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6 changed files with 97 additions and 58 deletions
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Count: 1
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ForgeCaps: {
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"tfc:food": {
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creationDate: -9223372036854775808L
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creationDate: 23862000L
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traits: [ ]
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}
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"tfc:item_heat": {
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@ -1112,17 +1112,45 @@
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shape: "heart"
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size: 1.5d
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subtitle: "{quests.space_survival.bulbkin_pie.subtitle}"
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tasks: [{
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id: "5F863BCE6DAA30D6"
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item: {
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Count: 1
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id: "ftbfiltersystem:smart_filter"
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tag: {
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"ftbfiltersystem:filter": "or(item(betterend:cave_pumpkin_pie))"
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tasks: [
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{
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id: "5F863BCE6DAA30D6"
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item: {
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Count: 1
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id: "ftbfiltersystem:smart_filter"
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tag: {
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"ftbfiltersystem:filter": "or(item(betterend:cave_pumpkin_pie))"
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}
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}
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type: "item"
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}
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type: "item"
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}]
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{
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id: "0B5E81AEEDFE0B7A"
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item: {
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Count: 1
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ForgeCaps: {
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"tfc:food": {
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creationDate: -2L
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foodData: {
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dairy: 0.0f
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decay: 0.0f
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food: 0
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fruit: 0.0f
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grain: 0.0f
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meat: 0.0f
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sat: 0.0f
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veg: 0.0f
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water: 0.0f
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}
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ingredients: [ ]
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traits: [ ]
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}
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}
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id: "tfg:food/cooked_dino_nugget"
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}
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type: "item"
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}
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]
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title: "{quests.space_survival.bulbkin_pie.title}"
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x: 13.5d
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y: 0.0d
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@ -101,6 +101,16 @@
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"item.gtceu.naquadah_credit": "§7262,144币值",
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"item.gtceu.neutronium_credit": "§72,097,152币值",
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"item.gtceu.wood_plate": "中密度纤维板",
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"item.gtceu.chipped_salt_gem": "破碎的盐晶体",
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"item.gtceu.chipped_rock_salt_gem": "破碎的岩盐晶体",
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"item.gtceu.flawed_salt_gem": "有瑕的盐晶体",
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"item.gtceu.flawed_rock_salt_gem": "有瑕的岩盐晶体",
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"item.gtceu.salt_gem": "盐晶体",
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"item.gtceu.rock_salt_gem": "岩盐晶体",
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"item.gtceu.exquisite_salt_gem": "精致的盐晶体",
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"item.gtceu.exquisite_rock_salt_gem": "精致的岩盐晶体",
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"item.gtceu.flawless_salt_gem": "无暇的盐晶体",
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"item.gtceu.flawless_rock_salt_gem": "无暇的岩盐晶体",
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"material.gtceu.ice": "冰泥",
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"material.gtceu.damascus_steel": "猪灵钢",
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"material.gtceu.air": "地球空气",
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@ -11,6 +11,7 @@
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"item.tfc.powder.sulfur": "硫磺粉",
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"item.tfc.jute_net": "粗麻布网",
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"item.tfc.dirty_jute_net": "脏粗麻布网",
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"item.tfc.powder.salt": "食盐",
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"tfc.jei.raw_hide_knapping": "剥制生皮",
