Это можно теперь запустить и даже поиграть
This commit is contained in:
parent
da958d8105
commit
b30378f27e
70 changed files with 223 additions and 887 deletions
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@ -1,8 +0,0 @@
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RMBTweak=1
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LMBTweakWithItem=1
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LMBTweakWithoutItem=1
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WheelTweak=1
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WheelSearchOrder=1
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WheelScrollDirection=0
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ScrollItemScaling=0
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Debug=0
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@ -1,5 +0,0 @@
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[meWirelessTransceiver]
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basePower = 10
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distanceMultiplier = 1.0
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@ -62,6 +62,9 @@
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HARDCORE_PIPES = false
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#Hear various crafting sounds when you craft with any of Antimatter's tools that has a custom SoundType. Default: true
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PLAY_CRAFTING_SOUNDS = true
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#Enable crating recipes for things like rods and plates being lossy - Default: true
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#Note: make sure to run /reload after changing this.
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LOSSY_PART_CRAFTING = true
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[Gameplay.Treefelling]
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#Smart tree detection, instead of just going up in a column, it searches surrounding connected blocks too. Default: true
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@ -1,46 +0,0 @@
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{
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"client": {
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"disableColoredCableRecipesInJEI": true,
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"enableFacadesInJEI": false,
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"enableEffects": true,
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"useTerminalUseLargeFont": false,
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"useColoredCraftingStatus": true,
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"PowerUnit_comment": "Power unit shown in AE UIs",
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"PowerUnit": "ae",
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"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
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"showDebugGuiOverlays": false,
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"showPlacementPreview_comment": "Show a preview of part and facade placement",
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"showPlacementPreview": true,
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"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
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"notifyForFinishedCraftingJobs": true
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},
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"terminals": {
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"terminalStyle": "tall",
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"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
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"pinAutoCraftedItems": true
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},
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"search": {
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"searchTooltips_comment": "Should tooltips be searched. Performance impact",
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"searchTooltips": true,
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"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
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"searchModNameInTooltips": false,
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"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
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"useExternalSearch": false,
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"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
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"clearExternalSearchOnOpen": true,
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"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
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"syncWithExternalSearch": true,
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"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
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"rememberLastSearch": true,
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"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
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"autoFocusSearch": false
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},
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"tooltips": {
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"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
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"showCellUpgrades": true,
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"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
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"showCellContent": true,
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"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
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"maxCellContentShown": 5
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}
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}
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@ -1,125 +0,0 @@
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{
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"general": {
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"unsupportedDeveloperTools": false,
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"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
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"matterCannonBlockDamage": true,
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"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
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"tinyTntBlockDamage": true,
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"serverOpsIgnoreSecurity_comment": "Server operators are not restricted by ME security terminal settings.",
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"serverOpsIgnoreSecurity": true,
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels": "default",
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"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
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"pathfindingStepsPerTick": 4
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},
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"automation": {
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"formationPlaneEntityLimit": 128
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},
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"facades": {
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"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
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"allowBlockEntities": false
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},
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"craftingCPU": {
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"craftingCalculationTimePerTick": 5,
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"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
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"craftingSimulatedExtraction": false
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},
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"crafting": {
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"inWorldSingularity_comment": "Enable the in-world crafting of singularities.",
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"inWorldSingularity": true,
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"inWorldFluix_comment": "Enable the in-world crafting of fluix crystals.",
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"inWorldFluix": true,
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"inWorldCrystalGrowth_comment": "Enable the in-world crafting of crystals.",
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"inWorldCrystalGrowth": true,
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"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
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"disassemblyCrafting": true
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},
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"spatialio": {
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"spatialPowerMultiplier": 1250.0,
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"spatialPowerExponent": 1.35
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},
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"logging": {
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"securityAuditLog": false,
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"blockUpdateLog": false,
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"packetLog": false,
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"craftingLog": false,
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"debugLog": false,
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"gridLog": false,
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"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
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"chunkLoggerTrace": false
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},
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"battery": {
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"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
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"chargerChargeRate": 1.0,
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"wirelessTerminal": 1600000,
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"chargedStaff": 8000,
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"entropyManipulator": 200000,
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"portableCell": 20000,
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"colorApplicator": 20000,
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"matterCannon": 200000
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},
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"worldGen": {
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"spawnPressesInMeteorites": true,
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"generateQuartzOre": true,
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"generateMeteorites": true,
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"quartzOresPerCluster": 7,
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"quartzOresClusterAmount": 20,
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"quartzOresBiomeBlacklist_comment": "Biome IDs in which quartz ores should NOT be generated (i.e. minecraft:plains).",
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"quartzOresBiomeBlacklist": []
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},
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"wireless": {
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"wirelessBaseCost": 8.0,
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"wirelessCostMultiplier": 1.0,
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"wirelessBaseRange": 16.0,
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"wirelessBoosterRangeMultiplier": 1.0,
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"wirelessBoosterExp": 1.5,
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"wirelessHighWirelessCount": 64.0,
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"wirelessTerminalDrainMultiplier": 1.0
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},
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"PortableCells": {
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"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
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"allowDisassembly": true
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},
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"PowerRatios": {
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"ForgeEnergy": 0.5,
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"UsageMultiplier": 1.0
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},
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"Condenser": {
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"MatterBalls": 256,
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"Singularity": 256000
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},
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"tickRates": {
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"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
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"InterfaceMin": 5,
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"InterfaceMax": 120,
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"ImportBusMin": 5,
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"ImportBusMax": 40,
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"ExportBusMin": 5,
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"ExportBusMax": 60,
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"AnnihilationPlaneMin": 2,
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"AnnihilationPlaneMax": 120,
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"METunnelMin": 5,
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"METunnelMax": 20,
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"InscriberMin": 1,
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"InscriberMax": 1,
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"ChargerMin": 10,
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"ChargerMax": 10,
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"IOPortMin": 1,
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"IOPortMax": 5,
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"VibrationChamberMin": 10,
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"VibrationChamberMax": 40,
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"StorageBusMin": 5,
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"StorageBusMax": 60,
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"ItemTunnelMin": 5,
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"ItemTunnelMax": 60,
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"LightTunnelMin": 5,
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"LightTunnelMax": 60
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},
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"inWorldCrystalGrowth": {
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"_comment": "Settings for in-world growth of crystals.",
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"improvedFluidTag_comment": "A fluid tag that identifies fluids that improve crystal growth speed. Does not affect growth with water/lava.",
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"improvedFluidTag": "",
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"improvedFluidMultiplier_comment": "The speed multiplier to use when the crystals are submerged in the improved fluid.",
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"improvedFluidMultiplier": 2.0
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}
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}
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[general]
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#Enable debug mode?
