patchouli updates

This commit is contained in:
Pyritie 2025-10-03 01:19:39 +01:00
parent 89a1b81dc0
commit abaca75e1e
5 changed files with 4400 additions and 144 deletions

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@ -1,6 +1,6 @@
{
"name": "TFG Info & Tips",
"description": "Information about things in TerraFirmaGreg that are different from base TFC and GTCEu.",
"icon": "gtceu:basic_electronic_circuit",
"icon": "tfg:terra_firma_greg",
"sortnum": 200
}

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@ -1,79 +0,0 @@
{
"name": "Which LV machine first?",
"icon": "gtceu:lv_machine_hull",
"category": "tfc:tfg_tips",
"read_by_default": true,
"pages":
[
{
"type": "patchouli:text",
"text": "So you've finally made a batch of colored steel and are ready to make your first step into $(thing)LV$(). The obvious first choice for an LV machine is a $(item)Steam Generator$(), but what about after that? There's so many options!$(br2)There's no simple answer to this, because it's subjective, but you should think of which part of progressing is the most painful and make the machine that helps the most with that.$(br)"
},
{
"type": "patchouli:spotlight",
"item": "gtceu:lv_mixer",
"title": "Mixer",
"text": "The $(item)Mixer$() makes colored steel much cheaper.$(br2)The kinetic mixer requires both SU and EU (and has a high stress impact and needs to run at 64 RPM), but runs twice as fast as the pure electric one.$(br)Whether that's worth the bother is up to you!$(br2)It also has a recipe to make $(thing)Glowstone$().$(br)"
},
{
"type": "patchouli:spotlight",
"title": "Arc Furnace",
"item": "gtceu:lv_arc_furnace",
"text": "The $(item)Arc Furnace$() can turn your Colored Steel Dust from the mixer into ingots, Cast Iron directly into $(thing)Wrought Iron$(), Sand into $(thing)Glass$(), and Copper into $(thing)Annealed Copper$(). All of its recipes need $(thing)Oxygen$() though, so it's useless without an $(item)Electrolyzer$() or $(item)Centrifuge$()."
},
{
"type": "patchouli:spotlight",
"item": "gtceu:lv_assembler",
"title": "Assembler",
"text": "The $(item)Assembler$() is a very expensive machine, but can make cheaper electronic components like $(thing)Vacuum Tubes$() and $(thing)Resistors$()."
},
{
"type": "patchouli:spotlight",
"item": "gtceu:lv_bender",
"title": "Bender",
"text": "The $(item)Bender$() can make 1:1 $(thing)Plates$() out of a single ingot. Finally, no more gambling with the Mechanical Press!$(br2)It can also make $(thing)Thin Sheets$() for things like a $(l:tfg_tips/infinite_resources)Hose Pulley$()."
},
{
"type": "patchouli:spotlight",
"item": "gtceu:lv_wiremill",
"title": "Wiremill",
"text": "The $(item)Wiremill$() halves the cost of $(thing)Wire$(). Not much else to say here, except that there's no such thing as too many copper wires or tin cables."
},
{
"type": "patchouli:spotlight",
"title": "Chem Reactor/Solidifer",
"item": "gtceu:lv_chemical_reactor,gtceu:lv_fluid_solidifier",
"text": "The $(item)Chemical Reactor$() makes much cheaper $(thing)Rubber$() which the $(item)Fluid Solidifier$() can turn into cheaper $(thing)Rubber Sheets$(), and can also make cheaper $(thing)Rotors$().$(br2)The $(item)Extractor$() is also useful paired up with the Fluid Solidifier, and is a big upgrade over the steam one because it can make metal fluids."
},
{
"type": "patchouli:spotlight",
"title": "Centrifuge",
"item": "gtceu:lv_centrifuge",
"text": "The $(item)Centrifuge$() can help with separating things, such as byproducts out of impure or purified ore dusts, but the most immediate improvement will be that it separates out $(thing)Raw Rubber Pulp$() directly from latex-producing tree logs. No more latex!"
},
{
"type": "patchouli:spotlight",
"title": "Polarizer",
"item": "gtceu:lv_polarizer",
"text": "The $(item)Polarizer$() makes $(thing)Magnetic Rods$() basically for free. If you're short on redstone, this is a good first machine, and it's dirt cheap too."