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"metal.tfg.redstone": "红石",
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"metal.tfg.red_alloy": "红色合金",
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@ -1776,15 +1776,15 @@
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"quests.extreme_voltage.distillation_tower.desc.3": "&cNote:&r Be careful not to over-overclock the DT when producing fuels! Excessive overclocking can reduce the overall power yield, especially for Diesel. Do the math and double-check your calculations.",
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"quests.extreme_voltage.ev_components.title": "Extreme Voltage Components",
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"quests.extreme_voltage.ev_components.subtitle": "The \"Fun\" will never stop",
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"quests.extreme_voltage.ev_components.desc": "&7By now, you should be getting used to the pattern with every new Energy Tier comes a fresh batch of components.&r\n\nFor the &5EV&r tier, there isn’t much to surprise you, except one key material: &eNeodymium&r. You might already have some stored from your earlier mining trips, but you’ll also find it in large quantities when processing &eMonazite Ore&r.\n\nHowever, there’s an important twist you’ll now need &bCryogenized Fluix Pearls&r. Hopefully, your &dMoon&r infrastructure is up and running to supply them efficiently.",
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"quests.extreme_voltage.t2_rocket.title": "The next generation rocket",
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"quests.extreme_voltage.ev_components.desc": "&7By now, you should be getting used to the pattern with every new Energy Tier comes a fresh batch of components.&r\n\nThe &5EV&r tier comes with a few twists - first, &eNeodymium&r. You might already have some stored from your earlier mining trips, but you’ll also find it in large quantities when processing &eMonazite Ore&r.\n\nSecondly, Sensors and Emitters require &bCryogenized Fluix Pearls&r. Hopefully your &dMoon&r infrastructure is up and running to supply them efficiently.\n\nLastly, Motors require Kanthal wire. If you've been diligently upgrading your EBF, these should be significantly faster to craft than when you made them in MV (and you can recycle your old coils too!), but the Alloy Blast Smelter will be able to make this even faster.",
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"quests.extreme_voltage.t2_rocket.title": "Rocket 2: Titanium Boogaloo",
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"quests.extreme_voltage.t2_rocket.subtitle": "This one's purple",
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"quests.extreme_voltage.t2_rocket.desc": "This new rocket shouldn’t be too difficult to assemble, but you’ll notice a clear jump in material costs compared to your previous model.\n\nThe upgraded &6Rocket Alloys&r now require both &bDistilled Water&r and &bCryogenized Fluix&r for cooling. Because of that, you may want to set up a dedicated &6EBF&r and &6Vacuum Freezer&r for this process though you can likely reuse the setup you built earlier for &eMolten Alkaline Earth Silicate&r.\n\nMake sure your &eTitanium&r production has its dedicated line and preferably automated, as the resource demand skyrockets at this point. A continuous production line will save you a lot of frustration down the road.",
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"quests.extreme_voltage.mars.title": "I'm on &4Mars&r",
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"quests.extreme_voltage.t2_rocket.desc": "This new rocket shouldn’t be too difficult to assemble, but you’ll notice a clear jump in material costs compared to your previous model.\n\nThe upgraded &6Rocket Alloys&r now require both &bDistilled Water&r and &bCryogenized Fluix&r for cooling.\n\nMake sure you've fully set up your &eTitanium&r production line, as you're going to need a lot of it going forward! A continuous production line will save you a lot of frustration down the road.",
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"quests.extreme_voltage.mars.title": "I'm on &4Mars&r!",
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"quests.extreme_voltage.mars.subtitle": "The Red Planet",
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"quests.extreme_voltage.mars.desc.1": "Before landing on &4Mars&r, there are a few important things to keep in mind.\n\nFirst, like the Moon, &4Mars&r will have some hostile surface mobs as well. If you haven't already figured out how to make your Space Suit stay with you after dying or invested in new EV-tier weaponry, you'll have a rough time.\n\nThe planet is mostly a &edesert world&r, dotted with \"&aislands&r\" where you’ll find &bwater&r, lush fauna, and much safer places to build your first base. On the other hand, the open desert is extremely dangerous if you don't watch your step!",
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"quests.extreme_voltage.mars.desc.2": "All &bfluid veins&r are spread across Mars, except for &eHeavy Ammoniacial Water&r which can only be found outside of the desert. That’s another good reason to set up your base there.\n\nEnergy-wise, &4Mars&r will not be kind to you at first.\n\nNearly every common &6energy generation method&r is &cdisabled&r on the planet, which means you’ll have to rely almost entirely on &cFission&r to power your base.\n\nAt the very beginning, we recommend bringing along some &bfilled batteries&r such as &bLapotron Crystals&r to get started.\n\nAchieving energy stability on Mars will take time and effort, but once your systems are running smoothly, you’ll feel like &9unlimited power&r is right in the palm of your hand.\n\nStay alert, plan ahead, and Mars will reward your courage.",
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"quests.extreme_voltage.mars.desc.3": "And one last tip: don’t kill everything you see. Some &aanimals&r can be &franched&r, and you’ll definitely need them later in your progression.\n\nBe sure to check out the &aSpace Survival&r chapter for more Mars-related tips too!",
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"quests.extreme_voltage.mars.desc.1": "Before landing on &4Mars&r, there are a few important things to keep in mind.\n\nFirst, like the Moon, &4Mars&r will have some hostile surface mobs as well. If you haven't already figured out how to make your Space Suit stay with you after dying or invested in new EV-tier weaponry, you'll have a rough time.\n\nThe planet is mostly a &edesert world&r, dotted with \"&aislands&r\" where you’ll find &bwater&r, lush fauna, and much safer places to build your first base. Meanwhile, the open desert is extremely dangerous if you don't watch your step, but contains some other crucial resources!",
