diff --git a/kubejs/assets/tfg/lang/en_us.json b/kubejs/assets/tfg/lang/en_us.json index 6110e53a9..86952103a 100644 --- a/kubejs/assets/tfg/lang/en_us.json +++ b/kubejs/assets/tfg/lang/en_us.json @@ -263,7 +263,6 @@ "block.tfg.sandstone.stairs.smooth.fluorapatite.yellow": "Smooth Yellow Fluorapatite Sandstone Stairs", "block.tfg.sandstone.fluorapatite.yellow": "Cut Yellow Fluorapatite Sandstone", "block.tfg.sandstone.smooth.chiseled.fluorapatite.yellow": "Chiseled Yellow Fluorapatite Sandstone", - "block.tfg.dry_ice": "Dry Ice", "item.tfg.antipoison_pill": "Antipoison Pill", "item.tfg.haste_pill": "Haste Pill", "item.tfg.night_vision_pill": "Night Vision Pill", @@ -760,7 +759,7 @@ "quests.create_logistics.rose_quartz.desc": "Moving packages around is good and all, but surely that can't be all there is? Well, you're exactly right. There's much more that can be done with packages, including &areading inventory contents&r and &ahaving things be delivered remotely&r, and later on even &aautomatically sending ingredients to be processed&r based on an item's threshold!\n\nBut before delving into &2High Logistics&r, some preparations are in order.\n\nThe &dTransmitters&r that would be required for crafting such equipment can only realistically be produced via high-energy light refracted through a very unique mineral: &dRose Quartz&r. In other words, we need both a &7Basic &3Laser Engraver&r and some way of obtaining a &dRose Quartz Lens&r, so you better get to getting these done, eh?", "quests.create_logistics.cold_rose_quartz.title": "Rose Quartz Source: Cold Regions", "quests.create_logistics.cold_rose_quartz.subtitle": "The North Remembers", - "quests.create_logistics.cold_rose_quartz.desc.1": "The only natural source of &dRose Quartz&r of a high enough quality to easily craft the &dLens&r out of is located far, far to the north in freezing temperatures (below &b-10°C&r). Getting Kaolin clay flashbacks yet? \n\nRose Quartz only forms in the cores of ancient glaciers, meaning you'll have to look where they eventually come to rest - beaches, lakes, plains, and even underwater in the oceans. Although not common, the glacier core is easily identified by their &bBlue Ice&r outer shells. The &dRose Quartz&r will be found inside - first as ore, then as compressed raw ore blocks in the very center.\n\nWhat we need is &dExquisite Rose Quartz&r, which you can get by &3crushing, washing, and then sifting&r the raw ore you mined; The Exquisite gem has a 3% chance of being sifted out, but you only need one such gem to proceed. \n\n&c&lDo not smelt the ore as this will only get you normal quality Rose Quartz&r!", + "quests.create_logistics.cold_rose_quartz.desc.1": "The only natural source of &dRose Quartz&r of a high enough quality to easily craft the &dLens&r out of is located far, far to the north in freezing temperatures (below &b-10°C&r). Getting Kaolin clay flashbacks yet? \n\nRose Quartz only forms in the cores of ancient glaciers, meaning you'll have to look where they eventually come to rest - beaches, lakes, plains, and even underwater in the oceans. Although not common, the glacier core is easily identified by their &bBlue Ice&r outer shells. The &dRose Quartz&r will be found inside - first as ore, then as compressed raw ore blocks in the very center.\n\nWhat we need is &dExquisite Rose Quartz&r, which you can get by &3crushing, washing, and then sifting&r the raw ore you mined; The Exquisite gem has a 3 percent chance of being sifted out, but you only need one such gem to proceed. \n\n&c&lDo not smelt the ore as this will only get you normal quality Rose Quartz&r!", "quests.create_logistics.cold_rose_quartz.desc.2": "The same preparations you once may have made for Kaolin clay will apply here as well: Prepare a lot of food, a source of portable water to drink, and some transportation (boats are nice, but &3aircraft&r should be well within your reach at this point).\n\nYou may also want to consider packing some &3Copper Diving Gear&r. The &3Helmet&r will allow you to &abreathe underwater&r when paired with a &3Copper Backtank&r (you need to fill it with pressurized air by placing it down and powering it with Create rotational force), and the &3Boots&r will let you &atraverse underwater easier&r; The glacier cores are often found in the ocean, and may be quite a hassle to mine up without these preparations (although they can be found on land as well).", "quests.create_logistics.fabricate_rose_quartz.title": "Rose Quartz Source: MV", "quests.create_logistics.fabricate_rose_quartz.subtitle": "Just as good as the real thing", @@ -909,11 +908,11 @@ "quests.gregtech_energy.lgt.title": "The Large Gas Turbine", "quests.gregtech_energy.lgt.subtitle": "The fan favorite", "quests.gregtech_energy.lgt.desc.1": "The &6Large Gas Turbine&r — also known as &dLGT&r — is one of your two main sources of &aenergy production&r for most of the pack. You’ll be able to build your first one at &5EV&r using &6Stainless Steel&r. It can carry you from &5EV&r all the way to &dLuV&r, until you feel ready to upgrade to the &6Large Plasma Turbine&r.\n\nThat said, many players can finish &2TerraFirmaGreg&r using only these turbines — provided you have a &cstrong infrastructure&r to handle the &agas demands&r of high-tier LGTs.\n\nTo build the LGT, you’ll need the usual &dMaintenance Hatch&r and &9Input Hatch&r. This turbine &erequires a Muffler Hatch&r, but it &cdoes not use an Output Hatch&r. &mYou’ll need to manage the &cCarbon Monoxide&r&m it emits with something like an &6Air Scrubber&r.&r", - "quests.gregtech_energy.lgt.desc.2": "The default output is &e4096 EU/t&r. That output &cdoubles&r with each upgrade to the &6Rotor Holder&r after &5EV&r. For example, an LGT using an &1IV Rotor Holder&r (×2) with a &cHSS-E Turbine Rotor&r (280% power) will produce:\n&e4096 × 2 × 2.8 = 22,937.6 EU/t&r — that's about &a2.8A of IV&r.\n\nTo fully extract that energy, you’ll need at least a &dIV 4A Dynamo Hatch&r. A simple Dynamo Hatch only handles &e2A&r.\n\nJust so you know: the &eEfficiency stat&r of a Turbine Rotor increases the &cduration of the recipe&r, which means you get more power from each &6mB of fuel&r.\n\nLastly, if the &dDynamo Hatch&r fills up, the LGT will automatically &8slow down&r and pause fuel usage, gradually reducing rotor speed until it resumes again. So &ayou won't lose any fuel&r during a backup.", + "quests.gregtech_energy.lgt.desc.2": "The default output is &e4096 EU/t&r. That output &cdoubles&r with each upgrade to the &6Rotor Holder&r after &5EV&r. For example, an LGT using an &1IV Rotor Holder&r (×2) with a &cHSS-E Turbine Rotor&r (280 percent power) will produce:\n&e4096 × 2 × 2.8 = 22,937.6 EU/t&r — that's about &a2.8A of IV&r.\n\nTo fully extract that energy, you’ll need at least a &dIV 4A Dynamo Hatch&r. A simple Dynamo Hatch only handles &e2A&r.\n\nJust so you know: the &eEfficiency stat&r of a Turbine Rotor increases the &cduration of the recipe&r, which means you get more power from each &6mB of fuel&r.