updated primitive alloy patchouli page to reflect new alloy ratios

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Pyritie 2025-08-10 21:54:57 +01:00
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commit ce5db1446d

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{
"__comment__": "This file was automatically created by mcresources",
"name": "Primitive Alloys",
"category": "tfc:getting_started",
"icon": "tfc:ceramic/ingot_mold{tank:{\"Amount\":100,\"FluidName\":\"tfc:metal/bronze\"}}",
"pages": [
{
"type": "patchouli:text",
"text": "$(thing)Alloys$() are a method of mixing two or more metals together, to create a new, stronger metal. During the early game, while copper is a useful metal for creating tools, the next tier of metal is one of three types of $(thing)Bronze$(). An alloy is made up of component $(thing)metals$() which must each satisfy a specific percentage of the overall whole."
},
{
"type": "patchouli:text",
"text": "One method through which alloys can be made during the early game is through the usage of a $(thing)Small Vessel$(). The process is very similar to $(l:getting_started/finding_ores#casting)Casting$(). However, instead of using just a single metal, place enough ore pieces inside the vessel in the correct ratio to form a known alloy mix."
},
{
"type": "patchouli:text",
"text": "For example, to create 1000 mB of $(thing)Bronze$() (shown to the right), you would need between 880 and 920 mB of $(thing)Copper$(), and between 80 and 120 mB of $(thing)Tin$().$(br2)The next three pages show the recipes of the three bronzes. Each type of bronze can be used to make tools, $(l:mechanics/armor)Armor$(), and other metal items. They are slightly different so resulting tools will have different durability, efficiency, and attack damage."
},
{
"type": "patchouli:spotlight",
"item": "gtceu:bronze_ingot",
"title": "Bronze",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)70 - 80 % : $(thing)Copper$()$(li)20 - 30 % : $(thing)Tin$()$(br2)"
},
{
"type": "patchouli:spotlight",
"item": "gtceu:bismuth_bronze_ingot",
"title": "Bismuth Bronze",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)20 - 30 % : $(thing)Zinc$()$(li)50 - 65 % : $(thing)Copper$()$(li)10 - 20 % : $(thing)Bismuth$()$(br2)"
},
{
"type": "patchouli:spotlight",
"item": "gtceu:black_bronze_ingot",
"title": "Black Bronze",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)50 - 70 % : $(thing)Copper$()$(li)10 - 25 % : $(thing)Silver$()$(li)10 - 25 % : $(thing)Gold$()$(br2)"
},
{
"type": "patchouli:text",
"text": "Other alloys are not suitable for creating tools. These are $(thing)Brass$(), $(thing)Rose Gold$(), and $(thing)Sterling Silver$().$(br2)$(thing)Brass$() is a useful alloy for all sorts of contraptions, including $(l:mechanics/mechanical_power)Mechanical Power$().$(br2)$(thing)Rose Gold$() and $(thing)Sterling Silver$() are used for crafting $(l:mechanics/steel#red_steel)Red Steel$() and $(l:mechanics/steel#blue_steel)Blue Steel$().",
"title": "Utility Alloys"
},
{
"type": "patchouli:spotlight",
"anchor": "brass",
"item": "create:brass_ingot",
"title": "Brass",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)70 - 80 % : $(thing)Copper$()$(li)20 - 30 % : $(thing)Zinc$()$(br2)"
},
{
"type": "patchouli:spotlight",
"item": "gtceu:rose_gold_ingot",
"title": "Rose Gold",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)15 - 30 % : $(thing)Copper$()$(li)70 - 85 % : $(thing)Gold$()$(br2)"
},
{
"type": "patchouli:spotlight",
"item": "gtceu:sterling_silver_ingot",
"title": "Sterling Silver",
"link_recipes": false,
"text": "$(br)$(bold)Requirements:$()$(br)$(li)20 - 40 % : $(thing)Copper$()$(li)60 - 80 % : $(thing)Silver$()$(br2)"
}
],
"read_by_default": true,
"sortnum": 5,
"extra_recipe_mappings": {
"gtceu:bronze_ingot": 3,
"gtceu:bismuth_bronze_ingot": 4,
"gtceu:black_bronze_ingot": 5,
"gtceu:brass_ingot": 7
}
}