},
{
"type": "patchouli:spotlight",
"title": "Miner",
"item": "gtceu:lv_miner",
"text": "Put the $(item)Miner$() (or multiple!) down over an ore vein, bring along a boiler, steam generator, water, and fuel, and then just chunk load it and walk away. No need to ever go mining again!"
},
{
"type": "patchouli:spotlight",
"title": "Chemical Bath",
"item": "gtceu:lv_chemical_bath",
"text": "The $(item)Chemical Bath$() makes cheaper paper. That's about it. And once you have an $(thing)Assembler$() you won't need paper any more anyway.$(br2)It can also automate most of the steps to make $(thing)Leather$() if you're tired of barrels."
},
{
"type": "patchouli:spotlight",
"title": "Extruder",
"item": "gtceu:lv_extruder",
"text": "This is only here as a warning: do not make the $(item)Extruder$(). The only thing it can do is make tools and Thin Rubber Sheets (which the Bender can also do). All of the good extruder recipes are gated to $(thing)MV$() onwards."
}
]
}

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@ -1,64 +0,0 @@
{
"name": "Oil Crops",
"category": "tfc:tfg_tips",
"icon": "tfg:sunflower_product",
"read_by_default": false,
"pages": [
{
"type": "patchouli:text",
"text": "$(thing)TerraFirmaGreg$() adds a few new crops that can yield a large amount of $(item)Seed Oil$(). This can both be used as Lamp Fuel, as well as $(thing)Bio Diesel$() later on."
},
{
"type": "patchouli:multiblock",
"multiblock": {
"pattern": [
[
"Y"
],
[
"X"
],
[
"0"
]
],
"mapping": {
"Y": "tfg:sunflower_wild[mature=true,part=top]",
"X": "tfg:sunflower_wild[mature=true,part=bottom]"
}
},
"name": "Wild Sunflower",
"text": "$(thing)Sunflowers$() grow between 5 and 40C, and 100 to 450mm of rainfall. Their seeds can also be roasted and eaten!",
"enable_visualize": false
},
{
"type": "patchouli:multiblock",
"multiblock": {
"pattern": [
[
"Y"
],
[
"X"
],
[
"0"
]
],
"mapping": {
"Y": "tfg:rapeseed_wild[mature=true,part=top]",
"X": "tfg:rapeseed_wild[mature=true,part=bottom]"
}
},
"name": "Wild Canola",
"text": "$(thing)Canola$(), also known as $(thing)Rapeseed$(), grows between -7 and 25C, and 50 to 350mm of rainfall.",
"enable_visualize": false
}
],
"extra_recipe_mappings": {
"tfg:sunflower_seeds": 1,
"tfg:sunflower_product": 1,
"tfg:rapeseed_seeds": 2,
"tfg:rapeseed_product": 2
}
}

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{
"name": "Extraterrestrial Crops",
"category": "tfc:tfg_tips",
"icon": "betterend:textures/item/blossom_berry.png",
"pages": [
{
"type": "patchouli:text",
"text": "It turns out Earth isn't the only celestial body with life. During your travels, you may come across other kinds of edible fauna. These all use the same mechanics you're used to on Earth (with some exceptions), and can be grown either in normal Farmland, in a Firmalife $(l:firmalife/greenhouse)Greenhouse$(), or in a GregTech Electric Greenhouse depending on your needs."
},
{
"type": "patchouli:text",
"text": "An $(thing)Air Distributor$() will also keep an enclosed area a stable 15 °C. Due to technical reasons, this temperature can't be displayed in the Jade tooltip while on other planets, so you'll have to use your inventory's Climate tab to check the temperature.$(br2)Another alternative is to use Firmalife's Greenhouse, which doesn't provide as much output, but also ignores all climate conditions."
