Моды по запросам, тулбелт + квесты
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12 changed files with 150 additions and 90 deletions
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Main
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first_group
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second_group
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{
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"dependencies": [],
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"tasks": {},
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"rewards": {},
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"display": {
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"subtitle": {
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"text": ""
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},
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"description": [],
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"groups": {
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"first_group": {
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"position": [
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-197,
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-119
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]
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}
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},
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"icon": {
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"item": {
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"id": "minecraft:map",
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"count": 1
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},
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"type": "heracles:item"
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},
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"icon_background": "heracles:textures/gui/quest_backgrounds/default.png",
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"title": {
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"translate": "asdas"
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}
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},
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"settings": {
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"unlockNotification": false,
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"showDependencyArrow": true,
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"repeatable": false,
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"individual_progress": false,
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"hidden": "LOCKED"
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}
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}
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{
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"dependencies": [
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"asdas"
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],
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"tasks": {},
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"rewards": {},
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"display": {
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"subtitle": {
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"translate": "asdasd"
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},
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"description": [
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""
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],
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"groups": {
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"first_group": {
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"position": [
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-259,
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-120
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]
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}
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},
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"icon": {
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"item": {
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"id": "minecraft:stone",
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"count": 1
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},
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"type": "heracles:item"
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},
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"icon_background": "heracles:textures/gui/quest_backgrounds/rounded_squares.png",
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"title": {
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"translate": "test"
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}
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},
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"settings": {
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"unlockNotification": false,
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"showDependencyArrow": true,
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"repeatable": false,
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"individual_progress": false,
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"hidden": "LOCKED"
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}
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}
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<h2>Tutorial</h2>
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<p>Quests are a way to guide you through the progression. They are a way to help you learn about things and the world around you.</p>
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<p>Quests are split into groups. Each group has a set of quests that you can complete. You can complete quests in any order you want, but some quests may require you to complete other quests first.</p>
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<hr/>
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<hint color="gray" icon="heracles:quest_book" title="Note:">
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<p>You can change this file in the tutorial.html file in the Heracles config folder.</p>
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</hint>
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<hr/>
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<p>Happy Questing!</p>
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28
config/smallships-client.toml
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28
config/smallships-client.toml
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# This holds the schematic version for internal purposes. DO NOT TOUCH!
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schematicVersion = 1
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# This category holds configs that define ship behaviour.
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[Ship]
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#This category holds configs that define general ship behaviour.
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[Ship.General]
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#General camera settings for ships.
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[Ship.General.Camera]
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#Automatically enable third person camera when entering a ship.
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shipGeneralCameraAutoThirdPerson = true
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#Zoom camera settings for third person view in ships.
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[Ship.General.Camera.Zoom]
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#Generally enable the zooming feature.
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shipGeneralCameraZoomEnable = true
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#Set maximum distance of zoom (value must be smaller than or equal to 50.0).
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shipGeneralCameraZoomMax = 20.0
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#Set minimum distance of zoom (value must be bigger than or equal to 1.0).
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shipGeneralCameraZoomMin = 5.0
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# This category holds configs that define general mod settings.
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[General]
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#Enable smallships creative tab in the creative inventory (only takes effect after restart).
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smallshipsItemGroupEnable = false
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88
config/smallships-common.toml
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88
config/smallships-common.toml
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# This holds the schematic version for internal purposes. DO NOT TOUCH!
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schematicVersion = 2
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# This category holds configs that define ship behaviour.
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[Ship]
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#This category holds configs that define general ship behaviour.
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[Ship.General]
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shipGeneralSailCooldown = 30
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shipGeneralCollisionDamage = 7.5
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shipGeneralDoItemDrop = true
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#General speed modifier for ships.
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[Ship.General.Modifier]
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#Maximum speed penalty for a filled container in percent.
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shipGeneralContainerModifier = 10.0
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#Speed bonus for a paddle ship while paddling in percent.
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shipGeneralPaddlingModifier = 35.0
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#This category holds configs that define behaviour of fleeing water animals.
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[Ship.General."Fleeing Water Animals"]
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waterAnimalFleeRadius = 15.0
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waterAnimalFleeSpeed = 1.5
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waterAnimalFleeDistance = 10.0
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[Ship.Cog]
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#Default attributes for the Cog. Speed in km/h, Health in default mc health points
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[Ship.Cog.Attributes]
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shipAttributeCogMaxHealth = 300.0
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shipAttributeCogMaxSpeed = 30.0
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shipAttributeCogMaxReverseSpeed = 0.1
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shipAttributeCogMaxRotationSpeed = 4.5
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shipAttributeCogAcceleration = 0.015
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shipAttributeCogRotationAcceleration = 0.7
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#Default configs for the container of the Cog.
