From 9ee382bffe7d51eab5e1543ee273589f82cf9154 Mon Sep 17 00:00:00 2001 From: Xikaro <0regon.end@gmail.com> Date: Sun, 23 Jun 2024 21:06:21 +0500 Subject: [PATCH] Revert "Update gtceu.yaml" This reverts commit 8b62946a013238ca426d006a5d84392fc8cf68f4. --- config/gtceu.yaml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/config/gtceu.yaml b/config/gtceu.yaml index 838925cdf..613f02ac1 100644 --- a/config/gtceu.yaml +++ b/config/gtceu.yaml @@ -14,16 +14,16 @@ recipes: # Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder. # Default: false - harderBrickRecipes: true + harderBrickRecipes: false # Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks. # Default: false - nerfWoodCrafting: true + nerfWoodCrafting: false # Whether to make Wood related recipes harder. # Excludes sticks and planks. # Default: false - hardWoodRecipes: true + hardWoodRecipes: false # Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more. # Default: true @@ -31,16 +31,16 @@ recipes: # Whether to make Redstone related recipes harder. # Default: false - hardRedstoneRecipes: true + hardRedstoneRecipes: false # Whether to make Vanilla Tools and Armor recipes harder. # Excludes Flint and Steel, and Buckets. # Default: false - hardToolArmorRecipes: true + hardToolArmorRecipes: false # Whether to make miscellaneous recipes harder. # Default: false - hardMiscRecipes: true + hardMiscRecipes: false # Whether to make Glass related recipes harder. Default: true hardGlassRecipes: true @@ -51,7 +51,7 @@ recipes: # Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more. # Default: false - hardAdvancedIronRecipes: true + hardAdvancedIronRecipes: false # Whether to make coloring blocks like Concrete or Glass harder. # Default: false @@ -79,7 +79,7 @@ recipes: # Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4). # Default: false - harderCircuitRecipes: true + harderCircuitRecipes: false worldgen: # Rubber Tree spawn chance (% per chunk)