},
{
"type": "patchouli:text",
"title": "Chorus Fruit",
"text": "$(bold)Location$(): The Moon$(br)$(bold)Biomes$(): Chorus Forest, Chorus Thicket$(br2)Chorus Plants grow in tall formations. Breaking the stem will yield nothing, while breaking the Flowers at the top will yield Chorus Fruits or a Flower.$(br)Chorus Fruits can be eaten for $(thing)Fruit$(), cooked and eaten as $(item)Popped Chorus Fruit$(), or can be distilled into $(thing)Nitrogen$().$(br)"
},
{
"type": "patchouli:multiblock",
"multiblock": {
"pattern": [
[
"Z "
],
[
"V D"
],
[
"EXB"
],
[
" V "
],
[
" 0 "
]
],
"mapping": {
"0": "ad_astra:moon_sand",
"V": "tfg:lunar_chorus_plant[down=true,up=true]",
"E": "tfg:lunar_chorus_plant[south=true,up=true]",
"X": "tfg:lunar_chorus_plant[north=true,down=true,south=true]",
"B": "tfg:lunar_chorus_plant[north=true,up=true]",
"D": "tfg:lunar_chorus_flower[age=5]",
"Z": "tfg:lunar_chorus_flower[age=0]"
}
},
"text": "$(thing)Chorus Flowers$() can also be grown manually by planting them on any Gravel or Sand.",
"enable_visualize": false
},
{
"type": "patchouli:text",
"title": "Amber Root",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -150 - 15 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 0 - 40 %$(br)$(bold)Nutrient$(): Phosphorus$(br2)Amber root is a single block crop. Amber seeds can be planted on farmland and will produce $(item)Amber Shoots$() which can be eaten for $(thing)Grain$()."
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:amber_root[age=0]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:amber_root[age=1]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:amber_root[age=2]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:amber_root[age=3]",
"Z": "tfg:grass/mars_farmland"
}
}
],
"text": "$(thing)Wild Amber Root$() grows in any climate on Amber and Rusticus Mycelium.",
"enable_visualize": false
},
{
"type": "patchouli:text",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -80 - 30 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 70 - 100 %$(br)$(bold)Nutrient$(): Potassium$(br2)Blossom Berry is a single block crop. Blossom Berry Seeds can be planted on farmland and will produce $(item)Blossom Berries$() which can be eaten for $(thing)Fruit$().",
"title": "Blossom Berry"
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:blossom_berry[age=0]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:blossom_berry[age=1]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:blossom_berry[age=2]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:blossom_berry[age=3]",
"Z": "tfg:grass/mars_farmland"
}
}
],
"text": "$(thing)Wild Blossom Berry$() grows in any climate on Amber, Rusticus, or Sangnum Mycelium."
},
{
"type": "patchouli:text",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -150 - 15 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 0 - 40 %$(br)$(bold)Nutrient$(): Phosphorus$(br2)Bolux Mushrooms are a single block crop. Bolux Mushroom Spores can be planted on farmland and will produce $(item)Bolux Mushrooms$() which can be eaten for $(thing)Vegetables$().$(br2)It is recommended to $(item)cook$() Bolux Mushrooms before eating.",
"title": "Bolux Mushroom"
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:bolux_mushroom[age=0]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:bolux_mushroom[age=1]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:bolux_mushroom[age=2]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:bolux_mushroom[age=3]",
"Z": "tfg:grass/mars_farmland"
}
}
],
"text": "$(thing)Wild Bolux Mushrooms$() grow in any climate on Amber, Rusticus, or Sangnum Mycelium."