\n\nLastly, if the &dDynamo Hatch&r fills up, the LGT will automatically &8slow down&r and pause fuel usage, gradually reducing rotor speed until it resumes again. So &ayou won't lose any fuel&r during a backup.", "quests.gregtech_energy.lst.title": "The Large Steam Turbine", "quests.gregtech_energy.lst.subtitle": "It exists", "quests.gregtech_energy.lst.desc.1": "The &6Large Steam Turbine&r — or &dLST&r — might not be the most common &5Large Generator&r in standard GregTech, but thanks to its early unlock at &6HV&r and the fact that &eLarge Boilers&r are stronger in &2TerraFirmaGreg&r, it definitely has its place.\n\nTo make it work, you’ll need an &9Input Hatch&r for &osteam&r, an &eOutput Hatch&r for &9Distilled Water&r, and of course a &dMaintenance Hatch&r. That’s all you need.\n\nLike all &dLarge Turbines&r, you’ll place a &6Rotor Holder&r on one side and a &dDynamo Hatch&r on the other to extract power. For the LST, the Rotor Holder must be at least &6HV-tier&r. Each Rotor Holder upgrade &cdoubles&r the output and increases &aefficiency&r slightly.", - "quests.gregtech_energy.lst.desc.2": "The base output of the LST is &e1024 EU/t&r. Let’s take an example: with an &1IV Rotor Holder&r (×4) and a &cHSS-E Turbine Rotor&r (280% power), you’ll get:\n&e1024 × 4 × 2.8 = 11,468.8 EU/t&r — that’s about &a1.4A of IV&r.\n\nTo extract that energy, you’d need either an &dIV Dynamo Hatch&r or an &5EV 16A Dynamo Hatch&r.\n\nWhile the LST isn’t the best turbine out there, if you have &9plenty of Large Boilers&r or access to &alava&r or &7creosote&r as infinite fuel, these &esteel-based, affordable turbines&r could absolutely serve you well.", + "quests.gregtech_energy.lst.desc.2": "The base output of the LST is &e1024 EU/t&r. Let’s take an example: with an &1IV Rotor Holder&r (×4) and a &cHSS-E Turbine Rotor&r (280 percent power), you’ll get:\n&e1024 × 4 × 2.8 = 11,468.8 EU/t&r — that’s about &a1.4A of IV&r.\n\nTo extract that energy, you’d need either an &dIV Dynamo Hatch&r or an &5EV 16A Dynamo Hatch&r.\n\nWhile the LST isn’t the best turbine out there, if you have &9plenty of Large Boilers&r or access to &alava&r or &7creosote&r as infinite fuel, these &esteel-based, affordable turbines&r could absolutely serve you well.", "quests.gregtech_energy.lce.title": "The Large Combustion Generator", "quests.gregtech_energy.lce.subtitle": "Don't belive its GUI", "quests.gregtech_energy.lce.desc.1": "These two &6bad boys&r are your &achampions&r if you’re into transforming &eOils&r into &cfuels&r. The &6Large Combustion Engine&r (&dLCE&r) and the &5Extreme Combustion Engine&r (&dECE&r) share the same fuel types and even look alike — but they require different materials to build.\n\nTo craft the &dLCE&r, you’ll need to reach &5EV&r and unlock &6Titanium&r, along with at least one &1IV Circuit&r. For the &dECE&r, it’ll be &5Tungstensteel&r and a &dLuV Circuit&r — something you should be able to build comfortably during the &1IV Chapter&r.", @@ -995,7 +994,128 @@ "quests.gregtech_energy.parallel_hatch.desc.2": "Just place a Parallel Hatch on the Multiblock and make sure it’s fed with enough energy and input materials. Most multiblocks that allow it will show so in EMI or questbook.\n\n&dNote&r: The &aLCR&r (Large Chemical Reactor) &cdoes not use Parallel Hatches&r — it handles internal parallel using &bSubtick mechanics&r instead.", "quests.gregtech_energy.parallel_hatch.task": "Any Parallel", "quests.high_voltage": "&6HV&r - High Voltage", - "quests.high_voltage.subtitle": "Upgrade your power, learn about Cleanroom, make more chemicals and get ready for Space", + "quests.high_voltage.subtitle": "Upgrade your power, learn about the Cleanroom, make more chemicals, and get ready for Space", + "quests.high_voltage.energium_crystals.title": "Super Batteries", + "quests.high_voltage.energium_crystals.subtitle": "Science-fiction batteries!", + "quests.high_voltage.energium_crystals.desc": "&aEnergium Crystals&r store a significant amount of &9EU&r. They're also arguably cheaper.", + "quests.high_voltage.autoclave.title": "HV Autoclave", + "quests.high_voltage.autoclave.subtitle": "Never underestimate this one", + "quests.high_voltage.autoclave.desc": "The &3HV Autoclave&r - despite being optional - is a machine you'll definitively want to grab.\n\nThis unlocks unique Batteries that are &6far superior&r to their standard counterparts.", + "quests.high_voltage.chem_bath.title": "High Voltage Bathing", + "quests.high_voltage.chem_bath.subtitle": "Please don't bathe with electronics...", + "quests.high_voltage.chem_bath.desc": "The &3HV Chemical Bath&r is used to &ddye Lenses&r using &aChemical Dye&r. This will let you engrave more types of Wafers, and cool other kinds of Hot Ingots.", + "quests.high_voltage.maintenance_hatches.title": "Advanced Maintenance", + "quests.high_voltage.maintenance_hatches.subtitle": "I have become maintenance, eater of tape", + "quests.high_voltage.maintenance_hatches.desc.1": "You now have access to two &3new Maintenance Hatches&r. Both hatches &6do not require Maintenance&r when first placed in a Multiblock.\n\nThe &3Automatic Maintenance Hatch&r is pretty simple - it eliminates the need for Maintenance, &6forever&r.\n\nThe &3Configurable Maintenance Hatch&r is more interesting. You can configure it to cut off &a10% duration&r on recipes, at the cost of making Maintenance happen three times as fast. That is &d16 real hours&r of activity.\n\n&9Reminder:&r You can put Tape in the maintenance Hatch to automatically fix problems.", + "quests.high_voltage.maintenance_hatches.desc.2": "&l&3Lore:&r&o The Automatic Maintenance Hatch texture and mechanic comes from TecTech, an addon mod originally made for GregTech: New Horizons.\n\n&oYou'll see more from TecTech if you stick with us with the late game.", + "quests.high_voltage.hv_components.title": "High Voltage Components", + "quests.high_voltage.hv_components.subtitle": "We call this \"fun\"", + "quests.high_voltage.hv_components.desc.1": "Just like &bMV&r, you'll need to make higher-tier components.\n\nThe painful &dFlawless Gems&r have been replaced with slightly-more-painful &dVitrified Ender Pearls&r. Also notice that the &aMotors&r require &d2x Silver Cables&r.\n&aHulls&r and &aMachines&r use &dGold Cables&r.\n\nNow you can finally start using up that stockpile of Gold!", + "quests.high_voltage.hv_components.desc.2": "&9&lTips to make life less painful:&r\n\n- Consider using &dElectrotine decomposition&r and &dOre Processing&r for &eElectrum&r.\n- Consider using the &3Chemical Bath&r with &dMercury&r for &eGold&r and &eSilver&r from a wide variety of ores.", + "quests.high_voltage.assembler.title": "HV Assembling Machine", + "quests.high_voltage.assembler.desc": "The &3HV Assembler&r is the next step in progression, but also unlocks a handful of useful utilities - check around this quest for more.\\n\\nYou will need this &6HV Assembler&r to make your &dRocket&r.", + "quests.high_voltage.lenses.title": "I see the world in colour", + "quests.high_voltage.lenses.desc": "The &aSimple System on Chip&r will be used for the best &dULV Circuit&r recipe.\n\nWe'd also recommend going out of your way to make all the other useful colored Lenses ahead of time. They are listed here in an &eoptional&r task.", + "quests.high_voltage.ulv_circuits.title": "Best ULV circuits!", + "quests.high_voltage.ulv_circuits.desc": "&8ULV&r Circuits are used in some &9AE2&r recipes and &aCreate&r recipes.", + "quests.high_voltage.hv_energy_hatch.title": "Upgrade your EBF II", + "quests.high_voltage.hv_energy_hatch.subtitle": "Noticing a pattern here?", + "quests.high_voltage.hv_energy_hatch.desc": "The &aLow Power Integrated Circuit&r requires an &3HV Cutting Machine&r inside your &3Cleanroom&r.