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enableDebug = false
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[worldmap]
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#List of disabled Layers, comma separated
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activeMap = "cartography:geology"
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#List of disabled Layers, comma separated
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disabledLayers = []
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#Zoom level. Must be a power of 2
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#Range: 0.25 ~ 16.0
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zoom = 4.0
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[minimap]
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#List of disabled Layers, comma separated
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activeMap = "blazemap:aerial_view"
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#List of disabled Layers, comma separated
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disabledLayers = []
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#Zoom level. Must be a power of 2
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#Range: 0.5 ~ 8.0
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zoom = 1.0
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#Overlay size
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#Allowed Values: SMALL, MEDIUM, LARGE, HUGE
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overlaySize = "LARGE"
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#Enable the minimap?
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enabled = true
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[common]
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#Set this to true if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server)
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compressAnywhere = false
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#A list of modid:name entries that will not be crafted by the compress key.
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compressBlacklist = ["minecraft:sandstone", "minecraft:iron_trapdoor"]
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[client]
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#This option is toggled by the 'Toggle Buttons' key that can be defined in the Controls settings.
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hideButtons = false
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#If set to true, right-clicking the result slot in a crafting table will craft a full stack.
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rightClickCraftsStack = true
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#Set this to true if you don't want the tweak buttons' tooltips to show.
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hideButtonTooltips = false
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#We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it.
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hideVanillaCraftingGuide = false
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#Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only.
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#Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED
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craftingTweaksMode = "DEFAULT"
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#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
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disabledAddons = []
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#
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#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
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[client]
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#
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#Show item descriptions on Shift and controls on Ctrl.
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enableTooltips = true
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#
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#Display a tooltip when looking at overstressed components.
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enableOverstressedTooltip = true
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#
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#Log a stack-trace when rendering issues happen within a moving contraption.
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explainRenderErrors = false
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#
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#Higher density means more spawned particles.
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#Range: 0.0 ~ 1.0
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fanParticleDensity = 0.5
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#
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#[in Blocks]
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#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
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#Range: 1.0 ~ 3.4028234663852886E38
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filterItemRenderDistance = 10.0
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#
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#Show colourful debug information while the F3-Menu is open.
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enableRainbowDebug = true
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#
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#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
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#Range: > 0
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maximumContraptionLightVolume = 16384
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#
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#Choose the menu row that the Create config button appears on in the main menu
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#Set to 0 to disable the button altogether
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#Range: 0 ~ 4
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mainMenuConfigButtonRow = 2
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#
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#Offset the Create config button in the main menu by this many pixels on the X axis
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
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#Range: > -2147483648
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mainMenuConfigButtonOffsetX = -4
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#
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#Choose the menu row that the Create config button appears on in the in-game menu
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#Set to 0 to disable the button altogether
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#Range: 0 ~ 5
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ingameMenuConfigButtonRow = 3
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#
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#Offset the Create config button in the in-game menu by this many pixels on the X axis
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
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#Range: > -2147483648
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ingameMenuConfigButtonOffsetX = -4
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#
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#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
|
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ignoreFabulousWarning = false
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#
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#Settings for the Goggle Overlay
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[client.goggleOverlay]
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#
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
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#Range: > -2147483648
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overlayOffsetX = 20
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#
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
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#Range: > -2147483648
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overlayOffsetY = 0
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#
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#Enable this to use your custom colors for the Goggle- and Hover- Overlay
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customColorsOverlay = false
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#
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#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
|
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#[in Hex: #AaRrGgBb]
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#[@cui:IntDisplay:#]
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#Range: > -2147483648
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customBackgroundOverlay = -267386864
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#
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#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
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#[in Hex: #AaRrGgBb]
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#[@cui:IntDisplay:#]
|
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#Range: > -2147483648
|
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customBorderTopOverlay = 1347420415
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#
|
||||
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
|
||||
#[in Hex: #AaRrGgBb]
|
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#[@cui:IntDisplay:#]
|
||||
#Range: > -2147483648
|
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customBorderBotOverlay = 1344798847
|
||||
|
||||
#
|
||||
#Settings for the Placement Assist
|
||||
[client.placementAssist]
|
||||
#
|
||||
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
|
||||
#Choose 'NONE' to disable the Indicator altogether
|
||||
#Allowed Values: TEXTURE, TRIANGLE, NONE
|
||||
indicatorType = "TEXTURE"
|
||||
#
|
||||
#Change the size of the Indicator by this multiplier
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
indicatorScale = 1.0
|
||||
|
||||
#
|
||||
#Ponder settings
|
||||
[client.ponder]
|
||||
#
|
||||
#Slow down a ponder scene whenever there is text on screen.
|
||||
comfyReading = false
|
||||
#
|
||||
#Show additional info in the ponder view and reload scene scripts more frequently.
