crimsene": "Crimsene", - "material.tfg.warpane": "Warpane", - "material.tfg.mycelienzene": "Mycelienzene", - "material.tfg.cooked_mycelienzane": "1,3-Mycelienzane", - "material.tfg.iodomethane": "Iodomethane", - "material.tfg.trideuteroiodomethane": "Trideuteroiodomethane", + "material.tfg.dimethyl_carbonate": "Diméthyl Carbonate", + "material.tfg.methyl_phenylcarbamate": "Méthyl N-Phénylcarbamate", + "material.tfg.methylene_diphenyl_dicarbamate": "Méthylène Diphényl-4,4'-Dicarbamate", + "material.tfg.methylene_diphenyl_diisocyanate": "Méthylène Diphényl-4,4'-Diisocyanate", + "material.tfg.tmos": "Tétraméthoxysilane", + "material.tfg.silica_gel": "Gel de Silice", + "material.tfg.soaked_silica_gel": "Gel de Silice Imbibé d'Acétone", + "material.tfg.heavy_water": "Eau Lourde", + "material.tfg.semiheavy_water": "Eau Semi-lourde", + "material.tfg.nuclear_residue": "Residue Nucléaire", + "material.tfg.oxidized_nuclear_residue": "Résidue Nucléaire Oxydé", + "material.tfg.refined_nuclear_residue": "Résidue Nucléaire Raffiné", + "material.tfg.mars_air": "Air Martien", + "material.tfg.liquid_mars_air": "Air Martien Liquide", + "material.tfg.certus_regolith": "Régolithe de Certus", + "material.tfg.goethe_regolith": "Régolithe de Goethe", + "material.tfg.bright_regolith": "Régolithe Brillant", + "material.tfg.cassiterite_regolith": "Régolithe de Cassitérite", + "material.tfg.regolith_mush": "Bouillie de Régolithe", + "material.tfg.apt": "Paratungstate d'Ammonium", + "material.tfg.ammonium_tungstate": "Tungstate d'Ammonium", + "material.tfg.tungsten-bismuth_oxide_composite": "Composite d'Oxyde de Bismuth", + "material.tfg.tungsten_oxide": "Oxyde de Tungstène", + "material.tfg.sodium_tungstate": "Tungstate de Sodium", + "material.tfg.crimsene": "Crimsène", + "material.tfg.warpane": "Biscane", + "material.tfg.mycelienzene": "Mycélienzène", + "material.tfg.cooked_mycelienzane": "1,3-Mycéliènzane", + "material.tfg.iodomethane": "Iodométhane", + "material.tfg.trideuteroiodomethane": "Trideutéroiodométhane", "ore_vein.tfg.deep_sheldonite": "Cooperite & Bornite", "ore_vein.tfg.deep_garnet_amethyst": "Amethyst & Garnet", "ore_vein.tfg.deep_garnet_opal": "Opal & Garnet", @@ -2043,7 +2043,7 @@ "quests.low_voltage.lv_age_progression.task": "I... might have some sense of direction now", "quests.low_voltage.lv_steam_turbine.title": "Electricity Generation", "quests.low_voltage.lv_steam_turbine.subtitle": "You must construct additional turbines", - "quests.low_voltage.lv_steam_turbine.desc.1": "The &3Steam Turbine&r is one of the only generators you can realistically use in &7LV&r. &2Later, you'll unlock more interesting Power options&r, such as natural gases or petrols.\n\nWhen provided Steam, the turbine will output EU at a ratio of &d2 Steam = 1 EU&r.", + "quests.low_voltage.lv_steam_turbine.desc.1": "The &3Steam Turbine&r is one of the only generators you can realistically use in &7LV&r. &2Later, you'll unlock more interesting Power options&r, such as natural gases or petrols.\n\nWhen provided Steam, the turbine will output EU at a ratio of &d2 mB = 1 EU&r.", "quests.low_voltage.lv_steam_turbine.desc.2": "If you're using a single &3Steam Turbine&r, you only need &a1x Tin Cables&r. On the other hand, if you upgrade to &32 Steam Turbines&r, you should use &a2x Tin Cables&r - else they may end up &cburning&r.\n\nThis is because of the &9Amperage&r mechanic... but that will be explained later so you can enjoy playing. Don't worry!", "quests.low_voltage.lbb.title": "Large Bronze Boiler", "quests.low_voltage.lbb.subtitle": "Boom, boom, boom, boom", @@ -2721,9 +2721,9 @@ "quests.ore_proc.macerator_byproduct.subtitle": "I can get even more from my ores!", "quests.ore_proc.macerator_byproduct.desc": "While looking at &bEMI&r, you've probably noticed that your &dMacerator&r or &dMillstone&r lists more &boutputs&r than what you're actually getting.\n\nGregTech doesn't communicate this very well, but these extra slots are only available in &6HV&r. Once you make it to that tier, the &6HV&r macerator becomes incredibly powerful, giving a huge amount of bonus byproducts from each ore.", "quests.ore_proc.macerator_byproduct.task": "Either an HV Macerator or HS Crushing Wheels", - "quests.ore_proc.sodium_persuflate.title": "Bathe them in Sodium Persulfate", - "quests.ore_proc.sodium_persuflate.subtitle": "Not just for circuit board etching", - "quests.ore_proc.sodium_persuflate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium Persuflate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\nSodium Persuflate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", + "quests.ore_proc.sodium_persulfate.title": "Bathe them in Sodium Persulfate", + "quests.ore_proc.sodium_persulfate.subtitle": "Not just for circuit board etching", + "quests.ore_proc.sodium_persulfate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium persulfate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\nSodium persulfate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", "quests.ore_proc.sodium_ores.title": "Sodium Persulfate bathing examples", "quests.ore_proc.sodium_ores.subtitle": "A useful time saver", "quests.ore_proc.sodium_ores.desc": "Here's some recommendations for Sodium Persulfate bathing:\n\n- &6Crushed Aluminium&r: for &dRutile&r (Titanium)\n\n- &6Crushed Bauxite&r: &dGallium&r\n\n- &6Crushed Cobalt&r: &dCobaltite&r for &dArsenic&r", diff --git a/kubejs/assets/tfg/lang/pt_br.json b/kubejs/assets/tfg/lang/pt_br.json index 3193361b3..6fc467c51 100644 --- a/kubejs/assets/tfg/lang/pt_br.json +++ b/kubejs/assets/tfg/lang/pt_br.json @@ -1705,9 +1705,9 @@ "quests.ore_proc.macerator_byproduct.subtitle": "Posso obter ainda mais dos meus minérios!", "quests.ore_proc.macerator_byproduct.desc": "Ao analisar o &bJEI&r, você provavelmente notou que seu &dMacerador&r ou &dMoenda&r lista mais &bprodutos&r do que você realmente está recebendo.\n\nGregTech não comunica isso muito bem, mas esses espaços extras estão disponíveis apenas no &6HV&r. Ao atingir esse nível, o macerador &6HV&r se torna incrivelmente poderoso, fornecendo uma enorme quantidade de subprodutos bônus de cada minério.", "quests.ore_proc.macerator_byproduct.task": "Um Macerador HV ou Rodas de Esmagamento HS", - "quests.ore_proc.sodium_persuflate.title": "Banhe-os em Persulfato de Sódio", - "quests.ore_proc.sodium_persuflate.subtitle": "Não apenas para gravação de placas de circuito", - "quests.ore_proc.sodium_persuflate.desc": "Ao chegar a LV, você pode se interessar em usar um &bBanho Químico&r com &dPersuflato de Sódio&r para obter alguns subprodutos extras. Nem todos os minérios podem ser processados dessa maneira, mas os que podem, terão cerca de &670%&r de chance de subprodutos, em comparação com os &630%&r do &bLavador de Minério&r.\n\nPersuflato de Sódio pode ser um pouco trabalhoso de produzir em massa, mas, se você quiser, &9Água do Mar&r é um ótimo ponto de partida. A missão à esquerda fornece alguns exemplos que podem valer o investimento.", + "quests.ore_proc.sodium_persulfate.title": "Banhe-os em Persulfato de Sódio", + "quests.ore_proc.sodium_persulfate.subtitle": "Não apenas para gravação de placas de circuito", + "quests.ore_proc.sodium_persulfate.desc": "Ao chegar a LV, você pode se interessar em usar um &bBanho Químico&r com &dPersulfato de Sódio&r para obter alguns subprodutos extras. Nem todos os minérios podem ser processados dessa maneira, mas os que podem, terão cerca de &670%&r de chance de subprodutos, em comparação com os &630%&r do &bLavador de Minério&r.\n\nPersulfato de Sódio pode ser um pouco trabalhoso de produzir em massa, mas, se você quiser, &9Água do Mar&r é um ótimo ponto de partida. A missão à esquerda fornece alguns exemplos que podem valer o investimento.", "quests.ore_proc.sodium_ores.title": "Exemplos de banhos de Persulfato de Sódio", "quests.ore_proc.sodium_ores.subtitle": "Uma economia de tempo útil", "quests.ore_proc.sodium_ores.desc": "Aqui estão algumas recomendações para banhos de Persulfato de Sódio:\n\n- &6Alumínio Triturado&r: para &dRutilo&r (Titânio)\n\n- &6Bauxita Triturada&r: &dGálio&r\n\n- &6Cobalto Triturado&r: &dCobaltita&r para &dArsênio&r", diff --git a/kubejs/assets/tfg/lang/uk_ua.json b/kubejs/assets/tfg/lang/uk_ua.json index 2836d689f..c45c232ce 100644 --- a/kubejs/assets/tfg/lang/uk_ua.json +++ b/kubejs/assets/tfg/lang/uk_ua.json @@ -2775,9 +2775,9 @@ "quests.ore_proc.macerator_byproduct.subtitle": "Я можу отримати ще більше зі своїх руд!", "quests.ore_proc.macerator_byproduct.desc": "Розглядаючи &bEMI&r, ти, ймовірно, помітив, що твоя &dДробарка&r або &dЖорновий камінь&r показують більше &bвихідних матеріалів&r, ніж ти фактично отримуєш.\n\nGregTech не дуже добре пояснює це, але ці додаткові слоти доступні лише на рівні &6HV&r. Щойно ти досягнеш цього рівня, &6HV&r-дробарка стане надзвичайно потужною, надаючи величезну кількість бонусних побічних продуктів з кожної руди.", "quests.ore_proc.macerator_byproduct.task": "Або HV Подрібнювач, або Подрібнювальні HS", - "quests.ore_proc.sodium_persuflate.title": "Занур їх у натрієвий персульфат", - "quests.ore_proc.sodium_persuflate.subtitle": "Не лише для травлення друкованих плат", - "quests.ore_proc.sodium_persuflate.desc": "Коли ти досягнеш LV, тобі може стати цікаво використовувати &bХімічну ванну&r з &dНатрієвим персульфатом&r для отримання додаткових побічних продуктів. Не всі руди можна обробити таким способом, але ті, що можна, мають приблизно &670 відсотків&r шанс побічних продуктів, порівняно з &630 відсотків&r у &bПромивній машині&r.\n\nНатрієвий персульфат може бути досить складним для масового виробництва, але якщо тобі потрібно, &9Морська вода&r є чудовою відправною точкою.\n\nЗавдання зліва містить кілька прикладів, які можуть виправдати вкладення.", + "quests.ore_proc.sodium_persulfate.title": "Занур їх у натрієвий персульфат", + "quests.ore_proc.sodium_persulfate.subtitle": "Не лише для травлення друкованих плат", + "quests.ore_proc.sodium_persulfate.desc": "Коли ти досягнеш LV, тобі може стати цікаво використовувати &bХімічну ванну&r з &dНатрієвим персульфатом&r для отримання додаткових побічних продуктів. Не всі руди можна обробити таким способом, але ті, що можна, мають приблизно &670 відсотків&r шанс побічних продуктів, порівняно з &630 відсотків&r у &bПромивній машині&r.\n\nНатрієвий персульфат може бути досить складним для масового виробництва, але якщо тобі потрібно, &9Морська вода&r є чудовою відправною точкою.\n\nЗавдання зліва містить кілька прикладів, які можуть виправдати вкладення.", "quests.ore_proc.sodium_ores.title": "Приклади обробки натрієвим персульфатом", "quests.ore_proc.sodium_ores.subtitle": "Корисний засіб для економії часу", "quests.ore_proc.sodium_ores.desc": "Ось кілька рекомендацій щодо обробки Персульфатом Натрію:\n\n- &6Подрібнений Алюміній&r: для &dРутилу&r (Титан)\n\n- &6Подрібнений Боксит&r: &dГалій&r\n\n- &6Подрібнений Кобальт&r: &dКобальтин&r для &dМиш’яку&r", diff --git a/kubejs/assets/tfg/lang/zh_cn.json b/kubejs/assets/tfg/lang/zh_cn.json index 403d3a6d6..3b984839d 100644 --- a/kubejs/assets/tfg/lang/zh_cn.json +++ b/kubejs/assets/tfg/lang/zh_cn.json @@ -927,6 +927,8 @@ "item.tfg.food.cooked_stickastackatick": "熟叠行虫肉串", "item.tfg.food.raw_cruncher_ribs": "生贪咀兽排", "item.tfg.food.cooked_cruncher_ribs": "熟贪咀兽排", + "item.tfg.food.raw_dino_nugget": "精制恐龙块", + "item.tfg.food.cooked_dino_nugget": "啤酒裹炸恐龙块", "item.tfg.roasted_sunflower_seeds": "烤向日葵籽", "item.tfg.sunflower_seeds": "向日葵种子", "item.tfg.sunflower_product": "向日葵花盘", @@ -1412,7 +1414,7 @@ "emi.category.tfg.blaze_burner": "烈焰人燃烧室燃料", "emi.category.tfg.block_interaction": "方块改动", "emi.category.deafission.fission_reactor_coolant": "裂变反应堆冷却剂", - "emi.category.deafission.fission_reactor_processing": "裂变反应堆材料支架", + "emi.category.deafission.fission_reactor_processing": "裂变反应堆材料仓", "emi.category.deafission.fission_reactor_fuel": "裂变反应堆燃料", "tfg.toast.ore_prospector_none": "范围内未发现矿石。", "tfg.toast.ore_prospector_message": "在此方向 %s §6格范围内发现矿石:%s", @@ -1421,7 +1423,7 @@ "tfg.tooltip.ore_prospector_xray": "此勘探器将显示矿石方块的 %s X射线视图。", "tfg.tooltip.ore_prospector_mode_vein": "按矿脉", "tfg.tooltip.ore_prospector_mode_block": "按方块", - "tfg.hangglider.disabled_dimension": "您无法在此维度使用悬挂式滑翔翼!", + "tfg.hangglider.disabled_dimension": "你无法在此维度使用悬挂式滑翔翼!", "tfg.tooltip.nametag": "§7在书写桌上配合物品使用以命名该物品,或配合黑色染料来命名标签。", "tfg.tooltip.yeast_starter": "§7用干果制成", "tfg.tooltip.beehive": "§7需要填满空框,并周围种植花朵,以吸引蜜蜂。", @@ -1487,8 +1489,10 @@ "tfg.tooltip.component.refrigerant_pellet": "可作为裂变反应堆的输入物以冷却反应堆,需要材料支架", "tfg.tooltip.component.nuclear_turbine_1": "§e基础产出:§r 4096 EU/t", "tfg.tooltip.component.nuclear_turbine_2": "每个高于 §5EV§r 阶段的转子支架 §7可提升§r 10% 效率,并使 EU/t 产出翻倍。", + "tfg.gui.refrigerator.unify_dates.enabled": "过期日期统一:§a开", + "tfg.gui.refrigerator.unify_dates.disabled": "过期日期统一:§a关", "tfg.machine.food_refrigerator_power_usage": "§7工作时消耗§r %s EU/t §7以保持食物新鲜。§r", - "tfc.jei.flint_knapping": "燧石打制", + "tfc.jei.flint_knapping": "打制石器", "tfc.jei.straw_knapping": "编制干草", "tfc.recipe.barrel.tfg.barrel.dyeing.decorative_vase.black": "染色", "tfc.recipe.barrel.tfg.barrel.dyeing.decorative_vase.gray": "染色", @@ -1622,7 +1626,7 @@ "quests.ae2.polarizer.desc": "应用能源2的主要资源之一将是&b充能赛特斯石英&r。\n\n要获得它,实际上只有一种方法:使用&6HV&r磁化机。\n\n你会很快注意到这个配方耗时很长,因此强烈建议专门分配一台磁化机来处理此任务。\n\n起初这可能显得昂贵或令人生畏,但别担心——它绝对物有所值。\n\n另外,请记住不要将所有赛特斯石英都充能!\n你还需要一些未充能的石英来制作诸如破坏核心之类的物品,因此请始终手头保留少量储备。", "quests.ae2.hv_machines.title": "三剑客", "quests.ae2.hv_machines.subtitle": "或许是四位?", - "quests.ae2.hv_machines.desc": "&e筛矿机&r用于矿石处理以提高赛特斯石英、石英岩、下界石英、红宝石和阿姆阿尔柯尔矿的产量——这些都是AE2所必需的。如果你赶时间,也可以直接在熔炉中熔炼矿石,但这样做会损失大量免费资源。\n\n第二台机器&e搅拌机&r,是制造&d福鲁伊克斯水晶&r的唯一方法(更多信息见下一个任务)。别忘了你也可以使用格雷机械搅拌机作为&6HV&r级机器。\n\n第三,&e激光蚀刻机&r可以将较低品质的宝石合并为无暇品质,从而提供更好的福鲁伊克斯产量。\n\n最后,请记住&e高压釜&r可以帮助你从粉尘中生成更多宝石。一旦拥有资源,制作一台将使你的生活轻松很多。", + "quests.ae2.hv_machines.desc": "&e筛选机&r用于矿石处理以提高赛特斯石英、石英岩、下界石英、红宝石和阿姆阿尔柯尔矿的产量——这些都是AE2所必需的。如果你赶时间,也可以直接在熔炉中熔炼矿石,但这样做会损失大量免费资源。\n\n第二台机器&e搅拌机&r,是制造&d福鲁伊克斯水晶&r的唯一方法(更多信息见下一个任务)。别忘了你也可以使用格雷机械搅拌机作为&6HV&r级机器。\n\n第三,&e激光蚀刻机&r可以将较低品质的宝石合并为无暇品质,从而提供更好的福鲁伊克斯产量。\n\n最后,请记住&e高压釜&r可以帮助你从粉尘中生成更多宝石。一旦拥有资源,制作一台将使你的生活轻松很多。", "quests.ae2.hv_machines.task": "选择格雷机械还是格雷科技?", "quests.ae2.fluix_crystal.subtitle": "充能水晶", "quests.ae2.fluix_crystal.desc": "如你所见,使用搅拌机制造福鲁伊克斯水晶有多种方法。\n\n输入宝石的纯度越高,产量就越好——这正是我们之前推荐制作&e筛矿机&r的原因。\n\n你将需要大量的福鲁伊克斯水晶,尤其是因为&5液体形态&r被用于大多数应用能源2的配方中。\n\n所以请做好准备——你会需要很多!", @@ -1701,11 +1705,11 @@ "quests.ae2.mega_battery.desc": "更大的网络需要&e更大的电池&r。