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-
-#General settings of Crash Assistant mod.
-[general]
- #Link which will be opened in browser on request_help_button pressed.
- #If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link.
- #Must start with 'https://' or 'www.'
- help_link = "https://github.com/TerraFirmaGreg-Team/Modpack-Modern/issues"
- #Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting.
- #If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used.
- #Supported values: mclo.gs / gnomebot.dev
- upload_to = "gnomebot.dev"
- #Show gui on minecraft crashed on modloading and FML error screen displayed.
- show_on_fml_error_screen = true
- #Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash.
- kill_old_app = true
- #If options.txt doesn't exist, the default language will be used.
- default_lang = "en_us"
- #By default, crash assistant will get the value for the current language from the overrides folder, then from the jar.
- #By changing this option, it will first try to get it from the current overrides, then (if no override exists for this language)
- #from the override for the language specified here, and only then from the jar language.
- #Use "NONE" to disable this feature. Or language key, like "en_us" to enable it.
- priority_lang_for_overrides = "NONE"
- #By changing this value you can disable creating "crash_assistant_localization_overrides" folder and placing "README.md" file there.
- generate_localization_overrides_folder_with_readme = true
- #By default our process is scanning for terminated processes(they can appear with delay) and after finish of scan enabling upload buttons.
- #This option can prevent this and enable individual upload buttons immediately after crash.
- #However can confuse users and make them clicking individual upload buttons instead of Upload All Button.
- prevent_upload_buttons_delay = false
- #Before uploading the first log, requires the user to accept the privacy policy.
- #Disabling this option may be illegal in some countries if you are modpack creator. Disable at your own risk.
- enable_privacy_policy_acceptance = true
- #Unfortunately mclogs censoring ip-like versions as has no way to determine if it's version or IP.
- #This will prevent this by replacing dot's in them to dot-like symbol.
- #Anti censoring only versions, IP's are kept censored.
- enable_mclogs_anti_ip_like_version_censorer = true
- #Prevents creating "crash_assistant" folder in the logs folder.
- #So this option prevents our app logging at all.
- #HIGHLY UNRECOMMENDED to disable! Contains many useful info.
- prevent_generating_crash_assistant_app_logs = false
- #Generates "logs/stderr_stream.log" with stderr stream.
- #Since many launchers are not saving this info, which is extremely helpful for debugging some crashes.
- #As only where crash reason is present. Keeps original stream untouched, just logs it to a file.
- generate_own_launcher_log = true
- #Here you can change priority for logs.
- #For example if you want crash report to be shown earlier than latest.log in the available logs list.
- #Supported values: https://github.com/KostromDan/Crash-Assistant/blob/1.19-1.20.1/app/src/main/java/dev/kostromdan/mods/crash_assistant/app/logs_analyser/LogType.java
- #Usage: ["CRASH_REPORT", "LOG"]
- logs_priority_overrides = []
- #List of blacklisted log files (checked with startswith()). This files won't show in GUI logs list.
- blacklisted_logs = []
-
-#A simplified GUI that hides the logs list until the user opts into Expert Mode.
-[simple_mode]
- #If enabled, the GUI starts in simple mode with logs hidden and a single "Show Logs (Expert Mode)" button.
- #Disabled by default.
- enabled = false
- #If true, modpack creators always see the Expert Mode with logs visible, even if simple mode is enabled.
- prevent_for_modpack_creators = true
- #If true, hides the mod list changes section while simple mode is active.
- hide_modlist_section = false
-
-#Here you can change text of lang placeHolders.
-#Also you can change any text in lang files.
-#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where.
-[text]
- #$CONFIG.text.support_name$ in lang files will be replaced with this value.
- #For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$"
- support_name = "TFG Github"
- #$CONFIG.text.support_place$ in lang files will be replaced with this value.
- support_place = "Issues tab"
- #$CONFIG.text.modpack_name$ in lang files will be replaced with this value.
- #For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!"
- #Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config.
- modpack_name = "TerraFirmaGreg"
-
-#Settings of message generated by Upload all button
-[generated_message]
- #Add ### prefix before filename.
- #This can prevent too small, hard to hit on mobile links.
- h3_prefix = true
- #Replaces "\n" separator between logs to " | " to make message vertically smaller.
- one_line_logs = true
- #Adds line in log list about this Intel processor can be corrupted.
- intel_corrupted_notification = true
- #If the modpack is created for a non-English-speaking audience, сhange this to the language the modpack is designed for.
