From ad3e7fda406b15079bc7694b551576d51c7a6cbf Mon Sep 17 00:00:00 2001 From: Xikaro <0regon.end@gmail.com> Date: Fri, 22 Mar 2024 15:59:28 +0500 Subject: [PATCH] Update moonlight-client.toml --- config/moonlight-client.toml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/config/moonlight-client.toml b/config/moonlight-client.toml index 2b8cf3081..f0e75f560 100644 --- a/config/moonlight-client.toml +++ b/config/moonlight-client.toml @@ -7,4 +7,6 @@ #Renders map textures using mipmap. Vastly improves look from afar as well when inside a Map Atlas from Map Atlases or similar. Set to 0 to have no mipmap like vanilla #Range: 0 ~ 4 maps_mipmap = 3 + #Fix minecraft entity shading to be exactly the same that blocks use. (1 for up,0.8 for north, 0.6 for west and 0.5 for down).This means that if you have a model and render it with a tile renderer or entity it will appear identical as one rendered via baked models + fix_entity_renderer_shade = true