仅此而已!", "quests.ae2.extended_pattern_access.desc": "&e扩展样板终端&r是一项出色的升级,能让你更轻松地管理所有样板。\n\n它为你提供了&6更多搜索选项&r。考虑到你当前可能已积累了大量样板,此终端将带来巨大的使用体验提升。\n\n制作其\"升级\"版本后,只需按住潜行键并右击现有的样板供应器,即可直接完成升级,无需事先取出内部所有样板。", "quests.ae2.extended_pattern_access.task": "部件或升级均可", - "quests.ae2.extended_interface.desc": "隆重推出全新的&b扩展接口&r——您甚至无需断开连接即可直接完成升级。\n\n您会非常满意的!", + "quests.ae2.extended_interface.desc": "隆重推出全新的&b扩展接口&r——你甚至无需断开连接即可直接完成升级。\n\n你会非常满意的!", "quests.ae2.extended_interface.task": "部件或升级均可", - "quests.ae2.extended_patprov.desc": "这就是全新的&b扩展样板供应器&r——您甚至无需断开连接即可直接完成升级。\n\n相信它们定会令您感到满意!", + "quests.ae2.extended_patprov.desc": "这就是全新的&b扩展样板供应器&r——你甚至无需断开连接即可直接完成升级。\n\n相信它们定会令你感到满意!", "quests.ae2.extended_patprov.task": "部件或升级均可", - "quests.ae2.extended_drive.desc": "&dME扩展驱动器&r能够将其中可容纳的&e存储单元&r数量&6翻倍&r。\n\n您也可以制作对应的&e升级部件&r,只需对现有ME驱动器&a右击&r即可直接升级,无需取出内部磁盘,且不会产生额外成本。", + "quests.ae2.extended_drive.desc": "&dME扩展驱动器&r能够将其中可容纳的&e存储单元&r数量&6翻倍&r。\n\n你也可以制作对应的&e升级部件&r,只需对现有ME驱动器&a右击&r即可直接升级,无需取出内部磁盘,且不会产生额外成本。", "quests.ae2.extended_drive.task": "部件或升级均可", "quests.ae2.extended_import_export.desc": "这些比它们的常规对应物快八倍。尽情享受吧!", "quests.ae2.extended_import_export.task": "部件或升级均可", @@ -1719,7 +1723,7 @@ "quests.ae2.luv.desc": "一旦你达到&dLuV&r等级,此分支即可解锁。", "quests.ae2.cell_component_1m.desc": "制作&3MEGA存储组件&r需要使用&b装配线&r。请注意,非月球配方必须在洁净室内制作,若条件允许也可使用清洁维护仓进行替代。\n\n不过在月球上制作则无需满足这些环境要求。", "quests.ae2.cell_component_4m.desc": "只是更大更昂贵。", - "quests.ae2.cell_component_16m.desc": "该组件仅限在&c月球&r制作,其他任何场所均无法生产。同时,其制造过程需要洁净间环境。若您不愿在&c月球&r搭建洁净间,建议制作&7清洁维护仓&r作为替代方案。\n\n此外,制造该组件还需完成前置科研解锁。若不清楚具体流程,请查阅&cZPM&r章节的相关说明。", + "quests.ae2.cell_component_16m.desc": "该组件仅限在&c月球&r制作,其他任何场所均无法生产。同时,其制造过程需要洁净间环境。若你不愿在&c月球&r搭建洁净间,建议制作&7清洁维护仓&r作为替代方案。\n\n此外,制造该组件还需完成前置科研解锁。若不清楚具体流程,请查阅&cZPM&r章节的相关说明。", "quests.ae2.cell_component_64m.desc": "&c64M存储组件&r是你在&8TerraFirmaGreg&r中可以制作的最大组件。老实说,我们相信你永远不需要它,但它为完美主义者而存在。", "quests.ae2.oversize_interface.desc": "&dME超大接口&r是一个&dME扩展接口&r,但每个槽位可以容纳16倍多的物品或流体。如果你有需要大量物品或流体的流程,这可能是你的首选。", "quests.ae2.assembler_matrix.desc": "&6装配矩阵&r基本上是一个可定制的多方块分子装配室。此任务的要求应让你能够构建一个我们认为足够强大的装配矩阵。如果你愿意,可以添加更多&b样板核心&r或&a合成核心&r层。\n\n像往常一样,查看游戏内指南以获取详细信息。", @@ -1839,7 +1843,7 @@ "quests.development.hull_mv.title": "可在&bMV&r级制作", "quests.development.hull_mv.subtitle": "集成动力", "quests.development.hull_mv.desc.1": "这条&9集成电路&r产线或许在成本上并非一次严格的升级,但它将作为通往下一阶段的垫脚石,助你平稳过渡。\n\n它们需要一台MV级&3激光蚀刻机&r和一台MV&3切割机&r才能制造。", - "quests.development.hull_mv.desc.2": "&l&3背景:&r&o在Omnifactory(全能工厂)以及更早的Gregicality(格雷科技社区版)模组中,这条电路产线被称为&9精炼&r电路,并且像更高级的层级一样实现了标准化生产。", + "quests.development.hull_mv.desc.2": "&l&3背景知识:&r&o在Omnifactory(全能工厂)以及更早的Gregicality(格雷科技社区版)模组中,这条电路产线被称为&9精炼&r电路,并且像更高级的层级一样实现了标准化生产。", "quests.development.hull_hv.title": "可在&bMV&r和&6HV&r级制作", "quests.development.hull_hv.subtitle": "逐渐趋于小型化", "quests.development.hull_hv.desc": "&e微型电路&r是发展进程中必须引入&3洁净间&r才能继续推进的阶段。\n\n请特别注意&a处理器主机&r的制造——它需要一台&3HV级电路组装机&r才能生产。", @@ -1861,40 +1865,40 @@ "quests.gregtech_energy.start.desc": "我们知道格雷科技并不是最容易上手的模组——尤其是在&c能源系统&r方面。这就是为什么我们将在本章节中花时间尽可能多地解释。\n\n这里的一些内容可能在你进程的后期才能完全理解,所以不要给自己压力。现在只需试着理解你能理解的,并随时&d回到本章节&r提问。\n\n我们将本章节分为&e四个类别&r,每个类别涵盖一个与格雷科技能源系统相关的主题。我们将提供尽可能多的示例来帮助你理解其工作原理。", "quests.gregtech_energy.start.task": "欢迎加入", "quests.gregtech_energy.start.subtitle": "没你想的那么糟", - "quests.gregtech_energy.moving.title": "传输你的能源", - "quests.gregtech_energy.moving.subtitle": "所以,传输能源,嗯", - "quests.gregtech_energy.moving.desc": "在格雷科技中传输能量需要理解几个核心机制。\n\n首先是&b能量等级&r。从&aLV低压&r到&cUHV超高压&r,格雷科技中的一切——电线、机器、配方——都与等级挂钩。你需要使用&e正确的电缆材料&r来传输能量。例如:\n&8•&r锡导线=&aLV低压&r\n&8•&r铜导线=&bMV中压&r\n\n其次是&b安培&r机制。可将1安培(1A)视为&e一个能量包&r。设备会请求能量\"包\",随后能量会通过导线传输。\n&8•&r1A低压电=&a32EU&r\n&8•&r1A高压电=&e512EU&r\n\n大多数机器和能源仓最多只会请求&62A&r的能量。\n\n掌握这两个概念是进一步学习能量分配的关键。", + "quests.gregtech_energy.moving.title": "传输你的能量", + "quests.gregtech_energy.moving.subtitle": "所以,能量传输,嗯", + "quests.gregtech_energy.moving.desc": "在格雷科技中传输能量需要理解几个核心机制。\n\n首先是&b能量等级&r。从&aLV&r到&cUHV&r,格雷科技中的一切——电线、机器、配方——都与等级挂钩。你需要使用&e正确的电缆材料&r来传输能量。例如:\n&8•&r锡导线=&aLV&r\n&8•&r铜导线=&bMV&r\n\n其次是&b电流&r机制。可将1安培(1A)视作&e一个能量包&r。设备会请求能量\"包\",随后这些能量包会通过导线传输。\n&8•&r1A低压电流=&a32EU&r\n&8•&r1A高压电流=&e512EU&r\n\n大多数机器和能源仓最多只会请求&62A&r的电流。\n\n掌握这两个概念是进一步学习能量分配的关键。", "quests.gregtech_energy.moving.task": "我明白了", "quests.gregtech_energy.transformer.title": "超级变压器", "quests.gregtech_energy.transformer.subtitle": "比擎天柱还厉害", - "quests.gregtech_energy.transformer.desc": "格雷科技为每个问题都准备了多方块解决方案,&d有源变压器&r便是其中之一。\n\n此装置堪称终极变压器,能够在&aLV低压&r至&cUHV超高压&r的任意等级间传输能量,且不会引发爆炸。但这并非其最突出的优势。\n\n它能够通过激光管道传输能量:\n&8•&r激光可传输超大安培能量\n&8•&r零损耗、无电缆,纯粹的能量传输\n&8•&r唯一限制:管道&c必须保持绝对直线&r\n\n当电缆传输能力不足时,请&l采用激光方案&r。", + "quests.gregtech_energy.transformer.desc": "格雷科技为每个问题都准备了多方块解决方案,&d有源变压器&r便是其中之一。\n\n此装置堪称终极变压器,能够在&aLV&r至&cUHV&r的任意等级间传输能量,且不会引发爆炸。但这并非其最突出的优势。\n\n它能够通过激光管道传输能量:\n&8•&r激光可传输超大安培能量\n&8•&r零损耗、无电缆,纯粹的能量传输\n&8•&r唯一限制:管道&c必须保持绝对直线&r\n\n当电缆传输能力不足时,请&l采用激光方案&r。", "quests.gregtech_energy.moving_wire.title": "用导线传输", "quests.gregtech_energy.moving_wire.subtitle": "放置起来有点意思", "quests.gregtech_energy.moving_wire.desc": "在格雷科技中传输能量可能颇具挑战——&b多数电缆存在能量损耗&r。能量在导线中每传输一格距离、每安培电流都可能产生损耗。但无需担心,现有解决方案如下:\n\n&8•&r为电缆包裹橡胶包覆层。此举可显著降低长距离传输中的能量损耗,具体请参照任务物品示例。\n&8•&r采用更高等级的电缆。例如铂电缆每格仅损耗1EU,相较于其8192EU的传输容量而言几乎可忽略不计。\n&8•&r使用&b超导电缆&r。这类电缆成本稍高,但具备&9零损耗&r特性。它们无需橡胶包覆且不会对玩家造成电击,但需注意通常需在对应科技阶段的后期方可制造。\n\n优化能量传输体系——&b降低损耗&r,提升系统能效。", "quests.gregtech_energy.moving_wire.task": "我看完导线部分了", - "quests.gregtech_energy.moving_amp.title": "管理安培", + "quests.gregtech_energy.moving_amp.title": "管理电流", "quests.gregtech_energy.moving_amp.subtitle": "它会烧掉?", - "quests.gregtech_energy.moving_amp.desc.1": "您会注意到每种导线均有其&e最大安培值&r——即电缆在烧毁前可安全承载的电流上限。\n要计算流经电缆的安培数,需考虑以下两个因素:\n\n发电机或电池会输出特定安培数:\n电池箱的输出安培数等于其内部电池数量。\n每个单方块发电机输出&e1A&r。\n对于多方块发电机,其输出取决于&a发电机能源仓&r——具体数值可在悬浮提示中查看。\n\n安培输出同时受需求影响:接入电网的每台设备会根据其内部缓冲区的需求请求相应安培数。", - "quests.gregtech_energy.moving_amp.desc.2": "让我们看看这个例子:\n假设你有&e6台机器&r连接到一个装有8块电池的&e8倍电池箱&r上。\n电池箱会尝试向每台机器输送&e1A&r的电流,总计&e6A&r。\n电流按顺序输送:距离最近的机器优先获得电力,最远的机器最后获得。\n如果您使用的电缆仅支持&c4A&r,它们将会&c烧毁&r。在这种情况下,你需要能承载&a8A&r的电缆。\n\n&b提示:&r线路中的第一台机器可能需要能处理&e8A&r电流的电缆,\n但最后一台机器可能只需要&e1A&r,因为它只能接收到剩余的电量。\n&c⚠注意:&r如果在末端再添加一台机器,导致总电流超过电缆上限,就可能会引起电缆烧毁。", + "quests.gregtech_energy.moving_amp.desc.1": "你会注意到每种导线均有其&e最大电流值&r——即电缆在烧毁前可安全承载的电流上限。\n要计算流经电缆的电流数,需考虑以下两个因素:\n\n发电机或电池会输出特定电流数:\n电池箱的输出电流数等于其内部电池数量。\n每个单方块发电机输出&e1A&r。\n对于多方块发电机,其输出取决于&a发电机能源仓&r——具体数值可在悬浮提示中查看。\n\n电流输出同时受需求影响:接入电网的每台设备会根据其内部缓冲区的需求请求相应电流数。", + "quests.gregtech_energy.moving_amp.desc.2": "让我们看看这个例子:\n假设你有&e6台机器&r连接到一个装有8块电池的&e8倍电池箱&r上。\n电池箱会尝试向每台机器输送&e1A&r的电流,总计&e6A&r。\n电流按顺序输送:距离最近的机器优先获得电力,最远的机器最后获得。\n如果你使用的电缆仅支持&c4A&r,它们将会&c烧毁&r。在这种情况下,你需要能承载&a8A&r的电缆。\n\n&b提示:&r线路中的第一台机器可能需要能处理&e8A&r电流的电缆,\n但最后一台机器可能只需要&e1A&r,因为它只能接收到剩余的电量。\n&c⚠注意:&r如果在末端再添加一台机器,导致总电流超过电缆上限,就可能会引起电缆烧毁。", "quests.gregtech_energy.moving_amp.task": "我懂了", "quests.gregtech_energy.produce_energy.title": "生产能量", "quests.gregtech_energy.produce_energy.subtitle": "天然气还是石油?", - "quests.gregtech_energy.produce_energy.desc": "核心目标都是产能,对吧?这部分内容并不会太复杂,因为在&2TerraFirmaGreg&r中&e生产能量&r的机制与&5标准格雷科技&r基本相同。\n\n您将了解多种&6能量产生方式&r,以及一些能助您最大化设备效能的&a燃料&r。", + "quests.gregtech_energy.produce_energy.desc": "核心目标都是产能,对吧?这部分内容并不会太复杂,因为在&2TerraFirmaGreg&r中&e生产能量&r的机制与&5标准格雷科技&r基本相同。\n\n你将了解多种&6能量产生方式&r,以及一些能助你最大化设备效能的&a燃料&r。", "quests.gregtech_energy.produce_energy.task": "我们开始吧!", "quests.gregtech_energy.lv_generator.title": "让我们来发电", "quests.gregtech_energy.lv_generator.subtitle": "欢迎来到低压(LV)", "quests.gregtech_energy.lv_generator.desc.1": "这些都是基础的&6单方块发电机&r。它们只有一个&9输入口&r用于接收燃料——无论是&e蒸汽&r、&a燃气&r还是&6液体燃料&r——均输出&e1A&r的对应等级电能。\n\n这些发电机操作简单,将是你开启&5格雷科技&r之旅的&o首要动力来源&r,直至后期解锁&d大型多方块发电机&r。\n\n若需了解具体可用燃料,&aEMI&r是你的得力助手——你也可以查看&b左侧任务栏&r,我们已列出&a最优燃料选择&r。目前可通过三种方式&r启动你的发电系统,所有方案均&a切实可行&r,选择权在你手中。", - "quests.gregtech_energy.lv_generator.desc.2": "&e1.蒸汽动力&r:\n\n这是最经典的方法。你可以使用蒸汽涡轮机将高压锅炉产生的蒸汽转化为EU。\n\n它消耗&e64mB/t&r的蒸汽产生&e32EU/t&r。如果你选择这条路线,我们强烈建议制作一个大型青铜锅炉,它可以很容易地用熔岩、杂酚油或其他可燃固体燃料(查看JEI!)作为燃料。", + "quests.gregtech_energy.lv_generator.desc.2": "&e1.蒸汽动力&r:\n\n这是最经典的发电方式。你可以通过蒸汽轮机将高压锅炉产生的蒸汽转化为EU。\n\n该设备消耗&e64mB/t&r蒸汽产生&e32 EU/t&r电力。若选择此方案,我们强烈建议建造大型青铜锅炉,该锅炉可使用岩浆、杂酚油或其他可燃固体燃料(请查阅JEI!)轻松维持运作。", "quests.gregtech_energy.lv_generator.desc.3": "&e2.旋转动力&r:\n\n你可利用机械动力的旋转动力,配合&b交流发电机&r产生RF能量,再通过&7低压&r转换器将其转化为EU电能。\n\n(更多细节请参阅低压章节中关于&b交流发电机&r的任务说明。)", "quests.gregtech_energy.lv_generator.desc.4": "&e3.生物柴油发电(TFG独占)&r:\n\n油菜籽和向日葵可加工产出大量种子油。将其与TFC酒精混合即可制成生物柴油。\n\n该方法看似复杂,但生物柴油在&7LV&r和&bMV&r阶段效能极高。后期使用&e高十六烷值柴油&r后,甚至可平稳过渡至&5EV&r阶段。\n\n使用生物柴油需配备&7低压内燃发电机&r。虽然成本略高,但每mB生物柴油都能产生大量EU,更便于运输和储存。\n\n能源生产之路如何开启,完全由你决定。", "quests.gregtech_energy.lv_generator.task": "任意LV发电机", "quests.gregtech_energy.mv_generator.title": "MV发电机", "quests.gregtech_energy.mv_generator.subtitle": "基本上和LV的一样", - "quests.gregtech_energy.mv_generator.desc": "&bMV&r阶段的机器需要升级你的发电系统。\n\n若&7LV&r发电机的输出为&e32EU/t&r,则&bMV&r发电机的输出为&e128EU/t&r。\n其燃料消耗增至四倍,以产生四倍的能量。\n\n为了更好地理解&bMV&r发电,我们强烈建议您查看&bMV&r章节起始处的专属任务。\n\n在&bMV&r阶段,您还将获得更多燃料选择:\n\n-燃油类,例如柴油或轻燃油\n-燃气类,例如苯、液化石油气或甲烷\n-你仍可继续使用生物柴油或蒸汽,但可能需要更大型的管道(铝、钢或普坦钢管道可满足需求)\n\n请仔细考量你的选项,以优化能源配置。", + "quests.gregtech_energy.mv_generator.desc": "&bMV&r阶段的机器需要升级你的发电系统。\n\n若&7LV&r发电机的输出为&e32EU/t&r,则&bMV&r发电机的输出为&e128EU/t&r。\n其燃料消耗增至四倍,以产生四倍的能量。\n\n为了更好地理解&bMV&r发电,我们强烈建议你查看&bMV&r章节起始处的专属任务。\n\n在&bMV&r阶段,你还将获得更多燃料选择:\n\n-燃油类,例如柴油或轻燃油\n-燃气类,例如苯、液化石油气或甲烷\n-你仍可继续使用生物柴油或蒸汽,但可能需要更大型的管道(铝、钢或普坦钢管道可满足需求)\n\n请仔细考量你的选项,以优化能源配置。", "quests.gregtech_energy.mv_generator.task": "任意MV发电机", "quests.gregtech_energy.hv_single_generator.title": "最后的单方块发电机", "quests.gregtech_energy.hv_single_generator.subtitle": "事不过三?", - "quests.gregtech_energy.hv_single_generator.desc": "如果你不想建造&e大型蒸汽涡轮机&r,这些是你&6HV&r等级的唯一选择。\n\n但是,请记住,它们在&5EV&r等级及以后将不可用。\n\n尽管如此,它们仍然是&6HV&r等级发电的强大选择。", + "quests.gregtech_energy.hv_single_generator.desc": "如果你不想建造&e大型蒸汽涡轮&r,这些是你&6HV&r等级的唯一选择。\n\n但是,请记住,它们在&5EV&r等级及以后将不可用。\n\n尽管如此,它们仍然是&6HV&r等级发电的强大选择。", "quests.gregtech_energy.hv_single_generator.task": "任意HV发电机", "quests.gregtech_energy.hv_fuel.title": "可获取的HV燃料", "quests.gregtech_energy.hv_fuel.subtitle": "各取所需", @@ -1902,24 +1906,24 @@ "quests.gregtech_energy.hv_fuel.task": "我明白了", "quests.gregtech_energy.hv_choice.title": "HV发电", "quests.gregtech_energy.hv_choice.subtitle": "你的选择", - "quests.gregtech_energy.hv_choice.desc": "&6HV&r阶段将解锁首个&d多方块结构&r发电机。\n\n当然,它也被公认是…效能最不理想的一款。但若您确实有意使用,它仍可胜任基础工作。\n\n另一选择是继续沿用之前的发电机——如今您已能使用更多&a新型高效燃料&r。", + "quests.gregtech_energy.hv_choice.desc": "&6HV&r阶段将解锁首个&d多方块结构&r发电机。\n\n当然,它也被公认是…效能最不理想的一款。但若你确实有意使用,它仍可胜任基础工作。\n\n另一选择是继续沿用之前的发电机——如今你已能使用更多&a新型高效燃料&r。", "quests.gregtech_energy.hv_choice.task": "我明白了", - "quests.gregtech_energy.lpt.title": "大型等离子涡轮机", + "quests.gregtech_energy.lpt.title": "大型等离子涡轮", "quests.gregtech_energy.lpt.subtitle": "你需要一个聚变反应堆", "quests.gregtech_energy.lpt.desc.1": "&6大型等离子涡轮机&r——也称为&dLPT&r——是一个真正的性能猛兽。这并非指其体积(它本身尺寸还算标准),而是指其惊人的发电容量。你需要LuV电路、LuV机器外壳和大量的钨钢来制造它。它被公认为是TerraFirmaGreg整合包中最为强大的发电机。\n\n那么,它是如何工作的呢?你需要由聚变反应堆产生的等离子体。这些等离子体在LPT内部被冷却的同时,会持续产生能量。你还需要安装一个输出仓,以便将冷却后的等离子体排出。", "quests.gregtech_energy.lpt.desc.2": "默认情况下,LPT的起始发电量为&e16384EU/t&r。这看起来或许不多,但其能量输出会随着转子支架的等级在&1IV级&r之上每提升一级而&c翻倍&r。\n\n例如,使用一个LuV转子支架(x2)配合一个高速钢-E涡轮转子(x2.8),你将获得惊人的&e91750EU/t&r输出——这大约是&a2.8A的LuV&r级电力!\n\n与其他涡轮机类似,当动力仓存满时,它会减速并停止运行,从而避免浪费等离子体。但与其他涡轮机不同的是,它不需要消声仓。", - "quests.gregtech_energy.lgt.title": "大型燃气涡轮机", + "quests.gregtech_energy.lgt.title": "大型燃气涡轮", "quests.gregtech_energy.lgt.subtitle": "粉丝最爱", "quests.gregtech_energy.lgt.desc.1": "&6大型燃气涡轮机&r——也称为&dLGT&r——是本整合包中两大主力发电机之一。你可以在&5EV&r阶段使用不锈钢制造第一台。它能从&5EV&r阶段开始,一直为你服务到&dLuV&r阶段,直至你准备好升级到大型等离子涡轮机。\n\n话虽如此,只要你能建立强大的基础设施来满足高阶LGT的燃气消耗,许多玩家仅依靠这些涡轮机就足以通关TerraFirmaGreg。\n\n要建造LGT,你需要常规的&b维护仓&r和&b输入仓&r。这种涡轮机需要&b消声仓&r,但&c不&r需要输出仓。", "quests.gregtech_energy.lgt.desc.2": "LGT的默认输出为&e4096EU/t&r。当转子支架的等级在&5EV&r之上每提升一级,其能量输出便会&c翻倍&r。例如,一台使用IV级转子支架(×2)和高速钢-E涡轮转子(280%%功率)的LGT,其输出为:\n4096×2×2.8=&e22,937.6EU/t&r——这大约是&a2.8A的IV&r级电流。\n\n为充分利用此能量,你至少需要一个IV级4A的动力仓,因为标准动力仓仅能处理2A电流。\n\n此外,涡轮转子的&6效率&r属性会延长燃料配方的处理时间,这意味着每mB燃料能产生更多的能量。\n\n最后,如果动力仓已满,LGT将自动减速并暂停消耗燃料,转子转速会逐渐降低直至恢复运行。因此在电力积压期间,你不会损失任何燃料。", - "quests.gregtech_energy.lst.title": "大型蒸汽涡轮机", + "quests.gregtech_energy.lst.title": "大型蒸汽涡轮", "quests.gregtech_energy.lst.subtitle": "它...确实存在", - "quests.gregtech_energy.lst.desc.1": "&6大型蒸汽涡轮机&r(LST)在标准格雷科技中可能不算最常见的大型发电机,但它在&6HV&r阶段即可早期解锁,加之大型锅炉在TerraFirmaGreg中得到了强化,因此它无疑拥有一席之地。\n\n要使其运行,你需要一个用于输入蒸汽的输入仓、一个用于输出蒸馏水的输出仓,当然还有一个维护仓。这就是全部所需!\n\n与所有大型涡轮机一样,你需要在一侧安装转子支架,在另一侧安装动力仓以输出电力。对于LST,转子支架至少需要为&6HV级&r。每升级一次转子支架,输出便会&c翻倍&r,同时效率也会略有提升。", + "quests.gregtech_energy.lst.desc.1": "&6大型蒸汽涡轮&r——或称&dLST&r——在标准格雷科技中或许并非最常见的大型发电机,但由于它在&6HV&r阶段即可解锁,且TerraFirmaGreg整合包中大型锅炉得到了强化,该设备绝对拥有一席之地。\n\n要使其运转,你需要配置蒸汽输入仓、蒸馏水输出仓,当然还需要维护舱。这就是全部需求!\n\n与所有大型涡轮机相同,你需要在一侧安装转子支架,另一侧配置动力仓以输出电力。LST的转子支架必须达到&6HV等级&r。每升级一次转子支架都会&c翻倍&r输出功率并略微提升效率。", "quests.gregtech_energy.lst.desc.2": "LST的基础输出为&e1024EU/t&r。举例来说:使用IV级转子支架(×4)和高速钢-E涡轮转子(280%%功率)时,你将获得:\n1024×4×2.8=&e11468.8EU/t&r——这大约是&a1.4A的IV&r级电流。\n\n要输出这些能量,你需要一个IV级动力仓,或者一个EV级16A的动力仓。\n\n尽管LST并非最顶尖的涡轮机,但如果你拥有充足的大型锅炉或能获取大量燃料,这些基于钢材、成本低廉的涡轮机绝对能很好地为你服务。", "quests.gregtech_energy.lce.title": "大型内燃机发电机", "quests.gregtech_energy.lce.subtitle": "别相信它的GUI", "quests.gregtech_energy.lce.desc.1": "&6这两个大家伙&r是你将石油转化为燃料的最佳选择。&6大型内燃引擎&r(&dLCE&r)和&5极限内燃引擎&r(&dECE&r)使用相同的燃料类型,外观也相似——但建造它们所需的材料不同。\n\n制造LCE需要你发展到&5EV&r阶段,解锁钛,并拥有至少一个IV级电路。而制造ECE则需要钨钢和LuV级电路——这通常是你能够在&1IV&r阶段从容完成的目标。", - "quests.gregtech_energy.lce.desc.2": "这两台&6大家伙&r都需要一个输入仓来注入燃料和润滑油。对于&dECE&r(极端内燃引擎),额外通入氧气或液氧将为您带来&c巨大的能量提升&r。查看燃料的物品提示,对比使用氧化剂后能获得的额外能量——这绝对是值得的。\n\n请记住:两种引擎都需要安装消声仓。", + "quests.gregtech_energy.lce.desc.2": "这两台&6大家伙&r都需要一个输入仓来注入燃料和润滑油。对于&dECE&r(极端内燃引擎),额外通入氧气或液氧将为你带来&c巨大的能量提升&r。查看燃料的物品提示,对比使用氧化剂后能获得的额外能量——这绝对是值得的。\n\n请记住:两种引擎都需要安装消声仓。", "quests.gregtech_energy.lpt_fuel.title": "等离子燃料", "quests.gregtech_energy.lpt_fuel.subtitle": "非常热", "quests.gregtech_energy.lpt_fuel.desc.1": "&6大型等离子涡轮机&r需要高科技燃料才能运行,我们推荐两种强劲的选择:\n\n第一种选择随你的MK1聚变反应堆解锁:&e氦等离子体&r。\n你可以使用氘和氚气体制备它——这两种气体均通过蒸馏&a液态末地空气&r获得。\n这种燃料并非最强大的,但它是目前最容易且最早能够生产的。", @@ -1932,13 +1936,13 @@ "quests.gregtech_energy.lgt_fuel.task": "桶装燃气?", "quests.gregtech_energy.lst_fuel.title": "这是蒸汽", "quests.gregtech_energy.lst_fuel.subtitle": "没什么选择余地", - "quests.gregtech_energy.lst_fuel.desc": "蒸汽并不复杂——只需烧水。\n\n要高效地实现这一点,我们推荐使用&6大型锅炉&r。共有四种版本:分别对应&8ULV&r、&bMV&r、&5EV&r和&1IV&r阶段。每个等级都能显著提升蒸汽产量。\n\n但要注意:与其他发电方式相比,&d大型蒸汽涡轮机&r配合这些锅炉的扩展性并不理想。\n\n大多数玩家会跳过钛和钨钢锅炉——它们确实存在,但不值得建造。蒸汽系统的扩展能力确实有限!\n\n温馨提示:&e2mB&r蒸汽=&e1EU&r。", + "quests.gregtech_energy.lst_fuel.desc": "蒸汽并不复杂——只需烧水。