\n\n&3HV Energy Hatches&r will be nice additions so you can run your Multiblocks (mainly your Electric Blast Furnace and Large Chemical Reactor) directly off a &6HV&r line.", + "quests.high_voltage.chem_reactor.title": "High Voltage Chemistry", + "quests.high_voltage.chem_reactor.desc": "The &3HV Chemical Reactor&r unlocks a ton of new recipes. Ah, who doesn't love the ever-growing demand on more advanced Chemistry?\n\n&9Note:&r We've actually unlocked a ton of new content by reaching &6HV&r. However, not every processing line or item is crucial right now. It'd make the &6HV&r chapter far too dense if we included everything!\n\nYou could still check out the &5EV&r Chapter if you want to push yourself.", + "quests.high_voltage.rutile_loop.title": "Almost Titanium", + "quests.high_voltage.rutile_loop.subtitle": "...means it WASN'T Titanium!", + "quests.high_voltage.rutile_loop.desc.1": "Titanium requires a slightly more &binvolved&r process than the previous materials to process. To get started, you'll need &aRutile&r, which can be obtained by processing &aBauxite&r, &aIlmenite&r and &aAluminium&r.\n\nOnce you've gotten enough &5Rutile&r, your journey to &6Titanium&r continues in the next quest. There's no need to rush things.", + "quests.high_voltage.rutile_loop.desc.2": "You may have already noticed that Bauxite is also an &6excellent source of Aluminium&r.\n\nVisiting &dThe Moon&r allows you to access a richer Bauxite vein, as well as &dArmalcolite&r - an even better source of Rutile.\n\n&9Tip:&r Ore processing for &aBauxite&r is ridiculously good! Including the &3Thermal Centrifuge&r step easily &6triples&r your &aRutile&r yield.", + "quests.high_voltage.rutile_loop_2.title": "Almost Titanium²", + "quests.high_voltage.rutile_loop_2.subtitle": "Is it titanium yet?", + "quests.high_voltage.rutile_loop_2.desc.1": "To get your grubby hands on some Titanium, &aRutile&r must first be reduced to &aTitanium Tetrachloride&r in an &3HV Chemical Reactor&r, then reduced again in an &3EBF&r with &dMagnesium&r to finally arrive at Titanium.\n\nThe &dCarbon&r, &dChlorine&r, &dOxygen&r, and &dMagnesium&r used in the process can be &6perfectly recovered&r from the byproduct &dCarbon Monoxide&r and &dMagnesium Chloride&r with no loss. If you set up a system to recover them, &athe only material&r that you'll need to provide for Titanium is &dRutile&r!", + "quests.high_voltage.rutile_loop_2.desc.2": "&aTitanium Tetrachloride&r also acts as a catalyst in the production of plastics. A touch of &aTiCl₄&r in the polymerisation process can increase the polymer yield to &6133%&r&r. Naturally, this is completely optional.", + "quests.high_voltage.superconductors.title": "HV Superconductors", + "quests.high_voltage.superconductors.desc": "By this point, normal Cables have such insignificant loss that superconductors aren't a requirement. That being said, they're still useful for being able to split and combine cables on the fly, and these ones are half oxygen so they're cheap too!\n\nSuperconductors are still required to craft &aField Generators&r.", + "quests.high_voltage.nichrome_coils.title": "Nichrome Coils", + "quests.high_voltage.nichrome_coils.subtitle": "A long way to go before we beat the Sun", + "quests.high_voltage.nichrome_coils.desc.1": "&3Nichrome Heating Coils&r increase the temperature of your &3Blast Furnace&r to &d3,600K&r.\n\nDespite not being required &oyet&r, it still is a good idea to upgrade your primary &3EBF&r for those sweet, sweet &6Coil bonuses&r.", + "quests.high_voltage.nichrome_coils.desc.2": "&l&3Lore:&r&o In the original GregTech 5, there were only three types of coils. This was the last tier.", + "quests.high_voltage.titanium.title": "Titanium", + "quests.high_voltage.titanium.desc": "&aTitanium&r has the highest corrosion resistance and strength-to-density ratio of any metallic element, so it's only natural that we'll be using it as the main material in our &5EV&r machinery.\n\nConfirm that your closed loop for &aRutile&r is up to standard, and prepare to run a dedicated &3EBF&r for hours.\n\nA quick aside - now we're at &5EV&r, single block generators are about to fall out of style! You'll need to run several &3HV Generators&r to keep up - later, upgrades to Multiblock Generators will be required.\n\nWhile Multiblock generators are much more expensive, you'll find them to be much more energy efficient!", + "quests.high_voltage.vacuum_freezer.title": "Ice Cold", + "quests.high_voltage.vacuum_freezer.subtitle": "Did you know vacuums actually make things hotter?", + "quests.high_voltage.vacuum_freezer.desc": "The &3Vacuum Freezer&r is a multiblock used to cool down &eHot Ingots&r. All ingots made in the EBF with a temperature above &d1750K&r will need it.\n\nMost of the time, your &3Electric Blast Furnace&r will be the bottleneck, so you don't need to worry about overclocking your freezer.\n\nSince &eHot Ingots&r &churt you&r when held, item routing will be very useful.", + "quests.high_voltage.mv_superconductors.title": "MV Superconductors", + "quests.high_voltage.mv_superconductors.desc": "&a4A&r of &bMV&r energy transmission may be appealing, but you probably don't need these at this point. The option is always there if you need it.", + "quests.high_voltage.circuit_assembler.title": "HV Circuit Assembler", + "quests.high_voltage.circuit_assembler.desc": "The next &3Circuit Assembler&r. This tier of Circuit Assembler is only required for one type of Circuit - your first ever &aMainframe&r. You may have only one use for them, the &5EV Circuit Assembler&r.\n\nYou can put this off until &5EV&r or simply just use it for faster circuits making.", + "quests.high_voltage.microprocessor_mainframe.title": "Mainframes - first IV Circuits!", + "quests.high_voltage.microprocessor_mainframe.desc": "The first &1IV&r circuit. Congratulations on making it this far!\n\nThis will be used when you get to &5EV&r, or you can use it right now to craft an Advanced Nanosuit Chestplate, a big upgrade to your jetpack!.\n\n&l&3Lore:&r&o The original texture for the Mainframes was taken from an image of an IBM zEnterprise mainframe.", + "quests.high_voltage.cleanroom.title": "The Cleanroom", + "quests.high_voltage.cleanroom.subtitle": "They put me in a room... a clean room", + "quests.high_voltage.cleanroom.desc.1": "The &3Cleanroom&r is a hollow multiblock free of contaminants. Going forward, most new âuit-related recipes&r, as well as some unique blocks like &3Fusion Casings&r, will need to be run in machines inside a Cleanroom.\n\nCreating it will put your &aPolyethylene&r automation to the test for all the &dPlascrete&r and/or &dCleanroom Glass&r you will make.\n\nWe'll start you off with a 5x5x5 Cleanroom, but you should upgrade its size when you start feeling cramped.", + "quests.high_voltage.cleanroom.desc.2": "&l&3Lore:&r&o The Cleanroom comes from GregTech 5, but as is often the case, the GT5 implementation is much more punishing. The recipes would run without regard to cleanliness, but had a % chance of completion equal to the cleanliness of the Cleanroom. This caused a lot of accidental voiding.