From c9c6c39ac4ddccb972d1e63faf5fd2338e0ec2af Mon Sep 17 00:00:00 2001 From: Dmitry Date: Wed, 22 May 2024 21:52:41 +0700 Subject: [PATCH] Revert "Update gtceu.yaml" This reverts commit 10996ba2756d01e600979657b10e8103b099ea63. --- config/gtceu.yaml | 33 ++++++++------------------------- 1 file changed, 8 insertions(+), 25 deletions(-) diff --git a/config/gtceu.yaml b/config/gtceu.yaml index a333014b3..e57841ea0 100644 --- a/config/gtceu.yaml +++ b/config/gtceu.yaml @@ -14,16 +14,16 @@ recipes: # Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder. # Default: false - harderBrickRecipes: true + harderBrickRecipes: false # Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks. # Default: false - nerfWoodCrafting: true + nerfWoodCrafting: false # Whether to make Wood related recipes harder. # Excludes sticks and planks. # Default: false - hardWoodRecipes: true + hardWoodRecipes: false # Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more. # Default: true @@ -31,16 +31,16 @@ recipes: # Whether to make Redstone related recipes harder. # Default: false - hardRedstoneRecipes: true + hardRedstoneRecipes: false # Whether to make Vanilla Tools and Armor recipes harder. # Excludes Flint and Steel, and Buckets. # Default: false - hardToolArmorRecipes: true + hardToolArmorRecipes: false # Whether to make miscellaneous recipes harder. # Default: false - hardMiscRecipes: true + hardMiscRecipes: false # Whether to make Glass related recipes harder. Default: true hardGlassRecipes: true @@ -51,7 +51,7 @@ recipes: # Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more. # Default: false - hardAdvancedIronRecipes: true + hardAdvancedIronRecipes: false # Whether to make coloring blocks like Concrete or Glass harder. # Default: false @@ -79,7 +79,7 @@ recipes: # Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4). # Default: false - harderCircuitRecipes: true + harderCircuitRecipes: false worldgen: # Rubber Tree spawn chance (% per chunk) @@ -282,23 +282,6 @@ client: # Default: 300 animationTime: 300 - armorHud: - # Sets HUD location - # 1 - left-upper corner - # 2 - right-upper corner - # 3 - left-bottom corner - # 4 - right-bottom corner - # Default: 1 - hudLocation: 1 - - # Horizontal offset of HUD. - # Default: 0 - hudOffsetX: 0 - - # Vertical offset of HUD. - # Default: 0 - hudOffsetY: 0 - # Config options for Tools and Armor tools: # Random chance for electric tools to take actual damage