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"quests.extreme_voltage.mars.desc.2": "All &bfluid veins&r are spread across Mars, except for &eHeavy Ammoniacial Water&r which can only be found outside of the desert. That’s another good reason to set up your base there.\n\nEnergy-wise, &4Mars&r will not be kind to you at first.\n\nNearly every common &6energy generation method&r is disabled or worthless on the planet, which means you’ll have to rely almost entirely on &cFission&r to power your base.\n\nAt the very beginning, we recommend bringing along some &bfilled batteries&r such as &bLapotron Crystals&r to get started, and then look towards setting up Thorium Fuel Rods.\n\nAchieving energy stability on Mars will take time and effort, but once your systems are running smoothly, you’ll feel like &9unlimited power&r is right in the palm of your hand.",
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"quests.extreme_voltage.mars.desc.3": "And one last tip: don’t kill everything you see. Some &aanimals&r can be &franched&r, and you’ll definitely need them later in your progression.\n\nBe sure to check out the &aSpace Survival&r chapter for more Mars-related tips too!\n\nStay alert, plan ahead, and Mars will reward your courage.",
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"quests.extreme_voltage.mars.task": "Land on Mars",
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"quests.extreme_voltage.nuclear_fuel_factory.title": "Nuclear Fuel Factory",
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"quests.extreme_voltage.nuclear_fuel_factory.subtitle": "Hot Rod",
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"quests.extreme_voltage.heavy_water.desc": "To run your Fission Reactor, you’ll need a steady supply of &bHeavy Water&r, and there’s only one place to find it.\n\nIt’s located in &adeep fluid veins&r found exclusively beneath the &alush islands&r of Mars. Grab your &6Ore Prospector&r, switch it to &bFluid Mode&r, and start scanning.\n\nBecause the amount of &bHeavy Water&r required to keep your reactor running is enormous, you should seriously consider investing in a &6Large Centrifuge&r to produce it yourself.\n\nInstall a &516A EV Energy Hatch&r, and you’ll be ready for true mass production ensuring your reactor never runs dry.\n\nReliable cooling means reliable power - build smart!",
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"quests.extreme_voltage.nuclear_turbine.title": "Nuclear Steam Turbine",
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"quests.extreme_voltage.nuclear_turbine.subtitle": "Steam power's back, baby",
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"quests.extreme_voltage.nuclear_turbine.desc": "With Fission, you gain access to a brand new &6Dedicated Turbine&r!\n\nIt works just like the previous turbines, but similar to the Gas Turbine, it requires at least an &5EV Rotor Holder&r to operate.\n\nThe coils inside this turbine must be &7Cupronickel&r, and they don’t affect performance in any way they’re purely aesthetic (but we have to admit, they look pretty good).\n\nIn this quest, we suggest two &aRotors&r that fit nicely for the turbine at this stage, but feel free to experiment and use any &brotor&r that suits your setup best.",
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"quests.extreme_voltage.nuclear_turbine.desc": "With Fission, you gain access to a brand new &6Dedicated Turbine&r! (The normal Large Steam Turbine can only handle regular Steam.)\n\nIt works just like the previous turbines, but similar to the Gas Turbine, it requires at least an &5EV Rotor Holder&r to operate.\n\nThe coils inside this turbine must be &7Cupronickel&r, and they don’t affect performance in any way (but we have to admit, they look pretty good).\n\nIn this quest, we suggest two &aRotors&r that fit nicely for the turbine at this stage, but feel free to experiment and use any &brotor&r that suits your setup best.",
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"quests.extreme_voltage.reactor_components.title": "Reactor Heat Management",
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"quests.extreme_voltage.reactor_components.subtitle": "Active and Passive ways to cool your reactor",
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"quests.extreme_voltage.reactor_components.desc.1": "One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place &6Framed Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. Alternatively, you can use &9Item Holders&r and insert cooling items with input buses, which also help manage heat buildup effectively.\n\nIt’s also important to note that this internal setup is the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
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"quests.extreme_voltage.reactor_components.desc.2": "As discussed earlier, running three &eThorium Rods&r will push your reactor’s heat to around &c420&r just above the default limit. However, you can safely reach that threshold by improving your &6reactor insulation&r.&r\n\nAdding &e10 Framed Glacial Wool&r or &e20 Framed AES Insulation&r blocks inside the structure will raise your reactor’s Max Heat to &e420&r, allowing you to operate with three Thorium Rods without triggering cooldown mode.&r\n\nKeep in mind, though, that increasing the number of active rods will also accelerate their &adurability loss&r. This means each rod will produce less steam per tick on average, reducing its &aefficiency&r but on the other hand, it will &bspeed up fission material production&r significantly.\n\nWhether you prefer &aefficiency&r or &bthroughput&r is entirely up to you that’s the balancing act at the heart of mastering the &6Fission Reactor&r.",
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"quests.extreme_voltage.reactor_components.desc.1": "One of the most interesting features of the Fission Reactor is its ability to have blocks added inside to modify its &emaximum heat capacity&r.\n\nYou can place certain &6Component Blocks&r within the corners of the reactor, allowing for up to &e20 blocks&r in total. As an example, you can use &9Item Holders&r and insert cooling items with input buses, which help manage heat buildup.\n\nIt’s also important to note that Item Holders are the &conly way&r to enable the &brecipe processing&r part of the Fission Reactor.\n\nSmart internal configuration will make the difference between a stable reactor and one on cooldown, so plan your layout carefully!",