|
||||
editingMode = false
|
||||
|
||||
#
|
||||
#Sound settings
|
||||
[client.sound]
|
||||
#
|
||||
#Make cogs rumble and machines clatter.
|
||||
enableAmbientSounds = true
|
||||
#
|
||||
#Maximum volume modifier of Ambient noise
|
||||
#Range: 0.0 ~ 1.0
|
||||
ambientVolumeCap = 0.10000000149011612
|
||||
|
||||
#
|
||||
#Railway related settings
|
||||
[client.trains]
|
||||
#
|
||||
#How far away the Camera should zoom when seated on a train
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
mountedZoomMultiplier = 3.0
|
||||
|
||||
|
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@ -1,64 +0,0 @@
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|||
|
||||
[worldgen]
|
||||
|
||||
#
|
||||
#Modify Create's impact on your terrain
|
||||
[worldgen.v2]
|
||||
#
|
||||
#Prevents all worldgen added by Create from taking effect
|
||||
disableWorldGen = false
|
||||
|
||||
[worldgen.v2.striated_ores_nether]
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 32
|
||||
#
|
||||
#Amount of clusters generated per Chunk.
|
||||
# >1 to spawn multiple.
|
||||
# <1 to make it a chance.
|
||||
# 0 to disable.
|
||||
#Range: 0.0 ~ 512.0
|
||||
frequency = 0.0833333358168602
|
||||
#
|
||||
#Range: > -2147483648
|
||||
minHeight = 40
|
||||
#
|
||||
#Range: > -2147483648
|
||||
maxHeight = 90
|
||||
|
||||
[worldgen.v2.striated_ores_overworld]
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 32
|
||||
#
|
||||
#Amount of clusters generated per Chunk.
|
||||
# >1 to spawn multiple.
|
||||
# <1 to make it a chance.
|
||||
# 0 to disable.
|
||||
#Range: 0.0 ~ 512.0
|
||||
frequency = 0.0833333358168602
|
||||
#
|
||||
#Range: > -2147483648
|
||||
minHeight = -30
|
||||
#
|
||||
#Range: > -2147483648
|
||||
maxHeight = 70
|
||||
|
||||
[worldgen.v2.zinc_ore]
|
||||
#
|
||||
#Range: > 0
|
||||
clusterSize = 12
|
||||
#
|
||||
#Amount of clusters generated per Chunk.
|
||||
# >1 to spawn multiple.
|
||||
# <1 to make it a chance.
|
||||
# 0 to disable.
|
||||
#Range: 0.0 ~ 512.0
|
||||
frequency = 8.0
|
||||
#
|
||||
#Range: > -2147483648
|
||||
minHeight = -63
|
||||
#
|
||||
#Range: > -2147483648
|
||||
maxHeight = 70
|
||||
|
||||
|
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@ -1,4 +0,0 @@
|
|||
{
|
||||
"outOfRangePowerMultiplier": 2.0,
|
||||
"magnetCardRange": 16.0
|
||||
}
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
#Select the backend to use.
|
||||
#Allowed Values: OFF, BATCHING, INSTANCING
|
||||
backend = "INSTANCING"
|
||||
#Enable or disable a debug overlay that colors pixels by their normal.
|
||||
debugNormals = false
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
chapter_groups: [ ]
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
id: "56B0B1B85EB312A6"
|
||||
group: ""
|
||||
order_index: 0
|
||||
filename: "cock"
|
||||
title: "Cock"
|
||||
default_quest_shape: ""
|
||||
default_hide_dependency_lines: false
|
||||
quests: [{
|
||||
x: -3.0d
|
||||
y: -2.0d
|
||||
id: "439CBFE5F31844FC"
|
||||
tasks: [{
|
||||
id: "55B09AC38948BCAF"
|
||||
type: "item"
|
||||
item: "minecraft:stone"
|
||||
}]
|
||||
}]
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
version: 13
|
||||
default_reward_team: false
|
||||
default_consume_items: false
|
||||
default_autoclaim_rewards: "disabled"
|
||||
default_quest_shape: "circle"
|
||||
default_quest_disable_jei: false
|
||||
emergency_items_cooldown: 300
|
||||
drop_loot_crates: false
|
||||
loot_crate_no_drop: {
|
||||
passive: 4000
|
||||
monster: 600
|
||||
boss: 0
|
||||
}
|
||||
disable_gui: false
|
||||
grid_scale: 0.5d
|
||||
pause_game: false
|
||||
lock_message: ""
|
||||
}
|
||||
|
|
@ -1,93 +0,0 @@
|
|||
|
||||
[advanced]
|
||||
#Debug mode enabled
|
||||
DebugMode = false
|
||||
#Display search bar in the center
|
||||
CenterSearch = false
|
||||
#Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
LowMemorySlowSearchEnabled = false
|
||||
#Enable cheating items into the hotbar by using the shift+number keys.