\n\n&oFurthermore, if the Cleanroom had a maintenance issue, the cleanliness would cap out at 90%, which means 10% of items would be voided.\n\n&oThe GTCEu Cleanroom will &6never void&f recipe outputs.", + "quests.high_voltage.prospector.title": "HV Prospector", + "quests.high_voltage.prospector.desc.1": "This prospector boasts a &6higher range&r than its &7LV&r counterpart.\n\nSneak right-clicking with the Prospector in your hand will change its mode to &6Fluid Vein Mode&r. This will instead display the base &dyield&r of Fluid veins, along with how full they are.\n\nThis will be really useful to find &9Helium-3&r and &9Bedrock Veins&r on the moon.", + "quests.high_voltage.prospector.desc.2": "&9Reminder:&r The yield of a &3Fluid Drilling Rig&r is directly proportional to the \"fullness\" of the vein. When low enough, the output will default to a yield that can be defined in the CEu config.\n\n&9Tip:&r When the fullness drops below 30% (alright, rough estimate), you should consider moving to another vein for the sake of power-to-yield efficiency. Aiming for the &3Advanced Fluid Drilling Rig&r in &5EV&r may interest you, as not only does it significantly boost the output, but it also reduces the rate at which it drains the vein!\n\n&cCaution:&r Due to a bug, the Prospector display may be offset by one chunk, so avoid placing your Rig in the corners of a fluid vein, or you may end up pumping the wrong fluid!", + "quests.high_voltage.fluorine.title": "Fluorine", + "quests.high_voltage.fluorine.subtitle": "Have you brushed your teeth today?", + "quests.high_voltage.fluorine.desc": "Fluorine is the rarest gas to obtain from electrolysis in this game.\n\nYou can obtain it from &aLepidolite&r, &aBastnatite&r, and &aMica&r, but the best source is from &aTopaz&r.", + "quests.high_voltage.ptfe.title": "Polytetrafluoroethylene", + "quests.high_voltage.ptfe.subtitle": "A.K.A - Teflon", + "quests.high_voltage.ptfe.desc": "&aPolytetrafluoroethylene (PTFE)&r is a &7Carbon&r-&bFluorine&r polymer. Similarly to PVC, PTFE can be used to increase the yield of Plastic Circuit Boards and other crafts. Presently, it is used to make the walls of &3Large Chemical Reactors&r.\n\n&3Chlorine&r is required in the process, which is fully recycled if you electrolyze the &aHydrochloric Acid&r waste.\n\n&bFluorine&r will also be used in the &aUranium&r and &7Naquadah&r refinement processes.\n\n&9Tip:&r From this point onwards, you should be solidifying Polymers as &dBar&r (Ingot) form, as they can easily be shaped to whichever form you will need using the &3Extruder&r.", + "quests.high_voltage.nitrobenzene.title": "Benzene Nitro", + "quests.high_voltage.nitrobenzene.desc": "Making &aNitrobenzene&r will boost the energy efficiency of &aBenzene&r roughly &6fourfold&r. You love to see it.\n\nThe catch here is that it takes &dDistilled Water&r, and consumes a bit of &dSulfur&r with every step.", + "quests.high_voltage.lcr.title": "Large Chemical Reactor", + "quests.high_voltage.lcr.desc.1": "The &3Large Chemical Reactor (LCR)&r is a multiblock &3Chemical Reactor&r with more input/output slots. Its Teflon casings allow it to process extra recipes.\n\nThe &3LCR&r can perform some exclusive reactions which allow you to combine multiple normal &3Chemical Reactor&r steps into a &6single step&r. Examples below:\n\n&9-&r &aNitrogen Dioxide&r (for Nitric Acid and Dinitrogen Tetroxide)\n&9-&r &aSulfuric Acid&r\n&9-&r &aPhenol&r\n&9-&r &aEpichlorohydrin&r (you need it for Epoxy!)\n&9-&r &aEpoxy&r", + "quests.high_voltage.lcr.desc.2": "There are also &3LCR&r exclusive recipes. For example, &dRadon&r can only be made in the LCR right now.\n\nAll &dOverclocks&r in the &3LCR&r are &6100% efficient&r (known as Perfect overclocks); each overclock will &5quadruple the speed&r, as opposed to doubling it.\n\nThe &3LCR&r has yet another &6advantage&r. You can use &32 Energy Hatches&r to allow it to run recipes of the &5next tier&r, similar to the &3Electric Blast Furnace&r.", + "quests.high_voltage.lcr.desc.3": "&9Tip:&r Given the amount of LCRs you may end up using, why not try utilising &dwallsharing&r to its full potential?\n\nYou could share one 2A (standard) &3Energy Hatch&r between 2 LCRs.\n\nYou might want to share &3Input/Output Hatches&r, but make sure each LCR is running the correct recipe.\n\nKeep in mind Maintenance hatches are not sharable.", + "quests.high_voltage.tnt.title": "TNT", + "quests.high_voltage.tnt.desc.1": "&cTNT&r (Trinitrotoluene) can't be prepared with the usual Gunpowder and Sand anymore. Instead, you'll have to produce &aGelled Toluene&r and react it with Sulfuric Acid to make TNT.\n\nUsing the &3HV Chemical Reactor&r recipe will double the yield of &aGelled Toluene&r at the cost of requiring additional inputs.", + "quests.high_voltage.tnt.desc.2": "We don't have any easy tips to give you for &aToluene&r. It's going to be tricky no matter which route you take.\n\nThat being said, don't miss out on the direct &aHeavy Fuel&r to &aToluene&r recipe in the single block &3Distillery&r.\n\n&aToluene&r can also optionally be used in &5EV&r to make &dGasoline&r.\n\n&cTNT&r is used in the &3Implosion Compressor&r to make Gems. It also blows stuff up.", + "quests.high_voltage.ender_pearls.title": "Ender Pearls", + "quests.high_voltage.ender_pearls.subtitle": "Sci-fi gemstones, or something", + "quests.high_voltage.ender_pearls.desc": "You won’t find any Endermen dropping Ender Pearls in TFG.\\nEven the ones lurking in the Beneath won’t help you there.\n\nInstead, your only option for now is to craft them yourself:\n\nCombine &2Beryllium Dust&r and &2Potassium Dust&r in a &6HV&r Mixer to create the elusive &5Ender Dust&r.\n\nOnce that’s done, throw it into an &8Implosion Compressor&r and recreate the iconic Ender Pearl — Gregtech style.", + "quests.high_voltage.boules.title": "Phosphorus Boules", + "quests.high_voltage.boules.subtitle": "That's dope, bro!", + "quests.high_voltage.boules.desc": "Doping is the process of intentionally introducing impurities into semiconductors to alter their properties.\n\n&7Silicon&r can be doped with small amounts of &ePhosphorus&r to make a better &eSilicon Boule&r.\n\nPhosphorus-doped Silicon Boules typically yield &68 times&r more wafers than their non-doped counterparts. However, they are not strictly needed until &5EV&r, where they'll be used in more complex wafers.\n\n&9Note&r: All processing of Phosphorus Boules and Wafers will require a &dCleanroom&r.", + "quests.high_voltage.implosion_compressor.title": "Implosion Compressor", + "quests.high_voltage.implosion_compressor.desc": "The &3Implosion Compressor&r turns the Dust form of Gems into their Gem form.\n\nIt's required to get &aEnder Pearls&r.\n\n&cTNT&r can be used for the Implosion.", + "quests.high_voltage.nitric_acid.title": "Nitric Acid", + "quests.high_voltage.nitric_acid.subtitle": "This won't eat your skin", + "quests.high_voltage.nitric_acid.desc.1": "Nitric Acid's fumes are extremely toxic! It's also a very potent oxidizer.\n\n&aNitric Acid&r is used in:\n\n&9-&r Cetane-Boosted Diesel, a better Diesel fuel that you'll get to soon.\n&9-&r Nitrobenzene, a better Gas fuel that we're not far off making.\n&9-&r The optional gem slurry chains.