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"quests.extreme_voltage.reactor_components.desc.2": "As discussed earlier, running three &eThorium Rods&r will push your reactor’s heat to around &c420&r, just above the default limit. However, you can safely reach that threshold by improving your &6reactor insulation&r.&r\n\nAdding &e10 Framed Glacial Wool&r or &e20 Framed AES Insulation&r blocks inside the structure will raise your reactor’s Max Heat to &e420&r, allowing you to operate with three Thorium Rods without triggering cooldown mode.&r\n\nKeep in mind, though, that increasing the number of active rods will also accelerate their &adurability loss&r. This means each rod will produce less steam per tick on average, reducing its &aefficiency&r, but on the other hand, it will &bspeed up fission material production&r significantly.\n\nWhether you prefer &aefficiency&r or &bthroughput&r is entirely up to you - that’s the balancing act at the heart of mastering the &6Fission Reactor&r.",
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"quests.extreme_voltage.heat_exchanger.title": "Heat Exchanger",
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"quests.extreme_voltage.heat_exchanger.subtitle": "All that heat's gotta go somewhere!",
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"quests.extreme_voltage.heat_exchanger.desc.1": "The &6Heat Exchanger&r is a critical component for your Fission Line not only for cooling, but also for producing &eHigh Pressure Steam&r, the steam that powers your Nuclear Turbine.\n\nIt features &bPerfect Overclocking&r and &bSubtick Processing&r. If these terms sound unfamiliar, we strongly recommend reviewing the &dGregTech Energy Chapter&r to fully understand how they affect performance.",
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"quests.extreme_voltage.heat_exchanger.desc.2": "Don’t hold back! Install a &516A EV Energy Hatch&r right from the start so you’ll never have to worry about speed or throughput limitations.\n\nWe also provide you with a &9Machine Controller&r to attach to your Heat Exchanger’s main controller. We’ve noticed that the machine can sometimes disable itself unexpectedly, so be sure to enable &ePrevent Power Failing&r. This will counter the GTm mechanic that shuts down machines when they momentarily lose power.",
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"quests.extreme_voltage.heat_exchanger.desc.1": "The &6Heat Exchanger&r is a critical component for the next step of your Fission Line - not only for cooling, but also for producing more &eHigh Pressure Steam&r, the steam that powers your Nuclear Turbine.\n\nIt features &bPerfect Overclocking&r and &bSubtick Processing&r. If these terms sound unfamiliar, we strongly recommend reviewing the &dGregTech Energy Chapter&r to fully understand how they affect performance.",
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"quests.extreme_voltage.heat_exchanger.desc.2": "Don’t hold back! Install a &516A EV Energy Hatch&r right from the start so you’ll never have to worry about speed or throughput limitations.\n\nWe also provide you with a &9Machine Controller&r to attach to your Heat Exchanger’s main controller. We’ve noticed that the machine can sometimes disable itself unexpectedly, so be sure to enable &ePrevent Power Failing&r. This will counter the GregTech mechanic that shuts down machines when they momentarily lose power.",
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"quests.extreme_voltage.refrigerant_pellet.title": "Refrigerant Pellets",
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"quests.extreme_voltage.refrigerant_pellet.subtitle": "A temporary solution to extreme temperatures",
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"quests.extreme_voltage.refrigerant_pellet.desc": "The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that you’ll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you don’t like constantly crafting these consumables, you’ll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
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"quests.extreme_voltage.refrigerant_pellet.desc": "The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that you’ll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, or at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you don’t like constantly crafting these consumables, you’ll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
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"quests.extreme_voltage.important_info.title": "Before starting",
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"quests.extreme_voltage.important_info.subtitle": "Mars is a rough planet to setup",
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"quests.extreme_voltage.important_info.desc.1": "Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Casings&r. These won’t replace the massive number you’ll need later, but they can give you a small head start while scouting for the perfect base location.&r",
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"quests.extreme_voltage.important_info.desc.2": "When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.",
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"quests.extreme_voltage.important_info.desc.3": "Because almost every other form of power generation is disabled on Mars except the very weak &7Ad Astra&r solar panels you’ll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. If that’s not an option, you can always fall back on the &eFlint&r chemical line.\n\n&cSurvival on Mars isn’t about luck it’s about preparation.&r",
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"quests.extreme_voltage.important_info.task": "I understand",
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"quests.extreme_voltage.important_info.desc.2": "When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment, but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.\n\nEither way, we always recommend having an exploration mission before you start settling down!",