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[Ship.Cog.Container]
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#Set container size for the Cog (value must be divisible by 9 and bigger than 0).
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shipContainerCogContainerSize = 108
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#Cog specific speed modifier.
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[Ship.Cog.Modifier]
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#-1 = none, 0 = cold, 1 = neutral or 2 = warm Biomes
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shipModifierCogBiome = 0
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[Ship.Brigg]
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#Default attributes for the Brigg. Speed in km/h, Health in default mc health points
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[Ship.Brigg.Attributes]
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shipAttributeBriggMaxHealth = 450.0
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shipAttributeBriggMaxSpeed = 35.0
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shipAttributeBriggMaxReverseSpeed = 0.1
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shipAttributeBriggMaxRotationSpeed = 4.0
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shipAttributeBriggAcceleration = 0.015
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shipAttributeBriggRotationAcceleration = 0.55
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#Default configs for the container of the Brigg.
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[Ship.Brigg.Container]
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#Set container size for the Brigg (value must be divisible by 9 and bigger than 0).
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shipContainerBriggContainerSize = 162
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#Brigg specific speed modifier.
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[Ship.Brigg.Modifier]
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#-1 = none, 0 = cold, 1 = neutral or 2 = warm Biomes
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shipModifierBriggBiome = 0
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[Ship.Galley]
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#Default attributes for the Galley. Speed in km/h, Health in default mc health points
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[Ship.Galley.Attributes]
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shipAttributeGalleyMaxHealth = 200.0
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shipAttributeGalleyMaxSpeed = 30.0
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shipAttributeGalleyMaxReverseSpeed = 0.1
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shipAttributeGalleyMaxRotationSpeed = 5.0
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shipAttributeGalleyAcceleration = 0.015
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shipAttributeGalleyRotationAcceleration = 1.0
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#Default configs for the container of the Galley.
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[Ship.Galley.Container]
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#Set container size for the Galley (value must be divisible by 9 and bigger than 0).
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shipContainerGalleyContainerSize = 54
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#Galley specific speed modifier.
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[Ship.Galley.Modifier]
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#-1 = none, 0 = cold, 1 = neutral or 2 = warm Biomes
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shipModifierGalleyBiome = 2
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config/toolbelt-client.toml
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20
config/toolbelt-client.toml
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#Options for customizing the display of tools on the player
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[display]
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#If set to FALSE, the belts and tools will NOT draw on players.
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showBeltOnPlayers = true
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#Changes the scale of items on the belt.
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#Range: 0.1 ~ 2.0
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beltItemScale = 0.5
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#Options for customizing the radial menu
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[menu]
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#If set to TRUE, releasing the menu key (R) will activate the swap. Requires a click otherwise (default).
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releaseToSwap = false
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#If set to TRUE, the radial menu will try to prevent the mouse from leaving the outer circle.
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clipMouseToCircle = false
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#If set to TRUE, the radial menu will allow clicking outside the outer circle to activate the items.
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allowClickOutsideBounds = false
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#If set to TRUE, the radial menu will always display all the slots, even when empty, and will allow choosing which empty slot to insert into.
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displayEmptySlots = false
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14
config/toolbelt-common.toml
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14
config/toolbelt-common.toml
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[general]
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#If set to FALSE, support for sewing recipes will not be enabled regardless of the mod's presence.
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enableSewingKitSupport = true
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#If AUTO, the crafting and upgrade recipes will use the Sewing mechanics if the Sewing Kit mod is present. Off disables anvil upgrading regardless.
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#Allowed Values: OFF, AUTO, ON
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anvilUpgrading = "AUTO"
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#If AUTO, the belt and pouch crafting recipes will be disabled if the Sewing Kit mod is present, sewing recipes will be used instead.
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#Allowed Values: OFF, AUTO, ON
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enableGridCraftingRecipes = "AUTO"
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#If AUTO, the belt slot will be disabled if Curios is present. If OFF, the belt slot will be disabled permanently.
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#Allowed Values: OFF, AUTO, ON
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customBeltSlotMode = "ON"
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BIN
mods/ToolBelt-1.20-1.20.0.jar
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BIN
mods/ToolBelt-1.20-1.20.0.jar
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BIN
mods/mcw_tfc_aio-0.0.9-1.20.1.jar
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BIN
mods/mcw_tfc_aio-0.0.9-1.20.1.jar
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BIN
mods/smallships-forge-1.20.1-2.0.0-a2.3.3.jar
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BIN
mods/smallships-forge-1.20.1-2.0.0-a2.3.3.jar
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BIN
mods/tfships-1.20.1-1.0.jar
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BIN
mods/tfships-1.20.1-1.0.jar
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