tweak colors of oils and greate things
|
|
@ -15,6 +15,7 @@
|
|||
- Fixed balancing issues with the Aquaponics Loop. @Redeix
|
||||
- Mars log electric greenhouse recipes now output the same amount of logs as earth log recipes @Pyritie
|
||||
- Geodes (in newly generated chunks) are now completely solid so they won't cause cave-ins any more @Pyritie
|
||||
- Recolored the different oils so you can actually tell them apart visually @Pyritie
|
||||
### Bug fixes
|
||||
- Fixed a config bug causing waves to deposit shells etc with 100% chance. @Mqrius
|
||||
- Fixed a bug preventing the Pisciculture Fishery and Hydroponics Facility from overclocking. @Redeix
|
||||
|
|
|
|||
BIN
kubejs/assets/greate/textures/block/aluminium/cogwheel.png
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kubejs/assets/greate/textures/block/aluminium/large_cogwheel.png
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kubejs/assets/greate/textures/block/aluminium/millstone.png
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kubejs/assets/greate/textures/block/andesite_alloy/axis.png
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kubejs/assets/greate/textures/block/steel/axis.png
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kubejs/assets/greate/textures/block/steel/axis_top.png
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After Width: | Height: | Size: 200 B |
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kubejs/assets/greate/textures/block/steel/cogwheel_axis.png
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kubejs/assets/greate/textures/block/steel/mixer_head.png
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kubejs/assets/greate/textures/block/steel/pipes.png
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After Width: | Height: | Size: 910 B |
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kubejs/assets/greate/textures/block/steel/pipes_connected.png
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BIN
kubejs/assets/gtceu/textures/block/fluids/fluid.oil_heavy.png
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|
After Width: | Height: | Size: 4.9 KiB |
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"animation":{
|
||||
"frametime":2
|
||||
}
|
||||
}
|
||||
BIN
kubejs/assets/gtceu/textures/block/fluids/fluid.oil_light.png
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|
After Width: | Height: | Size: 4.9 KiB |
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"animation":{
|
||||
"frametime":2
|
||||
}
|
||||
}
|
||||
BIN
kubejs/assets/gtceu/textures/block/fluids/fluid.oil_medium.png
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|
After Width: | Height: | Size: 4.9 KiB |
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"animation":{
|
||||
"frametime":2
|
||||
}
|
||||
}
|
||||