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"quests.extreme_voltage.important_info.desc.3": "Because every kind of combustion-based energy won't work on Mars, you’ll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. Alternatively, everything for Compressed Nitrox can come from the local Semiheavy Ammoniacal Water.\n\nSurvival on Mars isn’t about luck, it’s about preparation!",
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"quests.extreme_voltage.important_info.task": "It's Marsing Time",
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"quests.extreme_voltage.dense_lead.title": "Faster Dense Lead Plates",
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"quests.extreme_voltage.dense_lead.subtitle": "Don't expect it for other dense plates",
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"quests.extreme_voltage.dense_lead.desc": "Because of the tremendous amount of Dense Lead Plates you will need for Atomic Casings we offer a new, a bit less efficient, recipe to make them with the help of the Implosion Compressor. Feel free to use it if you do not want to wait days for your benders.",
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"quests.extreme_voltage.thorium_rod.title": "",
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"quests.extreme_voltage.thorium_rod.subtitle": "",
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"quests.extreme_voltage.dense_lead.desc": "Because of the tremendous amount of Dense Lead Plates you will need for Atomic Casings, we offer a new, albeit less efficient, recipe with the help of the Implosion Compressor. Feel free to use it if you don't want to wait forever for your benders.",
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"quests.extreme_voltage.thorium_rod.title": "Fuel Rods",
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"quests.extreme_voltage.thorium_rod.subtitle": "Handle with care",
|
||||
"quests.extreme_voltage.thorium_rod.desc.1": "Each &6Fuel Rod&r comes with its own set of properties including &adurability&r (how long it lasts in the reactor), &cheat generation&r (how much heat it produces), and even different &eproducts&r and &bsteam output levels&r. You can view all of this information directly in the &aEMI&r tabs for each rod.&r\n\nBefore diving into how the Fission Reactor functions, here are some key points to understand:&r",
|
||||
"quests.extreme_voltage.thorium_rod.desc.2": "• The &eHeat Percentage&r shown on a fuel rod translates to roughly double its value inside the reactor slightly less in practice. For example, a &eThorium Rod&r with a &cHeat&r of 70% will generate just under 140 heat when enough &bHeavy Water&r is pumped into your reactor. This heat increase is &aadditive&r, meaning that 2 Thorium Rods will raise your reactor’s total heat to around 280.&r",
|
||||
"quests.extreme_voltage.thorium_rod.desc.3": "• &aDurability&r decreases at the same base rate for all rods. However, the higher the reactor’s temperature, the faster the rods degrade. Because of this, even if a certain rod type has 4× the durability of another, it doesn’t necessarily mean it will last 4× longer &ctemperature directly impacts longevity&r.&r\n\nBalancing the amount of rods within the reactor will be your first challenge with Fission.",
|
||||
"quests.extreme_voltage.thorium_rod.desc.2": "• The &eHeat Percentage&r shown on a fuel rod translates to slightly less than double its value inside the reactor. For example, a &eThorium Rod&r with a &cHeat&r of 70% will generate just under 140 heat when enough &bHeavy Water&r is pumped into your reactor. This heat increase is &aadditive&r, meaning that 2 Thorium Rods will raise your reactor’s total heat to around 280.&r",
|
||||
"quests.extreme_voltage.thorium_rod.desc.3": "• &aDurability&r decreases at the same base rate for all rods. However, the higher the reactor’s temperature, the faster the rods degrade. Because of this, even if a certain rod type has 4× the durability of another, it doesn’t necessarily mean it will last 4× longer, as &ctemperature directly impacts longevity&r.&r\n\nBalancing the amount of rods within the reactor will be your first challenge with Fission.",
|
||||
"quests.extreme_voltage.fission_reactor.title": "Fission Reactor",
|
||||
"quests.extreme_voltage.fission_reactor.subtitle": "Oh no it's on cooldown",
|
||||
"quests.extreme_voltage.fission_reactor.desc.1": "To start off, if you’re looking for a deeper dive into &6Fission Reactor&r mechanics including formulas, detailed calculations, and system behavior check out the &aEnergy Chapter&r quest. It covers everything you’ll need if you want to get into the math behind the heat and efficiency systems.&r\n\nFor now, let’s focus on your very first &6Fission Reactor&r. Its base &cMax Heat&r is &e400&r. As explained in the previous quest, running two Thorium Rods will push your internal heat to around &e280&r, which is perfectly safe. However, adding a third rod raises the total to about &c420 Heat&r exceeding the limit and triggering &ccooldown mode&r.",
|
||||
"quests.extreme_voltage.fission_reactor.desc.2": "Don’t worry, there’s no explosion, but your reactor will shut down and won’t restart until it fully cools back to 0 Heat. This will completely halt both your &aenergy production&r and your &afission product&r generation a major setback.\n\nManaging how many rods are active will therefore be your first &6challenge&r and the main mini-game of Fission.\n\nThere are multiple ways to approach this, and experimentation is part of the fun. You can also attach a &6Redstone Port&r to your reactor, using a &aWrench&r on it switches its monitoring mode between &erod count&r and &cheat level&r.\n\nFinally, note that all rods are stored inside the &6Fuel Holder&r. That means limiting the number of active rods isn’t as simple as having 2 rods in the input bus, &cyou’ll need to control what enters the Input Bus&r to fine-tune your reactor’s operation.",
|
||||
"quests.extreme_voltage.fission_reactor.subtitle": "Oh no, it's on cooldown again",
|
||||
"quests.extreme_voltage.fission_reactor.desc.1": "To start off, if you’re looking for a deeper dive into &6Fission Reactor&r mechanics including formulas, detailed calculations, and system behavior, check out the quest in the &aGregTech Energy&r chapter. It covers everything you’ll need if you want to get into the math behind the heat and efficiency systems.&r\n\nFor now, let’s focus on your very first &6Thorium Reactor&r. Its base &cMax Heat&r is &e400&r. As explained in the previous quest, running two Thorium Rods will push your internal heat to around &e280&r, which is perfectly safe. However, adding a third rod raises the total to about &c420 Heat&r, exceeding the limit and triggering &ccooldown mode&r.",
