structure spawn conditions for the moai and primitive hut

This commit is contained in:
Pyritie 2025-11-11 20:45:28 +00:00
parent b063392519
commit e8383dbda5
3 changed files with 31 additions and 0 deletions

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- Saplings and fruit bushes can now enter the seed pouch. (#2202) @Redeix
- Mars sandstorms are now sandier @Pyritie
- Added an alternative recipe for item frames using cloth @Pyritie
- Added a little more silver to surface bismuth veins, moved apatite veins closer to the surface and with deeper indicators, increased deep sapphire veins' max Y level and added a rock type, and also added a rock type to deep magnetite's veins (all overworld only) @Pyritie
### Bug fixes
- Fixed TFC bug where paths and roads can collapse on themselves when creating a staircase shape. (#2144) @Redeix
- Fixed the HV aqueous accumulator water recipe so the amount of water can actually fit in the HV machine @Pyritie
- Fixed not being able to make brown universal compost with a mortar if the item is both green and brown (#2091) @Pyritie
- Fixed soup made in the food processor not returning bowls when eaten (#2053) @Pyritie
- Fixed missing helve hammer recipe for silver plates (#2183) @Pyritie
- Fixed some typos in gun/attachment names and descriptions @Jeuvke
- Fixed ocean moai spawning underwater sometimes 🗿 @Pyritie
### Translation updates
- Russian @DI-GitH + @nineex
- Brazilian Portuguese @Redeix

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{
"type": "lithostitched:set_structure_spawn_condition",
"structures": [
"tfg:temperate/plains_temperate_house_0"
],
"spawn_condition": {
"type": "lithostitched:grid",
"condition": {
"type": "lithostitched:in_biome",
"biomes": "#tfg:never_has_structure/illages"
},
"radius": 50,
"distance_between_points": 15,
"allowed_count": 0
}
}

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{
"type": "lithostitched:set_structure_spawn_condition",
"structures": [
"tfg:ocean/ocean_moai_0"
],
"spawn_condition": {
"type": "lithostitched:height_filter",
"range_type": "absolute",
"heightmap": "OCEAN_FLOOR_WG",
"permitted_range": [65, 256]
}
}