diff --git a/config/crash_assistant/config.toml.bak b/config/crash_assistant/config.toml.bak deleted file mode 100644 index 44671905a..000000000 --- a/config/crash_assistant/config.toml.bak +++ /dev/null @@ -1,253 +0,0 @@ - -#General settings of Crash Assistant mod. -[general] - #Link which will be opened in browser on request_help_button pressed. - #If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link. - #Must start with 'https://' or 'www.' - help_link = "https://github.com/TerraFirmaGreg-Team/Modpack-Modern/issues" - #Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting. - #If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used. - #Supported values: mclo.gs / gnomebot.dev - upload_to = "gnomebot.dev" - #Show gui on minecraft crashed on modloading and FML error screen displayed. - show_on_fml_error_screen = true - #Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash. - kill_old_app = true - #If options.txt doesn't exist, the default language will be used. - default_lang = "en_us" - #By default, crash assistant will get the value for the current language from the overrides folder, then from the jar. - #By changing this option, it will first try to get it from the current overrides, then (if no override exists for this language) - #from the override for the language specified here, and only then from the jar language. - #Use "NONE" to disable this feature. Or language key, like "en_us" to enable it. - priority_lang_for_overrides = "NONE" - #By changing this value you can disable creating "crash_assistant_localization_overrides" folder and placing "README.md" file there. - generate_localization_overrides_folder_with_readme = true - #By default our process is scanning for terminated processes(they can appear with delay) and after finish of scan enabling upload buttons. - #This option can prevent this and enable individual upload buttons immediately after crash. - #However can confuse users and make them clicking individual upload buttons instead of Upload All Button. - prevent_upload_buttons_delay = false - #Before uploading the first log, requires the user to accept the privacy policy. - #Disabling this option may be illegal in some countries if you are modpack creator. Disable at your own risk. - enable_privacy_policy_acceptance = true - #Unfortunately mclogs censoring ip-like versions as has no way to determine if it's version or IP. - #This will prevent this by replacing dot's in them to dot-like symbol. - #Anti censoring only versions, IP's are kept censored. - enable_mclogs_anti_ip_like_version_censorer = true - #Prevents creating "crash_assistant" folder in the logs folder. - #So this option prevents our app logging at all. - #HIGHLY UNRECOMMENDED to disable! Contains many useful info. - prevent_generating_crash_assistant_app_logs = false - #Generates "logs/stderr_stream.log" with stderr stream. - #Since many launchers are not saving this info, which is extremely helpful for debugging some crashes. - #As only where crash reason is present. Keeps original stream untouched, just logs it to a file. - generate_own_launcher_log = true - #Here you can change priority for logs. - #For example if you want crash report to be shown earlier than latest.log in the available logs list. - #Supported values: https://github.com/KostromDan/Crash-Assistant/blob/1.19-1.20.1/app/src/main/java/dev/kostromdan/mods/crash_assistant/app/logs_analyser/LogType.java - #Usage: ["CRASH_REPORT", "LOG"] - logs_priority_overrides = [] - #List of blacklisted log files (checked with startswith()). This files won't show in GUI logs list. - blacklisted_logs = [] - -#A simplified GUI that hides the logs list until the user opts into Expert Mode. -[simple_mode] - #If enabled, the GUI starts in simple mode with logs hidden and a single "Show Logs (Expert Mode)" button. - #Disabled by default. - enabled = false - #If true, modpack creators always see the Expert Mode with logs visible, even if simple mode is enabled. - prevent_for_modpack_creators = true - #If true, hides the mod list changes section while simple mode is active. - hide_modlist_section = false - -#Here you can change text of lang placeHolders. -#Also you can change any text in lang files. -#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where. -[text] - #$CONFIG.text.support_name$ in lang files will be replaced with this value. - #For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$" - support_name = "TFG Github" - #$CONFIG.text.support_place$ in lang files will be replaced with this value. - support_place = "Issues tab" - #$CONFIG.text.modpack_name$ in lang files will be replaced with this value. - #For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!" - #Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config. - modpack_name = "TerraFirmaGreg" - -#Settings of message generated by Upload all button -[generated_message] - #Add ### prefix before filename. - #This can prevent too small, hard to