Filter the bronze drum emptying recipe to prevent bronze drum transmutation. Signed-off-by: Jeuv <73312791+Jeuvke@users.noreply.github.com>
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@ -99,7 +99,7 @@ function registerTFGMiscellaneousRecipes(event) {
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// Replace bronze drums & crates with a tag containing the 3 different bronzes
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// Replace bronze drums & crates with a tag containing the 3 different bronzes
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// NOTE: A better way to do this would be to overwrite GTCraftingComponents.CRATE and GTCraftingComponents.DRUM in crafting_components.js, but tags seem to get populated after the recipes get registed, so...
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// NOTE: A better way to do this would be to overwrite GTCraftingComponents.CRATE and GTCraftingComponents.DRUM in crafting_components.js, but tags seem to get populated after the recipes get registed, so...
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event.replaceInput({ input: 'gtceu:bronze_crate' }, 'gtceu:bronze_crate', '#tfg:any_bronze_crate')
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event.replaceInput({ input: 'gtceu:bronze_crate' }, 'gtceu:bronze_crate', '#tfg:any_bronze_crate')
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event.replaceInput({ input: 'gtceu:bronze_drum' }, 'gtceu:bronze_drum', '#tfg:any_bronze_drum')
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event.replaceInput({ input: 'gtceu:bronze_drum' , not: { id: 'gtceu:shapeless/drum_nbt_bronze' }}, 'gtceu:bronze_drum', '#tfg:any_bronze_drum')
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//#region RNR Paving Cart
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//#region RNR Paving Cart
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const rubber_types = [
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const rubber_types = [
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