Merge branch 'main' into quest_mv_fix

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Xikaro 2024-06-03 12:48:03 +05:00 committed by GitHub
commit a7ffb14db5
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16 changed files with 1381 additions and 871 deletions

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@ -4,7 +4,7 @@
#Enable the villager structures for the computer scientist.
enableVillagerStructures = true
#Gives the ap documentation to new players.
givePlayerBookOnJoin = true
givePlayerBookOnJoin = false
#The weight of the villager structures.
#Range: 0 ~ 16000
villagerStructureWeight = 10

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@ -8,7 +8,6 @@ migrateCopycatsOnInitialize = false
#.
#Enable/disable features. Values on server override clients
[features]
#.
bamboo_window = false
item_silo = true
inverted_clutch = true
@ -35,4 +34,9 @@ migrateCopycatsOnInitialize = false
copycat_beam = false
copycat_board = false
copycat_fence = false
#.
fluid_vessel = true
large_crank_wheel = true
crank_wheel = true
fan_freezing_catalyst = true

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@ -2304,7 +2304,7 @@
Count: 1
id: "ftbfiltersystem:smart_filter"
tag: {
"ftbfiltersystem:filter": "or(item(gtceu:rich_raw_hematite)item(gtceu:raw_hematite)item(tfc:ore/small_hematite)item(gtceu:poor_raw_hematite)item(gtceu:rich_raw_yellow_limonite)item(tfc:ore/small_limonite)item(gtceu:poor_raw_yellow_limonite)item(gtceu:raw_yellow_limonite)item(tfc:ore/small_magnetite)item(gtceu:poor_raw_magnetite)item(gtceu:raw_magnetite)item(gtceu:rich_raw_magnetite)item(gtceu:poor_raw_iron)item(minecraft:raw_iron)item(gtceu:rich_raw_iron)item(gtceu:poor_raw_goethite)item(gtceu:raw_goethite)item(gtceu:rich_raw_goethite)item(gtceu:poor_raw_pyrite)item(gtceu:raw_pyrite)item(gtceu:rich_raw_pyrite))"
"ftbfiltersystem:filter": "or(item(gtceu:rich_raw_hematite)item(gtceu:raw_hematite)item(tfc:ore/small_hematite)item(gtceu:poor_raw_hematite)item(gtceu:rich_raw_yellow_limonite)item(tfc:ore/small_limonite)item(gtceu:poor_raw_yellow_limonite)item(gtceu:raw_yellow_limonite)item(tfc:ore/small_magnetite)item(gtceu:poor_raw_magnetite)item(gtceu:raw_magnetite)item(gtceu:rich_raw_magnetite)item(gtceu:poor_raw_iron)item(minecraft:raw_iron)item(gtceu:rich_raw_iron)item(gtceu:poor_raw_goethite)item(gtceu:raw_goethite)item(gtceu:rich_raw_goethite)item(gtceu:poor_raw_pyrite)item(gtceu:raw_pyrite)item(gtceu:rich_raw_pyrite)item(gtceu:crushed_yellow_limonite_ore))"
}
}
title: "Any Iron Ore"

3
config/letmedespawn.json Normal file
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@ -0,0 +1,3 @@
{
"mobNames": []
}

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@ -0,0 +1,30 @@
#setting UBO offset
#-1 for auto setting
#maximum is limited by your gpu,the OpenGL constant:GL_MAX_UNIFORM_BUFFER_BINDINGS-1,at least 36-1
#Range: -1 ~ 128
"UBO offset" = -1
#setting block bloom
#true for effect on
#Block bloom only, does not apply to post-processing
"Block Bloom Effect" = true
#using light analyzeShaderProperties for more realistic lighting
#true for light analyzeShaderProperties ON
#If using the light analyzeShaderProperties, the light is more realistic and avoid lights through the wall. The light is smoother when closed. It is a tradeoff.
"Using Light Map" = true
"enable colored light" = false
"enable bloom effect" = true
#using additive blend for colored lights
#true - vivid, false - realistic
"additive effect" = false
#the color attachment number used for store bloom information
#range from 1 (0 for vanilla use) to GL_MAX_COLOR_ATTACHMENTS-1, at least 8-1
#
#Range: 1 ~ 16
"bloom color attachment number" = 1
#whether inset shader name into shader source file or not
#
"inset shader" = false
#whether enable buildin shimmer.json
#
"enable buildin setting" = true

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@ -45,20 +45,20 @@
"overlay_corner": "TOP_LEFT",
"text_contrast": "NONE",
"show_fps": false,
"show_f_p_s_extended": true,
"show_f_p_s_extended": false,
"show_coords": false,
"reduce_resolution_on_mac": false,
"use_adaptive_sync": false,
"cloud_height": 192,
"cloud_distance": 100,
"toasts": true,
"toasts": false,
"advancement_toast": false,
"recipe_toast": false,
"system_toast": false,
"tutorial_toast": false,
"instant_sneak": false,
"prevent_shaders": false,
"steady_debug_hud": true,
"steady_debug_hud": false,
"steady_debug_hud_refresh_interval": 10
},
"super_secret_settings": {