\n&9-&r The Platinum Group Sludge chain in &1IV&r.\n&9-&r Polybenzimidazole (try saying that ten times fast!) in &1IV&r.", + "quests.high_voltage.nitric_acid.desc.2": "There are two main ways to make &aNitric Acid&r - &othe &agood&f way and the &4bad&f ways!&r\n\nTherefore, we'll point you towards the best method:\n\nGet a &3Large Chemical Reactor&r and use it to make &aNitrogen Dioxide&r. From there, react it in a regular &3Chemical Reactor&r with more &dOxygen&r and &dWater&r and you got yourself some &aNitric Acid&r!\n\nThis requires a lot of &dOxygen&r. Refer to its own Quest in &7LV&r for the most efficient ways to obtain in large amount. Notice that this is Hydrogen free!", + "quests.high_voltage.cetane_diesel.title": "Cetane-boosted Diesel", + "quests.high_voltage.cetane_diesel.subtitle": "This is to go further beyond", + "quests.high_voltage.cetane_diesel.desc": "&aCetane-Boosted Diesel&r is &650% more energy dense&r than regular &aDiesel&r, and only requires 1 part &dTetranitromethane (TNM)&r for every 50 parts &aDiesel&r. What a steal, right?\n\nThe catch comes in the complexity of making &dTNM&r. In order to concoct it, you must react &aNitric Acid&r with either &dEthenone&r or &aMethyl Acetate&r, both of which have quite an involved process themselves!", + "quests.high_voltage.smd_components.title": "SMD Components", + "quests.high_voltage.smd_components.subtitle": "Alternate components!", + "quests.high_voltage.smd_components.desc": "The &eSMD&r (surface-mount device) &aComponents&r are CEu-exclusive components that are required for the next tier of circuits (&5Nano&r). They can also be used in place of their non-SMD counterparts in most Circuit recipes.\n\nOf course they're more complicated to make, this is GregTech! What did you expect?\n\nInvest in automation for these - you won't stop needing them.", + "quests.high_voltage.smd_components_2.title": "More SMD Components", + "quests.high_voltage.smd_components_2.desc": "&aPlatinum&r (needed for SMD Diodes) has its own dedicated Quest in the &5EV&r tab. But you could also get Platinium directly from Platinium vein or Chemical Washer processing.\n\n&l&3Lore:&r&o The SMD Inductors make an appearance in GTCEu for the first time. It's more consistent and convenient to have all Circuit components receive an SMD counterpart.", + "quests.high_voltage.hv_macerator.title": "Universal Macerator", + "quests.high_voltage.hv_macerator.subtitle": "Shredding your Ores with byproducts", + "quests.high_voltage.hv_macerator.desc.1": "The &3HV Macerator&r finally unlocks more of the slots shown in JEI. With this, the first &9three&r slots are now available. This allows you to receive the &6unique ore Byproduct&r from macerating &dThermal &dCentrifuged Ore&r.\n\nMacerating Ores costs &a32 EU/t&r with &5two overclocks&r, which makes this machine able to fit in &7LV&r lines - very, very convenient.\n\nDespite the signicant improvements this machine provides, it still isn't completely worth it to set up advanced processing for every single ore. Energy and time are still things to consider, so only process the ores that produce &6Byproducts&r you care for.", + "quests.high_voltage.hv_macerator.desc.2": "&l&3Lore:&r&o In GregTech 5u, the &6HV&r&o Macerator only gave two slots. Urgh... we weren't planning on using that Stone Dust, anyway...", + "quests.high_voltage.ammonia.title": "Ammonia", + "quests.high_voltage.ammonia.desc": "&aAmmonia&r is &doptional&r in &6HV&r.\n\nYou may use it in the production of:\n&9-&r Nitric Acid, although we don't recommend this.\n&9-&r Rocket Fuel, required to leave this planet.\n&9-&r Polybenzimidazole (now THAT'S a tongue twister!) in &1IV&r.\n\nThe \"least painful\" recipe should be the one in the &3HV Chemical Reactor&r. Make sure your &aHydrogen&r production (mostly from &aWater electrolysis&r) is enough to support the demand.\n\nYou could also obtain &aAmmonia&r as a waste product from &dPlatinum Group Sludge&r processing.", + "quests.high_voltage.hv_mixer.title": "High Voltage Mixer", + "quests.high_voltage.hv_mixer.subtitle": "Mixing never got so good", + "quests.high_voltage.hv_mixer.desc": "You will need the &6HV&r Mixer to make the &6Rocket Alloy&r, but that's not its only useful recipe.\n\nIt also unlocks:\n- &dIndium&r\n- &eCetane Boosted Diesel&r\n- The valuable &6Ultimet Alloy&r used for &9Turbine Rotors&r\n- &dFluix Crystals&r, which is absolutely essential for &dAE2&r", + "quests.high_voltage.blue_alloy.title": "Blue Alloy", + "quests.high_voltage.blue_alloy.subtitle": "You're blue now... that's my alloy", + "quests.high_voltage.blue_alloy.desc": "&aBlue Alloy&r is an excellent Cable material for &6HV&r power.\n\nNothing is preventing you from using it for &bMV&r power too! Make sure that you don't overvolt your machines, though.\n\nSuperconductors for &6HV&r are unlocked... later.\n\n&aElectrotine&r is obtained as an ore, so don't craft it in the Mixer!\n\nFurthermore, &aElectrotine&r can be separated for &dElectrum&r and &dRedstone&r.", + "quests.high_voltage.ev_circuits.title": "First EV Circuits!", + "quests.high_voltage.ev_circuits.subtitle": "Standing out amongst the rest", + "quests.high_voltage.ev_circuits.desc": "Your first &5EV&r Circuit gets a unique texture. If you still consider yourself to be in &bMV&r, &ahold off&r on making too many of these, as they won't benefit you right now. We can't stop you from making these if you &djust wanna flex&r on us, though.", + "quests.high_voltage.hv_hull.title": "Welcome to HV!", + "quests.high_voltage.hv_hull.subtitle": "Soon to be a minestronaut", + "quests.high_voltage.hv_hull.desc.1": "&2We hope you're getting the hang of &9GregTech&r, because now it's time to push your skills a bit further.\nIn this chapter, you'll unlock &eadvanced multiblocks&r, &ecomplex processes&r, and even take your first steps onto the &fMoon&r!\n\n&6For this chapter, you have two main goals :&r\n- Craft your first &5EV&r Machine Hull\n- Begin your journey to the &fMoon&r\n\nUnlocking the Moon will also grant access to &bCertus Quartz&r, paving the way for &dApplied Energistics 2&r. You’re free to tackle these objectives in any order you prefer.", + "quests.high_voltage.hv_hull.desc.2": "To craft the &5EV&r Machine Hull:\n- Build your first &aCleanroom&r\n- Construct a &bVacuum Freezer&r to cool hot ingots\n- Process &9Rutile&r into &7Titanium&r\n\nYou'll find plenty of &9Rutile&r on the &fMoon&r, but it can also be located in &eBauxite&r veins in the &aOverworld&r.", + "quests.high_voltage.hv_hull.desc.3": "To reach the Moon:\n- Craft a generous amount of &6Rocket Alloy&r\n- Create your first &eEnder Eye&r using the &3Chemical Bath&r and the &8Implosion Compressor&r\n- Prepare all the &bequipment&r you'll need to &bbreathe in space&r\n\nGetting the &bVacuum Freezer&r and &6better coils&r will speed up &6Rocket Alloy&r production, but they’re not mandatory.\n\n&dChoose your path!&r", + "quests.high_voltage.nichrome.title": "Nichrome Ingots", + "quests.high_voltage.nichrome.subtitle": "It doesn't have much use", + "quests.high_voltage.nichrome.desc": "Your third alloy is here — and it's essential for your next set of coils in the &6EBF&r.\nThis time, you’ll notice that you can’t use a &6Chemical Washer&r. Instead, you're required to use a &6Vacuum Chamber&r.