rebalanced alternators and steam engines

This commit is contained in:
Pyritie 2025-04-23 21:42:01 +01:00
parent 9558604a72
commit b17f61ffa3
2 changed files with 7 additions and 7 deletions

View file

@ -5,10 +5,10 @@
[general]
#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
#Range: > 0
fe_at_max_rpm = 512
fe_at_max_rpm = 128
#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
#Range: > 0
max_stress = 256
max_stress = 64
#If audio should be enabled or not.
audio_enabled = true

View file

@ -130,7 +130,7 @@
#.
#Game ticks required for a Fan-based processing recipe to take effect.
#Range: > 0
fanProcessingTime = 150
fanProcessingTime = 3200
#.
#Moving Contraptions
@ -292,7 +292,7 @@
gearbox = 0.0
hose_pulley = 0.5
elevator_pulley = 0.5
mechanical_crafter = 0.25
mechanical_crafter = 0.125
#.
#[in Stress Units]
@ -300,10 +300,10 @@
[kinetics.stressValues.v2.capacity]
copper_valve_handle = 2.0
hand_crank = 2.0
steam_engine = 32.0
steam_engine = 16.0
creative_motor = 16384.0
large_water_wheel = 32.0
water_wheel = 8.0
large_water_wheel = 16.0
water_wheel = 4.0
windmill_bearing = 32.0
#.