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
#How items should be handed to you
|
||||
#Allowed Values: INVENTORY, MOUSE_PICKUP
|
||||
GiveMode = "MOUSE_PICKUP"
|
||||
#Max. recipe gui height
|
||||
#Range: > 175
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
[colors]
|
||||
#Color values to search for
|
||||
SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"]
|
||||
|
||||
[sorting]
|
||||
#Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, TOOL_TYPE, WEAPON_DAMAGE, ARMOR, MAX_DURABILITY]
|
||||
IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"]
|
||||
|
||||
[search]
|
||||
#Search mode for Mod Names (prefix: @)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ModNameSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Tooltips (prefix: #)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TooltipSearchMode = "ENABLED"
|
||||
#Search mode for Tag Names (prefix: $)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
TagSearchMode = "REQUIRE_PREFIX"
|
||||
#Search mode for Creative Tab Names (prefix: %)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
CreativeTabSearchMode = "DISABLED"
|
||||
#Search mode for Colors (prefix: ^)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ColorSearchMode = "DISABLED"
|
||||
#Search mode for resources locations (prefix: &)
|
||||
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
|
||||
ResourceLocationSearchMode = "DISABLED"
|
||||
#Search advanced tooltips (visible with F3+H)
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
[modname]
|
||||
#Formatting for mod name tooltip
|
||||
#Use these formatting colors:
|
||||
#black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white
|
||||
#With these formatting options:
|
||||
#obfuscated, bold, strikethrough, underline, italic
|
||||
ModNameFormat = "blue italic"
|
||||
|
||||
[IngredientList]
|
||||
#Max number of rows shown
|
||||
#Range: 1 ~ 100
|
||||
MaxRows = 16
|
||||
#Max number of columns shown
|
||||
#Range: 4 ~ 100
|
||||
MaxColumns = 9
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: LEFT, CENTER, RIGHT
|
||||
HorizontalAlignment = "RIGHT"
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
VerticalAlignment = "TOP"
|
||||
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
|
||||
ButtonNavigationVisibility = "ENABLED"
|
||||
#Set to true to draw a background texture behind the gui.
|
||||
DrawBackground = false
|
||||
|
||||
[BookmarkList]
|
||||
#Max number of rows shown
|
||||
#Range: 1 ~ 100
|
||||
MaxRows = 16
|
||||
#Max number of columns shown
|
||||
#Range: 4 ~ 100
|
||||
MaxColumns = 9
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: LEFT, CENTER, RIGHT
|
||||
HorizontalAlignment = "LEFT"
|
||||
#Horizontal alignment of the ingredient grid inside the available area
|
||||
#Allowed Values: TOP, CENTER, BOTTOM
|
||||
VerticalAlignment = "TOP"
|
||||
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
|
||||
ButtonNavigationVisibility = "ENABLED"
|
||||
#Set to true to draw a background texture behind the gui.
|
||||
DrawBackground = false
|
||||
|
||||
|
|
@ -1,11 +1,8 @@
|
|||
Minecraft
|
||||
TerraFirmaCraft
|
||||
Applied Energistics 2
|
||||
The One Probe
|
||||
TFC Ambiental
|
||||
TFC Decoration
|
||||
TerraFirmaCraft
|
||||
The One Probe
|
||||
Antimatter Shared Data
|
||||
AntimatterAPI
|
||||
FTB Quests
|
||||
GT Rubber
|
||||
GregTech Intergalactical
|
||||
Item Filters
|
||||
|
|
|
|||
160
config/jei/jei-client.ini
Normal file
160
config/jei/jei-client.ini
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
[advanced]
|
||||
# Description: Debug mode enabled
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DebugMode = false
|
||||
|
||||
# Description: Display search bar in the center
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CenterSearch = false
|
||||
|
||||
# Description: Set low-memory mode (makes search very slow, but uses less RAM)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
LowMemorySlowSearchEnabled = false
|
||||
|
||||
# Description: Enable cheating items into the hotbar by using the shift+number keys.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
CheatToHotbarUsingHotkeysEnabled = false
|
||||
|
||||
# Description: How items should be handed to you
|
||||
# Valid Values: [INVENTORY, MOUSE_PICKUP]
|
||||
# Default Value: MOUSE_PICKUP
|
||||
GiveMode = MOUSE_PICKUP
|
||||
|
||||
# Description: Max. recipe gui height
|
||||
# Valid Values: Any integer greater than or equal to 175
|
||||
# Default Value: 350
|
||||
RecipeGuiHeight = 350
|
||||
|
||||
|
||||
[colors]
|
||||
# Description: Color values to search for
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# Any color name and an RGB hex color, separated by a ':'
|
||||
# Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0
|
||||
|
||||
|
||||
[sorting]
|
||||
# Description: Sorting order for the ingredient list
|
||||
# Valid Values: A comma-separated list containing values of:
|
||||
# [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY]
|
||||
# Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU
|
||||
|
||||
|
||||
[search]
|
||||
# Description: Search mode for Mod Names (prefix: @)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
ModNameSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Tooltips (prefix: #)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
TooltipSearchMode = ENABLED
|
||||
|
||||
# Description: Search mode for Tag Names (prefix: $)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: REQUIRE_PREFIX
|
||||
TagSearchMode = REQUIRE_PREFIX
|
||||
|
||||
# Description: Search mode for Creative Tab Names (prefix: %)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
CreativeTabSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for Colors (prefix: ^)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ColorSearchMode = DISABLED
|
||||
|
||||
# Description: Search mode for resources locations (prefix: &)
|
||||
# Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED]
|
||||
# Default Value: DISABLED
|
||||
ResourceLocationSearchMode = DISABLED
|
||||
|
||||
# Description: Search advanced tooltips (visible with F3+H)
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
SearchAdvancedTooltips = false
|
||||
|
||||
|
||||
[modname]