\n\nGood news: it’s actually simpler and faster.\n\nYou’ll only be using &6Nichrome&r for these coils, but don’t get too comfortable — it will return later for the next set of &5RTM Coils&r.", + "quests.high_voltage.rocket_t1.title": "Your First Rocket!", + "quests.high_voltage.rocket_t1.subtitle": "The first of many", + "quests.high_voltage.rocket_t1.desc": "Wow, it's time to build your &6Rocket&r!\n\nAssemble all the parts with &d8 Dense Rocket Alloy&r. To finish the insulation, you'll need &b576mb&r of &bLiquid Silicon&r (&b4 ingots&r) and &f16 pieces of dust&r.\n\nYou have two choices:\n&e-&r &eBorosilicate Glass Dust&r — crafted in a &6Mixer&r with &dBoron&r and &fGlass Dust&r\n\n&e-&r &5Vitrified Asbestos&r — obtained through a &6Pyrolysis Oven&r\n\nGo with the one you have available!", "quests.high_voltage.vitrified_pearl.title": "Vitrified Ender Pearl", "quests.high_voltage.vitrified_pearl.subtitle": "An Exotic Ceramic", "quests.high_voltage.vitrified_pearl.desc": "Heat the Ender Pearl in a &ePyrolyse Oven&r along with some appropriate insulation to properly vitrify it into something resembling a &3ceramic&r.\n\nYou won’t need many of these for now — at minimum, just one for your &6Rocket&r and another for your &6HV Circuit Assembler&r.\nBut be warned: from &5EV&r and beyond, the demand will rise quickly.", @@ -1025,7 +1145,7 @@ "quests.low_voltage.lbb.title": "Large Bronze Boiler", "quests.low_voltage.lbb.subtitle": "Boom, boom, boom, boom", "quests.low_voltage.lbb.desc.1": "The &3Large Boiler&r is an &6optional&r big-boy variant of the Small Boilers. It runs off solid or liquid fuel.\n\nIf you want Steam-based power production, this is an alternative to the Create Steam Engine. Later power options are listed in the &bMV&r chapter.\n\nAt the moment, due to a bug in GTCEu, this machine is prevented from ever exploding, but you should set it up so it never runs out of water like your Small Boilers, so it doesn't explode when the bug is fixed.", - "quests.low_voltage.lbb.desc.2": "Once fully heated up, the &3LBB&r produces 800 Steam per tick, which is &d400EU/t&r after conversion, or 12.5 Basic Steam Turbines. Such (relatively!) immense power comes at the cost of &la lot&r of burnable fuel. &5With this in consideration&r, the GUI lets you &9throttle&r the Boiler down to 25% power for 200 Steam per tick. That's &d100EU/t&r, or slightly above 3 Basic Steam Turbines.\n\nWe recommend holding off making this until you're ready to power your EBF.", + "quests.low_voltage.lbb.desc.2": "Once fully heated up, the &3LBB&r produces 800 Steam per tick, which is &d400EU/t&r after conversion, or 12.5 Basic Steam Turbines. Such (relatively!) immense power comes at the cost of &la lot&r of burnable fuel. &5With this in consideration&r, the GUI lets you &9throttle&r the Boiler down to 25 percent power for 200 Steam per tick. That's &d100EU/t&r, or slightly above 3 Basic Steam Turbines.\n\nWe recommend holding off making this until you're ready to power your EBF.", "quests.low_voltage.lbb.desc.3": "In TerraFirmaGreg, you have a few options for fuel. You can use a Hose Pulley to pull infinite &cLava&r out of a deep underground lake, or set up a tree farm to give infinite &8Charcoal&r and &8Creosote&r. Lastly, there are huge surface-level &8Coal&r veins that you can extract with some automated mining machines and turn into Coke and significantly more Creosote than charcoal.", "quests.low_voltage.lv_polariser.title": "Basic Polariser", "quests.low_voltage.lv_polariser.subtitle": "The Polarizer polarizes!", @@ -1330,7 +1450,7 @@ "quests.medium_voltage.mv_biomass.title": "Biomass", "quests.medium_voltage.mv_biomass.subtitle": "Plants aren't industrial enough!", "quests.medium_voltage.mv_biomass.desc.1": "Welcome to the organic &dEthylene&r path! The goal here is to produce &dEthanol&r and mix it with &dSulfuric Acid&r to make &dEthylene&r.\n\nTo get &dEthanol&r, you'll need to distill it from &aBiomass&r—so let's look at the different ways to produce that biomass.\n\nThe first method is simple: put &asaplings&r into a &dBrewery&r with water. The downside? &eIt's slow&r.", - "quests.medium_voltage.mv_biomass.desc.2": "The second method is more complex, but yields much better results. You’ll need to get &aBio Chaff&r, which comes from &amacerating Plant Balls&r. Note that you won't get any &aextra chance&r until you unlock &6HV Crushing&r.\n\n&bPlant Balls&r can be obtained by:\n-Centrifuging &9Sugarcane&r or &9Beets&r\n-Centrifuging every &awood&r that you can tap &9#afc:tappable_logs&r\n-Compressing &asaplings&r directly\n\nFinally, process your &aBio Chaff&r with water in a &dBrewery&r or go for a &dPyrolyse Oven&r for a &e66% boost&r in output.", + "quests.medium_voltage.mv_biomass.desc.2": "The second method is more complex, but yields much better results. You’ll need to get &aBio Chaff&r, which comes from &amacerating Plant Balls&r. Note that you won't get any &aextra chance&r until you unlock &6HV Crushing&r.\n\n&bPlant Balls&r can be obtained by:\n-Centrifuging &9Sugarcane&r or &9Beets&r\n-Centrifuging every &awood&r that you can tap &9#afc:tappable_logs&r\n-Compressing &asaplings&r directly\n\nFinally, process your &aBio Chaff&r with water in a &dBrewery&r or go for a &dPyrolyse Oven&r for a &e66 percent boost&r in output.", "quests.medium_voltage.mv_biomass.desc.3": "&l&3Lore:&r&o You may recognise Plantballs from IndustrialCraft2! In IC2 Experimental, there was this rather... obscure way to turn Biomass into Biogas for power, which sadly required too much investment to be really worth it.", "quests.medium_voltage.mv_distillery.title": "Distillery", "quests.medium_voltage.mv_distillery.subtitle": "The Illusion of Free Choice", @@ -1368,7 +1488,7 @@ "quests.medium_voltage.mv_fuel_cracking.title": "Fuel Cracking", "quests.medium_voltage.mv_fuel_cracking.subtitle": "Fuel and oil cracking can get complicated...", "quests.medium_voltage.mv_fuel_cracking.desc.1": "Don't panic! We'll mostly be doing this to get hydrocarbons.\n\nThere are many ways to acquire &dEthylene&r from Oil processing. It's easy to get lost in all the options and recipes!\n\nThe best way is to steam-crack &aNaphtha&r in a &3Chemical Reactor&r. Be sure to make the &aSeverely Steam-Cracked&r version for a higher yield of Ethylene.", - "quests.medium_voltage.mv_fuel_cracking.desc.2": "Once in &6HV&r, you'll have the option to do this recipe in the &3Cracking Unit&r at 100% efficiency. Unfortunately, the recipes you are doing with the Chemical Reactor have a loss of &450%&r.\n\n&9Note:&r All of this looks and feels terribly inefficient - we hope that's strong motivation to tier up! The &3Distillation Tower&r will be a huge upgrade for petrochem, but you're not quite there... yet. Right now, you'll have to use a &3Distillery&r to get &dEthylene&r.", + "quests.medium_voltage.mv_fuel_cracking.desc.2": "Once in &6HV&r, you'll have the option to do this recipe in the &3Cracking Unit&r at 100 percent efficiency. Unfortunately, the recipes you are doing with the Chemical Reactor have a loss of &450 percent&r.