- #This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities.
- generated_msg_lang = "en_us"
- #This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button.
- #You can include:
- # * some form, which users should fill out.
- # * additional information like Minecraft version, etc.
- text_under_crashed = ""
- #With this option you can notify user about something related with posting generated message.
- #For example if they need to fill some option from "text_under_crashed", etc.
- #Supports html formatting, placeholders.
- #Leave empty to prevent showing this warning message.
- warning_after_upload_all_button_press = ""
- #Puts problematic frame from hs_err to message.
- put_problematic_frame_to_message = true
- #Puts analysis result(names of crash reasons) to message, instead of just count.
- put_analysis_result_to_message = true
- #Color modified mods count/analysis in msg with ANSI.
- #Can be needed to be disabled if issues are reported to something not supporting ANSI codeblocks, like GitHub.
- color_message = true
-
-#Settings of links copied by Upload and copy link buttons
-[copied_links]
- #With this option, you can customize how single links from individual upload buttons are copied, there
- #log of small size was uploaded to a single link.
- #For example, leave just $LINK$ to copy just link.
- single_link = "$LOG_NAME$$FILE_NAME$: $LINK$"
- #With this option, you can customize how links from individual upload buttons are copied, there
- #log was split to the 2 parts (head and tail, due to too large size for single upload), but user only decided to copy only one of them (not message with both).
- single_link_split = "$LOG_NAME$$FILE_NAME$($HEAD_OR_TAIL$): $LINK$ $TOO_BIG_REASONS$"
- #With this option, you can customize how links from individual upload buttons are copied, there
- #log was split to the 2 parts (head and tail, due to too large size for single upload), but user decided to copy message with both.
- both_links_split = "$LOG_NAME$[$FILE_NAME$ $MSG_LANG.gui.split_log_dialog_head$](<$LINK_FIRST_LINES$>) / [$MSG_LANG.gui.split_log_dialog_tail$](<$LINK_LAST_LINES$>) $TOO_BIG_REASONS$"
- #If enabled, disables the head/tail selection dialog for split logs on individual uploads and always copies message with both links.
- skip_split_dialog = false
-
-#Settings of modlist feature.
-#Adds in generated msg block about which mods modpack user added/removed/updated.
-#Also you can see diff by running '/crash_assistant modlist diff' command.
-[modpack_modlist]
- #Enable feature.
- enabled = true
- #nicknames of players, who considered as modpack creator.
- #Only this players can overwrite modlist.json
- #If this feature is enabled and this array is empty, will be appended with nickname of current player.
- #-----------------------------------------------------------------------------------------------------
- #Warning! This is not displayed anywhere, it's just tech param used for modlist feature to work correctly.
- #Here must be actual nicknames of people who work with the modpack and publishing releases!
- #-----------------------------------------------------------------------------------------------------
- modpack_creators = ["Exception", "Xikaro", "Redeix", "GameStar", "TomTomTom", "Pyritie"]
- #If enabled, modlist.json will be overwritten on every launch(first tick of TitleScreen),
- #then game is launched by modpack creator.
- #So you won't forget to save it before publishing.
- #If you want to save manually: disable this and use '/crash_assistant modlist save' command.
- auto_update = true
- #If enabled, will add resourcepacks to modlist.json
- #After filename where will be ' (resourcepack)' suffix.
- add_resourcepacks = false
- #If enabled, will add modloader jar name to modlist, to easily track if user changed version of modloader.
- add_modloader_jar_name = true
- #If enabled, will add generated modlist.txt, with names of all mods / modids / mixin configs / jarjar mods info to logs.
- add_modlist_txt_as_log = true
-
-#Settings of too many changes warning feature.
-#Notifies end users of the modpack and saying they made too many changes to the modpack.
-#Not displayed to the modpack creators.
-[too_many_changes_warning]
- #Set to the positive integer to enable feature. Set to negative integer to disable.
- #How many changes end user should make for warning to be displayed.
- count = -1
- #With this option, you can select the formulation of this warning, currently supported:
- # - NOTIFY: Just saying to the end user that what they made many changes and adding random mods or clicking
- #the "Update All" button is not a good idea without proper testing. It is expected to crash.
- # - DROP_SUPPORT: Saying what you are not providing support for that amount of changes, suggesting the end user to
- #re-install modpack or they are on their own with that amount of changes.
- formulation_type = "NOTIFY"
-
-#Settings of analysis feature.