\n\n要高效地实现这一点,我们推荐使用&6大型锅炉&r。共有四种版本:分别对应&8ULV&r、&bMV&r、&5EV&r和&1IV&r阶段。每个等级都能显著提升蒸汽产量。\n\n但要注意:与其他发电方式相比,&d大型蒸汽涡轮&r配合这些锅炉的扩展性并不理想。\n\n大多数玩家会跳过钛和钨钢锅炉——它们确实存在,但不值得建造。蒸汽系统的扩展能力确实有限!\n\n温馨提示:&e2 mB&r蒸汽=&e1 EU&r电力。", "quests.gregtech_energy.lst_fuel.task": "我会换用能量密度更高的燃料", "quests.gregtech_energy.lst_fuel.task.1": "大型锅炉", "quests.gregtech_energy.lce_fuel.title": "液体燃料", "quests.gregtech_energy.lce_fuel.subtitle": "污染者的最爱", "quests.gregtech_energy.lce_fuel.desc.1": "所有这些燃料均用于&6内燃发电机&r——此处按效率从低到高排列。\n\n在&bMV&r阶段,我们建议从柴油或生物柴油起步。待发展到&6HV&r阶段后,可通过将柴油与氮气、氢气及氧气混合,升级使用&6高十六烷值柴油&r。", - "quests.gregtech_energy.lce_fuel.desc.2": "当你达到&5EV&r阶段并建造&6分馏塔&r后,就可以转而使用汽油和高辛烷值汽油了。切勿过早尝试——油类需要被妥善分馏,使用普通蒸馏装置来处理是极不经济的。\n\n为此,你需要结合原油分馏与一些有机化合物加工。所幸,一台热解炉和一座分馏塔即可流畅地处理全部流程。\n\n如果你能稳定供应高辛烷值汽油,仅靠内燃发电机就足以完成整个整合包的进程。", + "quests.gregtech_energy.lce_fuel.desc.2": "当你达到&5EV&r阶段并建造&6蒸馏塔&r后,就可以转而使用汽油和高辛烷值汽油了。切勿过早尝试——油类需要被妥善分馏,使用普通蒸馏室来处理是极不经济的。\n\n为此,你需要结合原油分馏与一些有机化合物加工。所幸,一台热解炉和一座蒸馏塔即可流畅地处理全部流程。\n\n如果你能稳定供应高辛烷值汽油,仅靠内燃发电机就足以完成整个整合包的进程。", "quests.gregtech_energy.lce_fuel.task": "我足够了", "quests.gregtech_energy.large_solar.subtitle": "巨大的简易能源", "quests.gregtech_energy.large_solar.desc.1": "若你计划在月球上建立更大型的基地,大型太阳能阵列MK I将是你的不二之选。\n\n它对于&bAE2&r自动化处理流水线尤其有用,同时也能为你的基岩矿机提供电力。\n\n别忘了,你可以使用格雷科技终端,通过潜行右键点击控制器,来瞬间搭建这个多方块结构。\n\n只需将鼠标指向控制器并按&eU&r键,即可查看可用的合成配方。", @@ -1968,7 +1972,7 @@ "quests.gregtech_energy.pss.title": "蓄能变电站", "quests.gregtech_energy.pss.subtitle": "把所有鸡蛋放在一个篮子里", "quests.gregtech_energy.pss.desc.1": "&d蓄能变电站&r——也称为&dPSS&r——是&6终极的可定制电池多方块结构&r。当你在&1IV&r阶段能够建造它时,它便能轻松成为你基地的中央供电源,因此值得作为重点发展目标。\n\n它的能量储量如此庞大……或许需要耗尽几辈子的时间才能将它填满。", - "quests.gregtech_energy.pss.desc.2": "&e运作原理&r:\n-使用&a镀钯变电站机械外壳&r搭建结构。\n-至少安装&b1个能源仓&r(输入)与&b1个动力仓&r(输出)。\n-它支持&a任意类型的输入仓&r——包括&8基于安培的常规输入&r或&6激光输入&r。\n-&c无爆炸风险&r——变压器已&a集成&r于内部。\n\n&e电容层配置&r:\n-你可在结构顶部叠加最多&d17层&r&9电容块&r。\n-每层必须&c完全铺满&r——不允许有任何空缺。\n-可随意混合使用&f空电容&r与&6满电容&r。\n\n每层周围需用&b夹层玻璃&r包裹。\n\n说真的:&c你永远用不到17层&r……不过,心怀梦想总是好的。\n如果你真的建成了满17层的蓄能变电站,&l请速来求助&r——你已走火入魔。", + "quests.gregtech_energy.pss.desc.2": "&e运作原理&r:\n-使用&a镀钯变电站机械外壳&r搭建结构。\n-至少安装&b1个能源仓&r(输入)与&b1个动力仓&r(输出)。\n-它支持&a任意类型的输入仓&r——包括&8基于电流的常规输入&r或&6激光输入&r。\n-&c无爆炸风险&r——变压器已&a集成&r于内部。\n\n&e电容层配置&r:\n-你可在结构顶部叠加最多&d17层&r&9电容块&r。\n-每层必须&c完全铺满&r——不允许有任何空缺。\n-可随意混合使用&f空电容&r与&6满电容&r。\n\n每层周围需用&b夹层玻璃&r包裹。\n\n说真的:&c你永远用不到17层&r……不过,心怀梦想总是好的。\n如果你真的建成了满17层的蓄能变电站,&l请速来求助&r——你已走火入魔。", "quests.gregtech_energy.batteries.title": "超级电池", "quests.gregtech_energy.batteries.subtitle": "科幻能源存储", "quests.gregtech_energy.batteries.desc": "在&7LV&r和&bMV&r阶段,你或许已经制造出了第一批钠电池或锂电池。\n\n但说实话——这些都是格雷科技中最基础的电池配置。\n\n在本任务中,我们将关注更强大的替代品:&a水晶电池&r。\n它们性能更强、储能密度更高,能助你将工厂推向新的等级。\n\n它们更昂贵吗?当然。但事实是……\n能量即是力量。谁还在意代价呢?", @@ -1978,7 +1982,7 @@ "quests.gregtech_energy.spending_energy.desc.1": "如何消耗所有这些能源?\n\n使用你的机器!听起来很简单,对吧?\n嗯……不完全是这样。有许多小细节你应该学习,以帮助你完成&3TerraFirmaGreg&r的旅程。\n\n基础机器:\n-这些机器很简单。\n-它们每个最多可以请求&a2A&r。\n-如果你输入更高等级的能源……&4\uD83D\uDCA5它们会爆炸&r。\n\n格雷科技多方块结构:\n现在事情变得有趣了。多方块结构提供了更多的灵活性和动力——&e如果&r你了解它们如何工作。", "quests.gregtech_energy.spending_energy.desc.2": "标准机制:\n-如果一个多方块结构可以接受两个能源仓(大多数都可以),这允许你使用比机器基础等级更高的配方。\n\n例子:\n如果你正在使用一个大型搅拌罐,并且你安装了两个IV能源仓,它将能够处理&cLuV&r等级的搅拌配方。\n\n这是多方块结构相对于单方块机器的主要好处之一——要将它们升级到下一个等级,你只需要更换它们的能源仓,而不是更换整个机器。", "quests.gregtech_energy.spending_energy.desc.3": "一些多方块结构只能安装一个能源仓,但这并不意味着你被限制在1A!\n\n你仍然可以使用4A或16A的能源仓。这将允许&b超频&r配方,但不能超频配方等级。\n\n例子:\n大型电路组装机只允许安装一个能源仓。如果你安装一个4A IV能源仓,你将能够超频所有IV及更低等级的配方。\n\n但是,它不能制作LuV等级的配方,因为机器不支持多个仓口。这个限制是故意的,以防止跳过格雷科技的进程系统。", - "quests.gregtech_energy.spending_energy.desc.4": "因此请记住:单个能源仓的安培数越高,处理速度越快,但必须安装两个能源仓才能解锁更高阶的合成配方。", + "quests.gregtech_energy.spending_energy.desc.4": "因此请记住:单个能源仓的电流数越大,处理速度越快,但必须安装两个能源仓才能解锁更高阶的合成配方。", "quests.gregtech_energy.spending_energy.task": "我明白了", "quests.gregtech_energy.overclock.title": "超频", "quests.gregtech_energy.overclock.subtitle": "基本升级机制", @@ -2004,18 +2008,279 @@ "quests.gregtech_energy.rotor.title": "涡轮转子", "quests.gregtech_energy.rotor.subtitle": "有太多选择了!", "quests.gregtech_energy.rotor.desc.1": "转子支架自然需要安装转子才能使用,但可选种类繁多且属性各异,这些数值究竟意味着什么?\n\n更高的&9效率&r会延长每mB燃料的燃烧时间,从而有效降低燃料消耗。而&9功率&r则直接提升涡轮机的发电量。至于&9耐久度&r,其作用不言自明。", - "quests.gregtech_energy.rotor.desc.2": "理想情况下,你自然希望三项属性全部最大化,但具体选择取决于你的燃料产量、拥有的涡轮机数量以及你愿意更换转子的频率,因此并无绝对的正确答案。&8(当然,中子ium转子除外…)&r\n\n话虽如此,如果你毫无头绪,我们推荐:在&6HV&r阶段使用钒钢转子,在&5EV&r阶段使用哈氏合金转子,在&9IV&r阶段使用高速钢-S转子。\n\n遗憾的是,你无法通过管道自动将新转子输入转子支架,因其前方必须保持完全空旷,但使用&a机械臂&r则可实现自动化更换!", + "quests.gregtech_energy.rotor.desc.2": "理想情况下,你自然希望三项属性全部最大化,但具体选择取决于你的燃料产量、拥有的涡轮机数量以及你愿意更换转子的频率,因此并无绝对的正确答案。&8(当然,中子素除外…)&r\n\n话虽如此,如果你毫无头绪,我们推荐:在&6HV&r阶段使用钒钢转子,在&5EV&r阶段使用哈氏合金转子,在&9IV&r阶段使用高速钢-S转子。\n\n遗憾的是,你无法通过管道自动将新转子输入转子支架,因其前方必须保持完全空旷,但使用&a机械臂&r则可实现自动化更换!", "quests.gregtech_energy.rotor.task": "任意涡轮转子", "quests.gregtech_energy.fission_reactor.title": "裂变反应堆MK I", "quests.gregtech_energy.fission_reactor.subtitle": "系好安全带,这很复杂", - "quests.gregtech_energy.fission_reactor.desc.1": "&d裂变反应堆&r在格雷科技中确实是个非同寻常的存在——无论是其设计主题还是运作原理。但请别担心,我们将通过这个多功能的高精尖多方块结构为您提供详细指导!\n\n&e工程师阁下&r,我们暂且不深入探讨复杂的物理原理。您需要了解的核心要点是:这座反应堆如同一个巨型的&d蓄热式发电机&r。注入合适燃料后,它将产生&c热能&r(就像&6EU/t&r电力),这些能量会以&c升温&r形式储存在反应堆内(相当于储存&6EU&r)。\n\n随后您可以将这些热能传递给&9冷却剂&r来驱动涡轮机,或是执行类似电弧炉的合成配方。有时甚至会出现&c热量过剩&r的情况。对了,您还能获得新元素来制造新型燃料、电路等物资。或许该多去太阳系其他地方探索探索?当然这些都是后话了。", - "quests.gregtech_energy.fission_reactor.desc.2": "首先,你需要先获取一些&d钍&r。请务必穿戴好所有相关的&e个人防护装备&r——&eDeatek Intergalactic&r对于因不当处理裂变材料造成的任何身体伤害概不负责。说真的,到了这个阶段我们本不该再提醒你了。如果你需要复习,请查看关于危险品的任务说明。\n\n接下来,制作一些空的&d燃料棒&r,并使用&d核燃料处理厂&r为其填充燃料。燃料棒是可重复使用的,因此你不需要制作太多。事实上,我们建议你目前只制作一根就够了。\n\n当然,你还需要一个建造完成的反应堆。请查看EMI预览。注意结构中有一列核心的燃料支架,以及一些可选的组件柱和材料支架柱——这些我们稍后会详细解释。\n\n等等。为什么只建议制作&o一根&r燃料棒呢?哦,&e我们&r很高兴你提出了这个问题。让我们在下一页深入探讨反应堆的运行机制。", - "quests.gregtech_energy.fission_reactor.desc.3": "反应堆内安装的&c燃料棒越多&r,其运行温度就&c越高&r。而温度越高,能够传递给冷却剂流体和可处理物品的热量就越多。但物理规律自有其极限,反应堆的温度存在&c理论上限&r,因此切勿安装过多燃料棒。\n\n但请别担心!与&0大石油集团&r宣传机器所宣称的不同,核能其实是&a绝对安全&r的。当反应堆热量水平接近危险阈值时,它会自动启动&9冷却程序&r,直至所有热量被&a安全耗散&r后才会重新启动——尽管这个过程相当缓慢。\n\n难道没有既能提升温度又能加快效率的方法吗?再次感谢您的提问!&e我们才华横溢的工程师团队&r早已为此准备了完美方案!", - "quests.gregtech_energy.fission_reactor.desc.4": "除了5个&d燃料支架&r外,您还可以安装&o最多&r20个&d组件&r。其他厂商的反应堆可能需要非常精确的定位,但我们的反应堆更加智能。所有已安装组件的&6属性&r将简单地&6叠加计算&r,仅此而已!\n\n目前,反应堆能以三种&8*&r方式利用这些组件:\n&e1)&r提升最高温度&7(绝缘体)&r\n&e2)&r提高效率&7(延长燃料持续时间)&r\n&e3)&r控制节流&7(减缓反应速度)&r\n\n&8*)&r您所在星系的资源可能无法支持所有类型。我们预估目前仅能找到第一类组件所需的材料。\n\n但请谨记:提升&c温度&r会带来相应的&c代价&r。", + "quests.gregtech_energy.fission_reactor.desc.1": "&d裂变反应堆&r在格雷科技中确实是个非同寻常的存在——无论是其设计主题还是运作原理。但请别担心,我们将通过这个多功能的高精尖多方块结构为你提供详细指导!\n\n&e工程师阁下&r,我们暂且不深入探讨复杂的物理原理。你需要了解的核心要点是:这座反应堆如同一个巨型的&d蓄热式发电机&r。注入合适燃料后,它将产生&c热能&r(就像&6EU/t&r电力),这些能量会以&c升温&r形式储存在反应堆内(相当于储存&6EU&r)。\n\n随后你可以将这些热能传递给&9冷却剂&r来驱动涡轮机,或是执行类似电弧炉的合成配方。有时甚至会出现&c热量过剩&r的情况。对了,你还能获得新元素来制造新型燃料、电路等物资。或许该多去太阳系其他地方探索探索?当然这些都是后话了。", + "quests.gregtech_energy.fission_reactor.desc.2": "首先,你需要先获取一些&d钍&r。请务必穿戴好所有相关的&e个人防护装备&r——&eDeatek Intergalactic&r对于因不当处理裂变材料造成的任何身体伤害概不负责。说真的,到了这个阶段我们本不该再提醒你了。如果你需要复习,请查看关于危险品的任务说明。\n\n接下来,制作一些空的&d燃料棒&r,并使用&d核燃料处理厂&r为其填充燃料。燃料棒是可重复使用的,因此你不需要制作太多。事实上,我们建议你目前只制作一根就够了。\n\n当然,你还需要一个建造完成的反应堆。请查看EMI预览。注意结构中有一列核心的燃料仓,以及一些可选的组件和材料仓——这些我们稍后会详细解释。\n\n等等。为什么只建议制作&o一根&r燃料棒呢?哦,&e我们&r很高兴你提出了这个问题。让我们在下一页深入探讨反应堆的运行机制。", + "quests.gregtech_energy.fission_reactor.desc.3": "反应堆内安装的&c燃料棒越多&r,其运行温度就&c越高&r。而温度越高,能够传递给冷却剂流体和可处理物品的热量就越多。但物理规律自有其极限,反应堆的温度存在&c理论上限&r,因此切勿安装过多燃料棒。\n\n但请别担心!与&0大石油集团&r宣传机器所宣称的不同,核能其实是&a绝对安全&r的。当反应堆热量水平接近危险阈值时,它会自动启动&9冷却程序&r,直至所有热量被&a安全耗散&r后才会重新启动——尽管这个过程相当缓慢。\n\n难道没有既能提升温度又能加快效率的方法吗?再次感谢你的提问!&e我们才华横溢的工程师团队&r早已为此准备了完美方案!", + "quests.gregtech_energy.fission_reactor.desc.4": "除了5个&d燃料仓&r外,你还可以安装&o最多&r20个&d组件&r。其他厂商的反应堆可能需要非常精确的定位,但我们的反应堆更加智能。所有已安装组件的&6属性&r将简单地&6叠加计算&r,仅此而已!\n\n目前,反应堆能以三种&8*&r方式利用这些组件:\n&e1)&r提升最高温度&7(绝缘体)&r\n&e2)&r提高效率&7(延长燃料持续时间)&r\n&e3)&r控制节流&7(减缓反应速度)&r\n\n&8*)&r你所在星系的资源可能无法支持所有类型。我们预估目前仅能找到第一类组件所需的材料。\n\n但请谨记:提升&c温度&r会带来相应的&c代价&r。", "quests.gregtech_energy.fission_reactor.desc.5": "虽然&c更高&r的运行温度能加快冷却剂处理和材料加工&c速度&r,但也会显著增加燃料棒的&c损耗&r。每根燃料棒都有有限的耐久度,其损耗速度与温度呈&c线性&r增长关系。\n\n由于更高的热量需要安装更多燃料棒,这实际上使得总体损耗&n呈二次方增长&r。若追求冷却剂加热的&c最高能效&r,建议采用低温运行;但若需要&c最大化裂变物质转化速度&r,则应在绝缘材料允许范围内使用最高温度。", - "quests.gregtech_energy.fission_reactor.desc.6": "现在您终于可以查看反应堆相关的各种配方了。请查看使用&d控制器&r的配方,您将会发现三个&eEMI&r标签页:\n\n&e1)&r裂变反应堆&7(燃料与兼容冷却剂)&r\n&e2)&r裂变热处理&7(类似于电弧炉)&r\n&e3)&r裂变产物&7(当燃料耗尽时)&r\n&e4)&r多方块结构预览\n\n请注意,不同的&a燃料&r仅与特定的&9冷却剂流体&r兼容。一旦燃料棒完全耗尽,可以确定它已经&b转&d变&r成了新的元素。\n\n另一方面,只要温度水平足够高,处理配方就可以运行,与所使用的燃料种类无关。", - "quests.gregtech_energy.fission_reactor.desc.7": "简化的计算原理如下:在拥有充足冷却剂流体和一根&c100%%&r热值燃料棒的情况下,反应堆将达到约&c200&r的温度(可称作热量等级或简称为热量)。使用&d两根&r&c100%%&r燃料棒等效于使用&d一根&r&c200%%&r燃料棒,二者均可使热量达到约&c400&r。\n\n这是因为每根燃料棒可产生&6200HU/t&r(热力单位)。冷却剂流体每&c1&r度热量可提取&61HU/t&r。\n\n若反应堆的最大热量上限为&c190&r,则&c100%%&r的燃料棒将导致其过热。您可以通过安装组件提升该上限,或通过处理系统使用&d主动冷却剂&r。每个处理配方均会产生特定的热量影响。", - "quests.gregtech_energy.fission_reactor.desc.8": "例如,若某配方的需求温度为&c100&r,热量影响为&6-10HU/t&r,当反应堆处于&c190&r度时,该配方实际可提供&619HU/t&r的冷却效果。\n\n这意味着您可以在反应堆最大热量上限较低的情况下持续运行,同时避免过热!若温度低于&c100&r,配方将完全停止运行——正如电弧炉配方也存在温度限制。\n\n以上便是&e我们&r当前能传授给您的全部知识。请随时关注技术进展,&e尊敬的核能工程师阁下&r!", + "quests.gregtech_energy.fission_reactor.desc.6": "现在你终于可以查看反应堆相关的各种配方了。请查看使用&d控制器&r的配方,你将会发现三个&eEMI&r标签页:\n\n&e1)&r裂变反应堆&7(燃料与兼容冷却剂)&r\n&e2)&r裂变热加工&7(类似于电弧炉)&r\n&e3)&r裂变产物&7(当燃料耗尽时)&r\n&e4)&r多方块结构预览\n\n请注意,不同的&a燃料&r仅与特定的&9冷却剂流体&r兼容。一旦燃料棒完全耗尽,可以确定它已经&b转&d变&r成了新的元素。\n\n另一方面,只要温度水平足够高,处理配方就可以运行,与所使用的燃料种类无关。", + "quests.gregtech_energy.fission_reactor.desc.7": "简化的计算原理如下:在拥有充足冷却剂流体和一根&c100%%&r热值燃料棒的情况下,反应堆将达到约&c200&r的温度(可称作热量等级或简称为热量)。使用&d两根&r&c100%%&r燃料棒等效于使用&d一根&r&c200%%&r燃料棒,二者均可使热量达到约&c400&r。\n\n这是因为每根燃料棒可产生&6200HU/t&r(热力单位)。冷却剂流体每&c1&r度热量可提取&61HU/t&r。\n\n若反应堆的最大热量上限为&c190&r,则&c100%%&r的燃料棒将导致其过热。你可以通过安装组件提升该上限,或通过处理系统使用&d主动冷却剂&r。每个处理配方均会产生特定的热量影响。", + "quests.gregtech_energy.fission_reactor.desc.8": "例如,若某配方的需求温度为&c100&r,热量影响为&6-10HU/t&r,当反应堆处于&c190&r度时,该配方实际可提供&619HU/t&r的冷却效果。\n\n这意味着你可以在反应堆最大热量上限较低的情况下持续运行,同时避免过热!若温度低于&c100&r,配方将完全停止运行——正如电弧炉配方也存在温度限制。\n\n以上便是&e我们&r当前能传授给你的全部知识。请随时关注技术进展,&e尊敬的核能工程师阁下&r!", + "quests.low_voltage": "&7LV&r - 低压", + "quests.low_voltage.subtitle": "驯服电力,开启你的格雷科技之旅", + "quests.low_voltage.lv_machine_hull.title": "你的第二个机器外壳", + "quests.low_voltage.lv_machine_hull.subtitle": "是时候接触电力了", + "quests.low_voltage.lv_machine_hull.desc.1": "你离你的&6第一台LV机器&r和电气时代的开端非常近了!如果你还没有制作任何&4红钢&r,现在你必须做了,但作为回报,你将获得&6新的方法&r来改进你的生产。\n\n这就是格雷科技的理念:&6你进步得越远,新的配方就越好&r。\n\n开始时尝试制作至少3或4个外壳。", + "quests.low_voltage.lv_machine_hull.desc.2": "对于某些玩家来说,达到一个新的等级是以制作第一个&6电路&r为标志,对于其他人则是&6机器外壳&r或&6能源舱&r。你可以使用任何最适合你的方式,但为了组织有序,这些任务将使用机器外壳作为标志。", + "quests.low_voltage.lv_machine_casing.title": "用于机械动力的LV机械方块?", + "quests.low_voltage.lv_machine_casing.subtitle": "更多选择!", + "quests.low_voltage.lv_machine_casing.desc": "为降低入门LV阶段的难度,&5TFG&r允许你使用&6机械动力&r的机器替代部分&6格雷科技&r机器。\n\n我们在&6上一章节&r已介绍过这些内容,只需记住:当存在格雷科技机器的替代方案时,你都能在任务中自行选择。", + "quests.low_voltage.lv_motor.title": "众多马达中的第一个", + "quests.low_voltage.lv_motor.subtitle": "低压在召唤……", + "quests.low_voltage.lv_motor.desc": "记住,如果配方让你不知所措,&2EMI是你的朋友&r。你可以点击任何配方右下角带有四个堆叠方块的按钮,EMI会显示所有合成成分的树状图,你甚至可以让它将“购物清单”添加到你的收藏中!\n\n言归正传,通过制作6个&aLV电动马达&r来为&7LV&r阶段做好准备!这可能看起来很多,但这是进入&7LV&r阶段好东西的&6最低要求&r。", + "quests.low_voltage.lv_age_progression.title": "LV时代进程", + "quests.low_voltage.lv_age_progression.subtitle": "选择太多,时间太少!", + "quests.low_voltage.lv_age_progression.desc": "&7LV&r阶段需要你制作多种不同的机器!如果你在目标规划上遇到困难,这里有个友好提示:可以选择后续任务中的某个物品,然后倒推所需的制作步骤。\n\n既然如此……我们何不从&5聚变控制器&r开始呢?好吧,这目标有点好高骛远——还是先定个更接近的目标吧。对了,&3电力高炉&r作为&7LV&r阶段的终极目标,应该是个不错的目标。\n\n电力高炉的&a造价昂贵&r,因此你应该先专注于制造能降低组件和材料成本的机器。我们的任务体系会为你指引正确方向。\n\n其他重要目标包括制作&3LV组装机&r、生产首批&aMV电路&r,以及获得第一台&b电路组装器&r。", + "quests.low_voltage.lv_age_progression.task": "我……现在可能有点方向感了", + "quests.low_voltage.lv_steam_turbine.title": "发电", + "quests.low_voltage.lv_steam_turbine.subtitle": "你必须建造更多的涡轮机", + "quests.low_voltage.lv_steam_turbine.desc.1": "&3蒸汽轮机&r是你在&7LV&r阶段实际上可以使用的为数不多的发电机之一。&2稍后,你将解锁更有趣的能源选项&r,例如天然气或汽油。\n\n当提供蒸汽时,涡轮机将以&d2 mB=1 EU&r的比例输出电力。", + "quests.low_voltage.lv_steam_turbine.desc.2": "如果你使用单个&3蒸汽轮机&r,只需要&a1x锡电缆&r。但若升级到&32台蒸汽涡轮&r,则应使用&a2x锡电缆&r——否则它们可能会&c烧毁&r。\n\n这涉及&9电流&r机制……不过具体原理将留待后续说明,现在你只需专注享受游戏。别担心!", + "quests.low_voltage.lbb.title": "大型青铜锅炉", + "quests.low_voltage.lbb.subtitle": "轰!轰!轰!轰!", + "quests.low_voltage.lbb.desc.1": "&3大型锅炉&r是小型锅炉的&6可选的&r大号版本,可使用固体或液体燃料驱动。\n\n若想采用蒸汽发电方案,这是替代机械动力蒸汽引擎的选项。后续能源方案将在&bMV&r章节列出。\n\n请确保其供水永不中断——就像操作小型锅炉时那样,否则它会&c爆炸&r!", + "quests.low_voltage.lbb.desc.2": "一旦完全预热,&3大型青铜锅炉&r可产出800mB/t的蒸汽,经转换可得&d400EU/t&r能量,相当于12.5台基础蒸汽轮机的产能。如此(相对)巨大的能量输出需要消耗&l大量&r可燃燃料。&5考虑到这点&r,其GUI允许你将锅炉&9调节&r至25%%功率,即200mB/t,对应&d100EU/t&r的电力,略高于3台基础蒸汽轮机的输出。\n\n我们建议等到你准备运行为电力高炉供电时再建造此设备。", + "quests.low_voltage.lbb.desc.3": "在TerraFirmaGreg整合包中,你有多种燃料选择方案。你可以使用软管滑轮从深层地下湖抽取岩浆,或建立树场配合焦炉生产木炭与杂酚油。此外,地表存在大型煤炭矿脉,可通过自动化采矿设备开采,并转化为焦炭以及远超木炭产出的杂酚油。\n\n若选择树场方案,需配备三座焦炉才能维持大型青铜锅炉全功率运行。", + "quests.low_voltage.lv_polariser.title": "基础两极磁化机", + "quests.low_voltage.lv_polariser.subtitle": "两极磁化机用于磁化!", + "quests.low_voltage.lv_polariser.desc": "在&7LV&r阶段,这可以说是最经济的机器之一,能用于制造&6无需红石的磁化金属杆&r来生产电机。当你开始批量制造电机时,这台机器能为你节省大量红石。", + "quests.low_voltage.link_chapter.title": "给我解释一下能量", + "quests.low_voltage.link_chapter.subtitle": "有一整章关于能量的内容", + "quests.low_voltage.link_chapter.desc": "点击此处查看章节", + "quests.low_voltage.link_chapter.task": "阅读它", + "quests.low_voltage.lv_combuston_gen.title": "内燃发电机", + "quests.low_voltage.lv_combuston_gen.subtitle": "它会轰隆作响并产生能量", + "quests.low_voltage.lv_combuston_gen.desc": "&7LV内燃发电机&r的制作成本可能略高于其他发电机,但其燃料蕴含极高能量。这使得它更便于携带——当需要为远离基地的发电机供能时,一桶&2生物柴油&r即可传输大量电力。\n\n与其他&7LV发电机&r一样,它可产生&a32EU/t&r的能量。", + "quests.low_voltage.lv_biodiesel.title": "生物柴油", + "quests.low_voltage.lv_biodiesel.subtitle": "你的第一种内燃燃料", + "quests.low_voltage.lv_biodiesel.desc": "你需要一个&7LV化学反应釜&r来制造&2生物柴油&r。只需将&a种子油&r与来自&6群峦传说&r的任意&e酒精&r混合即可。使用&d乙醇&r的其他配方需达到&bMV&r阶段方可解锁。", + "quests.low_voltage.lv_seed_oil.title": "种子油", + "quests.low_voltage.lv_seed_oil.subtitle": "植物的真正力量", + "quests.low_voltage.lv_seed_oil.desc": "生产&a种子油&r有两种途径:使用&9真空腔室&r,若已具备&7LV提取机&r则能更高效地完成提取。\n\n另外,请注意&a种子油&r不仅可用于制作&2生物柴油&r。\n\n它还能加工成&6润滑油&r或直接注入&c烈焰人燃烧室&r作为燃料使用。", + "quests.low_voltage.lv_seeds.title": "首先,收集种子", + "quests.low_voltage.lv_seeds.subtitle": "这些是高秆植物", + "quests.low_voltage.lv_seeds.desc": "若遇到这类作物,建议采集并建立农场种植。\n\n它们将成为&a种子油&r的最佳来源,该液体可用于生产&e生物柴油&r。油菜籽耐寒性较强,而向日葵更适宜温暖环境。若不愿花费过多时间耕作,也可在电力温室中培育,仅需消耗少量电力即可实现自动化种植。", + "quests.low_voltage.lv_seeds.task": "油菜或向日葵", + "quests.low_voltage.lv_turbo_charge.title": "闪聚充电箱", + "quests.low_voltage.lv_turbo_charge.subtitle": "可更快为电动工具充电", + "quests.low_voltage.lv_turbo_charge.desc": "&o本任务主题为可选内容,但可能仍会引发你的兴趣。