},
{
"type": "patchouli:text",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -100 - 30 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 0 - 60 %$(br)$(bold)Nutrient$(): Nitrogen$(br2)Bulbkins are a spreading crop. Bulbkin Seeds can be planted on farmland and will place up to two $(item)Bulbkin Blocks$() on the ground next to it while it is mature. If the bulbkin blocks are harvested, and the plant matures again, it can grow more bulbkins. Bulbkins can be eaten for $(thing)Fruit$() or processed into $(thing)Glowstone Dust$().$(br)",
"title": "Bulbkin"
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
" ",
" C ",
" "
],
[
"GGG",
"G0G",
"GGG"
]
],
"mapping": {
"G": "tfg:grass/mars_farmland",
"0": "tfg:grass/mars_farmland",
"C": "betterend:cave_pumpkin_plant[age=0]"
}
},
{
"pattern": [
[
" ",
" C ",
" "
],
[
"GGG",
"G0G",
"GGG"
]
],
"mapping": {
"G": "tfg:grass/mars_farmland",
"0": "tfg:grass/mars_farmland",
"C": "betterend:cave_pumpkin_plant[age=1]"
}
},
{
"pattern": [
[
" ",
" C ",
" "
],
[
"GGG",
"G0G",
"GGG"
]
],
"mapping": {
"G": "tfg:grass/mars_farmland",
"0": "tfg:grass/mars_farmland",
"C": "betterend:cave_pumpkin_plant[age=2]"
}
},
{
"pattern": [
[
" ",
" C ",
" "
],
[
"GGG",
"G0G",
"GGG"
]
],
"mapping": {
"G": "tfg:grass/mars_farmland",
"0": "tfg:grass/mars_farmland",
"C": "betterend:cave_pumpkin_plant[age=3]"
}
},
{
"pattern": [
[
" ",
" CP",
" "
],
[
"GGG",
"G0G",
"GGG"
]
],
"mapping": {
"G": "tfg:grass/mars_farmland",
"0": "tfg:grass/mars_farmland",
"C": "betterend:cave_pumpkin_plant[age=3,south=true]",
"P": "betterend:cave_pumpkin"
}
}
],
"text": "$(thing)Wild Bulbkins$() grow in any climate on Amber or Sangnum Mycelium."
},
{
"type": "patchouli:text",
"title": "Chalmie Mushroom",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -150 - 15 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 0 - 40 %$(br)$(bold)Nutrient$(): Phosphorus$(br2)Chalmie Mushrooms are a single block crop. Chalmie mushroom spores can be planted on farmland and will produce $(item)Chalmie Mushrooms$() which can be eaten for $(thing)Vegetables$().$(br2)It is recommended to $(item)cook$() Chalmie Mushrooms before eating."
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:chorus_mushroom[age=0]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:chorus_mushroom[age=1]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:chorus_mushroom[age=2]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:chorus_mushroom[age=3]",
"Z": "tfg:grass/mars_farmland"
}
}
],
"text": "$(thing)Wild Chalmie Mushrooms$() grow in any climate on Amber, Rusticus, and Sangnum Mycelium."
},
{
"type": "patchouli:text",
"title": "Nox Berry",
"text": "$(bold)Location$(): Mars$(br)$(bold)$(l:the_world/climate#temperature)Temperature$(): -80 - 30 °C$(br)$(bold)$(l:mechanics/hydration)Hydration$(): 50 - 100 %$(br)$(bold)Nutrient$(): Potassium$(br2)Nox Berries are a single block crop. Nox berry seeds can be planted on farmland and will produce $(item)Nox Berries$() which can be eaten for $(thing)Fruit$().$(br2)It is recommended to $(item)cook$() Nox Berries before eating."
},
{
"type": "tfc:multimultiblock",
"multiblocks": [
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:shadow_berry[age=0]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:shadow_berry[age=1]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:shadow_berry[age=2]",
"Z": "tfg:grass/mars_farmland"
}
},
{
"pattern": [
[
"Y"
],
[
"Z"
],
[
"0"
]
],
"mapping": {
"Y": "betterend:shadow_berry[age=3]",
"Z": "tfg:grass/mars_farmland"
}
}
],
"text": "$(thing)Wild Nox Berries$() grow in any climate on Rusticus and Sangnum Mycelium."
}
],
"read_by_default": true,
"extra_recipe_mappings": {
"tfg:lunar_chorus_flower": 2,
"minecraft:chorus_fruit": 2,
"betterend:amber_root_seeds": 4,
"betterend:amber_root_product": 4,
"betterend:blossom_berry_seeds": 6,
"betterend:blossom_berry_product": 6,
"betterend:bolux_mushroom_seeds": 8,
"betterend:bolux_mushroom_product": 8,
"betterend:cave_pumpkin_seeds": 10,
"betterend:cave_pumpkin": 10,
"betterend:chorus_mushroom_seeds": 12,
"betterend:chorus_mushroom_product": 12,
"betterend:shadow_berry_seeds": 14,
"betterend:shadow_berry_product": 14
}
}