added locometal to gt facades
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@ -1,6 +1,11 @@
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# Changelog
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## [Unreleased]
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### Major Changes
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- GregTech updated to 7.2.0, check [here](https://www.curseforge.com/minecraft/mc-mods/gregtechceu-modern/files/7022042) for the full list of changes, but here's a summary:
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- AoE tools like the mining hammer now work properly again
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- Now only multiblock machines turn themselves off if they don't have enough power, but this can be changed with a Machine Control Cover
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- Drums now require a Soft Mallet to turn on their auto-output instead of a Screwdriver
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### Changes
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- New overworld structures with new enemies and loot! You can find them in cold and wet climates (#1836) @KrestenFM @Pyritie
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- Changed and unified stack sizes for many items (check [here](https://github.com/TerraFirmaGreg-Team/Modpack-Modern/pull/1778) for a full list) (#1778) @KonSola5
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@ -8,6 +13,7 @@
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- Jute net is renamed to Burlap net and can now also be made from Flax (#1833) @Nashy1232
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- Orbits now function as cleanrooms @BlueBoat29
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- Added Create Deco catwalks to AE2 and GT Facades @Programmer3481
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- Added locometal to GT Facades @Pyritie
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- Added mossy, stairs, slabs, walls, and more to the non-TFC stone types (#1845) @vidal-adrien
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- Added back vanilla stone and all its variants, craftable out of the stone dust you get from ore processing (#1845) @vidal-adrien
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- Tweaked the moon worldgen a bit to add the new stone stuff @Pyritie
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@ -29,6 +29,7 @@ function registerFacadeWhitelistTags(event) {
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'#minecraft:planks',
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'#minecraft:logs',
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'#forge:cobblestone',
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'#railways:locometal',
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'#tfg:ad_astra_iron_blocks',
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'#tfg:ad_astra_steel_blocks',
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