我们出于内容完整性的考虑将其放置于此。&r\n\n&3闪聚充电箱&r可为&6RF与EU&r设备(例如&9钻头&r)提供极速充电。\n\n该设备对每件充电物品最高支持4安培电流,使其充电速度达到&3电池箱&r的&6两倍&r,但不具备放电功能。\n\n&e任意&r类型的充电箱均可完成本任务。", + "quests.low_voltage.lv_turbo_charge.task": "任意闪聚充电箱都行", + "quests.low_voltage.lv_fisher.title": "捕鱼机", + "quests.low_voltage.lv_fisher.subtitle": "完全兼容群峦传说!", + "quests.low_voltage.lv_fisher.desc": "&o本任务主题为可选内容,但可能仍会引发你的兴趣。我们出于内容完整性的考虑将其放置于此。&r\n\n&3捕鱼机&r可从水中捕捞鱼类,需在其正下方配备5x5水域范围方可运作。其使用与普通钓鱼相同的战利品表,每次操作消耗1根线以及与其等级对应的电力(&7LV&r阶段为32EU,等等)。基本机制便是如此。\n\n从鱼类中可提取&e鱼油&r,该材料可用于制作&6生物柴油&r。", + "quests.low_voltage.lv_fisher.task": "任意捕鱼机都行", + "quests.low_voltage.lv_rock_crusher.title": "碎岩机", + "quests.low_voltage.lv_rock_crusher.subtitle": "圆石是爱,圆石是生命", + "quests.low_voltage.lv_rock_crusher.desc.1": "&o本任务主题为可选内容,但可能仍会引发你的兴趣。我们出于内容完整性的考虑将其放置于此。&r\n\n&3碎岩机&r实质上是个箱式刷石机。只需提供任意天然岩石或圆石方块,它就能持续复制该方块。若想快速获取大量砖块材料,这将是非常便捷的选择!\n\n&e任意&r等级的碎岩机均可完成本任务。", + "quests.low_voltage.lv_rock_crusher.desc.2": "&l&3背景知识:&r&o黑曜石需要红石才能生成的设定,源自一个Minecraft的远古漏洞&7MC-4239&f。当年在圆石生成器的岩浆水流接触处放置红石,便会生成黑曜石。该漏洞已在Minecraft 1.8的14w25b快照中修复,截至撰写本文时已是&o距今9年前&r的往事了!", + "quests.low_voltage.lv_rock_crusher.task": "任意碎岩机都行", + "quests.low_voltage.lv_aqueous_accumulator.title": "蓄水器", + "quests.low_voltage.lv_aqueous_accumulator.subtitle": "热力基本(Thermal Foundation)模组在召唤", + "quests.low_voltage.lv_aqueous_accumulator.desc": "&3蓄水器&r本质上相当于流体版的碎岩机。只需将机器放置在两个对应流体的源方块旁,配置好电路即可持续生成该流体!其功能实质上与动力泵相同,但使用电力驱动而非机械动力,因此能更便捷地融入你的工厂体系。额外优势在于,HV等级的该设备还能无限生成岩浆!\n\n你可以将源方块置于含水状态以防止冬季冻结,机器仍可正常运作。", + "quests.low_voltage.lv_aqueous_accumulator.task": "任意蓄水器", + "quests.low_voltage.lv_wiremill.title": "基础线材轧机", + "quests.low_voltage.lv_wiremill.subtitle": "再也不用折腾繁琐的线缆了!", + "quests.low_voltage.lv_wiremill.desc.1": "现在你可以制造任意其他&7LV&r机器,但从最实用的设备入手会是最佳选择。我们理解...你肯定想先制作些更炫酷的机器,但请相信,这才是最理想的起点。\n\n线材轧机能让&61个锭产出2根线缆&r。相比你目前的生产方式,这将使成本降低三分之二!", + "quests.low_voltage.lv_wiremill.desc.2": "&9注意:&r&3LV机器&r内配方最高能耗为&a32EU/t(LV)&r。若需处理更高能耗的配方,则需使用&bMV&r(或更高等级)机器。显然,我们目前尚未达到该阶段。\n\n部分配方需要&d编程电路&r。相信你并不愿消耗珍贵电路来制作它,请&6仔细阅读对应任务获取关键信息&r。\n\n成功制造此机器后——欢迎来到全面电气化的时代!", + "quests.low_voltage.lv_wiremill.task": "以下任意一个", + "quests.low_voltage.lv_bender.title": "基础卷板机", + "quests.low_voltage.lv_bender.subtitle": "卷板机用于卷板!", + "quests.low_voltage.lv_bender.desc": "这可以说是&7LV&r阶段第二值得制作的机器——当然若你有不同看法我们也很乐意探讨。\n\n该设备能将&61个锭转化为1块板&r,相比锻造锤具有更优的材料转化效率。", + "quests.low_voltage.lv_bender.task": "以下任意一个", + "quests.low_voltage.lv_lathe.title": "基础车床", + "quests.low_voltage.lv_lathe.subtitle": "摆脱你的过时技术", + "quests.low_voltage.lv_lathe.desc.1": "车床是用于金属加工的重要机器。通过它,你可以将&61个锭变成2个杆&r,并将&61个螺栓加工成1个螺丝&r。相比手动合成,这些配方的效率提升了一倍。", + "quests.low_voltage.lv_lathe.desc.2": "&l&3背景知识:&r&o格雷科技5版本的车床每加工1个锭可产出1根杆和2小堆粉尘。在格雷科技现代版版本中我们虽保留此设定,但默认处于关闭状态。\n\n&o格雷科技6版本的车床行为模式与格雷科技5类似,但每个螺栓可车削成1个螺丝和1/72堆粉尘——这设定简直太离谱了!", + "quests.low_voltage.lv_lathe.task": "以下任意一个", + "quests.low_voltage.universal_cell.title": "更好的桶", + "quests.low_voltage.universal_cell.subtitle": "内部结构一目了然,不像那些桶完全封闭得严严实实……", + "quests.low_voltage.universal_cell.desc.1": "单元是流体存储的另一种形式。所有储存同类等量流体的单元均可&6堆叠&r,并可通过&3装罐机&r实现自动灌装。\n\n每个单元容量为&d一桶&r流体。", + "quests.low_voltage.universal_cell.desc.2": "通用单元最多可容纳&d一桶&r流体,同时支持存储&9微量&r流体。若需暂存残余流体而不想专门制作整只桶,这类容器尤为理想。\n\n采用高阶材料制造的单元能承载更多流体,不过届时&9桶&r和&9超级缸&r将提供更大容量。\n\n与桶类似,将单元放入合成栏即可清空其内容物。", + "quests.low_voltage.universal_cell.task": "", + "quests.low_voltage.machine_auto_output_behaviour.title": "机器自动输出行为", + "quests.low_voltage.machine_auto_output_behaviour.subtitle": "我们来了解相关知识。", + "quests.low_voltage.machine_auto_output_behaviour.desc.1": "所有机器通常包含一个&7正面&r与一个&9输出面&r。\n\n&7正面&r应该很明显。\n&9输出面&r则是带有点状或孔洞标记的面,默认位于机器放置时的背面。\n\n机器可通过输出面实现&a自动输出&r功能。需在图形界面中点击对应按钮启用该功能,流体与物品的自动输出需分别设置。通过&d过滤卡&r和&d覆盖板&r可对自动输出进行精细化控制,具体机制请参阅本章节中的&d覆盖板行为&r任务。。", + "quests.low_voltage.machine_auto_output_behaviour.desc.2": "使用&5扳手&r右键点击机器可更改输出面,按住潜行右键点击则能调整正面方向。需注意:机器的正面&c不可&r同时设置为输出面!\n\n默认情况下,物品与流体无法通过输出面输入,但使用&5螺丝刀&r可切换此功能。可直接右键点击输出面,或按住潜行右键点击界面中对应输出面的网格栏位进行调整。\n\n存在部分特殊功能机器(如&3泵&r、&3采矿机&r、&3捕鱼机&r、&3物品收集器&r等)不执行合成配方。这类机器将在其&7正面&r进行输出(该面仍以点状标记标识)。", + "quests.low_voltage.machine_auto_output_behaviour.task": "嗯,真有趣!", + "quests.low_voltage.programmed_circuits.title": "编程电路", + "quests.low_voltage.programmed_circuits.subtitle": "不想花费你的电路来选择配方?", + "quests.low_voltage.programmed_circuits.desc.1": "通过点击机器中的&6电路配置槽&r,你可以创建一个&b幽灵编程电路&r。\n\n这是一个假的电路,允许你为配方选择给定的配置!不再需要花费你的电路来制作&b编程电路&r了。\n\n&d电动机器&r和&d物品输入总线&r将有一个幽灵电路槽。", + "quests.low_voltage.programmed_circuits.desc.2": "&l&3背景知识:&r&o该功能最初源自“格雷科技:新视野”(GTNH)整合包。", + "quests.low_voltage.programmed_circuits.task": "我明白了,我不需要制作电路", + "quests.low_voltage.lv_conveyor.title": "LV传送带", + "quests.low_voltage.lv_conveyor.subtitle": "一个合成组件,也是一个覆盖板!", + "quests.low_voltage.lv_conveyor.desc": "虽不常用作合成组件,但被多种关键机器所需。\n\n安装在机器上时,传送带可进行物品传输,并可配置为输入或输出模式。\n\n同时支持装配各类&9物品过滤卡&r。", + "quests.low_voltage.lv_robot_arm.title": "LV机械臂", + "quests.low_voltage.lv_robot_arm.subtitle": "你会讨厌制作这些东西的", + "quests.low_voltage.lv_robot_arm.desc.1": "当覆盖在机器上时,机械臂是比传送带模块更具可配置性的物品传输方案。它支持按特定批次、指定速率转移物品,或维持特定数量的物品库存。\n\n机械臂的实际应用将在后续任务中通过教程形式详细说明。\n\n&9注意:&r机械臂的功能仅在满足操作&l必需条件&r时才会激活!", + "quests.low_voltage.lv_robot_arm.desc.2": "&l&3背景知识:&r&o格雷科技5版本曾通过缓冲器、过滤器和类型过滤器等独立方块实现物品精准调控。而在GTCE版中,这些功能已被强大的机械臂与各类过滤覆盖板全面取代,结构更加紧凑高效!", + "quests.low_voltage.lv_piston.title": "LV电力活塞", + "quests.low_voltage.lv_piston.subtitle": "一个合成组件——你还期待更花哨的东西吗?", + "quests.low_voltage.lv_piston.desc": "制造特定机器所需的专用电机。\n\n堪称最精密的合成部件之一,因为它本身需以电动马达为材料制造而成。", + "quests.low_voltage.lv_pump.title": "LV电动泵", + "quests.low_voltage.lv_pump.subtitle": "一个合成组件,也是一个覆盖板!", + "quests.low_voltage.lv_pump.desc": "当覆盖在机器上时,泵可用于传输流体。你可以将其配置为输入或输出。\n\n可加装&9流体过滤卡&r以实现精确控制。", + "quests.low_voltage.lv_fluid_regulator.title": "LV流体校准器", + "quests.low_voltage.lv_fluid_regulator.subtitle": "一个你可能不太常用的覆盖板", + "quests.low_voltage.lv_fluid_regulator.desc": "&a流体调节器&r堪称流体的&9机械臂&r。\n\n该设备具备两种实用工作模式:\n\n&9-&r &d精确补给&r模式下,每tick传输指定量的流体(不多不少)\n&9-&r &d保持补给&r模式下,确保目标机器内的流体存量恒定\n\n由于原生格雷科技机器配合&6泵覆盖板&r时仅会填充单个流体槽位,该设备的实际应用场景相对有限。", + "quests.low_voltage.cover_behaviour.title": "覆盖板行为", + "quests.low_voltage.cover_behaviour.subtitle": "不占方块空间的额外功能!", + "quests.low_voltage.cover_behaviour.desc.1": "安装覆盖板时手持覆盖板右键点击机器对应面即可,使用&5撬棍&r可将其卸下(直接破坏机器也能卸除,但效率低下)。\n\n绝大多数格雷科技的方块实体均可安装覆盖板,即使某些安装面并不具备实际功能。\n\n开启覆盖板界面需&5空手&r潜行右键点击,也可使用&5螺丝刀&r直接右键操作,或通过机器GUI中对应面的网格栏位进行潜行右键设置。", + "quests.low_voltage.cover_behaviour.desc.2": "对于具有物品/流体传输功能的覆盖板,可通过对应按钮控制其他传输形式的启用状态:\n\n&9-&r 禁用:仅允许通过该覆盖板进行传输\n\n&9-&r 过滤(需配置过滤卡!):仅当匹配过滤卡时才启用其他传输方式\n\n&9-&r 无过滤:该机器面上的所有其他传输形式均被允许\n\n在机器上安装低压等级的覆盖板是&9安全&r的。", + "quests.low_voltage.cover_behaviour.task": "我现在是覆盖板专家了,别担心。", + "quests.low_voltage.lv_canner.title": "基础罐装机", + "quests.low_voltage.lv_canner.subtitle": "这台机器没什么特别功能", + "quests.low_voltage.lv_canner.desc": "当你觉得是时候投资电池时,就制造这台机器。", + "quests.low_voltage.lv_battery.title": "电池!", + "quests.low_voltage.lv_battery.subtitle": "用于存储能量的电池!", + "quests.low_voltage.lv_battery.desc": "&a电池&r可放入机器界面底部中央的能量槽,或置于&3电池缓冲器&r中使用。\n\n当电池存放在物品栏时,通过潜行右键点击可使其为你的电力物品&d充电&r。\n\n&7LV&r、&bMV&r与&6HV&r电池均提供三种材料选择,你可根据现有材料选择最合适的类型。&d锂&r电池容量最高,其次是&d镉&r,最后是&d钠&r。\n\n我们的建议是:找到盐矿脉后,可通过&a电解盐&r获取&d钠&r,或通过&a浸洗粉碎锂云母&r获得&d锂&r。\n\n获取&e任意&r类型的&a电池&r即可完成本任务。", + "quests.low_voltage.lv_battery.task": "任意LV电池", + "quests.low_voltage.lv_battery_preparation.title": "电池准备!", + "quests.low_voltage.lv_battery_preparation.subtitle": "电池很棒!", + "quests.low_voltage.lv_battery_preparation.desc": "制作一些电池合金,用于制造电池外壳。\n\n锑可在&6辉锑矿&r中找到,请查阅你的群峦传说野外指南获取更多矿物分布信息。\n\n&9注意:&r本任务&l不包含&r功能性电池制作——请向下查看相关任务。", + "quests.low_voltage.lv_battery_buffer_4x.title": "电池箱", + "quests.low_voltage.lv_battery_buffer_4x.subtitle": "若你不想建造大量发电机,这能派上用场。", + "quests.low_voltage.lv_battery_buffer_4x.desc.1": "电池箱本身不具备功能,但当其内部存储槽放置电池后,便可作为能量缓存装置使用。\n\n该设备中&d每块电池&r可处理&92安培输入&r和&91安培输出&r。带点状标记的面为输出面,其余各面均作为输入面。\n\n&6同时可为内部存放的EU与RF工具进行充电&r。\n\n若你尚未实现无限电力,此设备实属必备设施。获取&e任意&r型号的&7LV&r电池箱即可完成本任务,不过16槽位版本在当前阶段可能性能过剩。", + "quests.low_voltage.lv_battery_buffer_4x.desc.2": "&9注意:&r切勿将有能量损耗的线缆回路接回电池箱!仔细想想就会发现,这只会导致能量凭空损耗。\n\n&l&3背景知识:&r&o坦白说,GTCE版的电池箱性能...较为平庸。而在GTCEu版本中,我们融合了GT5与GTCE的设计理念对其重构——如今能量会&o平均分配&r给所有内置电池!", + "quests.low_voltage.lv_battery_buffer_4x.task": "任意电池箱", + "quests.low_voltage.lv_amp_explanation.title": "但什么是安培?", + "quests.low_voltage.lv_amp_explanation.subtitle": "《电流机制入门指南》", + "quests.low_voltage.lv_amp_explanation.desc": "本任务线将简要讲解&9格雷科技电流机制&r,至于&d电压&r机制则待你抵达&bMV&r阶段后详解。\n\n&6&l核心要点:&r为确保安全,请使电缆的电流承载上限与发电设备的输出电流总量相匹配。\n\n仍有疑惑?请查阅&c格雷科技能源系统&r章节获取完整的电力系统详解!", + "quests.low_voltage.lv_ore_prospector.title": "这是黑客行为", + "quests.low_voltage.lv_ore_prospector.subtitle": "勘探者的未来", + "quests.low_voltage.lv_ore_prospector.desc": "探矿仪是一个能助你快速定位矿脉的神奇工具。\n\n它的GUI支持交互操作,右键点击即可扫描矿石并实时显示在动态地图上。\n\n&l&3背景知识:&r&o想当年便携式探矿仪曾锁定在&dLuV等级&f才能使用,现在的孩子们可太轻松了。", + "quests.low_voltage.lv_sprayer.title": "喷漆罐", + "quests.low_voltage.lv_sprayer.subtitle": "服务器标签争夺战开始!", + "quests.low_voltage.lv_sprayer.desc": "可惜这只是一个&l空的&r喷漆罐,你必须在使用前填充化学染料。\n\n&a喷漆罐&r不提供任何涉及机器的功能,但能带来相当&b出色的视觉效果与实用性&r!\n\n几乎所有格雷科技方块实体(机器、管道、电缆等)均可被&6喷涂&r成16种颜色中的任意一种。无论是用于制作精美截图,还是在多人基地中区分不同设备布局都极为便利,同时也有助于分辨各类管道与线缆。\n\n将&a喷罐&r持于副手时,你放置的任何方块都会自动喷涂上颜色。", + "quests.low_voltage.other_machines.title": "等等,还有更多!", + "quests.low_voltage.other_machines.subtitle": "你逃不出格雷的掌心……", + "quests.low_voltage.other_machines.desc": "我们暂不展开&d常规矿物处理的全套流程&r。为什么强调常规?有些矿石需要特殊处理,但这属于后期内容。糟糕,差点又跑题了!\n\n诸如&b化学浸洗器&r或&b电解机&r等设备可能会派上用场。\n\n若对矿物处理感到困惑,请查阅专属的&c矿石处理&r章节获取完整指南!", + "quests.low_voltage.other_machines.task": "我自愿放弃理智", + "quests.low_voltage.lv_chemical_bath.title": "基础化学浸洗机", + "quests.low_voltage.lv_chemical_bath.subtitle": "化学浸洗机用于浸洗……", + "quests.low_voltage.lv_chemical_bath.desc.1": "&l矿石处理之外的用途:&r\n\n化学浸洗机可替代&6密封大桶&r配方,使纸和皮革的制作变得&6轻松省力&r。\n\n还包括其他辅助功能,例如对各类物品与方块进行染色或漂白处理。", + "quests.low_voltage.lv_chemical_bath.desc.2": "&l对于矿石处理:&r\n\n部分&a粉碎矿石&r通过化学浸洗转化为&a纯净矿石&r时存在替代途径:使用&a汞&r或&a过硫酸钠&r进行处理。此步骤并非必需,但若想获取特殊&6副产品&r则至关重要(提示:这可是银的绝佳替代来源!)", + "quests.low_voltage.lv_electroliser.title": "基础电解机", + "quests.low_voltage.lv_electroliser.subtitle": "嗡嗡作响", + "quests.low_voltage.lv_electroliser.desc.1": "&l矿石处理之外的用途:&r\n\n与离心机类似,此设备功能极为丰富——我们难以在此一一列举!幸运的是,它属于造价最低的&7LV&r机器之一,建议在需要时立即入手。", + "quests.low_voltage.lv_electroliser.desc.2": "&ld对于矿石处理:&r\n\n好吧,刚才的说法不够准确——它并非&o直接&r用于矿物处理,实际主要参与&a粉末的电解分解&r。不过大多数实用的电解配方都&b锁定在MV阶段&r。你可以通过物品提示框中的&e化学式&r来预判电解产物。", + "quests.low_voltage.lv_electroliser.desc.3": "&c注意!&r受矿物特性影响,将金属粉尘直接冶炼成锭相比电解分解能获得更高金属产量,但代价是你会损失粉尘中蕴含的其他副产品。必须根据需求权衡:优先追求直接收益,还是最大化获取副产物种类。", + "quests.low_voltage.lv_mixer.title": "基础搅拌机", + "quests.low_voltage.lv_mixer.subtitle": "搅拌机用于搅拌……", + "quests.low_voltage.lv_mixer.desc": "使用搅拌机将&6大幅加快&r彩色钢的制备过程,尤其是制作机器外壳所需的&4红钢&r。即使现在认为不需要,后续阶段你会发现它&6不可或缺&r。", + "quests.low_voltage.lv_mixer.task": "来自机械动力或格雷科技", + "quests.low_voltage.soldering_alloy.title": "焊锡", + "quests.low_voltage.soldering_alloy.subtitle": "我拥有灵魂却非焊将(注:英文谐音梗)", + "quests.low_voltage.soldering_alloy.desc": "&a焊锡&r仅作为&9流体&r使用,在多数电路配方中可作为&a锡&r的廉价替代品进行&d互换&r。\n\n选择权在你手中:想节省材料?就用焊锡。想减少材料制备时间?直接使用锡更为便捷。", + "quests.low_voltage.gallium_arsenide.title": "砷化镓", + "quests.low_voltage.gallium_arsenide.subtitle": "我讨厌副产物,但它们太棒了", + "quests.low_voltage.gallium_arsenide.desc": "后续许多材料无法通过直接冶炼矿石获取!它们只能通过加工其他矿石产生的副产品来获得。镓和砷&4正属于&r这类材料。\n\n镓的获取途径,按从劣到优排序(综合考虑难度与产出):\n\n&9-&r&3电解&a闪锌矿&r获得微量粉尘概率较低。注意此方法将损失直接冶炼收益。\n\n&9-&r将&a粉碎铝土矿&r放入&3化学浸洗机&r处理,需消耗&9过硫酸钠&r。\n\n&9-&r通过&3热力离心机&r或&3离心机&r处理&a闪锌矿&r时作为副产品获取。\n\n对于&d砷&r,你将不得不开采&a雄黄&r并用&3离心机&r处理,或者将&a辉钴矿&r放入&3电力高炉&r中进行加工。", + "quests.low_voltage.lv_assembler.title": "基础组装机", + "quests.low_voltage.lv_assembler.subtitle": "这家伙组装起来比你和宜家都利索!", + "quests.low_voltage.lv_assembler.desc.1": "虽然这是发展进程中极其&9关键&r的机器,但它&9&l无法立即发挥作用&r——因为造价&c十分昂贵&r。大部分重要配方都需要&c流体&r支持,建议先完善基础配套设施再着手建造。\n\n明确这点后,请将&3组装机&r视作与工作台同等重要的核心设备,只不过...嗯,它毕竟是台机器。", + "quests.low_voltage.lv_assembler.desc.2": "当基础设施完善后,你将能解锁以下材料的优化配方:\n\n&9-&r &6真空管&r产量提升至两倍以上\n\n&9-&r &6电阻&r每次合成可产出4个!\n\n&9-&r &6电路板&r大幅减少铜材消耗\n\n哇哦!\n\n&l&3背景知识:&r&o在格雷科技2时代,组装机仅有两个槽位,且仅用于特殊电路与机器外壳的替代配方,可谓一脉相承的纯正血统。", + "quests.low_voltage.lv_assembler.task": "基础组装机", + "quests.low_voltage.t2_circuit_board.subtitle": "是啊是啊,是木头的,但别低估它", + "quests.low_voltage.t2_circuit_board.desc.1": "该电路板用于制造&dMV电路&r!\n\n&9注意:&r制作酚醛印刷电路板时你有&l两种&r选择。若使用&a过硫酸钠&r或&a三氯化铁&r进行化学蚀刻,制作电路板&6仅需消耗原配方四分之一的银&r。\n\n&l但考虑到&r当前获取这些化学试剂较为困难,你也可以直接通过开采&o方铅矿脉&r来获取更多白银……\n\n若想了解&a过硫酸钠&r的制备方法,可在&bMV&r章节找到相应任务(就当是份轻松阅读材料)。", + "quests.low_voltage.t2_circuit_board.desc.2": "&l&3背景故事:&r&o在GTCEu1.12.2中,这些电路板被称为&2优质电路板&f。这个名字并不完全合适,因为它们&4相当邪恶&f。", + "quests.low_voltage.lv_diode.title": "二极管", + "quests.low_voltage.lv_diode.subtitle": "不要被EMI动摇!", + "quests.low_voltage.lv_diode.desc": "别被JEI误导了……目前这种原始二极管 (Primitive Diode) 只有一种可行配方——需要液态玻璃的那个。\n\n二极管的配方是出了名的&4棘手&r,但一旦你能获取&e聚乙烯&r,它们的制作就会变得更便宜、更方便。\n\n这是制作&dMV电路&r所必需的。", + "quests.low_voltage.1_mv_circuit.title": "第一个MV电路!", + "quests.low_voltage.1_mv_circuit.subtitle": "这是否意味着我们已经进入MV阶段了?", + "quests.low_voltage.1_mv_circuit.desc": "唔…你已经有铝锭了吗?\n\n每个电气时代都有与其等级对应的电路。优质电子电路是你在三级&bMV电路&r体系中能制作的&d第一个MV电路&r。\n\n请持续关注更经济的电路制作方案——每当你制造出新等级的&2电路组装器&r,都会解锁全新配方体系。值得庆幸的是,当前这级电路正好能立即解锁新配方!其成本效益远超机械手体系。\n\n&6拥有铝材和本电路后,即可解锁MV机器。&r\n\n若你对格雷科技复杂的电路体系感到困惑,请查阅&6发展进程表&r章节获取详解。", + "quests.low_voltage.lv_circuit_assembler.title": "电路组装机", + "quests.low_voltage.lv_circuit_assembler.subtitle": "希望这是你第一个MV电路的开销", + "quests.low_voltage.lv_circuit_assembler.desc.1": "从现在起,所有电路都应通过&3电路组装机&r制造。立即使用以享受&6大幅降低的LV与MV电路&r成本。\n\n每次升级到新等级的&3电路组装机&r时,你将能制作更&d高级主题&r的电路。这些电路会使用&c复杂&r且&m相对陌生&r的材料,但整体合成效益更优。", + "quests.low_voltage.lv_circuit_assembler.desc.2": "&l&3背景知识:&r&o电路组装机在格雷科技版本中断断续续地出现。GT5没有它,它在GT5 Unofficial中重新实现。GTCE决定不移植它,而拉锯战随着它在GTCEu中的加入而继续。", + "quests.low_voltage.lv_greenhouse.title": "电力温室", + "quests.low_voltage.lv_greenhouse.subtitle": "KubeJS的力量", + "quests.low_voltage.lv_greenhouse.desc.1": "这座多方块结构的&3电力温室&r能成为&a木材&r及其他作物的稳定供应源——如果你更偏爱格雷科技机器而非机械动力装置的话。它还具有独特功能:能够批量培育更多群峦传说的装饰性植物!\n\n这是少数具备&2完美超频&r特性的机器之一,这意味着每提升一级电压输入,配方运行速度将提升至4倍(而非常规的2倍)!", + "quests.low_voltage.lv_greenhouse.desc.2": "&9注意:&r当配方需求超过32EU/t时,该多方块结构需配置1个&bMV&r能源仓或2个&7LV&r能源仓。多方块结构&c无法&r通过叠加低等级能源仓的电流数来满足更高电压等级的配方需求。\n\n换言之,即便通过低等级能源仓组合能提供足够的总功率,控制器界面显示的电压等级也需至少为&bMV&r方可运行EMI中标注&bMV&r的配方。\n\n&9注意:&r该结构需消耗大量&7钢材&r,请确保已配备&3电力高炉&r用于冶炼。", + "quests.low_voltage.lv_greenhouse.desc.3": "&l&3背景知识:&r&o该多方块结构最初为GTCEu社区资源包开发,现已被GTCEu官方开发者文档收录。