\n\n&9Note:&r All of this looks and feels terribly inefficient - we hope that's strong motivation to tier up! The &3Distillation Tower&r will be a huge upgrade for petrochem, but you're not quite there... yet. Right now, you'll have to use a &3Distillery&r to get &dEthylene&r.", "quests.medium_voltage.mv_ethylene.title": "Ethylene", "quests.medium_voltage.mv_ethylene.subtitle": "One of many hydrocarbons", "quests.medium_voltage.mv_ethylene.desc": "Our warmest congratulations on making it here.\n\nThe way you should obtain &aEthylene&r was described in the previous Quest, depending on the route you chose.\n\n&aEthylene&r will shortly be used in polymer production. It's also useful in a few other reactions.", @@ -1461,7 +1581,7 @@ "quests.medium_voltage.mv_kanthal_ingot.title": "Kanthal", "quests.medium_voltage.mv_kanthal_ingot.subtitle": "This one is hot", "quests.medium_voltage.mv_kanthal_ingot.desc.1": "Oh good lord, that’s a lot of &cKanthal&r needed here... And what the heck is this &chot ingot&r thing again? &cYes, again!&r\n\nHere we are with a mechanic you should remember from &aTerrafirmaCraft&r—it hasn't been that long, right?\n\n&cHot ingots&r will &cburn you&r if you carry them around and you don't have &cany way&r to counter it using Tongs...\n\nAlso unlike &aTFC&r, &cthey don’t cool down naturally&r! You’ll need to actively &acool them&r down.", - "quests.medium_voltage.mv_kanthal_ingot.desc.2": "To do that, place them into a &dChemical Bath&r with &9Water&r—or even better, &9Distilled Water&r for a &e50% faster&r cooling time.\n\nWe highly recommend you &aautomate&r this process to avoid carrying those hot ingots yourself. Use &apipes&r to send them directly from your &dEBF&r to your &dOre Washer&r.\n\nYou can also set up an &aItem Tag Filter&r to help with sorting the hot ingots &7#forge:hot_ingots*&r.", + "quests.medium_voltage.mv_kanthal_ingot.desc.2": "To do that, place them into a &dChemical Bath&r with &9Water&r—or even better, &9Distilled Water&r for a &e50 percent faster&r cooling time.\n\nWe highly recommend you &aautomate&r this process to avoid carrying those hot ingots yourself. Use &apipes&r to send them directly from your &dEBF&r to your &dOre Washer&r.\n\nYou can also set up an &aItem Tag Filter&r to help with sorting the hot ingots &7#forge:hot_ingots*&r.", "quests.medium_voltage.mv_assembler.title": "Advanced Assembler", "quests.medium_voltage.mv_assembler.subtitle": "Assengers, Avemble", "quests.medium_voltage.mv_assembler.desc": "The &3Assembler&r is a staple for every Tier; an important goal to unlock more recipes and progress further into the Age. Many in the community see crafting a voltage tier's Assembler as a sign of &oproperly&r reaching said voltage.\n\nThat being said, welcome to &bMV&r!\n\nThe &bMV &3Assembler&r unlocks &eTransistors&r, &eCapacitors&r and &eInductors&r, used for the next tiers of Circuits.", @@ -1548,14 +1668,14 @@ "quests.metal_age.beneath_kaolin.task": "Traverse the Overworld Bedrock and reach The Beneath", "quests.metal_age.overworld_graphite.title": "Graphite Source: Overworld", "quests.metal_age.overworld_graphite.subtitle": "You mean I can't just rely on surface indicators?", - "quests.metal_age.overworld_graphite.desc": "Graphite spawns exclusively in flat, wide discs deep underground.\n\nYou will have to go exploring underground through the caves to try and spot some! Graphite veins can spawn in any stone type and also include Coal and Diamond, and will have all three indicators nearby. Tools such as a metal Shield, Digger Helmet, Propick, and Spyglass can also prove to be very useful!", + "quests.metal_age.overworld_graphite.desc": "Graphite spawns exclusively in flat, wide discs deep underground.\n\nYou will have to go exploring underground through the caves to try and spot some! Graphite veins can spawn in any stone type and also include Coal and Diamond. However, due to the depth of the veins, indicators likely will not appear on the surface. Tools such as a metal Shield, Digger Helmet, Propick, and Spyglass can also prove to be very useful!", "quests.metal_age.beneath_graphite.title": "Graphite Source: The Beneath", "quests.metal_age.beneath_graphite.subtitle": "To the Depths", "quests.metal_age.beneath_graphite.desc": "Deep, DEEP underground, past the bedrock, you'll find The Beneath, a complex network of caves filled with dangers of all kinds around every corner. Down in the Beneath you can find huge, tall Graphite veins, but a particular monster may be guarding it...!\n\nWhile you're down here, you could also look for Anthracite, an excellent fuel for making steel.\n\nSurviving in the Beneath is difficult, so check the TerraFirmaGreg Tips section of this questbook and the Field Guide for more information.", "quests.metal_age.beneath_graphite.task": "Traverse the Overworld Bedrock and reach The Beneath", "quests.metal_age.kaolin_clay.title": "Kaolin Clay", "quests.metal_age.kaolin_clay.subtitle": "Kaolin Trek: The Next Generation", - "quests.metal_age.kaolin_clay.desc": "Once you find Kaolin Clay, you should bring as much back as you can possibly carry! Unfortunately, only 20% of it will successfully cook into Kaolinite Powder, so it's recommended to bake it in situ with pit kilns, to save inventory space.\n\nAfter you craft the Crucible and the Blast Furnace, you won't need much more of it, but it's still a good idea to bring home more than you think you'll need, to avoid a repeat journey.\n\nP.S.: If you've found blood lilies but no clay, try digging down a little further! Sometimes it spawns a little underground.", + "quests.metal_age.kaolin_clay.desc": "Once you find Kaolin Clay, you should bring as much back as you can possibly carry! Unfortunately, only 20 percent of it will successfully cook into Kaolinite Powder, so it's recommended to bake it in situ with pit kilns, to save inventory space.\n\nAfter you craft the Crucible and the Blast Furnace, you won't need much more of it, but it's still a good idea to bring home more than you think you'll need, to avoid a repeat journey.\n\nP.S.: If you've found blood lilies but no clay, try digging down a little further! Sometimes it spawns a little underground.", "quests.metal_age.graphite.title": "Graphite", "quests.metal_age.graphite.subtitle": "Pencils do not exist", "quests.metal_age.graphite.desc": "Once you find graphite, you should bring back as much as you can! Though you won't need as much of it as Kaolin clay.\nGraphite veins are also rich in Coal and Diamonds, and you'll want the coal for making Steel soon.", @@ -1565,7 +1685,7 @@ "quests.metal_age.fire_clay.desc": "Heat up Kaolin Clay to get Kaolinite Powder. You can use a Forge to heat them individually, but cooking big batches inside small vessels in a Pit Kiln may be faster.\n\nFor the Graphite, process the ore as normal, then crush the Graphite Dust again to get Graphite Powder.\n\nFinally, combine 4 Graphite Powder, 4 Kaolinite Powder, and 1 Clay to create Fire Clay.", "quests.metal_age.fire_clay_products.title": "Fire Clay products", "quests.metal_age.fire_clay_products.subtitle": "Extremely Heat Resistant Clay", - "quests.metal_age.fire_clay_products.desc": "Just like regular Clay, Fire Clay can be Knapped to create things that you'll then need to fire. Most importantly, Fire Clay is used to create the Crucible and Fire Clay Bricks, both of which are required for the Blast Furnace.