|
||||
# Description: Formatting for mod name tooltip
|
||||
# Valid Values: A chat formatting string.
|
||||
# Use these formatting colors:
|
||||
# black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white
|
||||
# With these formatting options:
|
||||
# obfuscated bold strikethrough underline italic
|
||||
# Default Value: blue italic
|
||||
ModNameFormat = blue italic
|
||||
|
||||
|
||||
[IngredientList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: RIGHT
|
||||
HorizontalAlignment = RIGHT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
[BookmarkList]
|
||||
# Description: Max number of rows shown
|
||||
# Valid Values: An integer in the range [1, 100] (inclusive)
|
||||
# Default Value: 16
|
||||
MaxRows = 16
|
||||
|
||||
# Description: Max number of columns shown
|
||||
# Valid Values: An integer in the range [4, 100] (inclusive)
|
||||
# Default Value: 9
|
||||
MaxColumns = 9
|
||||
|
||||
# Description: Horizontal alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [LEFT, CENTER, RIGHT]
|
||||
# Default Value: LEFT
|
||||
HorizontalAlignment = LEFT
|
||||
|
||||
# Description: Vertical alignment of the ingredient grid inside the available area
|
||||
# Valid Values: [TOP, CENTER, BOTTOM]
|
||||
# Default Value: TOP
|
||||
VerticalAlignment = TOP
|
||||
|
||||
# Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
|
||||
# Valid Values: [ENABLED, AUTO_HIDE, DISABLED]
|
||||
# Default Value: ENABLED
|
||||
ButtonNavigationVisibility = ENABLED
|
||||
|
||||
# Description: Set to true to draw a background texture behind the gui.
|
||||
# Valid Values: [true, false]
|
||||
# Default Value: false
|
||||
DrawBackground = false
|
||||
|
||||
|
||||
|
|
@ -19,6 +19,7 @@ tfc:clay_knapping
|
|||
tfc:fire_clay_knapping
|
||||
tfc:heating
|
||||
tfc:instant_barrel
|
||||
tfc:instant_fluid_barrel
|
||||
tfc:leather_knapping
|
||||
tfc:loom
|
||||
tfc:quern
|
||||
|
|
@ -28,12 +29,6 @@ tfc:sealed_barrel
|
|||
tfc:simple_pot
|
||||
tfc:soup_pot
|
||||
tfc:welding
|
||||
ae2:ae2.inscriber
|
||||
ae2:condenser
|
||||
ae2:throwing_in_water
|
||||
tfc:instant_fluid_barrel
|
||||
ae2:attunement
|
||||
ae2:entropy
|
||||
antimatter_shared:alloy_smelting
|
||||
antimatter_shared:amp_fabricating
|
||||
antimatter_shared:arc_smelting
|
||||
|
|
@ -85,7 +80,6 @@ antimatter_shared:recycling
|
|||
antimatter_shared:replicating
|
||||
antimatter_shared:scanning
|
||||
antimatter_shared:sifting
|
||||
antimatter_shared:small_boilers
|
||||
antimatter_shared:smelting
|
||||
antimatter_shared:steam_alloy_smelting
|
||||
antimatter_shared:steam_compressing
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Tue Oct 04 18:50:55 YEKT 2022
|
||||
#Tue Dec 13 04:47:13 GMT 2022
|
||||
disableUpdateMessage=false
|
||||
enableDebugOptions=false
|
||||
maxShadowRenderDistance=32
|
||||
shaderPack=
|
||||
shaderPack=ComplementaryReimagined_r1.3.zip
|
||||
enableShaders=true
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
2022.1
|
||||
|
|
@ -1,169 +0,0 @@
|
|||
{
|
||||
"basics": {
|
||||
"favorites": [
|
||||
"{id:\"ftbteams:my_team\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbteams:textures/teams.png\",\"x\":0,\"click\":\"ftbteams:open_gui\",\"loading_screen\":true}',type:\"ftblibrary:sidebar_button\"}",
|
||||
"{id:\"ftbquests:quests\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbquests:item/book\",\"x\":610,\"click\":\"ftbquests:open_gui\",\"required_server_mods\":[\"ftbquests\"],\"custom_text\":true}',type:\"ftblibrary:sidebar_button\"}",
|
||||
"{id:\"ftbchunks:chunks\",json:'{\"group\":\"ftblibrary:util\",\"icon\":\"ftblibrary:icons/map\",\"x\":310,\"click\":\"ftbchunks:open_gui\"}',type:\"ftblibrary:sidebar_button\"}"
|
||||
],
|
||||
"hiddenFavorites": [],
|
||||
"displayHistory": [],
|
||||
// Declares whether cheating mode is on.
|
||||
"cheating": true,
|
||||
"favoritesEnabled": true,
|
||||
"keyBindings": {
|
||||
"recipeKeybind": {
|
||||
"keyCode": "key.keyboard.r",
|
||||
"modifier": 0
|
||||
},
|
||||
"usageKeybind": {
|
||||
"keyCode": "key.keyboard.u",
|
||||
"modifier": 0
|
||||
},
|
||||
"hideKeybind": {
|
||||
"keyCode": "key.keyboard.o",
|
||||
"modifier": 2
|
||||
},
|
||||
"previousPageKeybind": {
|
||||
"keyCode": "key.keyboard.unknown",
|
||||
"modifier": 0
|
||||
},
|
||||
"nextPageKeybind": {
|
||||
"keyCode": "key.keyboard.unknown",
|
||||
"modifier": 0
|
||||
},
|
||||
"focusSearchFieldKeybind": {
|
||||
"keyCode": "key.keyboard.unknown",
|
||||
"modifier": 0
|
||||
},
|
||||
"copyRecipeIdentifierKeybind": {
|
||||
"keyCode": "key.mouse.middle",
|
||||
"modifier": 0
|
||||
},
|
||||
"favoriteKeybind": {
|
||||
"keyCode": "key.keyboard.a",
|
||||
"modifier": 0
|
||||
},
|
||||
"exportImageKeybind": {
|
||||
"keyCode": "key.keyboard.f8",
|
||||
"modifier": 0
|
||||
},
|
||||
"previousScreenKeybind": {
|
||||
"keyCode": "key.keyboard.backspace",
|
||||
"modifier": 0
|
||||
}
|
||||
},
|
||||
// Declares whether REI is visible.