为匹配群峦传说较慢的树木生长速率,其运行效率已显著调低——在TFG0.9版本之前,每个配方甚至需要耗费近一小时!", + "quests.low_voltage.lv_centrifuge.title": "基础离心机", + "quests.low_voltage.lv_centrifuge.subtitle": "其功能与搅拌机正好相反!", + "quests.low_voltage.lv_centrifuge.desc.1": "&l矿石处理之外的用途:&r\n\n好家伙,有什么是这台机器办不到的?分解不同种类的粉末、分离空气、帮你报税等等……\n\n功能多到列不完!我们只能说&c你需要离心机&r。", + "quests.low_voltage.lv_centrifuge.desc.2": "&l对于矿石处理:&r\n\n该设备可将&a含杂矿粉&r或&a洁净矿粉&r转化为纯净的矿粉,并额外产出微量&6副产品&r矿粉。虽非获取副产物的最优工艺路线,但这是当前所有矿石处理设备中&c造价最低廉、最适合小规模配置&r的解决方案。", + "quests.low_voltage.lv_centrifuge.desc.3": "&l&3背景知识:&r&o在基础版GTCE中,离心机曾是性能碾压其他矿石处理设备的存在——不仅操作简便,还能像洗矿机或热力离心机一样稳定产出三份微量粉尘。当前版本我们为其进行了平衡性调整,以促进工艺路线的多样性发展。", + "quests.low_voltage.lv_centrifuge.task": "", + "quests.low_voltage.lv_glue.title": "粘住了", + "quests.low_voltage.lv_glue.subtitle": "真是棘手的情况", + "quests.low_voltage.lv_glue.desc": "现在你可以通过&3离心机&r处理&a粘性树脂&r来获得液态&a胶水&r(以及目前实用性较低的植物球)。\n\n立即开始制备胶水能抢占先机。它可用于制作&6成本更低的电阻&r,并在&3组装机&r中生产&6更经济的电路板&r(尤其在&o近期发展&r阶段价值显著)。\n\n&e提示:&r你也可以离心处理群峦传说模组中的&a胶水&r或&a松脂&r,哪种材料更易获取就选哪种!", + "quests.low_voltage.lv_glue.task": "胶水", + "quests.low_voltage.lv_cutter.title": "基础切割机", + "quests.low_voltage.lv_cutter.subtitle": "切割机……用于切割……", + "quests.low_voltage.lv_cutter.desc": "目前你应使用&9水&r来执行相关配方,无需费力获取润滑液。\n\n若尚未配备此设备,它还能将&6金属杆切割成四个螺栓&r。\n\n该机器是获取&d宝石板&r的唯一途径,该材料是制造过滤卡及后续&3集气室&r的必要组件。", + "quests.low_voltage.lv_cutter.task": "任意切割机", + "quests.low_voltage.lv_gas_collector.title": "基础集气室", + "quests.low_voltage.lv_gas_collector.subtitle": "它会让你喘不过气来", + "quests.low_voltage.lv_gas_collector.desc": "集气室可采集空气,并通过离心分离获得&a氧气&r与&a氮气&r。\n\n&l&3背景知识:&r&o格雷科技5的老玩家定会记得当年需用压缩机配合IC2气罐获取压缩空气的岁月…如今气罐化学体系已彻底革新。", + "quests.low_voltage.lv_oxygen.title": "呼吸新鲜的氧气", + "quests.low_voltage.lv_oxygen.subtitle": "严格来说,应该叫双氧分子(Dioxygen)...", + "quests.low_voltage.lv_oxygen.desc.1": "你大可在JEI里耗费&o&e宝贵的生命年华&r寻找最优的氧气制备方案——毕竟获取途径实在繁多。电解各类矿物均能产出氧气。\n\n要是任务手册能提供更多信息就好了!", + "quests.low_voltage.lv_oxygen.desc.2": "惊喜!在我们看来(!),最佳获取方式其实是制造&d集气室&r后&a离心空气&r——虽然你可能暂时还造不出来。此方法同时能产出&a氮气&r,可有效加速某些&3电力高炉&r配方的运行效率。\n\n在我们看来(!)次优方案是&a电解二氧化硅&r。二氧化硅可通过玻璃粉及各类石粉等多种途径获取。我们&6稍后会重点回顾此方案&r,因为它堪称&6终极解法&r。", + "quests.low_voltage.lv_oxygen.desc.3": "在我们看来(!)位列第三的方案是&a电解水&r。实际上,由于能耗较高,水电解更适用于&a制氢&r。&4请勿将此方法作为主要氧源&r——它应专用于&1氢气&r生产,关于制氢我们后续将提供详细指导。\n\n在我们看来(!)位列第四的方案是:&a绝对不要&r随意浪费氧气!无论通过何种途径获得的氧气都具有重要价值,应当妥善存储在储罐中。\n\n&e注意:&r将存放在物品栏内&l任意&r储罐中的流体提交即可完成任务,使用气态氧桶同样有效。", + "quests.low_voltage.lv_oxygen.task": "氧", + "quests.low_voltage.lv_nitrogen.title": "氮气", + "quests.low_voltage.lv_nitrogen.subtitle": "你的电力高炉增幅剂", + "quests.low_voltage.lv_nitrogen.desc": "目前,你对氮气的唯一用途是使你的电力高炉&6更快&r,这可能听起来不是什么大事,但考虑到你将大量使用它,这绝对值得设置。更快的配方也意味着更少的能量使用!", + "quests.low_voltage.lv_nitrogen.task": "氮", + "quests.low_voltage.lv_arc_furnace.title": "电弧炉", + "quests.low_voltage.lv_arc_furnace.subtitle": "电弧炉从未如此出色", + "quests.low_voltage.lv_arc_furnace.desc.1": "&3电弧炉&r通过消耗少量&9氧气&r实现与传统熔炉截然不同的冶炼方式。\n\n借助它,你可以更轻松地制备&a锻铁&r、实现&a玻璃&r产量翻倍,并获取制造廉价电子元件所需的&a退火铜&r。它还是冶炼&4红钢&r与&1蓝钢&r锭的最高效新途径!\n\n该设备还能将各类组件和机器回收分解为原始材料。", + "quests.low_voltage.lv_arc_furnace.desc.2": "&l&3背景知识:&r&o旧版格雷科技曾同时存在电弧炉和&b等离子电弧炉&f。既然如此,何不将两者功能合并?事实上我们确实这样设想过——但最终移除了其中一个&b等离子&f配方,接着又移除了另一个&b等离子&f配方。\n\n&o简而言之,&b等离子电弧炉&f已&4正式退场&f。就此成为历史。", + "quests.low_voltage.lv_extractor.title": "基础液体提取", + "quests.low_voltage.lv_extractor.subtitle": "提取机用于提取……", + "quests.low_voltage.lv_extractor.desc.1": "等等…我们之前是不是开过这个玩笑了?\n\n我们未提供&6蒸汽&r机器的&7LV&r版本,是因为它们&4并非必需&r。你或许不愿投资于几乎毫无性能提升的升级——但&o眼前这台&r例外,因为它相较&6蒸汽时代&r的设备实现了质的飞跃。\n\n&3基础提取机&r新增流体处理能力,支持&a流体提取&r功能。可用它重新熔化橡胶、为电路&d熔融焊锡&r,还能制备&d熔融红色合金&r用于在&3组装机&r中制作&6最优真空管配方&r!", + "quests.low_voltage.lv_extractor.desc.2": "&l&3背景知识:&r&o你注意到这台机器兼作提取机和流体提取机了吗?在以前的GregTech版本中,它们是分开的机器。", + "quests.low_voltage.lv_chemical_reactor.title": "基础化学反应釜", + "quests.low_voltage.lv_chemical_reactor.subtitle": "化学入门指南", + "quests.low_voltage.lv_chemical_reactor.task": "液态橡胶", + "quests.low_voltage.lv_chemical_reactor.desc.1": "&3化学反应釜&r将在&l大量&r配方中成为必备设备。\n\n让我们立即试用——何不利用刚造好的化学反应釜解锁全新的&6改良橡胶配方&r?橡胶在&d流体状态无法直接使用&r,因此你需要另造一台机器进行后续加工。", + "quests.low_voltage.lv_chemical_reactor.desc.2": "仅靠化学反应釜无法完成橡胶制作,以下是你可能需要打造的&a其他设备&r:\n\n&3固化机&r能直接将橡胶凝固成&a橡胶板材&r,这是后续发展必需的材料。\n\n随后可利用&3组装机&r将熔融橡胶加工成&a线缆&r。虽然对锡质线缆影响不大,但更高级的线缆&e必须&r通过组装机制造。\n\n&e注意:&r将存储在物品栏&l任意&r储罐中的流体提交即可完成任务,推荐使用桶作为容器。", + "quests.low_voltage.lv_fluid_solidifier.title": "基础流体固化器", + "quests.low_voltage.lv_fluid_solidifier.subtitle": "流体固化器用于固化……", + "quests.low_voltage.lv_fluid_solidifier.desc": "将这台机器与&3化学反应釜&r相邻放置,即可自动将橡胶固化成&a橡胶板&r。\n\n使用&d扳手&r调整&3化学反应釜&r侧面方向并开启流体&9自动输出&r,即可实现自动化传输。\n\n后续还有其他流体需要固化处理,你可以在非橡胶生产时段&3重新调配流体固化器&r的功能——或者直接建造第二台专用设备!", + "quests.low_voltage.mold_rotor.title": "组合技!", + "quests.low_voltage.mold_rotor.subtitle": "是时候结束手工制作转子的痛苦了!", + "quests.low_voltage.mold_rotor.desc": "现在就用你新造的两台机器,将材料转化为流体再固化成转子吧!这种组合工艺让转子制作变得轻松许多——现在&6每个转子仅需消耗4个锭&r。\n\n同样方法也适用于制造&6齿轮&r与&6小型齿轮&r,不过当你造出&3MV压模器&r后,这套工艺就会被取代。\n\n&9注意:&r部分金属的流体提取需要高于&7LV&r的电压等级,请务必留意EMI中显示的配方电压需求。", + "quests.low_voltage.mold_plate.title": "铸造模具和橡胶板", + "quests.low_voltage.mold_plate.subtitle": "更便宜的橡胶", + "quests.low_voltage.mold_plate.desc": "别再用&6合金炉&r浪费时间了。你将需要大量&6橡胶板&r,后续阶段还会用它处理其他类型的塑料制品。\n\n或许你认为能用压模器制作橡胶板,但&6流体固化机&r功能多样,而压模器在&bMV&r阶段前几乎没用。", + "quests.low_voltage.cupronickel_ingot.title": "白铜锭", + "quests.low_voltage.cupronickel_ingot.subtitle": "它是一种合金", + "quests.low_voltage.cupronickel_ingot.desc": "&7格雷科技进阶的一大核心在于获取新材料,这些材料将用于升级机器和解锁高级组件。&r\n\n你将接触的第一种合金是&b白铜&r——这仅是漫长征程的起点。\n该材料用于升级&6电力高炉&r,乃是工业发展不可或缺的关键步骤。\n\n幸运的是,这第一步相当简单:基础的&7LV合金炉&r即可胜任。\n因此即便配方显示需要&b128个白铜&r也无需担忧——实际操作比看起来容易得多!&r\n\n后续阶段的合金制备将日趋复杂,趁简单的时候好好享受吧!", + "quests.low_voltage.cupronickel_coil.title": "白铜线圈", + "quests.low_voltage.cupronickel_coil.subtitle": "宝宝的第一个加热线圈", + "quests.low_voltage.cupronickel_coil.desc": "准备&a128份白铜&r、&a32份青铜&r与&a16份锡合金&r,用于制造初代电力高炉所需的加热线圈。\n\n这仍不到整座电力高炉原材料成本的一半(!)。你还需要准备约各一组的殷钢与钢材,请尽快投入采矿作业。\n\n白铜线圈能使电力高炉处理最高&d1800K&r的配方(未计入电压增益)。这个温度在我们看来相当炙热。\n\n&6线圈详解教程位于&l格雷科技能源系统&r&6标签页——前往查阅以了解更多!&r", + "quests.low_voltage.lv_ebf.title": "电力高炉", + "quests.low_voltage.lv_ebf.subtitle": "格雷科技的核心机器之一,我们喜欢这个庞然大物。", + "quests.low_voltage.lv_ebf.desc.1": "这个任务解释了&3电动高炉&r的核心机制,而旁边的任务将解释你还需要多方块部件的机制。一定要查看那个任务。\n\n总之,&3电力高炉&r是你的&e第一个电动多方块结构&r!恭喜。它用于在高温下处理材料。\n\n你将熟悉电力高炉来制造&a铝&r并进步到&d&bMV时代&r。它还能比&6高炉&r更快地制造&7钢&r,这意味着你终于可以拆除旧的群峦传说铁匠铺了。", + "quests.low_voltage.lv_ebf.desc.2": "需要牢记的是,电力高炉是个耗电大户。运行配方的最低功耗是&9120EU/t&r!这略低于4台&7LV&r发电机或交流发电机的输出功率。\n\n你可能需要考虑单独搭建一条供电线路,在靠近电力高炉的位置安装专用发电机和电池箱来驱动它。请务必注意电缆损耗。", + "quests.low_voltage.multiblock_tech.title": "多方块技术", + "quests.low_voltage.multiblock_tech.subtitle": "哦,我们喜欢多方块结构,对吧?", + "quests.low_voltage.multiblock_tech.desc": "这是搭建第一个&b电力高炉&r所需的基础部件,不过它的定制性很高。请记住使用&6EMI&r,对控制器使用&6U&r键查看用法,并且不要犹豫&6左键单击结构方块&r来了解各种可能性。\n\n一个重要提示是,每个能源仓可以接受&a2A&r的电流,这意味着在&7LV&r阶段,每个能源仓能处理&a64EU/t&r的能量。配备两个能源仓时,你的&e电力高炉&r就可以在&a128EU/t&r的功率下运行。\n\n欲了解此机制的更多细节,请参阅&e格雷科技能源系统&r章节,特别是&e消耗能量&r部分。\n\n多方块结构包含各种有趣的机制,乍看可能令人望而生畏,但别担心——目前你还用不上什么复杂操作。这些知识都可以循序渐进地掌握!", + "quests.low_voltage.multiblock_tech.task.1": "输入总线", + "quests.low_voltage.multiblock_tech.task.2": "输出总线", + "quests.low_voltage.multiblock_tech.task.3": "输入仓", + "quests.low_voltage.lv_superconductor.title": "LV超导体", + "quests.low_voltage.lv_superconductor.subtitle": "无损耗,不嗡嗡", + "quests.low_voltage.lv_superconductor.desc.1": "&6超导体&r是每个电压等级均可使用的特殊线缆。它们没有对应的线缆版本,但这并不必要,因为它们具有&6零线损&r的特性。\n\n当你触碰它们时也不会造成伤害。这使得它们成为布线的最佳选择,尽管相比其他线缆略显昂贵。\n\n如果这还不够吸引你,那么1x规格的线材还能承载2安培电流。这难道不实用吗?\n\n现在是更换劣质&a锡线缆&r的好时机。将它们放入&3提取机&r中可以回收制造时使用的锡和橡胶。", + "quests.low_voltage.lv_superconductor.desc.2": "&l&3背景知识:&r&o 在Gregicality和GTCEu出现之前,所有版本的GregTech实际上都没有为&7LV&f阶段设计真正的超导体,尽管某些整合包曾提供过无损电缆。", + "quests.low_voltage.aluminium_dust.title": "铝粉", + "quests.low_voltage.aluminium_dust.subtitle": "冒险时间到", + "quests.low_voltage.aluminium_dust.desc": "有许多矿物可以电解成铝,但其中大部分都要到&bMV&r阶段才能处理。蓝宝石是一个例外,此外一些矿石处理流程中也能产生铝粉作为副产物。你可以在JEI中查看具体方法,并通过&2野外指南&r了解这些矿石的分布。\n\n当你收集到足够的铝后,我们建议将电解机作为你的第一台MV机器,它会为你打开更多可能性。\n\n现在,只差一台电力高炉了!你应该早就开始准备了,如果还没有,最好立刻动手!", + "quests.low_voltage.aluminium_ingot.title": "你的第一个铝锭", + "quests.low_voltage.aluminium_ingot.subtitle": "我们基本上已经进入MV时代了,对吧?", + "quests.low_voltage.aluminium_ingot.desc": "那么…能不能也给我们看看&bMV&r电路呢?\n\n&a铝&r是制造&bMV&r机器的主要材料,你需要准备好大量铝。\n\n使用&9氮气&r可以将铝的冶炼时间缩短约三分之一,氮气可通过将&3集气室&r收集的&9空气&r进行离心处理获得。\n\n&6你仍然需要MV电路来制造MV机器!&r", + "quests.low_voltage.mv_hull.title": "你的第三个机器外壳", + "quests.low_voltage.mv_hull.subtitle": "进展相当顺利,只剩7个了!", + "quests.low_voltage.mv_hull.desc1": "干得漂亮!你现在已经有了&bMV机器外壳&r、第一块&bMV电路&r和第一台&6电路组装机&r。\n\n这正是&6格雷科技&r的精髓所在——每个阶段你都将运用全新的&6材料&r与&6化工产品&r来制造新一代&6机器&r。接下来你将体验&5酣畅淋漓的创造乐趣&r,我们都有点羡慕了!", + "quests.low_voltage.mv_hull.desc2": "在深入&bMV&r阶段之前请记住,若不想过度依赖格雷科技,在&6TFG&r整合包中你可以运用&6机械动力&r来强化基础设施。铝制传动杆与齿轮的应力容量是钢制的四倍,装配后所有机器都能更快地运转!", "quests.metal_age": "冶金时代", "quests.metal_age.subtitle": "你的第一次技术进步。", "quests.metal_age.weld_bronze_ingots.title": "焊接青铜", @@ -2048,7 +2313,7 @@ "quests.metal_age.coke_oven.title": "焦炉", "quests.metal_age.coke_oven.subtitle": "终于,不再需要木炭堆了", "quests.metal_age.coke_oven.desc.1": "焦炉是你的第一个格雷科技多方块结构!它允许你自动生产木炭和其他强大的可燃物。焦炉会将一根原木烧成一个木炭和250mb的杂酚油,这是一种用于木材处理的重要化学品。\n\n如果你制作了焦炉主方块并在其上按下JEI的“用途”键(默认为“U”),你会找到一个名为“多方块信息”的选项卡,其中显示了如何在世界中建造焦炉。\n\n你也可以直接将控制器方块放在世界中,并在潜行时与之交互以创建缺失方块的全息图。", - "quests.metal_age.coke_oven.desc.2": "焦炉可以通过安装焦炉仓来实现完全自动化。焦炉仓放置在焦炉侧面,可作为物品和液体的输入输出接口。\n\n您可以轻松搭建一个简单的单向自动化焦炉:用板条箱作为输入容器,箱子作为输出容器,再配备一个桶、木桶或大型木质储罐来收集木焦油。与普通箱子不同,板条箱能够存储原木等大型物品。此外,手持扳手潜行右键点击格雷科技的管道可将其设置为单向传输模式。", + "quests.metal_age.coke_oven.desc.2": "焦炉可以通过安装焦炉仓来实现完全自动化。焦炉仓放置在焦炉侧面,可作为物品和液体的输入输出接口。\n\n你可以轻松搭建一个简单的单向自动化焦炉:用板条箱作为输入容器,箱子作为输出容器,再配备一个桶、木桶或大型木质储罐来收集木焦油。与普通箱子不同,板条箱能够存储原木等大型物品。此外,手持扳手潜行右键点击格雷科技的管道可将其设置为单向传输模式。", "quests.metal_age.wrought_iron_goodies.title": "锻铁级机械动力", "quests.metal_age.wrought_iron_goodies.subtitle": "你说的这个“安山合金”是什么?", "quests.metal_age.wrought_iron_goodies.desc": "有了锻铁,你已解锁了对金属外壳的访问,这是机械动力中许多机械方块(如齿轮箱)的基础。更高级的一些将需要钢,但此时建造一个全自动的树场和农场是可行的。\n\n杂酚油用于制造防腐木板,这些木板可以制成水轮和风车,这是对动物动力的显著改进。", @@ -2064,7 +2329,7 @@ "quests.metal_age.beneath_kaolin.task": "穿越主世界基岩并到达幽冥之地", "quests.metal_age.overworld_graphite.title": "石墨来源:主世界", "quests.metal_age.overworld_graphite.subtitle": "你是说我不能只依赖地表指示物?", - "quests.metal_age.overworld_graphite.desc": "石墨仅以平坦宽阔的圆盘状形态生成于地下深处。\n\n您需要深入地下洞穴进行探索,才能发现它们的踪迹!石墨矿脉可生成于任何岩石类型中,并常伴有煤炭和钻石。然而,由于矿脉埋藏极深,地表通常不会出现任何指示标志。金属盾牌、挖掘头盔、探矿镐和望远镜等工具在搜寻过程中也能起到重要作用!", + "quests.metal_age.overworld_graphite.desc": "石墨仅以平坦宽阔的圆盘状形态生成于地下深处。\n\n你需要深入地下洞穴进行探索,才能发现它们的踪迹!石墨矿脉可生成于任何岩石类型中,并常伴有煤炭和钻石。然而,由于矿脉埋藏极深,地表通常不会出现任何指示标志。金属盾牌、挖掘头盔、探矿镐和望远镜等工具在搜寻过程中也能起到重要作用!", "quests.metal_age.beneath_graphite.title": "石墨来源:幽冥之地", "quests.metal_age.beneath_graphite.subtitle": "前往深处", "quests.metal_age.beneath_graphite.desc": "深入地底,穿过基岩,你将抵达名为“幽冥之地”的秘境。这里遍布错综复杂的洞穴网络,每处转角都暗藏杀机,步步惊心。在幽冥之地下方,你可以找到高耸的巨型石墨矿脉,但要小心,或许有特殊怪物在此守护……\n\n当你在下面时,你也可以寻找无烟煤,这是一种制造钢的极好燃料。\n\n在幽冥之地生存是困难的,所以请查看本任务书的TerraFirmaGreg提示部分和野外指南以获取更多信息。", @@ -2081,7 +2346,7 @@ "quests.metal_age.fire_clay.desc": "加热高岭土以获得高岭石粉。你可以使用木炭炉单独加热它们,但在坑窑中用小缸大批量烘烤可能更快。\n\n对于石墨,正常处理矿石,然后再次粉碎石墨粉尘以获得石墨粉。\n\n最后,将4份石墨粉、4份高岭石粉和1份粘土组合来合成耐火粘土。", "quests.metal_age.fire_clay_products.title": "耐火粘土产品", "quests.metal_age.fire_clay_products.subtitle": "极度耐热的粘土", - "quests.metal_age.fire_clay_products.desc": "就像普通粘土一样,耐火粘土可以通过敲击来制造你需要烧制的东西。最重要的是,耐火粘土用于制造坩埚和耐火砖,这两者都是高炉所必需的。\n\n你还将能够创建一个铸模台和浇注通道,让你可以一次将金属从坩埚铸入多个模具。\n\n最后,还有耐火锭模具,它只有1%%的几率破裂,而不是普通粘土的10%%。", + "quests.metal_age.fire_clay_products.desc": "就像普通粘土一样,耐火粘土可以通过塑性来制造你需要烧制的东西。最重要的是,耐火粘土用于制造坩埚和耐火砖,这两者都是高炉所必需的。\n\n你还将能够创建一个铸模台和浇注通道,让你可以一次将金属从坩埚铸入多个模具。\n\n最后,还有耐火锭模具,它只有1%%的几率破裂,而不是普通粘土的10%%。", "quests.metal_age.crucible.title": "坩埚", "quests.metal_age.crucible.subtitle": "像专业人士一样熔化金属", "quests.metal_age.crucible.desc": "将坩埚放置在木炭炉上方。它带有9个物品栏槽位,可容纳4032mB的流体,包括一个检查你合金化比例的界面。它们在破碎时也会保留其内容物。当放置在高炉下方时,它们也可以收集生铁。\n\n请记住,坩埚会尝试合金化里面的所有东西——它不像匠魂冶炼炉那样将金属分开保存——所以当你不使用它时,保持清洁是一个好主意。", @@ -2092,7 +2357,7 @@ "quests.metal_age.fully_stacked_blast_furnace.subtitle": "完工的高炉", "quests.metal_age.fully_stacked_blast_furnace.desc": "全尺寸的高炉能够一次熔化和处理大量的铁。在可能的情况下把它建得更大是一个好主意,因为你将来需要大量的钢。\n\n在你有了第一个蒸汽合金炉之后,你将能够更便宜地制造更多的耐火砖。", "quests.metal_age.blast_furnace_fuel.title": "高炉燃料", - "quests.metal_age.blast_furnace_fuel.subtitle": "希望您遵循了之前任务中的提示……", + "quests.metal_age.blast_furnace_fuel.subtitle": "希望你遵循了之前任务中的提示……", "quests.metal_age.blast_furance_fuel.desc": "普通木炭的温度不足以制造钢。你将需要焦炭或无烟煤。\n\n焦炭可以通过将煤放入焦炉中制造,而无烟煤在从幽冥之地挖出后可以直接使用。", "quests.metal_age.blast_furnace.title": "高炉", "quests.metal_age.blast_furnace.subtitle": "这下我就燃起来了!", @@ -2102,7 +2367,7 @@ "quests.metal_age.steel_anvil.desc": "有了钢砧,你将能够将钢锭加工成不同的形式。\n\n钢制工具和设备相比青铜和锻铁对应物有显著提升,因此如果你现有的工具即将损坏,它们值得制作。你很快将需要制造大量合金,因此一些新的采矿设备将是一项明智的投资。", "quests.metal_age.steel_goodies.title": "钢级机械动力", "quests.metal_age.steel_goodies.subtitle": "吹风、粉碎和管道运输", - "quests.metal_age.steel_goodies.desc": "钢解锁了新的格雷机械等级,具有更高的最大应力容量!你现在还可以制造诸如鼓风机(可以自动化矿石清洗)和动力泵(让你更容易进行流体物流)之类的东西。\n\n动力泵特别有用,因为通过巧妙设计,您可以轻松实现高炉的自动化操作。\n\n为了给这些机械提供动力,你还可以使用蒸汽引擎,从而将燃料和水转化为巨量的机械能!", + "quests.metal_age.steel_goodies.desc": "钢解锁了新的格雷机械等级,具有更高的最大应力容量!你现在还可以制造诸如鼓风机(可以自动化矿石清洗)和动力泵(让你更容易进行流体物流)之类的东西。\n\n动力泵特别有用,因为通过巧妙设计,你可以轻松实现高炉的自动化操作。\n\n为了给这些机械提供动力,你还可以使用蒸汽引擎,从而将燃料和水转化为巨量的机械能!", "quests.metal_age.weak_steel.title": "脆钢成分", "quests.metal_age.weak_steel.subtitle": "希望你喜欢数学", "quests.metal_age.weak_steel.desc": "脆钢是合成黑钢所需的金属材料之一,可由2份钢、1份镍与1份黑青铜熔合而成。\n\n你可以查看液态脆钢的配方以获得更精确的合金化百分比。", @@ -2207,19 +2472,19 @@ "quests.ore_proc.macerator_byproduct.subtitle": "我能从矿石中获得更多!", "quests.ore_proc.macerator_byproduct.desc": "在查看&bEMI&r时,你可能已经注意到你的&d研磨机&r或&d石磨&r列出的&b输出&r比实际得到的要多。\n\n格雷科技对此的说明并不充分,但这些额外的输出槽仅在&6HV&r等级可用。一旦达到该等级,&6HV&r研磨机会变得异常强大,从每种矿石中提供大量额外副产物。", "quests.ore_proc.macerator_byproduct.task": "一台HV研磨机或HS粉碎轮", - "quests.ore_proc.sodium_persuflate.title": "用过硫酸钠浸洗它们", - "quests.ore_proc.sodium_persuflate.subtitle": "不只用于蚀刻电路板", - "quests.ore_proc.sodium_persuflate.desc": "一旦达到LV阶段,你可能会对使用&b化学浸洗机&r和&d过硫酸钠&r来获得一些额外副产物感兴趣。并非所有矿石都能用这种方式处理,但那些可以的矿石,获得副产物的几率约为&670%%&r,相比之下&b洗矿机&r只有&630%%&r。\n\n然而,大规模生产过硫酸钠可能有点烦人,但如果你愿意,&9海水&r是一个很好的起点。\n\n左侧的任务提供了一些可能值得投资的例子。", + "quests.ore_proc.sodium_persulfate.title": "过硫酸钠浴", + "quests.ore_proc.sodium_persulfate.subtitle": "不止用于蚀刻电路板", + "quests.ore_proc.sodium_persulfate.desc": "一旦达到LV阶段,你可能会对使用&b化学浸洗机&r和&d过硫酸钠&r来获得一些额外副产物感兴趣。并非所有矿石都能用这种方式处理,但那些可以的矿石,获得副产物的几率约为&670%%&r,相比之下&b洗矿机&r只有&630%%&r。\n\n然而,大规模生产过硫酸钠可能有点烦人,但如果你愿意,&9海水&r是一个很好的起点。