-#Analysing logs for most common reasons of crashes and displaying recommendations with fixes.
-[analysis]
- #Enable feature.
- enabled = true
- #Here you can disable some Analysis by class names.
- #List of them can be found here: dev.kostromdan.mods.crash_assistant.app.logs_analyser.crash_reasons
- #For example "Create6Addons"
- blacklisted_reasons = []
-
-#Settings of analysis tools feature.
-#Here you can enable disable showing some analysis tools fot end user.
-[analysis_tools]
- #Enable feature.
- enabled = true
- #Here you can disable some Analysis tools by class names.
- #List of them can be found here: dev.kostromdan.mods.crash_assistant.app.gui.analysis
- #For example "MCreatorModDetectorGUI"
- blacklisted_tools = []
-
-#Settings of '/crash_assistant crash' command feature.
-[crash_command]
- #Enable feature.
- enabled = true
- #To ensure the user really wants to crash the game, the command needs to be run again within this amount of seconds.
- #Set to <= 0 to disable the confirmation.
- seconds = 10
-
-#Settings of notifying about intel corrupted processors.
-[intel_corrupted]
- #Enable feature.
- enabled = true
-
-[greeting]
- #You don't need to touch this option.
- #On first world join of modpack creator if set to false shows greeting, then self enables.
- shown_greeting = true
-
-#You can customise GUI with this options.
-[gui_customisation]
- #Will hide Upload All Button from GUI.
- disable_upload_all_button = false
- #Append comment text with notice about sending screenshot of this gui tells nothing to modpack creators.
- show_dont_send_screenshot_of_gui_notice = true
- #Animate border to request user attention even more.
- screenshot_of_gui_notice_animated_border = true
- #You can make Upload All Button bigger/smaller to request user attention.
- #Default Swing font size is 12, Default for this button in crash assistant is 16.
- #Not recommended to set it more than 16, as it will affect the increase of GUI size because all text won't fit.
- upload_all_button_font_size = 16
- #Same as upload_all_button_font_size, but for Request Help button.
- request_help_button_font_size = 16
- #Same as upload_all_button_font_size, but for the Simple Mode toggle button.
- simple_mode_button_font_size = 16
- #You can change Upload All Button color to request user attention.
- #format is "R_G_B", range is 0-255, for example "255_0_0" is red color. Use "default" to use default swing color.
- #Default for this button is "0_178_0" (dark green color).
- upload_all_button_foreground_color = "0_178_0"
- #Same as upload_all_button_foreground_color, but for Request Help button.
- #Default for this button is "0_0_178" (dark blue color).
- request_help_button_foreground_color = "0_0_178"
- #Same as upload_all_button_foreground_color, but for the Simple Mode toggle button.
- simple_mode_button_foreground_color = "0_0_178"
- #Same as upload_all_button_font_size, but for Auto-Fix button (in integrated GPU warning).
- auto_fix_button_font_size = 16
- #Same as upload_all_button_foreground_color, but for Auto-Fix button (in integrated GPU warning).
- #Default for this button is "0_178_0" (dark green color).
- auto_fix_button_foreground_color = "0_178_0"
- #Path to a modpack logo to display in the top of the GUI.
- #Path is relative to the Minecraft instance folder. Leave empty to disable.
- modpack_logo_path = "kubejs\assets\tfg\textures\gui\tfg_logo_icon_outline_white_sr_456p.gif"
- #If true, the logo will be larger, Replacing a some of `don't send screenshot` notice.
- #If false, it will be smaller and logo will be end right where the `don't send screenshot` notice starts.
- #You should try both, but most likely:
- #- If you have some long text in the discord description, you will love the small one.
- #- If the text is short, you will love the large one.
- modpack_logo_large_mode = false
- #Limit modpack logo height. Default is -1, which means it's calculated automatically.
- #By default, this should not be needed. But if you have heavily customized GUI or using
- #a rectangle logo instead of square, you may want to decrease its size, so this option could be needed in such case.
- limit_modpack_logo_height = -1
- #This option would be needed only if you limited modpack logo height.
- #Otherwise, the logo will consume all available horizontal space.
- #If true, the logo will be centered. If false, it will be aligned to the top.
- modpack_logo_aligned_center = true
-
-#Checks crash_assistant compatibility with other incompatible mods.
-#Highly unrecommended to disable!
-[compatibility]
- #Enable feature.
- enabled = true
-