diff --git a/CHANGELOG.md b/CHANGELOG.md index 1584d75b6..fbb0335bc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,7 +15,8 @@ - Dioxygen Difluoride is now cryogenic and acidic @Pyritie - Added tfc torches and lamps to Not Enough Animations' config, so now you hold them properly @Coopmore - Barrel Staves (for Kegs) now just use bronze screws instead of wrought iron plates @Pyritie -- Mars sandstorms are now sandier +- Mars sandstorms are now sandier @Pyritie +- Added an alternative recipe for item frames using cloth @Pyritie ### Bug fixes - Fixed TFC bug where paths and roads can collapse on themselves when creating a staircase shape. (#2144) @Redeix - Fixed the HV aqueous accumulator water recipe so the amount of water can actually fit in the HV machine @Pyritie diff --git a/kubejs/server_scripts/minecraft/recipes.js b/kubejs/server_scripts/minecraft/recipes.js index ff3cdde60..6f8b34cb3 100644 --- a/kubejs/server_scripts/minecraft/recipes.js +++ b/kubejs/server_scripts/minecraft/recipes.js @@ -350,6 +350,21 @@ const registerMinecraftRecipes = (event) => { .duration(100) .EUt(4) + event.shaped('2x minecraft:item_frame', [ + 'AAA', + 'ABA', + 'AAA' + ], { + A: '#tfc:lumber', + B: '#forge:cloth' + }).id('tfg:shaped/item_frame_from_cloth') + + event.recipes.gtceu.assembler('item_frame_cloth') + .itemInputs('8x #tfc:lumber', '#forge:cloth') + .itemOutputs('4x minecraft:item_frame') + .duration(100) + .EUt(4) + //#endregion //#region Выход: Свето-рамка, glowing item frame