adding greenhouse tier bonuses + fixing the fertilised recipes chanced outputs consistency
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9107d124a8
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3 changed files with 22 additions and 22 deletions
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@ -9,8 +9,8 @@ function registerBetterEndRecipes(event) {
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event.recipes.gtceu.greenhouse(recipeId)
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.itemInputs(element.id)
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.itemOutputs(`8x ${element.id}`)
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.chancedOutput(element.id, 7500, 0)
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.chancedOutput(element.id, 5000, 0)
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.chancedOutput(element.id, 7500, 1000)
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.chancedOutput(element.id, 5000, 1000)
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.duration(36000) // 30 mins
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.circuit(1)
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.EUt(GTValues.VA[GTValues.MV])
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@ -20,8 +20,8 @@ function registerBetterEndRecipes(event) {
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.itemInputs(element.id)
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.inputFluids(Fluid.of('gtceu:helium_3', 500))
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.itemOutputs(`8x ${element.id}`)
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.chancedOutput(element.id, 7500, 0)
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.chancedOutput(element.id, 5000, 0)
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.chancedOutput(element.id, 8500, 1000)
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.chancedOutput(element.id, 6000, 1000)
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.duration(12000) // 30 mins
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.circuit(2)
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.EUt(GTValues.VA[GTValues.MV])
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