|
||||
"quests.extreme_voltage.fission_reactor.desc.2": "Don’t worry, there’s no explosion, but your reactor will shut down and won’t restart until it fully cools back to 0 Heat. This will completely halt both your &aenergy production&r and your &afission product&r generation - a major setback.\n\nManaging how many rods are active will therefore be your first &6challenge&r and the main minigame of Fission.\n\nThere are multiple ways to approach this, and experimentation is part of the fun.\n\nOne way is by attaching a &6Redstone Port&r to your reactor, and using a &aWrench&r on it switches its monitoring mode between &erod count&r and &cheat level&r.\n\nFinally, note that all rods are stored inside the &6Fuel Holder&r. That means limiting the number of active rods isn’t as simple as having 2 rods in the input bus, &cyou’ll need to control what enters the Input Bus&r to fine-tune your reactor’s operation.",
|
||||
"quests.extreme_voltage.high_pressure_steam.title": "High Pressure Steam",
|
||||
"quests.extreme_voltage.high_pressure_steam.subtitle": "Better steam, bigger turbine",
|
||||
"quests.extreme_voltage.high_pressure_steam.desc": "&4Important Info&r: If the reactor doesn't have enough space to output High Pressure Steam, it will simply void.\n\nFor balancing reasons, the &6Fission Reactor&r does not produce regular steam. Instead, it generates &bHigh Pressure Steam&r, which can only be used in a &6Nuclear Steam Turbine&r.\n\nAttempting to run it through a standard Steam Turbine will &cnot work&r.",
|
||||
"quests.extreme_voltage.high_pressure_steam.desc": "&4Important Info&r: If the reactor doesn't have enough space to output High Pressure Steam, it will simply void.\n\nFor balancing (and pipe throughput) reasons, the &6Fission Reactor&r does not produce regular steam. Instead, it generates &bHigh Pressure Steam&r, which can only be used in a &6Nuclear Steam Turbine&r.\n\nAttempting to run it through a standard Steam Turbine will &cnot work&r.",
|
||||
"quests.extreme_voltage.ev_superconductor.title": "EV Superconductors",
|
||||
"quests.extreme_voltage.ev_superconductor.subtitle": "Bigger Amp ability",
|
||||
"quests.extreme_voltage.ev_superconductor.desc": "Now that &eUranium&r is required for your progression, don’t forget to produce &5EV Superconductors&r.\n\nThese superconductors have higher amp capacity, helping you move energy efficiently across your base and ensuring your &6Nuclear Steam Turbines&r output reaches all your machines without loss.",
|
||||
"quests.extreme_voltage.uraninite_dust.subtitle": "The amount of materials required keep increasing",
|
||||
"quests.extreme_voltage.uraninite_dust.desc": "To craft your &eUranium Rods&r, you’ll need a substantial amount of &eUraninite&r around &c240 Dusts&r per rod. Start harvesting early to keep up with demand.\n\nThe largest veins can be found on Mars, where some deposits reach &aimpressive sizes&r. Later in your progression, you’ll be able to produce Uraninite Dust &ainfinitely&r using the &6Ostrum Linear Accelerator&r, but we’ll cover that in more detail in a future quest.",
|
||||
"quests.extreme_voltage.ev_superconductor.desc": "Now that you've processed some &eUranium&r, you should check out the &5EV Superconductors&r.\n\nThese superconductors have higher amp capacity, helping you move energy efficiently across your base and ensuring your &6Nuclear Steam Turbines&r output reaches all your machines without loss.",
|
||||
"quests.extreme_voltage.uraninite_dust.subtitle": "That's a lot of rods",
|
||||
"quests.extreme_voltage.uraninite_dust.desc": "To craft your &eUranium Fuel Rods&r, you’ll need a substantial amount of &eUraninite&r - around &c240 Dust&r per rod. Start mining it early to keep up with demand later.\n\nThe largest veins can be found on Mars, where some deposits reach &aimpressive sizes&r. Later in your progression, you’ll be able to produce Pitchblende and Uraninite Dust &ainfinitely&r using the &6Ostrum Linear Accelerator&r, but we’ll cover that in more detail in a future quest.",
|
||||
"quests.extreme_voltage.uranium_line.title": "The Uranium Line",
|
||||
"quests.extreme_voltage.uranium_line.subtitle": "That's one more new processing line",
|
||||
"quests.extreme_voltage.uranium_line.desc": "To process &eUranium&r and its &eUranium 235&r &eIsotope&r, you’ll need to set up a dedicated small processing line. \n\nRest assured, you can &aloop the Fluorine&r, so the only input you’ll need is &eUraninite Dusts&r.\n\nYou can build this line on Earth, but it may be more convenient to operate it on Mars, where the majority of Uraninite Ore is harvested.",
|
||||
"quests.extreme_voltage.uranium_line.desc": "To process &eUranium&r and its &eUranium 235&r &eIsotope&r, you’ll need to set up a dedicated small processing line. \n\nRest assured, you can &aloop the Fluorine&r, so the only input you’ll need is &eUraninite Dusts&r.\n\nYou can build this line on Earth, but it may be more convenient to operate it on Mars, where the majority of Uraninite Ore should be harvested.",
|
||||
"quests.extreme_voltage.radioactive_waste.title": "Radioactive Waste",
|
||||
"quests.extreme_voltage.radioactive_waste.subtitle": "Liquid waste?",
|
||||
"quests.extreme_voltage.radioactive_waste.desc": "Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r.\n- Using a Quad Hatch with sufficient storage space.\n\nIf you have an &dME Network&r on Mars, your best option is the recently unlocked &6ME Output Hatch&r.",
|
||||
"quests.extreme_voltage.uranium_rod.subtitle": "Finally more power",
|
||||
"quests.extreme_voltage.uranium_rod.desc.1": "This is the second-generation reactor fuel it offers &a4× more durability&r and produces &a5× more steam&r compared to a standard &eThorium Rod&r. However, there are important trade-offs you must plan for.\n\n&9Production cost and setup:&r\n• Producing this fuel consumes &eThorium Rods&r continuously, so it’s strongly recommended to dedicate a separate &6Fission Reactor&r for each of these advanced rods.",
|
||||
"quests.extreme_voltage.uranium_rod.desc.2": "Heat and mitigation options: A single advanced rod generates about &c435 Heat&r inside a standard reactor far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders they behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume massive amounts of &eFluorine&r to craft, and you will not have an infinite Fluorine at that point.\n\nObviously you can also make your own sauce and mix all of these options together.",
