Updating guns & some bug fixes (#1501)
* new gun enables * new modifiers * lang * adding data loaders * ammo changes * attachments * new guns * remove old * updated create armorer Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * new applied armorer Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * I put the wrong one in Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * py's fixes * adds sandworm mod * Delete tacz/ULVguns.zip Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * Add files via upload Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * stuff * more gun stuff * bug fix for alabaster * forgot to remove a log Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * Update recipes.alabaster.js Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * Update recipes.ammo.js Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * updated alabaster to match chem bath recipes Signed-off-by: Pyritie <pyritie@gmail.com> --------- Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: Pyritie <pyritie@gmail.com>
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@ -271,4 +271,14 @@ TaCZServerEvents.ammoIndexLoad((event) => {
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TaCZServerEvents.attachmentIndexLoad((event) => {
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attachmentIndexLogic(event)
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})
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})
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TaCZServerEvents.gunDataLoad((event) => {
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gunDataLogic(event)
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})
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TaCZServerEvents.attachmentDataLoad((event) => {
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attachmentDataLogic(event)
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})
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