diff --git a/CHANGELOG.md b/CHANGELOG.md index 58ecac213..dc97a3668 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -20,6 +20,7 @@ - The sandworm no longer spawns in the Superflat preset that's a big vanilla desert biome - You can now also use mars water in gregtech and create boilers @Pyritie - Changed the texture of out-of-season blood lilies so they're findable year-round @Pyritie +- Fixed the TFC blast furnace on mars but for real this time @Pyritie ### Bug fixes - Fixed the huge amount of lag from looking at lots of interconnected trees @Mqrius - Fixed tree chopping also stripping nearby trees of all their leaves (note that this will only also apply to newly generated mars trees, old trees will have the old behaviour) @Mqrius @@ -33,6 +34,7 @@ - Fixed the new venus bugs spawning on earth @Pyritie - Fixed some inconsistent recipes with coal in coke ovens, and removed a duplicate recipe (#2688) @jurjen909 - Fixed the rendering of two-block tall crops in the electric greenhouse @Pyritie +- Fixed dry ice dropping nothing when broken (#2687) @Pyritie ### Translation updates - Chinese (simplified) @jmecn - Russian @Petr211071 diff --git a/kubejs/data/tfg/loot_tables/blocks/dry_ice.json b/kubejs/data/tfg/loot_tables/blocks/dry_ice.json new file mode 100644 index 000000000..d1d48cc84 --- /dev/null +++ b/kubejs/data/tfg/loot_tables/blocks/dry_ice.json @@ -0,0 +1,20 @@ +{ + "type": "minecraft:block", + "pools": [ + { + "name": "loot_pool", + "rolls": 1, + "entries": [ + { + "type": "minecraft:item", + "name": "tfg:dry_ice" + } + ], + "conditions": [ + { + "condition": "minecraft:survives_explosion" + } + ] + } + ] +}