\n\nYou'll also be able to create a Mold Table and Casting Channels, which lets you cast your metal from the crucible into multiple molds at once.\n\nLastly, there's Fire Ingot Molds, which only have a 1% chance of breaking instead of regular clay's 10%.", + "quests.metal_age.fire_clay_products.desc": "Just like regular Clay, Fire Clay can be Knapped to create things that you'll then need to fire. Most importantly, Fire Clay is used to create the Crucible and Fire Clay Bricks, both of which are required for the Blast Furnace.\n\nYou'll also be able to create a Mold Table and Casting Channels, which lets you cast your metal from the crucible into multiple molds at once.\n\nLastly, there's Fire Ingot Molds, which only have a 1 percent chance of breaking instead of regular clay's 10 percent.", "quests.metal_age.crucible.title": "Crucible", "quests.metal_age.crucible.subtitle": "Melt metals like a pro", "quests.metal_age.crucible.desc": "The Crucible is placed on top of a Forge. It comes with 9 inventory slots and has a capacity for 4032mB of fluid, including an interface to check your alloying ratios. They also retain their contents when broken. They can also collect Pig Iron when placed below a Blast Furnace.\n\nKeep in mind that the crucible WILL try to alloy everything inside it - it does not keep metals separate like a TC Smeltery - so it's a good idea to keep it clean when you aren't using it.", @@ -1693,7 +1813,7 @@ "quests.ore_proc.macerator_byproduct.task": "Either an HV Macerator or HS Crushing Wheels", "quests.ore_proc.sodium_persuflate.title": "Bathe them in Sodium Persulfate", "quests.ore_proc.sodium_persuflate.subtitle": "Not just for circuit board etching", - "quests.ore_proc.sodium_persuflate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium Persuflate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670%&r chance of byproducts, compared to the &630%&r of the &bOre Washer&r.\n\nSodium Persuflate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", + "quests.ore_proc.sodium_persuflate.desc": "Once you get to LV, you may be interested in using a &bChemical Bath&r with &dSodium Persuflate&r to get some extra byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\nSodium Persuflate can be a little annoying to mass produce, though if you want, &9Sea Water&r is a great starting point.\n\nThe quest on the left gives some examples that might be worth the investment.", "quests.ore_proc.sodium_ores.title": "Sodium Persulfate bathing examples", "quests.ore_proc.sodium_ores.subtitle": "A useful time saver", "quests.ore_proc.sodium_ores.desc": "Here's some recommendations for Sodium Persulfate bathing:\n\n- &6Crushed Aluminium&r: for &dRutile&r (Titanium)\n\n- &6Crushed Bauxite&r: &dGallium&r\n\n- &6Crushed Cobalt&r: &dCobaltite&r for &dArsenic&r", @@ -1703,7 +1823,7 @@ "quests.ore_proc.ore_washer.task": "Any Ore Washer", "quests.ore_proc.mercury_ores.title": "Bathe them in Mercury", "quests.ore_proc.mercury_ores.subtitle": "Don't stick your finger in it", - "quests.ore_proc.mercury_ores.desc": "Bathing certain ores in &dMercury&r can give some other useful byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670%&r chance of byproducts, compared to the &630%&r of the &bOre Washer&r.\n\n&dMercury&r can be easily obtained from &cRedstone&r or &cCinnabar&r.\n\nThe quest on the right gives some examples are good to process in Mercury.", + "quests.ore_proc.mercury_ores.desc": "Bathing certain ores in &dMercury&r can give some other useful byproducts. Not all ores can be processed this way, but the ones that can, will get around a &670 percent&r chance of byproducts, compared to the &630 percent&r of the &bOre Washer&r.\n\n&dMercury&r can be easily obtained from &cRedstone&r or &cCinnabar&r.\n\nThe quest on the right gives some examples are good to process in Mercury.", "quests.ore_proc.mercury.title": "Mercury bathing examples", "quests.ore_proc.mercury.subtitle": "Liquid metal bath time", "quests.ore_proc.mercury.desc": "Here's some recommendations for Mercury bathing:\n\n- &6Crushed Platinum&r: &dPalladium&r\n\n- &6Crushed Cooperite&r: &dPalladium&r\n\n- &6Crushed Nickel&r: &dPlatinum&r\n\n- &6Crushed Gold&r: &dSilver&r", @@ -1985,7 +2105,7 @@ "quests.steam_age.rolling_mill.title": "Rolling Mill", "quests.steam_age.rolling_mill.subtitle": "The other half of the LV Bender", "quests.steam_age.rolling_mill.desc.1": "Of all the steam age machines you could make, the &3Rolling Mill&r is one of the best, for the simple reason that it makes single plates out of single ingots. It can also make thin sheets cheaper than by hand, as a bonus!", - "quests.steam_age.rolling_mill.desc.2": "&l&3Lore:&r &oThis machine existed in older versions of TFG, but it made rods instead of plates, and your best plate-making option before the LV bender had a 20% chance of failure!&r", + "quests.steam_age.rolling_mill.desc.2": "&l&3Lore:&r &oThis machine existed in older versions of TFG, but it made rods instead of plates, and your best plate-making option before the LV bender had a 20 percent chance of failure!&r", "quests.steam_age.steel_mixer.title": "Steel Mechanical Mixer", "quests.steam_age.steel_mixer.subtitle": "An earlier LV Mixer", "quests.steam_age.steel_mixer.desc": "The &3Steel Mechanical Mixer&r is the other best steam age machine you can make -- it can mix together your colored steel dusts at a much more efficient rate than the Crucible! It can do a large number of other recipes too, including some that involve gases... don't think about it too much.\n\nYou can use either a Charcoal Forge or a Blaze Burner for the recipes that require heating, and a Mechanical Arm can automatically refuel either.", @@ -2019,7 +2139,7 @@ "quests.steam_age.steel_mech_press.title": "Steel Mechanical Press", "quests.steam_age.steel_mech_press.subtitle": "Almost a Forge Hammer", "quests.steam_age.steel_mech_press.desc.1": "The High Pressure Steam Forge Hammer is right around the corner and can do almost everything that this machine can do, but if you're desperate for some higher tier automatic welding recipes, this is your ticket.\n\nIf you're unfamiliar with the Forge Hammer, both it and the Steel Mechanical Press can crush ores (without byproducts), turn rock into cobble into gravel into sand, and crack bricks. However, only the Forge Hammer can provide a &3cheaper recipe for metal plates&r...", - "quests.steam_age.steel_mech_press.desc.2": "&l&3Lore:&r&o The Create Mechanical Press used to be a key piece of late steam age progression prior to version 0.9 of TerraFirmaGreg, because it produced plates at an even better ratio of 5 to 4. However, its implementation was actually \"20% of the time, you get nothing\", which caused many people to proclaim how much they loved gambling while using it.", + "quests.steam_age.steel_mech_press.desc.2": "&l&3Lore:&r&o The Create Mechanical Press used to be a key piece of late steam age progression prior to version 0.9 of TerraFirmaGreg, because it produced plates at an even better ratio of 5 to 4. However, its implementation was actually \"20 percent of the time, you get nothing\", which caused many people to proclaim how much they loved gambling while using it.", "quests.stone_age": "Stone Age", "quests.stone_age.subtitle": "Humble Beginnings", "quests.stone_age.foods.title": "Hungry?",