\n\n下面的任务提供了一些可能值得投资的例子。", "quests.ore_proc.sodium_ores.title": "过硫酸钠浸泡示例", "quests.ore_proc.sodium_ores.subtitle": "一个有用的省时方法", "quests.ore_proc.sodium_ores.desc": "以下是一些过硫酸钠浸泡的推荐:\n\n-&6粉碎铝矿石&r:用于获取&d金红石&r(钛)\n\n-&6粉碎铝土矿&r:&d镓&r\n\n-&6粉碎钴矿石&r:&d辉钴矿&r用于获取&d砷&r", - "quests.ore_proc.ore_washer.title": "用水浸泡它们", + "quests.ore_proc.ore_washer.title": "水洗法", "quests.ore_proc.ore_washer.subtitle": "大多数矿石的标准选择", "quests.ore_proc.ore_washer.desc": "大多数矿石不需要任何花哨的浸洗设置,只需让它们通过&d洗矿机&r或使用&d鼓风机&r进行&9批量清洗&r就足够了。\n\n如果使用&b洗矿机&r,请确保使用&9蒸馏水&r以使配方速度加倍。\n\n还无法使用这些?你可以直接将粉碎矿石扔进水中来净化它们,但这不会让你获得任何副产物。", "quests.ore_proc.ore_washer.task": "任何洗矿机", - "quests.ore_proc.mercury_ores.title": "用汞浸泡它们", + "quests.ore_proc.mercury_ores.title": "汞齐提炼法", "quests.ore_proc.mercury_ores.subtitle": "别把手指伸进去", - "quests.ore_proc.mercury_ores.desc": "用&d汞&r浸洗某些矿石可以获得其他有用的副产物。并非所有矿石都能用这种方式处理,但那些可以的矿石,获得副产物的几率约为&670%%&r,相比之下&b洗矿机&r只有&630%%&r。\n\n&d汞&r可以很容易地从&c红石&r或&c朱砂&r中获得。\n\n右侧的任务提供了一些适合用汞处理的好例子。", + "quests.ore_proc.mercury_ores.desc": "用&d汞&r浸洗某些矿石可以获得其他有用的副产物。并非所有矿石都能用这种方式处理,但那些可以的矿石,获得副产物的几率约为&670%%&r,相比之下&b洗矿机&r只有&630%%&r。\n\n&d汞&r可以很容易地从&c红石&r或&c朱砂&r中获得。\n\n下面的任务提供了一些适合用汞处理的好例子。", "quests.ore_proc.mercury.title": "汞洗示例", "quests.ore_proc.mercury.subtitle": "液态金属浴时间", "quests.ore_proc.mercury.desc": "以下是一些汞洗的推荐:\n\n-&6粉碎的铂矿石&r:&d钯&r\n\n-&6粉碎硫铂矿石&r:&d钯&r\n\n-&6粉碎镍矿石&r:&d铂&r\n\n-&6粉碎金矿石&r:&d银&r", @@ -2264,7 +2529,7 @@ "quests.ore_proc.gem_slurry.subtitle": "我们…是水晶——咕噜咕噜…", "quests.ore_proc.gem_slurry.desc": "&6宝石浆液&r是针对红宝石、蓝宝石和绿色蓝宝石的可选但快捷的处理路线,能从它们身上榨取更多资源。与直接电解相比:\n\n-&c红宝石浆液&r能产出近3倍的铝和铬\n\n-&9蓝宝石浆液&r能产出2倍的铝\n\n-&a绿色蓝宝石浆液&r能产出2倍的铝以及一些额外的铍\n\n除此之外,它们都有小概率额外产出一些钛、铁和钒", "quests.ore_proc.gem_slurry.task": "任意宝石矿浆液", - "quests.space_survival": "提示与技巧-太空生存", + "quests.space_survival": "提示与技巧-太空生存篇", "quests.space_survival.subtitle": "那个尚未被资本主义腐蚀的地方……太空!", "quests.space_survival.preparations.title": "发射前准备", "quests.space_survival.preparations.subtitle": "确保你准备好了!", @@ -2310,29 +2575,29 @@ "quests.space_survival.oxygen_info.desc": "氧气探测器是一个简单的机器,当它处于充氧区域时会发出红石信号。\n\n通风口是一个实心块,也可以让可呼吸空气通过而不会引起涡流。\n\n重力发生器可以改变封闭空间内区域的重力,类似于空气分配器的工作方式,但目前有点太昂贵了。", "quests.space_survival.railgun.title": "星际物流", "quests.space_survival.railgun.subtitle": "末影箱?从来没听说过她!", - "quests.space_survival.railgun.desc.1": "&7在&bTerraFirmaGreg&r整合包中,跨维度或长距离运输物品需要建造特殊的&6多方块结构&r。\n\n该系统具备&a强大而灵活&r的特性,提供多种设置选项,可让您根据需求自定义物流方案。\n\n这套完美系统能将所有&a被动产出&r的资源精准输送至其他行星的所需之处!更配备强大的&d配置系统&r,让您可从单一控制点全面掌控运输网络。", - "quests.space_survival.railgun.desc.2": "要构建该系统,您需要以下三个组件:\n\n&6•星际轨道炮&r—作为&b发射器&r,负责将物品发射至太空。\n\n&6•星际接收器&r—作为&b接收器&r,用于截获并存储送达的物品。\n\n&6•星际物流监控器&r—充当&9中央控制系统&r,可在此定义整个运输网络的规则与运行逻辑。\n\n借助这些设备,您便能高效实现大规模自动化运输——甚至能跨行星运作!", + "quests.space_survival.railgun.desc.1": "&7在&bTerraFirmaGreg&r整合包中,跨维度或长距离运输物品需要建造特殊的&6多方块结构&r。\n\n该系统具备&a强大而灵活&r的特性,提供多种设置选项,可让你根据需求自定义物流方案。\n\n这套完美系统能将所有&a被动产出&r的资源精准输送至其他行星的所需之处!更配备强大的&d配置系统&r,让你可从单一控制点全面掌控运输网络。", + "quests.space_survival.railgun.desc.2": "要构建该系统,你需要以下三个组件:\n\n&6•星际轨道炮&r—作为&b发射器&r,负责将物品发射至太空。\n\n&6•星际接收器&r—作为&b接收器&r,用于截获并存储送达的物品。\n\n&6•星际物流监控器&r—充当&9中央控制系统&r,可在此定义整个运输网络的规则与运行逻辑。\n\n借助这些设备,你便能高效实现大规模自动化运输——甚至能跨行星运作!", "quests.space_survival.railgun.task": "让我们深入了解星际物流", "quests.space_survival.interplanetary_railgun.title": "星际轨道炮", "quests.space_survival.interplanetary_railgun.subtitle": "我们称之为发送器", "quests.space_survival.raiinterplanetary_railgunlgun.desc.1": "&6星际轨道炮&r是你的&b发送器多方块结构&r。\n\n它是负责将物品发射到远处&3接收器&r的结构——但它自身无法接收任何东西。", - "quests.space_survival.raiinterplanetary_railgunlgun.desc.2": "要确保正常运行,该结构需要以下组件:\n\n&9•能源舱&r—提供发射物品所需的能量。没有能量,一切都无法运转。\n&9•轨道炮弹药装载器&r—必须填充弹药。每次发射会消耗一个单位的弹药。\n&9•输入总线&r—您可以根据结构空间尽可能多地安装,用以输入需要发送的物品。\n\n&c重要提示:&r此多方块结构仅能&o发送&r物品。请确保您的&6星际轨道炮&r区块始终加载!", + "quests.space_survival.raiinterplanetary_railgunlgun.desc.2": "要确保正常运行,该结构需要以下组件:\n\n&9•能源舱&r—提供发射物品所需的能量。没有能量,一切都无法运转。\n&9•轨道炮弹药装载器&r—必须填充弹药。每次发射会消耗一个单位的弹药。\n&9•输入总线&r—你可以根据结构空间尽可能多地安装,用以输入需要发送的物品。\n\n&c重要提示:&r此多方块结构仅能&o发送&r物品。请确保你的&6星际轨道炮&r区块始终加载!", "quests.space_survival.ammo_railgun.title": "轨道炮弹药", "quests.space_survival.ammo_railgun.subtitle": "你不会以为这是免费的吧?", - "quests.space_survival.ammo_railgun.desc.1": "&7每台&6星际轨道炮&r都需要一种特殊的&e弹药&r—不妨将其视为用于运输物品的专用容器。\n每次发射会精确消耗&c一个单位&r的弹药,并可同时发送&d三组堆叠物品&r。\n\n需通过&6轨道炮弹药装载器&r(作为多方块结构的组成部分)进行装填。\n您可选择手动填入弹药,或实现自动化输送。\n\n&9我们强烈建议&r建立被动生产流水线,确保持续稳定地供应弹药——这是维持物流链流畅可靠的关键。", - "quests.space_survival.ammo_railgun.desc.2": "弹药合成存在多种配方可选:\n\n•低级配方工艺简单,但产量较少。\n•高级配方可生产&a更多弹药&r,但需要先进资源与机械支持。\n•特殊弹药仅能在特定行星制造。请仔细查看合成配方。\n\n请根据您的&3物流规模&r规划生产——星际贸易不等人!", + "quests.space_survival.ammo_railgun.desc.1": "&7每台&6星际轨道炮&r都需要一种特殊的&e弹药&r—不妨将其视为用于运输物品的专用容器。\n每次发射会精确消耗&c一个单位&r的弹药,并可同时发送&d三组堆叠物品&r。\n\n需通过&6轨道炮弹药装载器&r(作为多方块结构的组成部分)进行装填。\n你可选择手动填入弹药,或实现自动化输送。\n\n&9我们强烈建议&r建立被动生产流水线,确保持续稳定地供应弹药——这是维持物流链流畅可靠的关键。", + "quests.space_survival.ammo_railgun.desc.2": "弹药合成存在多种配方可选:\n\n•低级配方工艺简单,但产量较少。\n•高级配方可生产&a更多弹药&r,但需要先进资源与机械支持。\n•特殊弹药仅能在特定行星制造。请仔细查看合成配方。\n\n请根据你的&3物流规模&r规划生产——星际贸易不等人!", "quests.space_survival.input_bus_railgun.title": "轨道炮输入总线", "quests.space_survival.input_bus_railgun.subtitle": "仅限发送器", - "quests.space_survival.input_bus_railgun.desc.1": "&c若您尚未阅读本任务左侧关于&6星际物流监控器&r的任务说明,请务必先查阅相关内容——本任务将在此基础上深入讲解。&r\n\n当您在&d星际物流监控器&r上打开&6发送端&r物流界面时,会看到熟悉的格雷科技&9编程电路&r。\n该电路编号是设置路由规则的核心标识符。\n\n您设置的编号将应用至所有配置相同电路编号的轨道炮结构&b输入总线&r,从而对物品传输实施特定规则。\n\n通过这种方式,您可以根据使用的编程电路精细调控物品的传输目的地与传输规则。", - "quests.space_survival.input_bus_railgun.desc.2": "&2配置方式:&r\n→打开任意&9轨道炮输入总线&r的图形界面\n→选择所需编号——操作逻辑与其他格雷科技机器完全相同\n\n通过这种配置,您可以实现强大的物流逻辑:\n&7•电路编号1&r→发送至月球基地\n&7•电路编号2&r→发送至火星基地\n&7•电路编号3&r→发送至轨道空间站\n\n只需完成电路编号配置,您就能像真正的工业大亨一样自动化运行星际贸易体系!\n\n&9注意&r:你不能发送任何带有&7#tfg:cannot_launch_in_railgun&r标签的物品.", + "quests.space_survival.input_bus_railgun.desc.1": "&c若你尚未阅读本任务左侧关于&6星际物流监控器&r的任务说明,请务必先查阅相关内容——本任务将在此基础上深入讲解。&r\n\n当你在&d星际物流监控器&r上打开&6发送端&r物流界面时,会看到熟悉的格雷科技&9编程电路&r。\n该电路编号是设置路由规则的核心标识符。\n\n你设置的编号将应用至所有配置相同电路编号的轨道炮结构&b输入总线&r,从而对物品传输实施特定规则。\n\n通过这种方式,你可以根据使用的编程电路精细调控物品的传输目的地与传输规则。", + "quests.space_survival.input_bus_railgun.desc.2": "&2配置方式:&r\n→打开任意&9轨道炮输入总线&r的图形界面\n→选择所需编号——操作逻辑与其他格雷科技机器完全相同\n\n通过这种配置,你可以实现强大的物流逻辑:\n&7•电路编号1&r→发送至月球基地\n&7•电路编号2&r→发送至火星基地\n&7•电路编号3&r→发送至轨道空间站\n\n只需完成电路编号配置,你就能像真正的工业大亨一样自动化运行星际贸易体系!\n\n&9注意&r:你不能发送任何带有&7#tfg:cannot_launch_in_railgun&r标签的物品.", "quests.space_survival.input_bus_railgun.task": "任意轨道炮输入总线", "quests.space_survival.monitor_railgun.title": "星际物流监控器", "quests.space_survival.monitor_railgun.subtitle": "超级计算机", - "quests.space_survival.monitor_railgun.desc.1": "&6星际物流监控器&r是您物流系统的指挥中心——堪称跨行星运输的&a核心枢纽&r。\n\n作为&a独立方块&r,它&o无需供能&r,并能自动检测所有已建的&6轨道炮发送端&r与&3接收端&r", - "quests.space_survival.monitor_railgun.desc.2": "该设备看似简朴,却蕴藏着强大功能。\n让我们先了解基础操作:\n\n&9•打开监控界面&r后,您将看到所有发送器与接收器的列表。\n需为&e每个设备单独命名&r以进行标识。\n\n&9•创建物流规则的步骤:&r\n→点击右侧箭头选择发送器\n→按下&a+&r键添加新规则\n→从设备列表中选定目标接收器\n\n若&6轨道炮&r弹药与能量充足,且&3接收器&r尚有空位——物品将即刻发射!\n\n掌握基础操作后,我们将在后续任务中深入探索更多高级功能……", + "quests.space_survival.monitor_railgun.desc.1": "&6星际物流监控器&r是你物流系统的指挥中心——堪称跨行星运输的&a核心枢纽&r。\n\n作为&a独立方块&r,它&o无需供能&r,并能自动检测所有已建的&6轨道炮发送端&r与&3接收端&r", + "quests.space_survival.monitor_railgun.desc.2": "该设备看似简朴,却蕴藏着强大功能。\n让我们先了解基础操作:\n\n&9•打开监控界面&r后,你将看到所有发送器与接收器的列表。\n需为&e每个设备单独命名&r以进行标识。\n\n&9•创建物流规则的步骤:&r\n→点击右侧箭头选择发送器\n→按下&a+&r键添加新规则\n→从设备列表中选定目标接收器\n\n若&6轨道炮&r弹药与能量充足,且&3接收器&r尚有空位——物品将即刻发射!\n\n掌握基础操作后,我们将在后续任务中深入探索更多高级功能……", "quests.space_survival.redstone_railgun.title": "红石信号控制", "quests.space_survival.redstone_railgun.subtitle": "红石在Minecraft中统治一切", - "quests.space_survival.redstone_railgun.desc": "&6红石规则&r看似简单——但运用得当将产生惊人效果。\n\n在&6发送器&r规则界面启用此规则时,&9输入总线&r必须接收到&c红石信号&r方可发送物品。\n\n在&3接收器&r规则界面中,您可配置该规则使&9输出总线&r仅根据该方块接收的红石信号条件来接收物品。\n\n是时候展现您的红石逻辑技能了!\n无论是通过&dAE2发信器&r、&a机械动力红石工具&r,还是经典的原版机制——此规则能让您像专家一样实现物流系统与工厂状态的精准联动。", + "quests.space_survival.redstone_railgun.desc": "&6红石规则&r看似简单——但运用得当将产生惊人效果。\n\n在&6发送器&r规则界面启用此规则时,&9输入总线&r必须接收到&c红石信号&r方可发送物品。\n\n在&3接收器&r规则界面中,你可配置该规则使&9输出总线&r仅根据该方块接收的红石信号条件来接收物品。\n\n是时候展现你的红石逻辑技能了!\n无论是通过&dAE2发信器&r、&a机械动力红石工具&r,还是经典的原版机制——此规则能让你像专家一样实现物流系统与工厂状态的精准联动。", "quests.space_survival.redstone_railgun.task": "我明白了", "quests.space_survival.robot_arm_railgun.title": "精确供应", "quests.space_survival.robot_arm_railgun.subtitle": "你知道的,这是个格雷科技包", @@ -2349,30 +2614,30 @@ "quests.space_survival.output_bus_railgun.title": "轨道炮输出总线", "quests.space_survival.output_bus_railgun.subtitle": "仅限接收器", "quests.space_survival.output_bus_railgun.desc.1": "&c如果你还没有阅读关于&6轨道炮输入总线&r&c的任务(在这个任务的上方),请务必先查看——这个任务建立在那份知识之上。&r\n\n就像你的&6轨道炮输入总线&r可以被分配一个&9电路编号&r一样,你也可以对你&3接收器&r上的&3输出总线&r做同样的事情。", - "quests.space_survival.output_bus_railgun.desc.2": "此功能主要实现两大核心作用:&r\n\n&9•定向物流控制&r—\n您可指定物品传输至特定输出总线。\n操作时只需为输出总线分配电路编号,\n随后通过&6物流监控器&r在发送器规则中选定对应编号即可。\n\n&9•条件规则触发&r—\n当电路规则条件未满足时,系统将&c中断物品传输&r。\n此配置需在监控器开启&3接收器&r标签页完成(非发送器标签页)。\n每个电路编号均可设定独立规则,该规则仅对使用同编号的输出总线生效。", + "quests.space_survival.output_bus_railgun.desc.2": "此功能主要实现两大核心作用:&r\n\n&9•定向物流控制&r—\n你可指定物品传输至特定输出总线。\n操作时只需为输出总线分配电路编号,\n随后通过&6物流监控器&r在发送器规则中选定对应编号即可。\n\n&9•条件规则触发&r—\n当电路规则条件未满足时,系统将&c中断物品传输&r。\n此配置需在监控器开启&3接收器&r标签页完成(非发送器标签页)。\n每个电路编号均可设定独立规则,该规则仅对使用同编号的输出总线生效。", "quests.space_survival.output_bus_railgun.desc.3": "要了解更多关于可用规则类型的信息,请务必查看&7这个任务上面的三个任务&r。\n\n它们详细介绍了每条规则并解释了如何有效地使用它们。", "quests.space_survival.output_bus_railgun.task": "任意轨道炮输出总线", "quests.space_survival.soulbound.title": "外星死亡", "quests.space_survival.soulbound.subtitle": "你离出生点很远了", - "quests.space_survival.soulbound.desc.1": "在TerraFirmaGreg整合包中,你可以在任何维度(甚至包括&6幽冥之地&r!)设置重生点,但除非你备有大量多余的&9航天服&r,否则在月球重生可能会引发一系列连锁问题。\n\n首要,你的床必须放置在&a充氧区域&r内部,否则重生瞬间将立即因窒息死亡(不过若发生停电事故,您仍应有足够时间破坏床具并重新设置重生点)。", + "quests.space_survival.soulbound.desc.1": "在TerraFirmaGreg整合包中,你可以在任何维度(甚至包括&6幽冥之地&r!)设置重生点,但除非你备有大量多余的&9航天服&r,否则在月球重生可能会引发一系列连锁问题。\n\n首要,你的床必须放置在&a充氧区域&r内部,否则重生瞬间将立即因窒息死亡(不过若发生停电事故,你仍应有足够时间破坏床具并重新设置重生点)。", "quests.space_survival.soulbound.desc.2": "其次,你可以用一个“灵魂宝珠”升级你的每一件航天服。这样在你死亡时它们也会保持穿戴状态!\n\n你可以从月球上任何更强大且具有攻击性的末影人身上获取这些灵魂宝珠。\n\n我们保证这是科幻设定,而非魔法元素。", "quests.space_survival.mars_desert.title": "火星荒漠", "quests.space_survival.mars_desert.subtitle": "沙,到处都是沙", - "quests.space_survival.mars_desert.desc": "火星的绝大部分地表都被广袤无垠的沙漠覆盖。除偶尔出没的叠爪兽与巨型&6沙虫&r外,这片土地几乎荒无人烟。若是初临此地,您应当寻找更适宜生存的区域!否则…唯有在这无垠沙海中继续探寻……", + "quests.space_survival.mars_desert.desc": "火星的绝大部分地表都被广袤无垠的沙漠覆盖。除偶尔出没的叠爪兽与巨型&6沙虫&r外,这片土地几乎荒无人烟。若是初临此地,你应当寻找更适宜生存的区域!否则…唯有在这无垠沙海中继续探寻……", "quests.space_survival.mars_desert.task": "前往火星深层沙漠生物群系", "quests.space_survival.sandworm.title": "沙虫", "quests.space_survival.sandworm.subtitle": "沙胡德", "quests.space_survival.sandworm.desc": "在沙漠中制造过大声响可能会引来强大的&6沙虫&r!它更像是需要规避的环境威胁而非可讨伐的首领,因此存活下来的最佳方式就是立即逃离!\n\n若能用&b爆炸伤害&r多次击中其头部,它会暂时停止追击…但效果仅能维持片刻。\n\n所幸沙虫仅能伤害生物而非建筑,且只会被&6玩家的脚步声&r吸引——只要确保&b双脚&r不接触地面便不会激怒它。稀薄的大气层不支持飞机与滑翔伞,但总有其他工具……", "quests.space_survival.spice.title": "紫金矿床", "quests.space_survival.spice.subtitle": "美琅脂", - "quests.space_survival.spice.desc": "&d紫金矿床&r是仅分布于火星深层沙漠的固定生成方块,远离所有富饶区域。它们以小型矿簇形态生成,若位于斜坡位置可被破坏以便为紫金采集器腾出空间。建议使用&6望远镜&r进行远距离定位!\n\n您需要建立长距离物流系统将紫金输送回基地(可尝试铁路运输,蓄电器能实现电力同步传输!)\n\n紫金既是&5EV&r阶段发展的关键资源,也是维系裂变反应堆持续运转的重要燃料。", + "quests.space_survival.spice.desc": "&d紫金矿床&r是仅分布于火星深层沙漠的固定生成方块,远离所有富饶区域。它们以小型矿簇形态生成,若位于斜坡位置可被破坏以便为紫金采集器腾出空间。建议使用&6望远镜&r进行远距离定位!\n\n你需要建立长距离物流系统将紫金输送回基地(可尝试铁路运输,蓄电器能实现电力同步传输!)\n\n紫金既是&5EV&r阶段发展的关键资源,也是维系裂变反应堆持续运转的重要燃料。", "quests.space_survival.spice.task": "美琅脂的流转永不停息", "quests.space_survival.mars_islands.title": "火星丛林", "quests.space_survival.mars_islands.subtitle": "那是恐龙吗?!", - "quests.space_survival.mars_islands.desc": "在广袤的火星沙漠中,散布着许多孕育着生命与植被的「岛屿」地带,想必这正是您建立基地的首选之地。在此处生存的难度将远低于沙漠环境!", + "quests.space_survival.mars_islands.desc": "在广袤的火星沙漠中,散布着许多孕育着生命与植被的「岛屿」地带,想必这正是你建立基地的首选之地。在此处生存的难度将远低于沙漠环境!", "quests.space_survival.semiheavy_ammoniacal_water.title": "半重氨水", "quests.space_survival.semiheavy_ammoniacal_water.subtitle": "想来一杯吗?", - "quests.space_survival.semiheavy_ammoniacal_water.desc": "火星上的水属于&b半重水&r(含有一个氘原子),同时富含&a氨&r——这种高效的防冻成分使其能在极低温度下保持液态。\n\n理论上它可直接饮用,但建议先通过蒸馏提纯为普通水。与常规水类似,您可移动半重氨水源块,并通过蓄水器无限增殖。\n\n还可通过离心分离提取其中的氯化铵,再经电解获得&3氮气&r。仅凭单一水源即可制备简易氮氧呼吸气体!", + "quests.space_survival.semiheavy_ammoniacal_water.desc": "火星上的水属于&b半重水&r(含有一个氘原子),同时富含&a氨&r——这种高效的防冻成分使其能在极低温度下保持液态。\n\n理论上它可直接饮用,但建议先通过蒸馏提纯为普通水。与常规水类似,你可移动半重氨水源块,并通过蓄水器无限增殖。\n\n还可通过离心分离提取其中的氯化铵,再经电解获得&3氮气&r。仅凭单一水源即可制备简易氮氧呼吸气体!", "quests.space_survival.heavy_ammoniacal_water.title": "重氨水", "quests.space_survival.heavy_ammoniacal_water.subtitle": "更酷的氨水", "quests.space_survival.heavy_ammoniacal_water.desc": "&2重氨水&r是另一种特殊流体,只能通过流体钻探设备在地下深处获取。请注意,它仅分布于火星的富饶生态区域,沙漠地带并无踪迹!\n\n通过分离处理可得到重水,这是裂变能源体系中的重要原料。", @@ -2385,13 +2650,13 @@ "quests.space_survival.glacian_ram.task": "找到霜原公羊或母羊", "quests.space_survival.glacian_wool.title": "霜原羊毛", "quests.space_survival.glacian_wool.subtitle": "令人惊叹的隔热材料!", - "quests.space_survival.glacian_wool.desc": "与地球上的普通绵羊不同,宰杀霜原羊仅能获得普通羊毛。若想获取特殊的&d霜原羊毛&r,您需要通过培养亲密度并使用剪刀采集。\n\n制作全套钨钢太空服需要消耗7份霜原羊毛,此外它还能作为裂变反应堆的优质组件来提升热量上限。\n\n若您因某些需求想要更多普通毛线或布料,也可将其转化为常规羊毛制品。", + "quests.space_survival.glacian_wool.desc": "与地球上的普通绵羊不同,宰杀霜原羊仅能获得普通羊毛。若想获取特殊的&d霜原羊毛&r,你需要通过培养亲密度并使用剪刀采集。\n\n制作全套钨钢太空服需要消耗7份霜原羊毛,此外它还能作为裂变反应堆的优质组件来提升热量上限。\n\n若你因某些需求想要更多普通毛线或布料,也可将其转化为常规羊毛制品。", "quests.space_survival.t2_space_suit.title": "钨钢航天服", "quests.space_survival.t2_space_suit.subtitle": "极端主义!", - "quests.space_survival.t2_space_suit.desc": "穿上这套新一代太空服,您将能抵御宇宙中的&b极寒&r与&c酷热&r环境!它是您踏上&6金星&r和&5水星&r时,防止自身因高温而瞬间自燃的必备装备。\n\n此外,它还额外提供了一定的护甲值和氧气容量!", + "quests.space_survival.t2_space_suit.desc": "穿上这套新一代太空服,你将能抵御宇宙中的&b极寒&r与&c酷热&r环境!它是你踏上&6金星&r和&5水星&r时,防止自身因高温而瞬间自燃的必备装备。\n\n此外,它还额外提供了一定的护甲值和氧气容量!", "quests.space_survival.mars_tapping.title": "绯红液与诡异液", "quests.space_survival.mars_tapping.subtitle": "你可真是钟情于采集树液啊!", - "quests.space_survival.mars_tapping.desc": "绯红菌和诡异菌可通过树液采集器分别获取&4绯红液&r与&3诡异液&r。\n\n这两种液体是生产&9碘&r的必备原料,但由于它们通常不生长在同一区域,您可能需要长途跋涉。绯红菌多分布于火星东半球,而诡异菌则更常见于西半球。\n\n请注意:您可以直接将采集器接入格雷科技的开放式流体管道!\n\n&9小贴士:&r想要展示创意?您还可以用绯红菌柄制作独木舟,用诡异菌柄建造划艇或帆船!", + "quests.space_survival.mars_tapping.desc": "绯红菌和诡异菌可通过树液采集器分别获取&4绯红液&r与&3诡异液&r。\n\n这两种液体是生产&9碘&r的必备原料,但由于它们通常不生长在同一区域,你可能需要长途跋涉。绯红菌多分布于火星东半球,而诡异菌则更常见于西半球。\n\n请注意:你可以直接将采集器接入格雷科技的开放式流体管道!\n\n&9提示:&r想要展示创意?你还可以用绯红菌柄制作独木舟,用诡异菌柄建造划艇或帆船!", "quests.space_survival.iodine.title": "碘生产线", "quests.space_survival.iodine.subtitle": "蘑菇化学!", "quests.space_survival.iodine.desc": "将绯红液与诡异液混合,同时注入来自火星空气蒸馏系统(该流程可循环运作)的氪气,再借助裂变反应堆提供的高温环境,便可制得碘!\n\n此过程较为缓慢,但现阶段需求量不大,且后续在其它行星上还将解锁更高效的碘获取方法。", @@ -2400,8 +2665,8 @@ "quests.space_survival.mars_crops.desc": "火星新增了六种作物——包括三种&a水果&r、两种&2蔬菜&r和一种&6谷物&r。它们富含营养,可用于制作类似地球食物的餐点,如三明治、汤品和餐包。\n\n但请注意,部分作物若直接&c生食含有毒性&r,务必烹饪后食用!\n\n具体种植方法请查阅《野外指南》:这些作物既可栽种在普通泥土中,也适应Firmalife温室与电力温室环境。", "quests.space_survival.mars_crops.task": "任意火星种子", "quests.space_survival.bulbkin_pie.title": "火星美食", - "quests.space_survival.bulbkin_pie.subtitle": "更多黑暗料理现已加入您的新领域", - "quests.space_survival.bulbkin_pie.desc": "诡恐鸟蛋可提取作为糖的替代品,而嗅探兽蛋则富含奶油原料。