|
||||
"quests.extreme_voltage.uranium_rod.desc.3": "&cImportant note for Uranium-based rods:&r Reactors running &eUranium Rods&r require a drastically larger supply of &bHeavy Water&r for cooling. Ensure you have abundant Heavy Water production or storage before attempting to run these rods, or your reactor will quickly hit critical cooling limits.\n\nPlan your supply lines and cooling strategy carefully these fuels are powerful, but they demand serious infrastructure.",
|
||||
"quests.extreme_voltage.radioactive_waste.subtitle": "One man's trash is another man's progression material",
|
||||
"quests.extreme_voltage.radioactive_waste.desc": "Radioactive Waste is a &ccritical byproduct&r for crafting your next fuel rods, so always ensure there’s enough space to output it. If the Fission Reactor cannot find an available output, it will simply &cvoid the waste&r, losing valuable resources.\n\nWe recommend either:\n- Installing a dedicated Output Hatch in &blocked mode&r\n- Using a Super chest with an Advanced Fluid Detector Cover\n\nIf you have an &dME Network&r on Mars, another option is the recently unlocked &6ME Output Hatch&r.",
|
||||
"quests.extreme_voltage.uranium_rod.subtitle": "Finally, some real power!",
|
||||
"quests.extreme_voltage.uranium_rod.desc.1": "This is the second-generation reactor fuel - it offers &a4× more durability&r and produces &a5× more steam&r compared to a standard &eThorium Rod&r. However, there are important trade-offs you must plan for.\n\n&9Production cost and setup:&r\n• Producing this fuel consumes &eThorium Rods&r continuously, so it’s recommended to dedicate a separate &6Fission Reactor&r for each of these advanced rods, although if you're up for the challenge of juggling them in one reactor, that's an option too.",
|
||||
"quests.extreme_voltage.uranium_rod.desc.2": "Heat and mitigation options: A single Uranium Fuel Rod generates about &c435 Heat&r inside a standard reactor, far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders. They behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume a decent amount of &eFluorine&r to craft, and you do not have infinite Fluorine at this point.\n\nObviously, you can also make your own sauce and mix all of these options together.",
|
||||
"quests.extreme_voltage.uranium_rod.desc.3": "&cImportant note for Uranium Fuel Rods:&r Reactors running &eUranium Rods&r require a drastically larger supply of &bHeavy Water&r for cooling. Ensure you have abundant Heavy Water production or storage before attempting to run these rods, or your reactor will quickly hit critical cooling limits.\n\nPlan your supply lines and cooling strategy carefully - these fuels are powerful, but they demand serious infrastructure.",
|
||||
"quests.extreme_voltage.uranium_waste.title": "Uranium Waste and Radioactive Steam",
|
||||
"quests.extreme_voltage.uranium_waste.subtitle": "You can't make energy right away",
|
||||
"quests.extreme_voltage.uranium_waste.desc.1": "The products from &eUranium Fuel Rods&r are a bit more involved than thorium.\n\n&6• Uranium Waste&r is the feedstock that starts the &dPlutonium Line&r. It can be processed immediately.\n\n&6• Radioactive Steam&r unlike normal steam, will need to be handled by a &6Heat Exchanger&r. Send the radioactive steam through an Heat Exchanger to recover High Pressure Steam.",
|
||||
|
|
@ -3085,7 +3085,7 @@
|
|||
"quests.space_survival.mars_desert.task": "Visit the Martian Deep Desert biome",
|
||||
"quests.space_survival.sandworm.title": "The Sandworm",
|
||||
"quests.space_survival.sandworm.subtitle": "SHAI-HULUD",
|
||||
"quests.space_survival.sandworm.desc": "If you make too much noise in the desert, you might attract the attention of the mighty &6Sandworm&r! It's more of an environmental hazard than a boss to kill, so your best way of surviving it is to run away!\n\nIf you manage to hit its head enough times with &bexplosion damage&r, it will leave you alone... for a while.\n\nThankfully, the Sandworm can only damage entities, not buildings, and is only attracted to the &6footsteps of players&r, so wild animals, vehicles, or trains won't anger it.",
|
||||
"quests.space_survival.sandworm.desc": "If you make too much noise in the desert, you might attract the attention of the mighty &6Sandworm&r! It's more of an environmental hazard than a boss to kill, so your best way of surviving it is to run away!\n\nIf you manage to hit its head enough times with &bexplosion damage&r, it will leave you alone... for a while.\n\nThankfully, the Sandworm can only damage entities, not buildings, and is only attracted to the &6footsteps of players&r, so any way to keep &byour own feet&r off the ground won't anger it. The atmosphere is too thin for airplanes and hang gliders, but there are other tools...",
|
||||
"quests.space_survival.spice.title": "Ostrum Deposits",
|
||||
"quests.space_survival.spice.subtitle": "Spice Melange",
|
||||
"quests.space_survival.spice.desc": "&dOstrum Deposits&r are immovable blocks that you can only find in the Martian Deep Desert, far away from any of the more lush areas. They spawn in small blobs, and can be broken to make space for your Ostrum Harvester if they're on a slope. Try using a &6Spyglass&r to find them from a distance!\n\nYou'll have to figure out some long-distance logistics to ship your Ostrum back to your base. (Try a train, Accumulators can transport power!)\n\nOstrum is a crucial resource for both &5EV&r progression as well as keeping your Fission Reactors fed.",
|
||||
|
|
@ -3124,7 +3124,7 @@
|
|||
"quests.space_survival.mars_crops.task": "Any Martian Seed",
|
||||
"quests.space_survival.bulbkin_pie.title": "Mars Cuisine",
|
||||
"quests.space_survival.bulbkin_pie.subtitle": "Even more culinary atrocities at your disposal",
|
||||
"quests.space_survival.bulbkin_pie.desc": "Wraptor Eggs can be extracted for a Sugar substitute, while Sniffer eggs are full of Cream.\n\n&eBulbkin Pie&r is probably the pinnacle of Mars' food, boasting high amounts of four different kinds of nutrition, at the expense of being a bit of a pain to craft.\n\n&9Tip:&r It's not really a food, but you can also mix together Bulbkin Chunks and Alphacene Mushroom Blocks to get Glowstone Dust.",
|
||||