|
||||
"overlayVisible": true,
|
||||
"cheatingStyle": "GRAB",
|
||||
"motion": {
|
||||
"favoritesAnimation": true
|
||||
}
|
||||
},
|
||||
"advanced": {
|
||||
"filtering": {
|
||||
"shouldFilterDisplays": true,
|
||||
"filteringRules": [
|
||||
"{id:\"roughlyenoughitems:manual\",rule:{}}"
|
||||
],
|
||||
"filteredStacks": []
|
||||
},
|
||||
"enableJeiCompatibilityLayer": true,
|
||||
"tooltips": {
|
||||
// Declares whether REI should append mod names to entries.
|
||||
"appendModNames": true,
|
||||
// Declares whether favorites tooltip should be displayed.
|
||||
"displayFavoritesTooltip": false
|
||||
},
|
||||
"layout": {
|
||||
// The ordering of the items on the entry panel.
|
||||
"entryPanelOrdering": "REGISTRY_ASCENDING",
|
||||
// Declares the maximum amount of recipes displayed in a page if possible.
|
||||
"maxRecipesPerPage": 8,
|
||||
// Declares the maximum amount of recipes displayed in a page if possible.
|
||||
"maxRecipesPageHeight": 300,
|
||||
// Declares whether entry rendering time should be debugged.
|
||||
"debugRenderTimeRequired": false,
|
||||
// Merges displays with equal contents under 1 display.
|
||||
"mergeDisplayUnderOne": true,
|
||||
"favoriteAddWidgetMode": "ALWAYS_VISIBLE"
|
||||
},
|
||||
"accessibility": {
|
||||
"entrySize": 1.0,
|
||||
// Declares the position of the entry panel.
|
||||
"displayPanelLocation": "RIGHT",
|
||||
// Declares how the scrollbar in composite screen should act.
|
||||
"compositeScrollBarPermanent": false,
|
||||
"toastDisplayedOnCopyIdentifier": true,
|
||||
// Declares whether REI should use compact tabs for categories.
|
||||
"useCompactTabs": true,
|
||||
// Declares whether REI should use compact tab buttons for categories.
|
||||
"useCompactTabButtons": true
|
||||
},
|
||||
"search": {
|
||||
// Declares whether search time should be debugged.
|
||||
"debugSearchTimeRequired": false,
|
||||
// Declares whether REI should search async.
|
||||
"asyncSearch": true,
|
||||
// Declares how many entries should be grouped one async search.
|
||||
"asyncSearchPartitionSize": 100,
|
||||
"patchAsyncThreadCrash": true,
|
||||
"tooltipSearch": "ALWAYS",
|
||||
"tagSearch": "PREFIX",
|
||||
"identifierSearch": "ALWAYS",
|
||||
"modSearch": "PREFIX"
|
||||
},
|
||||
"commands": {
|
||||
// Declares the command used to change gamemode.
|
||||
"gamemodeCommand": "/gamemode {gamemode}",
|
||||
// Declares the command used in servers to cheat items.
|
||||
"giveCommand": "/give {player_name} {item_identifier}{nbt} {count}",
|
||||
// Declares the command used to change weather.
|
||||
"weatherCommand": "/weather {weather}",
|
||||
// Declares the command used to change time.
|
||||
"timeCommand": "/time set {time}"
|
||||
},
|
||||
"miscellaneous": {
|
||||
// Declares whether arrows in containers should be clickable.
|
||||
"clickableRecipeArrows": true,
|
||||
"registerRecipesInAnotherThread": true,
|
||||
"newFastEntryRendering": true,
|
||||
"cachingFastEntryRendering": false
|
||||
}
|
||||
},
|
||||
"appearance": {
|
||||
"recipeScreenType": "ORIGINAL",
|
||||
// Declares the appearance of REI windows.
|
||||
"theme": "DARK",
|
||||
"layout": {
|
||||
// Declares the position of the search field.
|
||||
"searchFieldLocation": "CENTER",
|
||||
// Declares the position of the config button.
|
||||
"configButtonLocation": "LOWER",
|
||||
// Declares whether the craftable filter button is enabled.
|
||||
"showCraftableOnlyButton": false
|
||||
},
|
||||
// Declares the appearance of recipe's border.
|
||||
"recipeBorder": "DEFAULT",
|
||||
// Declares whether entry panel is scrolled.
|
||||
"scrollingEntryListWidget": false,
|
||||
"horizontalEntriesBoundaries": 1.0,
|
||||
"verticalEntriesBoundaries": 1.0,
|
||||
"horizontalEntriesBoundariesColumns": 50,
|
||||
"verticalEntriesBoundariesRows": 1000,
|
||||
"favoritesHorizontalEntriesBoundaries": 1.0,
|
||||
"favoritesHorizontalEntriesBoundariesColumns": 50,
|
||||
"syntaxHighlightingMode": "PLAIN_UNDERSCORED",
|
||||
"isFocusModeZoomed": false
|
||||
},
|
||||
"functionality": {
|
||||
"inputMethod": null,
|
||||
// Declares whether REI should remove the recipe book.
|
||||
"disableRecipeBook": false,
|
||||
// Declares whether mob effects should be on the left side instead of the right side.
|
||||
"leftSideMobEffects": false,
|
||||
// Declares whether subsets is enabled.