\n\n&e球根南瓜派&r堪称火星美食的巅峰之作,能同时提供四种不同类型的丰厚营养,但制作过程颇为繁琐。\n\n&9小贴士:&r虽然不属于食品范畴,但你还可以将球根南瓜块与阿尔法菌蘑菇块混合制作成荧石粉。", + "quests.space_survival.bulbkin_pie.subtitle": "更多黑暗料理现已加入你的新领域", + "quests.space_survival.bulbkin_pie.desc": "诡恐鸟蛋可提取作为糖的替代品,而嗅探兽蛋则富含奶油。\n\n&e球根南瓜派&r堪称火星美食的巅峰之作,能同时提供四种不同类型的丰厚营养,但制作过程颇为繁琐。\n\n&e啤酒裹炸恐龙块&r将恐龙肉的高蛋白与少量谷物相结合,也可放入你的餐包中携带。\n\n&9提示:&r虽然不属于食品范畴,但你还可以将球根南瓜块与阿尔法菌蘑菇块混合制作成荧石粉。", "quests.space_survival.soarer.title": "翱翔鸟", "quests.space_survival.soarer.subtitle": "需要搭个便车吗?", "quests.space_survival.soarer.desc": "在火星上飞机无法使用,而太空服也没有配备喷气背包,难道就没有其他飞行方法了吗?\n\n如果你能找到行踪飘忽的&4翱翔鸟&r,可以用生鱼驯服它们并装上鞍,即可轻松翱翔于火星天际。\n\n不过它们无法永久飞行——注意界面左上角的翼形图标,需要不时降落休息。这仍是长途旅行的绝佳选择,而且不会惊动沙虫!\n\n&9注意&r:翱翔鸟无法在&6金星&r等高温行星生存。", @@ -2412,16 +2677,16 @@ "quests.space_survival.surfer.task": "找到破浪兽", "quests.space_survival.sniffer_or_wraptor.title": "嗅探兽和诡恐鸟", "quests.space_survival.sniffer_or_wraptor.subtitle": "牛和鸡", - "quests.space_survival.sniffer_or_wraptor.desc": "&2嗅探兽&r与&d诡恐鸟&r遍布火星各地,驯养后可稳定产出肉类、蛋类,更重要的是能获取它们富含矿物质的绒毛与羽毛。\n\n它们以所有火星作物为食,您可像在地球上一样使用饲料槽实现自动化喂养与繁殖。", + "quests.space_survival.sniffer_or_wraptor.desc": "&2嗅探兽&r与&d诡恐鸟&r遍布火星各地,驯养后可稳定产出肉类、蛋类,更重要的是能获取它们富含矿物质的绒毛与羽毛。\n\n它们以所有火星作物为食,你可像在地球上一样使用饲料槽实现自动化喂养与繁殖。", "quests.space_survival.sniffer_or_wraptor.task_1": "找到嗅探兽", "quests.space_survival.sniffer_or_wraptor.task_2": "找到诡恐鸟", "quests.space_survival.mars_nest.title": "大型茅草兽巢", "quests.space_survival.mars_nest.subtitle": "巨型兽巢承载巨型蛋", - "quests.space_survival.mars_nest.desc": "您还记得如何收集茅草吧?\n\n诡异与绯红茅草可从各种小型植物中获取,也包括您偶然发现的任意诡异/绯红菌褶。\n\n正如地球的鸟类,嗅探兽与诡恐鸟也需要巢穴来产卵——只不过嘛,您懂的,它们的体型摆在这儿。", + "quests.space_survival.mars_nest.desc": "你还记得如何收集茅草吧?\n\n诡异与绯红茅草可从各种小型植物中获取,也包括你偶然发现的任意诡异/绯红菌褶。\n\n正如地球的鸟类,嗅探兽与诡恐鸟也需要巢穴来产卵——只不过嘛,你懂的,它们的体型摆在这儿。", "quests.space_survival.mars_nest.task": "任意兽巢", "quests.space_survival.mineral_rich_wool.title": "矿物富集绒毛", "quests.space_survival.mineral_rich_wool.subtitle": "由多年沙尘暴积淀形成", - "quests.space_survival.mineral_rich_wool.desc": "当您的嗅探兽或诡恐鸟培养足够亲密度后,可通过剪毛获取这些富含矿物质的绒毛或羽毛。\n\n这些材料可在电力高炉中熔炼,稳定产出成本低廉的碱土硅酸盐,同时也是制作&6生物AES增强R型聚氨酯泡沫&r的必要组件。", + "quests.space_survival.mineral_rich_wool.desc": "当你的嗅探兽或诡恐鸟培养足够亲密度后,可通过剪毛获取这些富含矿物质的绒毛或羽毛。\n\n这些材料可在电力高炉中熔炼,稳定产出成本低廉的碱土硅酸盐,同时也是制作&6生物AES增强R型聚氨酯泡沫&r的必要组件。", "quests.space_survival.aes_insulation.title": "多层隔热屏蔽层", "quests.space_survival.aes_insulation.subtitle": "这可不是冰淇淋三明治", "quests.space_survival.aes_insulation.desc": "该物品目前用途有限,但未来将成为你的&1IV&r级火箭的关键构成部分。", @@ -2463,13 +2728,13 @@ "quests.steam_age.good_paths.desc": "这是你能使用的最好的路面,让你的曲柄以8RPM输出。这类小路也会增加玩家的移动速度,所以用它们铺设你的基地很棒!", "quests.steam_age.helve_hammer.title": "杠杆锤", "quests.steam_age.helve_hammer.subtitle": "哐……哐……哐……", - "quests.steam_age.helve_hammer.desc": "觉得为锻铁炉制作所有那些板件很繁琐吗?&3杠杆锤&r 会自动(但缓慢地)将双锭锻造成板件给你。不过,焊接仍然需要你自己完成。只需在锤子正下方放置一个砧,并将你的双锭扔上去,然后右键单击锤子取出你的板件。\n\n更高级的砧也需要更少的敲击次数来用前一级的材料制作板件。", + "quests.steam_age.helve_hammer.desc": "觉得为锻铁炉制作所有那些板件很繁琐吗?&3杠杆锤&r 会自动(但缓慢地)将双锭锻造成板件给你。不过,焊接仍然需要你自己完成。只需在锤子正下方放置一个砧,并将你的双锭扔上去,然后右键单击锤子取出你的板件。\n\n更高级的砧也需要更少的锻打次数来用前一级的材料制作板件。", "quests.steam_age.water_wheel.title": "水车", "quests.steam_age.water_wheel.subtitle": "希望你把基地建在河边!", "quests.steam_age.water_wheel.desc": "水车提供的动力远胜于动物曲柄,但代价是需要依赖流动的水源。目前你尚无法自主移动水源,因此需要寻找河流来驱动它们。海洋与湖泊虽也能提供少量动力,但若身处内陆,建造风车会是更明智的选择。\n\n你可以将任意木板浸泡在焦炉产出的杂酚油中,以此获得防腐木。", "quests.steam_age.large_water_wheel.title": "大水车", "quests.steam_age.large_water_wheel.subtitle": "更大,更强,更贵", - "quests.steam_age.large_water_wheel.desc": "大水车提供的动力是小水车的四倍,但其运作仍需依赖河流的流动水源。海洋与湖泊虽能产生少量动力,但若您身处内陆地区,建造风车或蒸汽引擎会是更明智的选择。\n\n您只需将任意木板浸泡在焦炉产出的杂酚油中,即可获得防腐木。", + "quests.steam_age.large_water_wheel.desc": "大水车提供的动力是小水车的四倍,但其运作仍需依赖河流的流动水源。海洋与湖泊虽能产生少量动力,但若你身处内陆地区,建造风车或蒸汽引擎会是更明智的选择。\n\n你只需将任意木板浸泡在焦炉产出的杂酚油中,即可获得防腐木。", "quests.steam_age.windmill.title": "风车", "quests.steam_age.windmill.subtitle": "与郁金香很配", "quests.steam_age.windmill.desc": "如果你附近没有流动的水,风车是获得更好动力源的另一个有效选择。更大的风车提供更多的应力单位和更快的速度。\n\n你可以通过将任何木板浸泡在来自焦炉的杂酚油中来获得防腐木。", @@ -2490,7 +2755,7 @@ "quests.steam_age.item_pipes.desc.1": "&3物品管道&r是一种简单有效的&d即时&r移动物品的方式,但存在吞吐量限制。\n\n更高级的管道能提供极其巨大的吞吐量——这在Minecraft模组中很罕见!\n\n物品管道&9不会主动抽取&r,但会将放入其中的物品推送到其他相连的容器中,并会优先输入&9距离最近的容器&r。", "quests.steam_age.item_pipes.desc.2": "优先级机制&o略显复杂&r,不感兴趣可以直接跳过:\n\n每个&e目的地&r会计算出一个&d路径值&r,该数值是通往该目的地的所有独立管道\"路径值\"之和。系统会选择&c路径值最低&r的目的地进行物品输入。\n\n&3加固管道&r通常因其较高的路径值而拥有最低的输入优先级。", "quests.steam_age.item_pipes.desc.3": "现在,你可以将物品管道与&6溜槽&r和&6漏斗&r配合使用,在低压阶段还将能搭配传送带模块、输出总线以及机器的自动输出功能使用。\n\n&9注意:&r已启用格雷科技6风格的管道连接机制。这意味着放置管道时,它们&d仅会&r连接到其放置时所对准的方块。需要使用&5扳手&r点击管道网格以打开更多连接。\n\n获取&e任意&r一种推荐的物品管道即可完成此任务。", - "quests.steam_age.item_pipes.desc.4": "&l&3背景知识:&r&o哇哦——太棒了!物品管道曾存在于格雷科技5,但不知为何未被格雷科技社区版保留,导致你不得不借助其他模组来运输物品。这像话吗!?玩笑归玩笑,我们由衷希望你能享受物品管道重归格雷科技的喜悦!", + "quests.steam_age.item_pipes.desc.4": "&l&3背景知识:&r&o哇哦——太棒了!物品管道曾存在于格雷科技5,但不知为何未被GTCE版保留,导致你不得不借助其他模组来运输物品。这像话吗!?玩笑归玩笑,我们由衷希望你能享受物品管道重归格雷科技的喜悦!", "quests.steam_age.steel_greate.title": "钢级格雷机械", "quests.steam_age.steel_greate.subtitle": "格雷机械太棒了所以他们做了格雷机械2", "quests.steam_age.steel_greate.desc": "欢迎来到格雷机械的全新阶段!&6钢传动杆&r和&6钢齿轮&r能承受四倍于旧部件的应力。整个动力装置的总应力上限取决于最薄弱的环节,因此若想提升整体效能,就需要将原有装置全面升级。不过至少部分旧部件可以进行回收利用!", @@ -2504,7 +2769,7 @@ "quests.steam_age.steel_pump.subtitle": "美味的管道意大利面", "quests.steam_age.steel_pump.desc.1": "步入钢铁时代,现在你不仅可以自动化物品运输,还能实现流体自动化!&3动力泵&r能够从几乎所有容器中抽取流体,包括木桶、坩埚甚至水源方块。你可以配合机械动力的流体管道或格雷科技的流体管道使用,不过两者的运作方式会略有不同。", "quests.steam_age.steel_pump.desc.2": "机械动力的管道没有内部流体容量,而是将流体直接从源头输送到目的地。你可以手持铜机壳右键点击管道来\"锁定\"任何连接;手持扳手右键点击则会打开一个小窗口以防止管道交叉,这样你就能让多条管道并排铺设。机械动力的管道需要使用动力泵来驱动,每个动力泵的有效范围为16格,但一个泵可以同时从多个源头抽取流体。\n此外,它们没有温度限制!", - "quests.steam_age.steel_pump.desc.3": "另一方面,格雷科技的管道则拥有自身的内部流体容量,一旦流体进入其中,就无需泵持续驱动。与物品管道类似,其连接也可以通过潜行状态下主手空手右键点击来进行全面控制。我们建议你对所有管道都进行此操作,否则流体会在管道内来回晃荡。\n\n如果你的动力泵和格雷科技管道无法连接?用扳手右键点击泵两次,这通常能让它们协同工作。", + "quests.steam_age.steel_pump.desc.3": "另一方面,格雷科技的管道则拥有自身的内部流体容量,一旦流体进入其中,就无需泵持续驱动。与物品管道类似,其连接也可以通过潜行状态下使用扳手右键点击(注意副手不要拿任何东西)来进行全面控制。我们建议你对所有管道都进行此操作,否则流体会在管道内来回晃荡。\n\n如果你的动力泵和格雷科技管道无法连接?用扳手右键点击泵两次,这通常能让它们协同工作。", "quests.steam_age.mold_table.title": "高炉自动化", "quests.steam_age.mold_table.subtitle": "电力高炉还遥遥无期", "quests.steam_age.mold_table.desc.1": "你一段时间内将需要 &3大量&r 的钢,所以自动化你的高炉绝对是一项值得的投资。机械泵可以直接从高炉中抽出流体(比它滴入坩埚快得多)进入铸模台,而且泵还会让锭瞬间冷却!然后你可以在铸模台正下方放一个溜槽或漏斗来把锭取出来。从那里,你可以将生铁锭送到你的杠杆锤。", @@ -2516,11 +2781,11 @@ "quests.steam_age.fluid_drums.title": "高效流体存储", "quests.steam_age.fluid_drums.subtitle": "木桶恐怕无法盛放熔融的钢水。", "quests.steam_age.fluid_drums.desc.1": "&6TFG&r整合包引入了&4数量庞大&r的流体,容易让人应接不暇,因此你可能在寻找存储它们的方法。\n\n来认识一下……&a储液桶&r!它们拥有巨大的内部容量,任何&a储液桶&r在被破坏拾取后都会&d保留其中的流体&r。使用软木槌右键点击,可将其中的流体排入下方放置的其他容器中。", - "quests.steam_age.fluid_drums.desc.2": "&l&3背景说明:&r&o这些储液桶实际上移植自格雷科技6。", + "quests.steam_age.fluid_drums.desc.2": "&l&3背景知识:&r&o这些储液桶实际上移植自格雷科技6。", "quests.steam_age.boilers.title": "蒸汽锅炉", "quests.steam_age.boilers.subtitle": "便携式蒸汽室", "quests.steam_age.boilers.desc.1": "蒸汽机器需要动力!你有三种生成蒸汽的选择:&3固体燃料锅炉&r可使用煤炭和木炭等固体燃料;&3液体燃料锅炉&r可使用杂酚油和岩浆等液体燃料;&3太阳能锅炉&r无需燃料但仅能在白天工作。选择权在你手中,若不确定我们推荐使用液体燃料锅炉。\n\n所有蒸汽机器都配有排气口,必须保持畅通才能正常运作。", - "quests.steam_age.boilers.desc.2": "&a警告:&r若在锅炉处于干燥高温状态时尝试注水,锅炉将会&b爆炸&r。建议始终保持有水泵向其注水,但您也可以通过破坏并重新放置该方块来重置其温度。", + "quests.steam_age.boilers.desc.2": "&a警告:&r若在锅炉处于干燥高温状态时尝试注水,锅炉将会&b爆炸&r。建议始终保持有水泵向其注水,但你也可以通过破坏并重新放置该方块来重置其温度。", "quests.steam_age.boilers.tasks": "任意高压蒸汽锅炉", "quests.steam_age.steam_bloomery.title": "蒸汽锻铁炉", "quests.steam_age.steam_bloomery.subtitle": "锻铁炉的叔叔", @@ -2531,7 +2796,7 @@ "quests.steam_age.steam_oven.title": "蒸汽熔炼炉", "quests.steam_age.steam_oven.subtitle": "蒸汽碾磨机的大哥", "quests.steam_age.steam_oven.desc.1": "&o……或者说是小弟。别让它知道!&r\n\n&3蒸汽熔炼炉&r是个理想的多方块选择,当你需要&6轻松熔炼大量物品时&r。再也不必手动清空和补充一整排熔炉了!\n\n它本质上如同并行工作的熔炉,可同时熔炼多达8个物品,仅需消耗少量蒸汽。", - "quests.steam_age.steam_oven.desc.2": "&l&3背景说明:&r&o这个多方块结构——尽管与其兄弟蒸汽碾磨机极为相似——并非移植自格雷科技本体或附属模组。它的真正原型是来自铁路(Railcraft)模组的蒸汽炉,其历史可追溯到1.4.7版本!&r", + "quests.steam_age.steam_oven.desc.2": "&l&3背景知识:&r&o这个多方块结构——尽管与其兄弟蒸汽碾磨机极为相似——并非移植自格雷科技本体或附属模组。它的真正原型是来自铁路(Railcraft)模组的蒸汽炉,其历史可追溯到1.4.7版本!&r", "quests.steam_age.steam_macerator.title": "蒸汽研磨机", "quests.steam_age.steam_macerator.subtitle": "蒸汽研磨机用于研磨……", "quests.steam_age.steam_macerator.desc": "这台机器的功能与石磨完全相同,因此若你已拥有石磨,则无需再建造此设备。但当前阶段仍需从中二选一才能推进进程。请注意,该机器同样不会输出任何额外槽位的产出——你需要等到&6HV&r阶段才能实现该功能。", @@ -2624,7 +2889,7 @@ "quests.steam_age.vibrating_table.desc": "&3振动台&r能以独特方式处理宝石矿石(包括煤炭),其产出效率远超当前所有其他设备。更值得一提的是,它还能处理你积存已久的砂矿沉积物——从此告别淘洗盘!", "quests.steam_age.lathe.title": "砂带研磨机", "quests.steam_age.lathe.subtitle": "集低压车床与金属碎料加工于一身", - "quests.steam_age.lathe.desc": "&3砂带研磨机&r能自动将一个锭加工成两根杆,将单个螺栓变成螺丝,并能抛光宝石及执行其他加工作业。若您需要大量杆与螺丝(而您也确实会需要),这台机器将是一项明智的投资。", + "quests.steam_age.lathe.desc": "&3砂带磨床&r能自动将一个锭加工成两根杆,将单个螺栓变成螺丝,并能抛光宝石及执行其他加工作业。若你需要大量杆与螺丝(而你也确实会需要),这台机器将是一项明智的投资。", "quests.steam_age.steel_saw.title": "钢动力锯", "quests.steam_age.steel_saw.subtitle": "切石机和LV切割机合的二合一!", "quests.steam_age.steel_saw.desc": "这台设备是基础动力锯的升级版,不仅能处理木材,还可执行部分金属加工配方,例如将金属杆制成四枚螺栓,或将方块切割成板材。这些配方均需使用流体介质,现阶段仅需用水即可。\n\n若先将橡胶末在合金炉中铸成块状,再利用此设备进行切割,还能以更低成本制作橡胶片。", @@ -2638,7 +2903,7 @@ "quests.steam_age.potin.title": "粗青铜管道商……", "quests.steam_age.potin.subtitle": "……我要上战场了,只需要你最好的粗青铜合金。", "quests.steam_age.potin.desc.1": "&d粗青铜合金流体管道&r在当前材料等级中拥有&a极高的性价比与吞吐量&r。若想优化流体输送系统,建议考虑制作此类管道。\n\n要获取&d粗青铜合金&r,请先合成其&e粉末&r形态。\n\n本任务要求制作细径或标准尺寸的管道,完成任意尺寸即可。", - "quests.steam_age.potin.desc.2": "&l&3背景说明:&r&o &d粗青铜合金流体管道&r最初诞生于&9格雷科技++&r模组,曾在名为&4格雷科技:新视野&r的整合包中为玩家带来巨大的性能飞跃。我们希望能延续这份喜悦。\n\n现实世界中,&d粗青铜合金&r是一种铸造钱币的合金,而非管道材料。格雷社区版终究是日益突破想象了……", + "quests.steam_age.potin.desc.2": "&l&3背景知识:&r&o &d粗青铜合金流体管道&r最初诞生于&9GT++&r模组,曾在名为&4格雷科技:新视野(GTNH)&r的整合包中为玩家带来巨大的性能飞跃。我们希望能延续这份喜悦。\n\n现实世界中,&d粗青铜合金&r是一种铸造钱币的合金,而非管道材料。GTCEu版终究是日益突破想象了……", "quests.steam_age.miner.title": "自动化采矿", "quests.steam_age.miner.subtitle": "塌方时代的结束", "quests.steam_age.miner.desc.1": "你现在拥有两种自动采矿方案可选!不过它们的效率都非常低下,因此最好在设置完毕并加载区块后,就去做些别的事情,而不是干等着。\n\n动力钻头需要搭建一个机械装置才能向下挖掘,沿途会破坏所有石头。你也可以选择将其安装在火车或矿车前端来挖掘隧道。", @@ -2655,7 +2920,7 @@ "quests.steam_age.alternator.title": "交流发电机", "quests.steam_age.alternator.subtitle": "将应力转化为电力", "quests.steam_age.alternator.desc.1": "若你已搭建了规模可观的蒸汽时代设备,大可不必为了改用锅炉和LV蒸汽涡轮而立即将其全部拆除。&3交流发电机&r能够将蒸汽引擎产生的应力单位转化为电力。每台蒸汽引擎配合交流发电机可输出1安LV电流!但需注意,交流发电机是将应力转换为了另一套电力系统,因此你需要通过能量转换器将其转化为格雷科技可用的LV电力。", - "quests.steam_age.alternator.desc.2": "一个蒸汽引擎输出8安培LV电流的示例!\n", + "quests.steam_age.alternator.desc.2": "一个蒸汽引擎输出8安LV电流的示例!\n", "quests.steam_age.packager.title": "机械动力物流", "quests.steam_age.packager.subtitle": "“我们家有AE2”", "quests.steam_age.packager.desc": "你的储物箱怪兽开始增长失控了吗?现在你可以使用机械动力的物流系统了!查看&3机械动力物流&r章节获取入门指南。", @@ -2665,7 +2930,7 @@ "quests.steam_age.steel_mech_press.title": "钢动力冲压机", "quests.steam_age.steel_mech_press.subtitle": "几乎是锻造锤了", "quests.steam_age.steel_mech_press.desc.1": "高压蒸汽锻造锤近在咫尺,几乎可以做这台机器能做的一切,但如果你迫切需要一些更高级的自动焊接配方,这是你的门票。\n\n如果你不熟悉锻造锤,它和钢动力冲压机都可以粉碎矿石(无副产品),将石头变成圆石变成沙砾变成沙子,并裂解砖块。然而,只有锻锤能提供 &3更便宜的金属板件配方&r……", - "quests.steam_age.steel_mech_press.desc.2": "&l&3背景说明:&r&o在TerraFirmaGreg的0.9版本之前,机械动力冲压机曾是蒸汽时代后期的关键设备,因其能以5:4的更优比例生成板材。然而当时的实现机制实为“20%概率血本无归”,这让许多使用者一边高呼自己热爱赌博一边继续使用。", + "quests.steam_age.steel_mech_press.desc.2": "&l&3背景知识:&r&o在TerraFirmaGreg的0.9版本之前,机械动力冲压机曾是蒸汽时代后期的关键设备,因其能以5:4的更优比例生成板材。然而当时的实现机制实为“20%概率血本无归”,这让许多使用者一边高呼自己热爱赌博一边继续使用。", "quests.stone_age": "石器时代", "quests.stone_age.subtitle": "简陋开端", "quests.stone_age.foods.title": "饿了?", @@ -2742,15 +3007,15 @@ "quests.stone_age.find_rock.title": "找些石头", "quests.stone_age.find_rock.subtitle": "咕噜砸石头", "quests.stone_age.find_rock.desc": "当你开始旅程时,你首先会注意到一个完全改变的世界。你不能再用手砍树了,但别担心,因为没有石器的穴居人不是真正的穴居人!\n\n与其制作木镐,你可以直接从地上捡起石头。首先收集至少4块石头。你可以用空手破坏或右键单击它们来收集石头。", - "quests.stone_age.rock_knapping.title": "敲击", - "quests.stone_age.rock_knapping.subtitle": "就像旧石器时代的古老日子", - "quests.stone_age.rock_knapping.desc": "石头可以“敲击”,这是通过将基本材料相互敲击来塑造成可用形式的过程。岩石敲击至少需要两块石头,通过手持它们并右键单击空气,你将打开敲击界面。然后你可以“削掉”你的一块石头来制作石制工具头。所有不同工具的形状都可以在EMI和野外指南中找到。\n\n你旅程开始时最重要的两个工具是石刀和石斧,所以尝试敲击出那些工具头。", + "quests.stone_age.rock_knapping.title": "打制石器", + "quests.stone_age.rock_knapping.subtitle": "一如旧石器时代的远古风貌。", + "quests.stone_age.rock_knapping.desc": "石头可以“打制”,这是通过将基本材料相互敲击来塑造成可用形式的过程。打制石器至少需要两块石头,通过手持它们并右键单击空气,你将打开敲击界面。然后你可以“削掉”你的一块石头来制作石制工具头。所有不同工具的形状都可以在EMI和野外指南中找到。\n\n你旅程开始时最重要的两个工具是石刀和石斧,不妨先尝试打制出它们的工具头吧。。", "quests.stone_age.find_stick.title": "找些木棍", "quests.stone_age.find_stick.subtitle": "你总得有个办法握住工具", "quests.stone_age.find_stick.desc": "地上另一种丰富的物品是木棍,它们有很多用途!它们可以制造工具、火把、生火器等。\n\n为避免你的物品栏被不同类型的木棍堵塞,你可以将它们制作成“普通”木棍以堆叠在一起。之后,你可以将九根木棍捆成一束,再将束捆成捆,然后可以用作原木的替代品。", "quests.stone_age.first_stone_tools.title": "你的第一批工具", "quests.stone_age.first_stone_tools.subtitle": "现在你是一只聪明的猴子了", - "quests.stone_age.first_stone_tools.desc": "通过将你的石头敲击成可用的形状,你可以将它们与木棍组合起来,制造出你的第一批基本工具。你正式进入了石器时代!\n\n石头足以满足基本生存需求,但最终你会想要制造金属工具,以获得更好的速度、耐久度和工具选项。接下来的两个任务将帮助你收集所需的物品。", + "quests.stone_age.first_stone_tools.desc": "通过将你的石头打制成可用的形状,你可以将它们与木棍组合起来,制造出你的第一批基本工具。你正式进入了石器时代!\n\n石头足以满足基本生存需求,但最终你会想要制造金属工具,以获得更好的速度、耐久度和工具选项。接下来的两个任务将帮助你收集所需的物品。", "quests.stone_age.stone_tools.title": "石制工具", "quests.stone_age.stone_tools.subtitle": "事实证明,把石头砸在一起非常有用", "quests.stone_age.stone_tools.desc": "虽然石头是一种相对简单和原始的材料,但在你学会如何加工金属之前,你只能使用它们。其他一些有用的工具包括标枪,它可以像原版三叉戟一样投掷,以及锄头,它可以让你耕种。", @@ -2766,16 +3031,16 @@ "quests.stone_age.firepit.desc.2": "要创建你的篝火坑,将至少一根原木和最多3根木棍扔到地上,然后右键单击并按住起火器点燃下面的方块。你也可以添加一些稻草使其更容易点燃。\n\n篝火坑不仅是光和热的来源,还可以用来点燃火把和烹饪生肉。你可以通过与它互动并向UI中添加原木来保持篝火坑燃烧。如果火熄灭了,只需添加更多原木并用你的起火器再次点燃即可。", "quests.stone_age.find_clay.title": "粘土来源", "quests.stone_age.find_clay.subtitle": "你需要很多这个", - "quests.stone_age.find_clay.desc": "粘土是石器时代技术的核心要素!与敲制石器类似,粘土可以塑造成不同形状后放入坑窑烧制,从而创造出各式物品。在掌握金属加工技术前,石器与陶器将是您生存发展的基石。\n\n黏土以小块形态埋藏于地下,通常被草覆盖。不过有一种名为\"粘土标识植物\"的特殊植被会生长在黏土上方。请查阅《野外指南》了解您所在气候区可能生长的标识植物种类。", + "quests.stone_age.find_clay.desc": "粘土是石器时代技术的核心要素!与打制石器类似,粘土可以捏制成不同形状后放入坑窑烧制,从而创造出各式物品。在掌握金属加工技术前,石器与陶器将是你生存发展的基石。\n\n黏土以小块形态埋藏于地下,通常被草覆盖。不过有一种名为\"粘土标识植物\"的特殊植被会生长在黏土上方。请查阅野外指南了解你所在气候区可能生长的标识植物种类。", "quests.stone_age.clay.title": "粘土", "quests.stone_age.clay.subtitle": "是粘土!", - "quests.stone_age.clay.desc": "收集至少25块粘土。你需要制作至少5种不同物品才能进展(详见后续任务)。塑形完成后,将它们放入坑窑中烧制成陶瓷。虽然粘土塑形方式与石器敲琢类似(每件物品需消耗5块黏土),但即使误操作也不会损失黏土。", + "quests.stone_age.clay.desc": "收集至少25块粘土。你需要制作至少5种不同物品才能进展(详见后续任务)。塑形完成后,将它们放入坑窑中烧制成陶瓷。虽然粘土捏制方式与打制石器类似(每件物品需消耗5块黏土),但即使误操作并不会损失黏土。", "quests.stone_age.pit_kiln.title": "坑窑", "quests.stone_age.pit_kiln.subtitle": "现在事情变得火热了", "quests.stone_age.pit_kiln.desc": "坑窑是游戏前期用于加热物品的装置。我们不仅可以用它烧制粘土制品,更重要的是还能熔炼最基础的矿石,制作出第一件金属工具——锯子。\n\n制作坑窑需要八捆稻草、八根原木、待加热物品以及一个起火器。