hit on mobile links. - h3_prefix = true - #Replaces "\n" separator between logs to " | " to make message vertically smaller. - one_line_logs = true - #Adds line in log list about this Intel processor can be corrupted. - intel_corrupted_notification = true - #If the modpack is created for a non-English-speaking audience, сhange this to the language the modpack is designed for. - #This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities. - generated_msg_lang = "en_us" - #This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button. - #You can include: - # * some form, which users should fill out. - # * additional information like Minecraft version, etc. - text_under_crashed = "" - #With this option you can notify user about something related with posting generated message. - #For example if they need to fill some option from "text_under_crashed", etc. - #Supports html formatting, placeholders. - #Leave empty to prevent showing this warning message. - warning_after_upload_all_button_press = "" - #Puts problematic frame from hs_err to message. - put_problematic_frame_to_message = true - #Puts analysis result(names of crash reasons) to message, instead of just count. - put_analysis_result_to_message = true - #Color modified mods count/analysis in msg with ANSI. - #Can be needed to be disabled if issues are reported to something not supporting ANSI codeblocks, like GitHub. - color_message = true - -#Settings of links copied by Upload and copy link buttons -[copied_links] - #With this option, you can customize how single links from individual upload buttons are copied, there - #log of small size was uploaded to a single link. - #For example, leave just $LINK$ to copy just link. - single_link = "$LOG_NAME$$FILE_NAME$: $LINK$" - #With this option, you can customize how links from individual upload buttons are copied, there - #log was split to the 2 parts (head and tail, due to too large size for single upload), but user only decided to copy only one of them (not message with both). - single_link_split = "$LOG_NAME$$FILE_NAME$($HEAD_OR_TAIL$): $LINK$ $TOO_BIG_REASONS$" - #With this option, you can customize how links from individual upload buttons are copied, there - #log was split to the 2 parts (head and tail, due to too large size for single upload), but user decided to copy message with both. - both_links_split = "$LOG_NAME$[$FILE_NAME$ $MSG_LANG.gui.split_log_dialog_head$](<$LINK_FIRST_LINES$>) / [$MSG_LANG.gui.split_log_dialog_tail$](<$LINK_LAST_LINES$>) $TOO_BIG_REASONS$" - #If enabled, disables the head/tail selection dialog for split logs on individual uploads and always copies message with both links. - skip_split_dialog = false - -#Settings of modlist feature. -#Adds in generated msg block about which mods modpack user added/removed/updated. -#Also you can see diff by running '/crash_assistant modlist diff' command. -[modpack_modlist] - #Enable feature. - enabled = true - #nicknames of players, who considered as modpack creator. - #Only this players can overwrite modlist.json - #If this feature is enabled and this array is empty, will be appended with nickname of current player. - #----------------------------------------------------------------------------------------------------- - #Warning! This is not displayed anywhere, it's just tech param used for modlist feature to work correctly. - #Here must be actual nicknames of people who work with the modpack and publishing releases! - #----------------------------------------------------------------------------------------------------- - modpack_creators = ["Exception", "Xikaro", "Redeix", "GameStar", "TomTomTom", "Pyritie"] - #If enabled, modlist.json will be overwritten on every launch(first tick of TitleScreen), - #then game is launched by modpack creator. - #So you won't forget to save it before publishing. - #If you want to save manually: disable this and use '/crash_assistant modlist save' command. - auto_update = true - #If enabled, will add resourcepacks to modlist.json - #After filename where will be ' (resourcepack)' suffix. - add_resourcepacks = false - #If enabled, will add modloader jar name to modlist, to easily track if user changed version of modloader. - add_modloader_jar_name = true - #If enabled, will add generated modlist.txt, with names of all mods / modids / mixin configs / jarjar mods info to logs. - add_modlist_txt_as_log = true - -#Settings of too many changes warning feature. -#Notifies end users of the modpack and saying they made too many changes to the modpack. -#Not displayed to the modpack creators. -[too_many_changes_warning] - #Set to the positive integer to enable feature. Set to negative integer to disable. - #How many changes end user should make for warning to be displayed. - count = -1 - #With this option, you can select the formulation of this warning, currently supported: - # - NOTIFY: Just saying to the end user that what they made many changes and adding random mods