|
||||
"isSubsetsEnabled": false,
|
||||
"allowInventoryHighlighting": true,
|
||||
"itemCheatingMode": "REI_LIKE"
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
#number of threads RRP should use for generating resources
|
||||
#Tue Oct 04 17:58:59 YEKT 2022
|
||||
#Thu Nov 03 17:51:11 NOVT 2022
|
||||
debug\ performance=false
|
||||
threads=7
|
||||
threads=9
|
||||
dump\ assets=false
|
||||
|
|
|
|||
|
|
@ -21,6 +21,6 @@
|
|||
"use_block_face_culling": true
|
||||
},
|
||||
"notifications": {
|
||||
"hide_donation_button": false
|
||||
"hide_donation_button": true
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
[Settings."FPS Counter"]
|
||||
"FPS Counter Distance" = 12
|
||||
"Display FPS Counter (OFF, SIMPLE, ADVANCED)" = "OFF"
|
||||
"Display FPS Counter (OFF, SIMPLE, ADVANCED)" = "ADVANCED"
|
||||
|
||||
[Settings.Misc]
|
||||
"Render Fog" = true
|
||||
|
|
|
|||
6
config/sdrp-common.json
Normal file
6
config/sdrp-common.json
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"clientId": 838986199880040550,
|
||||
"enabled": true,
|
||||
"screenEvent": true,
|
||||
"clientJoinEvent": true
|
||||
}
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
{
|
||||
"ftbteams": {
|
||||
"my_team": true
|
||||
},
|
||||
"ftbquests": {
|
||||
"quests": true
|
||||
},
|
||||
"ftblibrary": {
|
||||
"toggle.gamemode": true,
|
||||
"toggle.rain": true,
|
||||
"toggle.day": true,
|
||||
"toggle.night": true
|
||||
},
|
||||
"ftbchunks": {
|
||||
"chunks": true
|
||||
}
|
||||
}
|
||||
12
config/tesseractapi-common.toml
Normal file
12
config/tesseractapi-common.toml
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#The ratio of the eu to the fe energy converting - Default: (1.0 EU = 8.0 FE)
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
EU_TO_FE_RATIO = 8.0
|
||||
#The ratio of the eu to the tre energy converting - Default: (1.0 EU = 1.0 TRE)
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
EU_TO_TRE_RATIO = 1.0
|
||||
#Enables GT Machines and cables being able to input FE or TRE(Tech Reborn Energy),
|
||||
#Please do not enable unless you have balanced the fe compat to not be broken due to power creep. - Default: false
|
||||
ENABLE_FE_OR_TRE_INPUT = false
|
||||
#Enables Tesseract energy having compat with MI energy. - Default: false
|
||||
ENABLE_MI_COMPAT = true
|
||||
|
||||
|
|
@ -13,6 +13,8 @@
|
|||
enableHealthBar = true
|
||||
#Adds a TFC thirst bar over the hotbar.
|
||||
enableThirstBar = true
|
||||
#Allows the vanilla XP bar to render.
|
||||
enableExperienceBar = true
|
||||
#Enables squids inking your screen.
|
||||
enableInkSplatter = true
|
||||
#Enables the vanilla tutorial toasts that appear during gameplay. These can be difficult to make disappear in modded environments, so they are disabled by default.
|
||||
|
|
@ -43,28 +45,26 @@
|
|||
#FAHRENHEIT = Exact degrees fahrenheit
|
||||
#Allowed Values: COLOR, CELSIUS, FAHRENHEIT
|
||||
heatTooltipStyle = "COLOR"
|
||||
#Enable TFC additions to the F3 menu, showing time, date, and climate information.
|
||||
enableTFCF3Overlays = true
|
||||
#If prospect information should appear in the space above the hotbar (the actionbar). False will put them in the chat window.
|
||||
sendProspectResultsToActionbar = true
|
||||
#If hoe overlays (for hydration, nutrition, or temperature, shown when hovering over a plant or farmland while holding a hoe), should only be shown when the shift key is held down.
|
||||
showHoeOverlaysOnlyWhenShifting = false
|
||||
#If familiarity is displayed as a percent rather than a heart
|
||||
displayFamiliarityAsPercent = false
|
||||
#If, when hovering over an item in the inventory, or looking at a block in the world that has a linked page in the guide book, should it display a tooltip along with allowing you to hold Ctrl/Cmd to quickly navigate to that page in the book.
|
||||
showGuideBookLinksAlways = true
|
||||
#If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens?
|
||||
showGuideBookTabInInventory = true
|
||||
#Allows the vanilla XP bar to render.
|
||||
enableExperienceBar = true
|
||||
#The style to display all time delta / duration tooltips in.
|
||||
#DAYS = Display values larger than a month as a number of days, i.e. '105 day(s)'
|
||||
#DAYS_MONTHS = Display values larger than a year as a number of months and days, i.e. '13 month(s), 1 day(s)'
|
||||
#DAYS_MONTHS_YEARS = Display values as normal, i.e. '1 year(s), 1 month(s), 1 day(s)'
|
||||
#Allowed Values: DAYS_MONTHS_YEARS, DAYS_MONTHS, DAYS
|
||||
timeDeltaTooltipStyle = "DAYS_MONTHS_YEARS"
|
||||
#Enable TFC additions to the F3 menu, showing time, date, and climate information.
|
||||
enableTFCF3Overlays = true
|
||||
#If prospect information should appear in the space above the hotbar (the actionbar). False will put them in the chat window.
|
||||
sendProspectResultsToActionbar = true
|
||||
#If hoe overlays (for hydration, nutrition, or temperature, shown when hovering over a plant or farmland while holding a hoe), should only be shown when the shift key is held down.
|
||||
showHoeOverlaysOnlyWhenShifting = false
|
||||
#If true, mods like Jade that add info when hovering on a block will add the hoe's overlay info to the tooltip, even when not holding a hoe.
|
||||
showHoeOverlaysInInfoMods = true
|
||||
#If familiarity is displayed as a percent rather than a heart
|
||||
displayFamiliarityAsPercent = false
|
||||
#If, when hovering over an item in the inventory, or looking at a block in the world that has a linked page in the guide book, should it display a tooltip along with allowing you to hold Ctrl/Cmd to quickly navigate to that page in the book.