具体制作方法请查阅《野外指南》的\"坑窑\"章节——注意它不同于篝火坑!", "quests.stone_age.clay_products.title": "粘土制品", "quests.stone_age.clay_products.subtitle": "我告诉过你粘土用途广泛。", - "quests.stone_age.clay_products.desc": "这些是你可以用粘土制作的所有产品。模具用于金属加工,容器用于存放物品,其他物品的用途在野外指南中有说明。你觉得你能把它们都做出来吗?", + "quests.stone_age.clay_products.desc": "这些是你可以用粘土制作的所有产品。模具用于金属加工,容器用于存放物品,其他物品的用途在野外指南中有说明。你觉得你能把它们都捏出来吗?", "quests.stone_age.make_jug.title": "陶壶", "quests.stone_age.make_jug.subtitle": "早期游戏流体容器", "quests.stone_age.make_jug.desc": "陶壶是最容易制作的流体容器,但它只能容纳100mB。你也可以用它喝水,并向它吹气来发出噪音!", @@ -2787,20 +3052,20 @@ "quests.stone_age.make_vessel.desc": "小缸的作用类似于收纳袋,可将多个物品收纳于单个格子中,但更重要的是,这是你初步接触金属加工的首件工具。\n\n右键点击小缸即可打开其小型物品栏,用于存放矿石。小缸的工具栏还会显示矿石可熔炼产出的金属类型,这在制作合金时尤为实用!\n\n将小缸置于坑窑中加热,即可熔炼其中的金属。\n\n若敢于尝试,你可在其中混合不同金属来制作合金。合金需要特定的金属配比比例。虽然铜能直接使用,但你也可以选择用青铜来打造你的第一套金属工具。", "quests.stone_age.native_ores.title": "矿粒寻踪?", "quests.stone_age.native_ores.subtitle": "若你留心寻找,第一桶金实则触手可及。", - "quests.stone_age.native_ores.desc.1": "矿脉的生成方式可能与您所熟悉的方式不同——您不能再依靠漫无目的地探索洞穴,而是需要寻找地表上的\"指示物\"。它们可能表现为零星岩石、矿屑堆、或是微小的晶簇。\n\n若找不到可熔炼出铜的矿石?不妨尝试寻找另一种岩层——不同的矿石生成于不同的岩石类型中。请查阅您《野外指南》中的\"TFG矿石\"章节以获取完整列表。", + "quests.stone_age.native_ores.desc.1": "矿脉的生成方式可能与你所熟悉的方式不同——你不能再依靠漫无目的地探索洞穴,而是需要寻找地表上的\"指示物\"。它们可能表现为零星岩石、矿屑堆、或是微小的晶簇。\n\n若找不到可熔炼出铜的矿石?不妨尝试寻找另一种岩层——不同的矿石生成于不同的岩石类型中。请查阅你《野外指南》中的\"TFG矿石\"章节以获取完整列表。", "quests.stone_age.native_ores.desc.2": "为什么它们叫指示物?这意味着正下方有一个巨大的、庞大的矿脉,含有你在地表发现的相同矿石。你还没有镐,所以记下你找到矿石的地方!这将在以后非常有用。\n\n每个指示物大约值一个粒,所以尽可能多地收集,但确保记下你找到它们的地方!", "quests.stone_age.first_saw.title": "金属锯", "quests.stone_age.first_saw.subtitle": "是时候制作你的第一个金属工具了", - "quests.stone_age.first_saw.desc.1": "要制作锯子,请先将至少144mB的所需金属矿石放入小缸中,随后将小缸置于坑窑内点燃加热。\n\n待坑窑燃烧殆尽后,迅速用副手持握的木钳拾取灼热的小缸,右键点击打开浇注界面。将锯子模具放入浇注界面的槽位,即可见证您首块锯片铸件的诞生!最后将锯片与木棍组合,便能制作出您的锯子!", - "quests.stone_age.first_saw.desc.2": "虽然最易加工的金属是铜,但您亦可尝试合金冶炼工艺。本任务将接受铜制物品或任意青铜合金制品。\n\n&l铋青铜&r:铜、铋与锌。青铜中强度最低,但制备难度最小。\n\n&l青铜&r:铜与锡。性能最为均衡的标准青铜。\n\n&l黑青铜&r:铜、金与银。游戏前期最优质的青铜,但成本显著更高。", + "quests.stone_age.first_saw.desc.1": "要制作锯子,请先将至少144mB的所需金属矿石放入小缸中,随后将小缸置于坑窑内点燃加热。\n\n待坑窑燃烧殆尽后,迅速用副手持握的木钳拾取灼热的小缸,右键点击打开浇注界面。将锯子模具放入浇注界面的槽位,即可见证你首块锯片铸件的诞生!最后将锯片与木棍组合,便能制作出你的锯子!", + "quests.stone_age.first_saw.desc.2": "虽然最易加工的金属是铜,但你亦可尝试合金冶炼工艺。本任务将接受铜制物品或任意青铜合金制品。\n\n&l铋青铜&r:铜、铋与锌。青铜中强度最低,但制备难度最小。\n\n&l青铜&r:铜与锡。性能最为均衡的标准青铜。\n\n&l黑青铜&r:铜、金与银。游戏前期最优质的青铜,但成本显著更高。", "quests.stone_age.first_saw.tasks.1": "一个铜或青铜锯头。", "quests.stone_age.first_saw.tasks.2": "一把铜或青铜锯。", "quests.stone_age.craft_lumber.title": "工作台时间", "quests.stone_age.craft_lumber.subtitle": "3x3合成触手可及", - "quests.stone_age.craft_lumber.desc": "将新制成的锯子与原木放入合成格,即可加工出标准木材。随后可用4块木材合成木板……\n\n当集齐4块木板后,便是时候打造您的首个工作台了。", + "quests.stone_age.craft_lumber.desc": "将新制成的锯子与原木放入合成格,即可加工出标准木材。随后可用4块木材合成木板……\n\n当集齐4块木板后,便是时候打造你的首个工作台了。", "quests.stone_age.workbench.title": "工作台", "quests.stone_age.workbench.subtitle": "这……是一个工作台", - "quests.stone_age.workbench.desc": "恭喜!工作台的制成标志着您已正式迈入石器时代的巅峰。通过它,您将能用目前收集的材料制作众多新物品。\n\n现在,您将迎来原始时代的主要目标:使用铜砧进行规范的金属加工。\n\n温馨提示:虽然当前已可收集足够材料制作14块青铜锭,但若未先锻造铜砧则无法将其制成青铜砧。所幸砧具可回收利用,您的所有投入皆不会浪费。", + "quests.stone_age.workbench.desc": "恭喜!工作台的制成标志着你已正式迈入石器时代的巅峰。通过它,你将能用目前收集的材料制作众多新物品。\n\n现在,你将迎来原始时代的主要目标:使用铜砧进行规范的金属加工。\n\n温馨提示:虽然当前已可收集足够材料制作14块青铜锭,但若未先锻造铜砧则无法将其制成青铜砧。所幸砧具可回收利用,你的所有投入皆不会浪费。", "quests.stone_age.inventory.title": "早期存储选项", "quests.stone_age.inventory.subtitle": "是时候停止把所有垃圾都放在容器里了", "quests.stone_age.inventory.desc": "在早期游戏中,你有4个简单的存储解决方案可用:\n\n&l箱子&r:箱子便宜且易于制作,但只有18个槽位,不能容纳任何大型或更大的物品。\n\n&l板条箱&r:板条箱是单方块库存,最便宜的有27个槽位,但制作起来更昂贵。\n\n&l马车&r:马车有巨大的54个槽位,可以随身携带,但占用大量空间。\n\n&l大缸&r:制作最便宜,只需要粘土,是食物保存的理想选择。还有多种颜色可供选择!", @@ -2809,33 +3074,33 @@ "quests.stone_age.portable_storage.desc": "在&lTerraFirmaGreg提示与技巧&r章节中,有一个部分涵盖了你的所有不同便携式存储选项,用于扩展你在世界各地旅行时可以携带的物品数量。如果你很难找到这些任务,它们位于任务树最右边的分支上。", "quests.stone_age.barrels.title": "桶", "quests.stone_age.barrels.subtitle": "斯蒂法诺?", - "quests.stone_age.barrels.desc": "与原版不同,此模组中的木桶用作液体储存器。单个木桶可储存总量达10桶的流体,为实现流体存储提供了相对简单的解决方案。\n\n您还可以将这些流体与其他物品结合,用以制造皮革、粘合剂、灰泥等物品。", + "quests.stone_age.barrels.desc": "与原版不同,此模组中的木桶用作液体储存器。单个木桶可储存总量达10桶的流体,为实现流体存储提供了相对简单的解决方案。\n\n你还可以将这些流体与其他物品结合,用以制造皮革、粘合剂、灰泥等物品。", "quests.stone_age.leather.title": "皮革", "quests.stone_age.leather.subtitle": "确实,凡事总是要更复杂些才对味。", - "quests.stone_age.leather.desc": "野生动物被击杀时会掉落生皮。生皮无法直接当作皮革使用,需要先经过鞣制加工方可使用。\n\n与黏土、石材类似,皮革也可以通过剥制工艺进行加工。通过剥制皮革可以制作出皮革盔甲、水囊等物品。\n若您不愿为获取皮革而猎杀动物,且生活在热带环境中,可将菠萝加工为菠萝布作为皮革替代品。这种方式尤其适合素食主义玩家。", + "quests.stone_age.leather.desc": "野生动物被击杀时会掉落生皮。生皮无法直接当作皮革使用,需要先经过鞣制加工方可使用。\n\n与黏土、石材类似,皮革也可以通过剥制工艺进行加工。通过剥制皮革可以制作出皮革盔甲、水囊等物品。\n若你不愿为获取皮革而猎杀动物,且生活在热带环境中,可将菠萝加工为菠萝布作为皮革替代品。这种方式尤其适合素食主义玩家。", "quests.stone_age.leather_armor.title": "皮革护甲", "quests.stone_age.leather_armor.subtitle": "非常基本的保护", "quests.stone_age.leather_armor.desc": "与“我的世界”原版设定相同,皮革护甲作为最基础的防具套装,虽然防护能力有限,但能帮助穿戴者抵御风吹日晒,并对劈砍类伤害提供还算不错的防御力。", "quests.stone_age.mining_prep.title": "采矿准备", "quests.stone_age.mining_prep.subtitle": "希望你记得是在哪儿发现的那些矿石标记物!", - "quests.stone_age.mining_prep.desc.1": "要跨越石器时代,您将需要大量金属,仅靠拾取地表零星的矿粒是远远不够的。必须向地下深挖,开启真正的采矿之旅。\n假设您&o确实&r标记过铜矿的发现位置,请找到矿石标记分布区域的中心点开始挖掘!矿脉可能埋藏颇深,但只要坚持到底,终将收获丰厚的矿藏。下一页为您准备了首次采矿探险所需的装备清单!", + "quests.stone_age.mining_prep.desc.1": "要跨越石器时代,你将需要大量金属,仅靠拾取地表零星的矿粒是远远不够的。必须向地下深挖,开启真正的采矿之旅。\n假设你&o确实&r标记过铜矿的发现位置,请找到矿石标记分布区域的中心点开始挖掘!矿脉可能埋藏颇深,但只要坚持到底,终将收获丰厚的矿藏。下一页为你准备了首次采矿探险所需的装备清单!", "quests.stone_age.mining_prep.desc.2": "&l镐&r:很明显这是做什么的,你需要一种方法来破碎石头和收获矿石。锤子不行!\n\n&l梯子和火把&r:你需要某种方法爬回洞外并看清你在做什么!\n\n&l支撑梁和木板&r:在TFG中采矿更加危险——不仅怪物在地下生成,而且粗心挖掘可能导致塌方!此任务上方的任务介绍了如何减轻采矿时的危险。\n\n现在去挖你的洞,挖呀挖呀挖!", "quests.stone_age.hazards.title": "采矿危险", "quests.stone_age.hazards.subtitle": "以为地表很困难?再想想。", "quests.stone_age.hazards.desc.1": "除了怪物,采矿时最大的挑战是处理塌方。如果一个天然石头或矿石方块下面有空气,它被认为是“无支撑的”,并且每次附近方块被开采时都有几率开始塌方。洞穴顶部覆盖着硬化石头,这不会导致坍塌。为了减轻这种情况,最安全的事情就是只挖掘地板,但如果你想安全地挖掘任何其他东西,你必须学习如何使用支撑梁!这些是用原木和锯子制作的。", - "quests.stone_age.hazards.desc.2": "《野外指南》中有关于支撑梁工作原理的详细说明和图解,但简而言之:您需要以不超过四格的间距进行布置。只有顶部垂直放置的梁才能实际承重,且其作用范围有限。", + "quests.stone_age.hazards.desc.2": "《野外指南》中有关于支撑梁工作原理的详细说明和图解,但简而言之:你需要以不超过四格的间距进行布置。只有顶部垂直放置的梁才能实际承重,且其作用范围有限。", "quests.stone_age.copper_for_anvil.title": "为制作砧准备铜锭", "quests.stone_age.copper_for_anvil.subtitle": "你最好习惯弄到14个某种锭。", - "quests.stone_age.copper_for_anvil.desc": "砧的制作确实所费不菲!每个砧需要消耗14块金属锭,这些金属锭还需经过焊接加工成7块双锭。\n\n若您尚未开始采矿,现在是时候行动了——毕竟要收集126块小铜粒可是项艰巨的任务。", + "quests.stone_age.copper_for_anvil.desc": "砧的制作确实所费不菲!每个砧需要消耗14块金属锭,这些金属锭还需经过焊接加工成7块双锭。\n\n若你尚未开始采矿,现在是时候行动了——毕竟要收集126块小铜粒可是项艰巨的任务。", "quests.stone_age.get_raw_rock.title": "天然岩石", "quests.stone_age.get_raw_rock.subtitle": "不,它不只是“石头”", - "quests.stone_age.get_raw_rock.desc": "要制作铜砧,您需要先准备好基础石砧和木炭炉。制作石砧需先获取一块天然火成岩。\n\n获取天然岩石时,请小心挖掘目标岩石&l周边&r的方块。当天然岩石的六个面全部暴露在空气中时,它便会脱落为可拾取的物品形态。最后,对一块天然火成岩右键单击即可将其转化为您的石砧。", + "quests.stone_age.get_raw_rock.desc": "要制作铜砧,你需要先准备好基础石砧和木炭炉。制作石砧需先获取一块天然火成岩。\n\n获取天然岩石时,请小心挖掘目标岩石&l周边&r的方块。当天然岩石的六个面全部暴露在空气中时,它便会脱落为可拾取的物品形态。最后,对一块天然火成岩右键单击即可将其转化为你的石砧。", "quests.stone_age.create_forge.title": "木炭炉", "quests.stone_age.create_forge.subtitle": "顺带一提,织物不存在。", "quests.stone_age.create_forge.desc": "木炭炉是一种先进的工作站,可用于将材料加热至高温。其加热速度相比坑窑显著更快,且温度控制更为精准。\n\n制作锻炉至少需要7块木炭和5个岩石类方块(如天然岩石或圆石)。\n木炭炉的燃料仅可使用木炭、煤炭或焦炭,不可使用原木。\n\n具体制作方法请查阅《野外指南》中关于木炭坑和木炭炉的详细图文教程。", "quests.stone_age.rock_anvil.title": "石头砧", "quests.stone_age.rock_anvil.subtitle": "其使用寿命较为有限", - "quests.stone_age.rock_anvil.desc": "砧是早期金属加工的基础。要制作真正的金属砧,您需要使用前一级别的砧进行金属锭的焊接操作。由于铜属于最初阶的金属,您必须通过岩石砧台来完成铜锭的焊接——只需用锤子右键单击天然火成岩即可制作石砧。需要注意的是,石砧的功能极为有限,仅能进行焊接操作。若要实现金属的塑形锻造,您仍需升级至对应的金属砧。", + "quests.stone_age.rock_anvil.desc": "砧是早期金属加工的基础。要制作真正的金属砧,你需要使用前一级别的砧进行金属锭的焊接操作。由于铜属于最初阶的金属,你必须通过岩石砧台来完成铜锭的焊接——只需用锤子右键单击天然火成岩即可制作石砧。需要注意的是,石砧的功能极为有限,仅能进行焊接操作。若要实现金属的塑形锻造,你仍需升级至对应的金属砧。", "quests.stone_age.quern.title": "手推磨和磨盘", "quests.stone_age.quern.subtitle": "踏入矿石处理的第一步", "quests.stone_age.quern.desc": "磨盘与手推磨是通过上下两块岩石相互研磨实现物料破碎的工具。底部固定部分称为磨盘,顶部可转动部分称为手推磨。使用石磨可将天然矿石研磨成粉碎矿石,熔炼时能获得略高毫桶数(mB)的金属。\n\n该设备还可用于制作助焊剂、面粉、骨粉等多种粉末材料。", @@ -2844,7 +3109,7 @@ "quests.stone_age.crush_ore.desc": "磨盘只是处理矿石的第一步!适当的矿石处理是一个庞大而复杂的体系,随着你的进步你会了解更多,它可以用来从你开采的每个矿石中提取更多可用的金属和其他副产品。首先,我们将通过将你开采的那些原始矿石放入手推磨中来将它们变成粉碎矿石。仅仅是这第一步就足以增加你的矿石将熔化的mB量。", "quests.stone_age.crush_crushed_ore.title": "早期矿石处理-第2部分", "quests.stone_age.crush_crushed_ore.subtitle": "用锤子砸碎它", - "quests.stone_age.crush_crushed_ore.desc": "将碎矿与锤子在工作网格中合成即可转化为含杂矿石粉,此举可进一步提升其熔炼产出量(mB)。\n\n当前阶段这些工艺或许耗时费力,但很快您便能解锁更高效、自动化的处理方式!", + "quests.stone_age.crush_crushed_ore.desc": "将碎矿与锤子在工作网格中合成即可转化为含杂矿石粉,此举可进一步提升其熔炼产出量(mB)。\n\n当前阶段这些工艺或许耗时费力,但很快你便能解锁更高效、自动化的处理方式!", "quests.stone_age.clean_dust.title": "早期矿石处理-第3部分", "quests.stone_age.clean_dust.subtitle": "洗洗那些肮脏的粉末!", "quests.stone_age.clean_dust.desc": "最终,将含杂粉或精炼粉投入水中浸泡数秒即可完成清洗,获得最终形态的纯净矿粉。此时的产出价值已堪比整块金属锭,所有付出都是值得的!", @@ -2861,7 +3126,7 @@ "quests.tfg.subtitle": "欢迎来到群峦传说格雷科技!", "quests.tfg.welcome.title": "欢迎来到群峦传说格雷科技!", "quests.tfg.welcome.subtitle": "生存模组,本该如此。", - "quests.tfg.welcome.desc": "感谢您启动群峦传说格雷科技现代版!\n\n在此模组包中,您将担负起控制未开发荒野并将其转变为工业奇境的任务。从卑微的起点捡起石头开始,到穿越星际空间结束!", + "quests.tfg.welcome.desc": "感谢你启动群峦传说格雷科技现代版!\n\n在此模组包中,你将担负起控制未开发荒野并将其转变为工业奇境的任务。从卑微的起点捡起石头开始,到穿越星际空间结束!", "quests.tfg.create_team.title": "如何创建队伍?", "quests.tfg.create_team.subtitle": "你和朋友一起玩吗?", "quests.tfg.create_team.desc": "你可以创建队伍以共同完成任务。为此,打开你的物品栏,在左上角选择画有3个彩色人物的按钮,然后将打开一个界面,你可以在其中创建队伍。点击§a创建队伍§r按钮,给队伍起个名字,然后可能还需要一些其他的参数。成功创建队伍后,你可以使用右上角绿色圆圈中的加号按钮邀请其他玩家加入。从此以后,你们的任务将同步,任何队员都能完成任务。祝你好运!", @@ -2890,7 +3155,7 @@ "quests.tfg_tips.maxed_out_toolbelt.task": "获得满配工具皮带", "quests.tfg_tips.straw_basket.title": "草篮", "quests.tfg_tips.straw_basket.subtitle": "简单到不能再简单了", - "quests.tfg_tips.straw_basket.desc": "&6草篮&r是一种简易容器,在获得更优选择前,它能以简单却实用的方式帮您整理随身物品。\n\n只需编织少许干草,就能拥有专属的&6草篮&r!", + "quests.tfg_tips.straw_basket.desc": "&6草篮&r是一种简易容器,在获得更优选择前,它能以简单却实用的方式帮你整理随身物品。\n\n只需编织少许干草,就能拥有专属的&6草篮&r!", "quests.tfg_tips.toolbox.title": "工具箱", "quests.tfg_tips.toolbox.subtitle": "建筑师的梦想", "quests.tfg_tips.toolbox.desc": "&d工具箱&r拥有8个物品栏位,每个栏位都能容纳4组物品。不仅如此,通过设置&c快捷键&r,你还能在几格开外直接访问已放置的&d工具箱&r。你还可以用&b染料&r为其染色以彰显个性!", @@ -2902,7 +3167,7 @@ "quests.tfg_tips.special_sacks.desc": "&2种子袋&r和&9矿石袋&r是两种仅能存放特定种类物品的储物袋,但它们通过更大的&d堆叠上限&r弥补了这一限制。\n\n&2种子袋&r最多可容纳&327&r种不同类型的种子,每种最多&c128&r个。\n\n&9矿石袋&r最多可容纳&39&r种不同的采矿资源,每种最多&c512&r个。这意味着它可以存放矿石、岩石、粉末和黏土等物品。", "quests.tfg_tips.frame_pack.title": "大背包", "quests.tfg_tips.frame_pack.subtitle": "多些选择总不是坏事!", - "quests.tfg_tips.frame_pack.desc": "&5大背包&r提供&318&r个物品栏位,每个栏位最多可容纳&c64&r个物品。其优势在于能够&b突破原版物品的默认堆叠上限&r,这意味着您总共可携带多达&c1152&r个物品!", + "quests.tfg_tips.frame_pack.desc": "&5大背包&r提供&318&r个物品栏位,每个栏位最多可容纳&c64&r个物品。其优势在于能够&b突破原版物品的默认堆叠上限&r,这意味着你总共可携带多达&c1152&r个物品!", "quests.tfg_tips.vessels.title": "小罐和大缸", "quests.tfg_tips.vessels.subtitle": "粘土大有用处", "quests.tfg_tips.vessels.desc": "&d小罐&r有4格物品栏,而&6大缸&r有9格!&d小罐&r不仅存物,更是熔炼基础金属的必要设备。\n&6大缸&r更重但能更好保存食物。\n\n&l&3技巧:&r&o大缸可兼作早期背包!", @@ -2963,7 +3228,7 @@ "quests.tfg_tips.cane.task": "任意手杖", "quests.tfg_tips.hiking.title": "登山靴", "quests.tfg_tips.hiking.subtitle": "&o专业步行设备", - "quests.tfg_tips.hiking.desc": "&d登山靴&r能让您更轻松地探索世界!所有&d登山靴&r都可使您畅通无阻地穿过高草丛。此外,每一等级的&d登山靴&r都会逐步提供更高的&9护甲值&r、&9移动速度&r与&9坠落抗性&r,以及其他属性提升。", + "quests.tfg_tips.hiking.desc": "&d登山靴&r能让你更轻松地探索世界!所有&d登山靴&r都可使你畅通无阻地穿过高草丛。此外,每一等级的&d登山靴&r都会逐步提供更高的&9护甲值&r、&9移动速度&r与&9坠落抗性&r,以及其他属性提升。", "quests.tfg_tips.hiking.task": "任意登山靴", "quests.tfg_tips.glassblowing.title": "玻璃吹制", "quests.tfg_tips.glassblowing.subtitle": "真实的玻璃工艺!", @@ -3194,7 +3459,7 @@ "quests.tfg_tips.self_defense.desc": "在&3绞索陷阱&r旁边放置压力板,它们就能完全困住任何踩上去的动物(或怪物!)。非常适合捕捉森林里难以捉摸的动物,或者用于防御你的家园。\n\n&3铁丝网&r则是完全被动的,仅对任何穿过它的东西造成伤害。", "quests.tfg_tips.arborfirmacraft.title": "林海传说", "quests.tfg_tips.arborfirmacraft.subtitle": "采集树木的生命之血", - "quests.tfg_tips.arborfirmacraft.desc": "&2林海传说&r是一款为&3TFG&r整合包添加了多种新树木的模组:其中一些是现有TFC树木的变种,例如&d远古木棉&r;另一些则是全新的树种,例如&a猴面包树&r和&a橡胶树&r。这些树木的木板和原木纹理可能会让您想起原版树木的颜色……\n\n本节将详细介绍&b树木采脂&r。\n此外,所有&2林海传说&r的木材都与&3FirmaLife&r和&3Firma:Civ&r模组兼容,我们已确保这一点!", + "quests.tfg_tips.arborfirmacraft.desc": "&2林海传说&r是一款为&3TFG&r整合包添加了多种新树木的模组:其中一些是现有TFC树木的变种,例如&d远古木棉&r;另一些则是全新的树种,例如&a猴面包树&r和&a橡胶树&r。这些树木的木板和原木纹理可能会让你想起原版树木的颜色……\n\n本节将详细介绍&b树木采脂&r。\n此外,所有&2林海传说&r的木材都与&3FirmaLife&r和&3Firma:Civ&r模组兼容,我们已确保这一点!", "quests.tfg_tips.treetap.title": "树汁导管", "quests.tfg_tips.treetap.subtitle": "现在更少卡顿!", "quests.tfg_tips.treetap.desc": "要开始&b采集&r树汁,你需要在&3铁砧&r上用可锻造的&a铜锭&r打造一把&d树汁导管&r。\n\n采集过程需要找到合适的树木,&3林海传说&r&2野外指南&r中的专用&b采集目录&r页面会告诉你如何找到这些树木。此外还有&b采集树汁&r词条,可用于学习实际的采集操作方法。", @@ -3290,7 +3555,7 @@ "quests.tfg_tips.firmaciv.desc": "&2群峦传说:航海文明&r是一款专注于船只与广阔水域航行的模组,同时也提供用于在世界中辅助定位的工具。\n一如既往,&2野外指南&r中包含的任务说明比后续任务更为详尽的细节。\n\n&3&l提示:&r&o顺流而下的行进速度远胜逆流……若尚未安家,不妨考虑在河流附近定居。", "quests.tfg_tips.firmaciv_info.title": "航海仪器", "quests.tfg_tips.firmaciv_info.subtitle": "若你在意真实性", - "quests.tfg_tips.firmaciv_info.desc": "&3群峦传说:航海文明&r模组配备了4种不同的导航工具,每一种都能为你提供在世界中所处位置的重要信息。\n包括&d六分仪&r、&d领航员时计&r、&d晴雨表&r和&d指南针&r;关于这些工具的更多信息,请查阅&2野外指南&r。\n\n&3&l背景设定:&r&o默认情况下,Firma:Civ会移除坐标显示,以促使你使用其导航工具。但在此处我们无法这样做,所以,呃,如果你想体验沉浸式角色扮演的话,就用用它们吧。", + "quests.tfg_tips.firmaciv_info.desc": "&3群峦传说:航海文明&r模组配备了4种不同的导航工具,每一种都能为你提供在世界中所处位置的重要信息。\n包括&d六分仪&r、&d领航员时计&r、&d晴雨表&r和&d指南针&r;关于这些工具的更多信息,请查阅&2野外指南&r。\n\n&3&l背景知识:&r&o默认情况下,Firma:Civ会移除坐标显示,以促使你使用其导航工具。但在此处我们无法这样做,所以,呃,如果你想体验沉浸式角色扮演的话,就用用它们吧。", "quests.tfg_tips.warfare.title": "海战", "quests.tfg_tips.warfare.subtitle": "全舰火炮齐射!", "quests.tfg_tips.warfare.desc": "你可以为&b单桅帆船&r配备&d加农炮&r与炮弹,以便将目标轰成碎片。\n发射加农炮需要先装入&a火药&r、&a粗制纸&r和&a炮弹&r,然后用&c打火石&r点燃引信。", @@ -3438,7 +3703,7 @@ "quests.tfg_tips.bacon.task": "一块熏猪肉", "quests.tfg_tips.cook_meat.title": "肉类保存:烹饪", "quests.tfg_tips.cook_meat.subtitle": "事后看来相当明显", - "quests.tfg_tips.cook_meat.desc": "烹饪本身也可能附带特定的保存效果。请务必在&b锻铁烤架&r或&b烤炉顶&r中烹饪您的&a肉类&r!\n其他烹饪方法可能完全不提供任何保存效果,甚至可能产生&c缩短&r保质期的负面效果。\n\n&3&l提示:&r&o&b锻铁烤架&f可以作为&d烤炉&f多方块结构的一部分。&r", + "quests.tfg_tips.cook_meat.desc": "烹饪本身也可能附带特定的保存效果。请务必在&b锻铁烤架&r或&b烤炉顶&r中烹饪你的&a肉类&r!\n其他烹饪方法可能完全不提供任何保存效果,甚至可能产生&c缩短&r保质期的负面效果。\n\n&3&l提示:&r&o&b锻铁烤架&f可以作为&d烤炉&f多方块结构的一部分。&r", "quests.tfg_tips.cook_meat.task.1": "一块用烤架或烤炉烹饪的熟肉", "quests.tfg_tips.cook_meat.task.2": "锻铁烤架或烤炉顶", "quests.tfg_tips.get_veggie.title": "蔬菜保存", @@ -3519,7 +3784,7 @@ "quests.tfg_tips.lunchbox.task.1": "任意午餐盒", "quests.tfg_tips.lunchbox.task.2": "任意冰块", "quests.tfg_tips.lunchbox.task.3": "任意装有液态冰渣的单元", - "quests.tfg_tips.transportation_tips.title": "提示与技巧-交通工具", + "quests.tfg_tips.transportation_tips.title": "提示与技巧-交通工具篇", "quests.tfg_tips.transportation_tips.subtitle": "难道你已经忘了该怎么用自己的双腿行走了?", "quests.tfg_tips.tools_tips.title": "提示与技巧-工具篇", "quests.tfg_tips.tools_tips.subtitle": "拧紧和松开的入门指南",