or clicking - #the "Update All" button is not a good idea without proper testing. It is expected to crash. - # - DROP_SUPPORT: Saying what you are not providing support for that amount of changes, suggesting the end user to - #re-install modpack or they are on their own with that amount of changes. - formulation_type = "NOTIFY" - -#Settings of analysis feature. -#Analysing logs for most common reasons of crashes and displaying recommendations with fixes. -[analysis] - #Enable feature. - enabled = true - #Here you can disable some Analysis by class names. - #List of them can be found here: dev.kostromdan.mods.crash_assistant.app.logs_analyser.crash_reasons - #For example "Create6Addons" - blacklisted_reasons = [] - -#Settings of analysis tools feature. -#Here you can enable disable showing some analysis tools fot end user. -[analysis_tools] - #Enable feature. - enabled = true - #Here you can disable some Analysis tools by class names. - #List of them can be found here: dev.kostromdan.mods.crash_assistant.app.gui.analysis - #For example "MCreatorModDetectorGUI" - blacklisted_tools = [] - -#Settings of '/crash_assistant crash' command feature. -[crash_command] - #Enable feature. - enabled = true - #To ensure the user really wants to crash the game, the command needs to be run again within this amount of seconds. - #Set to <= 0 to disable the confirmation. - seconds = 10 - -#Settings of notifying about intel corrupted processors. -[intel_corrupted] - #Enable feature. - enabled = true - -[greeting] - #You don't need to touch this option. - #On first world join of modpack creator if set to false shows greeting, then self enables. - shown_greeting = true - -#You can customise GUI with this options. -[gui_customisation] - #Will hide Upload All Button from GUI. - disable_upload_all_button = false - #Append comment text with notice about sending screenshot of this gui tells nothing to modpack creators. - show_dont_send_screenshot_of_gui_notice = true - #Animate border to request user attention even more. - screenshot_of_gui_notice_animated_border = true - #You can make Upload All Button bigger/smaller to request user attention. - #Default Swing font size is 12, Default for this button in crash assistant is 16. - #Not recommended to set it more than 16, as it will affect the increase of GUI size because all text won't fit. - upload_all_button_font_size = 16 - #Same as upload_all_button_font_size, but for Request Help button. - request_help_button_font_size = 16 - #Same as upload_all_button_font_size, but for the Simple Mode toggle button. - simple_mode_button_font_size = 16 - #You can change Upload All Button color to request user attention. - #format is "R_G_B", range is 0-255, for example "255_0_0" is red color. Use "default" to use default swing color. - #Default for this button is "0_178_0" (dark green color). - upload_all_button_foreground_color = "0_178_0" - #Same as upload_all_button_foreground_color, but for Request Help button. - #Default for this button is "0_0_178" (dark blue color). - request_help_button_foreground_color = "0_0_178" - #Same as upload_all_button_foreground_color, but for the Simple Mode toggle button. - simple_mode_button_foreground_color = "0_0_178" - #Same as upload_all_button_font_size, but for Auto-Fix button (in integrated GPU warning). - auto_fix_button_font_size = 16 - #Same as upload_all_button_foreground_color, but for Auto-Fix button (in integrated GPU warning). - #Default for this button is "0_178_0" (dark green color). - auto_fix_button_foreground_color = "0_178_0" - #Path to a modpack logo to display in the top of the GUI. - #Path is relative to the Minecraft instance folder. Leave empty to disable. - modpack_logo_path = "kubejs\assets\tfg\textures\gui\tfg_logo_icon_outline_white_sr_456p.gif" - #If true, the logo will be larger, Replacing a some of `don't send screenshot` notice. - #If false, it will be smaller and logo will be end right where the `don't send screenshot` notice starts. - #You should try both, but most likely: - #- If you have some long text in the discord description, you will love the small one. - #- If the text is short, you will love the large one. - modpack_logo_large_mode = false - #Limit modpack logo height. Default is -1, which means it's calculated automatically. - #By default, this should not be needed. But if you have heavily customized GUI or using - #a rectangle logo instead of square, you may want to decrease its size, so this option could be needed in such case. - limit_modpack_logo_height = -1 - #This option would be needed only if you limited modpack logo height. - #Otherwise, the logo will consume all available horizontal space. - #If true, the logo will be centered. If false, it will be aligned to the top. - modpack_logo_aligned_center = true - -#Checks crash_assistant compatibility with other incompatible mods. -#Highly unrecommended to disable! -[compatibility] - #Enable feature. - enabled = true -