|
||||
showGuideBookLinksAlways = true
|
||||
#If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens?
|
||||
showGuideBookTabInInventory = true
|
||||
|
||||
[compatibility]
|
||||
#Defines additional metal sheet textures that should be added to the block atlas, as they would be otherwise unused, for use in ingot piles and metal sheet blocks.
|
||||
|
|
|
|||
|
|
@ -1,18 +0,0 @@
|
|||
#How dark should the noise be at most? Set to 0 to disable noise entirely
|
||||
#Range: 0.0 ~ 0.5
|
||||
noiseDarkness = 0.18
|
||||
#How many darkness levels should there be?
|
||||
#Range: 5 ~ 30
|
||||
noiseLevels = 1
|
||||
#How big should noise areas be?
|
||||
#Range: 3 ~ 50
|
||||
noiseArea = 10
|
||||
#ARGB code for summer coloring in hexadecimal. Default: 1222FF11
|
||||
seasonColorSummer = "1233FF11"
|
||||
#ARGB code for autumn coloring in hexadecimal. Default: EAFFDD55
|
||||
seasonColorAutumn = "EAFFDD55"
|
||||
#ARGB code for winter coloring in hexadecimal. Default: 6AFFEEEE
|
||||
seasonColorWinter = "6AFFEEEE"
|
||||
#ARGB code for spring coloring in hexadecimal. Default: 3311CFD1
|
||||
seasonColorSpring = "3311CAD7"
|
||||
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
#If enabled, villager huts will spawn in the world
|
||||
enableVillagerSpawns = true
|
||||
#If enabled, rideable animals will not be slowed by plants/snow/mud when ridden.
|
||||
enableRideableConstantSpeed = true
|
||||
#If enabled, aging of drinks for effects is possible.
|
||||
enableAgedDrinks = true
|
||||
|
||||
|
|
@ -87,25 +87,25 @@ harvestStyleVanilla = true
|
|||
|
||||
[style]
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Ok = "green"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
High = "gold"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Name = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Label = "gray"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Warning = "yellow"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Progress = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
InfoImportant = "blue"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
ModName = "blue,italic"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Error = "red,bold"
|
||||
Info = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Obsolete = "gray,strikethrough"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Info = "white"
|
||||
Error = "red,bold"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
InfoImportant = "blue"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Label = "gray"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Name = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
ModName = "blue,italic"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Ok = "green"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Progress = "white"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
Warning = "yellow"
|
||||
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
|
||||
High = "gold"
|
||||
|
||||
|
|
|
|||
|
|
@ -1,37 +0,0 @@
|
|||
|
||||
[forge]
|
||||
#Machine progress bar background color
|
||||
machineProgressBackgroundColor = "#55666666"
|
||||
#Machine progress bar border color
|
||||
machineProgressBorderColor = "#ff666666"
|
||||
|
||||
[forge.fluidGauge]
|
||||
#Show a rounded tank fluid gauge
|
||||
gaugeRounded = true
|
||||
#Fluid gauge background color (try #557F0000 for BC red)
|
||||
gaugeBackgroundColor = "#55666666"
|
||||
#Fluid gauge border color (try #FF7F0000 for BC red)
|
||||
gaugeBorderColor = "#ff666666"
|
||||
#Allow certain tiles to show custom tank names
|
||||
gaugeUseCustomTankNames = true
|
||||
#Which "algorithm" should be used to pick fluid colors (TOP_LEFT is sometimes lighter)
|
||||
#Allowed Values: TOP_LEFT_COLOR, AVERAGE_COLOR
|
||||
gaugeFluidColorAlgorithm = "AVERAGE_COLOR"
|
||||
#Which fluid gauges to show, BOTH and THE_ONE_PROBE_ONLY options also depend on the The One Probe "showTankSetting" configuration
|
||||
#Allowed Values: BOTH, THE_ONE_PROBE_ONLY, TOP_ADDONS_ONLY
|
||||
fluidGaugeChoice = "TOP_ADDONS_ONLY"
|
||||
#Show the tank's total capacity in the fluid gauge
|
||||
gaugeShowCapacity = true
|
||||
#Fluid color transparency.
|
||||
#Range: 0 ~ 255
|
||||
gaugeFluidColorTransparency = 255
|
||||
#Use the fluid's texture in the fluid gauge instead of the TOP lines.
|
||||
gaugeRenderFluidTexture = true
|
||||
#Alignment of the fluid's texture when gaugeRenderFluidTexture is enabled.
|
||||
#Allowed Values: TOP, MIDDLE, SQUEEZE
|
||||
fluidTextureAlignment = "MIDDLE"
|
||||
#When 'fluidGaugeChoice' is set to THE_ONE_PROBE_ONLY show a compact version of it's tank gauge.
|
||||
gaugeShowCompactTop = true
|
||||
#Hide empty thanks when displaying the TOP Addons fluid gauge (same behaviour as vanilla TOP).
|
||||
gaugeHideEmptyTanks = false
|
||||
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
|
||||
[forge]
|
||||
#List of mod IDs for which no TOP Addons fluid gauge should be shown
|
||||
gaugeModBlacklist = ["mekanism", "mekanismgenerators", "fluidtank", "endertanks"]
|
||||
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
#Liquid Capacity of Leather Flask (500 = 1/2 bucket = 5 drinks or 2 water bars)
|
||||
#Range: > 100
|
||||
leatherCapacity = 500
|
||||
#Damage Capability of Flasks are Capacity/(this value), 0 = MAXINT uses
|
||||
#Range: > 0
|
||||
damageFactor = 5
|
||||
#Liquid Capacity of Iron Flask (1000 = 1 bucket = 10 drinks or 4 water bars)
|
||||
#Range: > 100
|
||||
ironCapacity = 2000
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue