Brick interaction events and new function for interacting with blocks (#1416)
* - Yeast recipe conflict fix * - Fixed seed oil voiding in barrels. And item weight inconsistency. * - Reduced loading screen logo size by 4MB * - Update Changelog * - Compressed loading screen images to maybe help with ram * - Added default gui scale to make the main menu look better on first launch * - Update Changelog * - Added utility script for adding circuits to existing recipes * fixed changelog conflict Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added harvest baskets * - Fixed baked potato recipe mixing from oven * - Allowed elytras to be repaired regardless of damage * - Fixed sea water barrel recipe * - Gave plants tags to bushes so they can have other uses * - Pushed stubborn models * - updated Changelog * - Changelog typo * - Integrated Ad Astra wood * - Updated changelog * - Treated chipboard composite barrel lang * - Some Tacz fixes * - Jar dupe fix * - tacz data * - updated changelog * - we hate git * - Loading screen and main menu optimizations * - image push * - I think I got the title screen looking good on all resolutions * - Updated Changelog * - Added scale fix to loading screen too * - Fix pixel alignment * - Recipes, tags, assets+ for railgun * - Brick interaction events and new function for interacting with blocks * - Added parameter boolean to decide if blockstate should be copied --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: Pyritie <pyritie@gmail.com>
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@ -1,6 +1,7 @@
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// priority: 0
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"use strict";
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/** @global */
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global.CREATEDECO_DISABLED_ITEMS = [
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'createdeco:andesite_sheet',
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'createdeco:zinc_sheet',
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@ -10,3 +11,15 @@ global.CREATEDECO_DISABLED_ITEMS = [
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'createdeco:industrial_iron_nugget',
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'createdeco:industrial_iron_ingot',
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];
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/** @global */
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global.CREATE_DECO_BRICK_TYPES = [
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'dusk',
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'scarlet',
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'umber',
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'verdant',
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'blue',
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'pearl',
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'dean',
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'red'
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]
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