"quests.space_survival.bulbkin_pie.desc": "Wraptor Eggs can be extracted for a Sugar substitute, while Sniffer eggs are full of Cream.\n\n&eBulbkin Pie&r is probably the pinnacle of Mars' food, boasting high amounts of four different kinds of nutrition, at the expense of being a bit of a pain to craft.\n\n&eBeer-Battered Dinosaur Nuggets&r combine the huge protein of dinosaur meat with a little grain, and can also be put in your meal bags.\n\n&9Tip:&r It's not really a food, but you can also mix together Bulbkin Chunks and Alphacene Mushroom Blocks to get Glowstone Dust.",
|
||||
"quests.space_survival.soarer.title": "Soarer",
|
||||
"quests.space_survival.soarer.subtitle": "Need a lift?",
|
||||
"quests.space_survival.soarer.desc": "Airplanes don't work on Mars, and your space suit doesn't have a jetpack, so there's no other way to fly, right?\n\nIf you're able to find an elusive &4Soarer&r, you can tame them with raw fish and equip them with a Saddle to glide through the Martian skies with ease.\n\nThey can't fly forever though, indicated by the wing icons on the top left, and will need to land occasionally. Still, they're a great option for long-distance travel, and won't upset the sandworm either!\n\n&9Note&r: Soarers are unable to survive on particularly hot planets such as &6Venus&r.",
|
||||
|
|
|
|||
|
|
@ -2308,7 +2308,7 @@
|
|||
"quests.medium_voltage.electrolyzer.desc.2": "&6Here are some key materials to look for:&r\n&9Ruby&r – Grants both &7Aluminium&r and &5Chromium&r.\n&9Pyrope&r – Often found alongside Sapphire veins.\n&9Lepidolite&r – Offers a generous selection of valuable byproducts.\n&9Sodalite&r – Comes with &3Chlorine&r and &bSilicon&r.\n&9Topaz&r – Yields both &3Fluorine&r and &7Aluminium&r in solid quantities.\n\n&2And that’s just the beginning!&r Use &aEMI&r to explore even more options—we promise, there’s a lot to discover.\n\n&cOh, and by the way:&r Electrolyzing Clay is now gated behind &6HV&r. \n&8We’re not sorry.&r",
|
||||
"quests.medium_voltage.mv_extruder.title": "Advanced Extruder",
|
||||
"quests.medium_voltage.mv_extruder.subtitle": "The biggest upgrade you'll make",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dScrews&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6Small Gears&r, &6Gears&r, and &6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dScrews&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_chemical_reactor.title": "Advanced Chemical Reactor",
|
||||
"quests.medium_voltage.mv_chemical_reactor.subtitle": "Stronger, better, faster",
|
||||
"quests.medium_voltage.mv_chemical_reactor.desc": "You already know about the &dChemical Reactor&r from the &7LV Chapter&r—but here’s a refresher.\n\nAt &bMV&r, you unlock &anew recipes&r and also gain the ability to &aoverclock your LV recipes&r. That means they can run &atwice as fast&r, but will consume &e4x the energy&r. It’s up to you to decide whether the trade-off is worth it.\n\nBut that’s not the only reason to build the &bMV Chemical Reactor&r. If you’re taking the &dorganic chemistry path&r, you’ll need it to run the &dEthylene&r recipe, which uses &dSulfuric Acid&r and &dEthanol&r—this one requires &bMV power&r.\n\nIn any case, it’s a solid machine, and not too expensive. Go ahead and build it when you have a bit of spare time.",
|
||||
|
|
|
|||
|
|
@ -993,10 +993,6 @@
|
|||
"item.tfg.universal_compost_browns": "通用棕色堆肥材料",
|
||||
"item.tfg.universal_compost_greens": "通用绿色堆肥材料",
|
||||
"item.tfg.etching_diamond_tip": "蚀刻钻石钻头",
|
||||
"item.tfg.lamp_casting_mold": "模具(灯)",
|
||||
"item.tfg.trapdoor_casting_mold": "模具(活板门)",
|
||||
"item.tfg.chain_casting_mold": "模具(锁链)",
|
||||
"item.tfg.bell_casting_mold": "模具(钟)",
|
||||
"item.tfg.spade_head_extruder_mold": "模头(锹头)",
|
||||
"item.tfg.mining_hammer_head_extruder_mold": "模头(采矿锤头)",
|
||||
"item.tfg.sword_head_extruder_mold": "模头(剑头)",
|
||||
|
|
@ -1048,9 +1044,9 @@
|
|||
"item.tfg.tbu_232_rod": "TBU-232燃料棒",
|
||||
"item.tfg.refrigerant_pellet": "制冷剂丸",
|
||||
"item.tfg.graphite_compound": "石墨复合物",
|
||||
"item.tfg.raw_graphite_briquette": "生石磨坯",
|
||||
"item.tfg.faulty_graphite_briquette": "瑕疵石磨坯",
|
||||
"item.tfg.washed_graphite_briquette": "水洗石磨坯",
|
||||
"item.tfg.raw_graphite_briquette": "生石墨压块",
|
||||
"item.tfg.faulty_graphite_briquette": "瑕疵石墨压块",
|
||||
"item.tfg.washed_graphite_briquette": "水洗石墨压块",
|
||||
"item.tfg.pure_graphite_rod": "纯净石墨棒",
|
||||
"item.tfg.impure_graphite_rod": "不纯石墨棒",
|
||||
"item.tfg.annealed_graphite_rod": "退火石墨棒",
|
||||
|
|
@ -1059,8 +1055,8 @@
|
|||
"item.tfg.impure_moderate_core": "不纯慢化堆芯",
|
||||
"item.tfg.moderate_core_frame": "慢化堆芯框架",
|
||||
"item.tfg.impure_moderate_core_frame": "不纯慢化堆芯框架",
|
||||
"item.tfg.graphite_moderator": "石磨慢化剂",
|
||||
"item.tfg.impure_graphite_moderator": "不纯石磨慢化剂",
|
||||
"item.tfg.graphite_moderator": "石墨慢化剂",
|
||||
"item.tfg.impure_graphite_moderator": "不纯石墨慢化剂",
|
||||
"item.tfg.advanced_polymer_binder": "高级聚合物粘合剂",
|
||||
"item.tfg.beaker": "烧杯",
|
||||
"item.tfg.beaker.filled": "%s烧杯",
|
||||
|
|
@ -1087,6 +1083,10 @@
|
|||
"item.tfg.wet_white_chalk": "未烧制的白色粉笔",
|
||||
"item.tfg.wet_blue_chalk": "未烧制的蓝色粉笔",
|
||||
"item.tfg.wet_purple_chalk": "未烧制的紫色粉笔",
|
||||
"item.tfg.lamp_casting_mold": "模具(灯)",
|
||||
"item.tfg.trapdoor_casting_mold": "模具(活板门)",
|
||||
"item.tfg.chain_casting_mold": "模具(锁链)",
|
||||
"item.tfg.bell_casting_mold": "模具(钟)",
|
||||
"material.tfg.latex": "乳胶",
|
||||
"material.tfg.vulcanized_latex": "硫化乳胶",
|
||||
"material.tfg.fluix": "福鲁伊克斯",
|
||||
|
|
@ -2361,7 +2361,7 @@
|
|||
"quests.space_survival.mars_desert.task": "前往火星深层沙漠生物群系",
|
||||
"quests.space_survival.sandworm.title": "沙虫",
|
||||
"quests.space_survival.sandworm.subtitle": "沙胡德",
|
||||
"quests.space_survival.sandworm.desc": "在沙漠中制造过大声响可能会引来强大的&6沙虫&r!它更像是需要规避的环境威胁而非可讨伐的首领,因此存活下来的最佳方式就是立即逃离!\n\n若能用&b爆炸伤害&r多次击中其头部,它会暂时停止追击…但效果仅能维持片刻。\n\n值得庆幸的是,沙虫仅能对生物造成伤害而无法破坏建筑,且只会被玩家的&6脚步声&r吸引,因此野生动物、交通工具和火车行驶不会惊动它们。",
|
||||
"quests.space_survival.sandworm.desc": "在沙漠中制造过大声响可能会引来强大的&6沙虫&r!它更像是需要规避的环境威胁而非可讨伐的首领,因此存活下来的最佳方式就是立即逃离!\n\n若能用&b爆炸伤害&r多次击中其头部,它会暂时停止追击…但效果仅能维持片刻。\n\n所幸沙虫仅能伤害生物而非建筑,且只会被&6玩家的脚步声&r吸引——只要确保&b双脚&r不接触地面便不会激怒它。稀薄的大气层不支持飞机与滑翔伞,但总有其他工具……",
|
||||
"quests.space_survival.spice.title": "紫金矿床",
|
||||
"quests.space_survival.spice.subtitle": "美琅脂",
|
||||
"quests.space_survival.spice.desc": "&d紫金矿床&r是仅分布于火星深层沙漠的固定生成方块,远离所有富饶区域。它们以小型矿簇形态生成,若位于斜坡位置可被破坏以便为紫金采集器腾出空间。建议使用&6望远镜&r进行远距离定位!\n\n您需要建立长距离物流系统将紫金输送回基地(可尝试铁路运输,蓄电器能实现电力同步传输!)\n\n紫金既是&5EV&r阶段发展的关键资源,也是维系裂变反应堆持续运转的重要燃料。",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue