added blank recipe kubejs scripts, added create propulsion

This commit is contained in:
illuc 2026-01-08 13:03:32 +02:00
parent 9daac06580
commit f2d1e9c88f
14 changed files with 91 additions and 1 deletions

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerCreateInteractiveRecipes(event) {
event.remove({ mod: 'create_interactive' })
}

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerCreatePropulsionRecipes(event) {
event.remove({ mod: 'createpropulsion' })
}

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerTweakedControllersRecipes(event) {
event.remove({ mod: 'create_tweaked_controllers' })
}

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerWariumRecipes(event) {
event.remove({ mod: 'crusty_chunks' })
}

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// priority: 0
"use strict";
function registerDriveByWireRecipes(event) {
event.remove({ mod: 'drivebywire' })
}

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@ -275,6 +275,18 @@ ServerEvents.recipes(event => {
registerVintageImprovementsRecipes(event)
registerWaterFlasksRecipes(event)
registerWABRecipes(event)
registerPrototypePainRecipes(event)
registerClockworkRecipes(event)
registerTrackworkRecipes(event)
registerDriveByWireRecipes(event)
registerTweakedControllersRecipes(event)
registerVSWariumRecipes(event)
registerVSChunkloaderRecipes(event)
registerVStuffRecipes(event)
registerCreateInteractiveRecipes(event)
registerWariumRecipes(event)
registerCreatePropulsionRecipes(event)
})
TaCZServerEvents.gunIndexLoad((event) => {
@ -295,4 +307,4 @@ TaCZServerEvents.gunDataLoad((event) => {
TaCZServerEvents.attachmentDataLoad((event) => {
attachmentDataLogic(event)
})
})

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerPrototypePainRecipes(event) {
event.remove({ mod: 'prototype_pain' })
}

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// priority: 0
"use strict";
function registerTrackworkRecipes(event) {
event.remove({ mod: 'trackwork' })
}

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// priority: 0
"use strict";
function registerVSWariumRecipes(event) {
event.remove({ mod: 'valkyrien_warium' })
}

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerClockworkRecipes(event) {
event.remove({ mod: 'vs_clockwork' })
}

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@ -0,0 +1,7 @@
// priority: 0
"use strict";
function registerVSChunkloaderRecipes(event) {
event.remove({ mod: 'vschunkloader' })
}

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// priority: 0
"use strict";
function registerVStuffRecipes(event) {
event.remove({ mod: 'vstuff' })
}

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mods/readme.txt Normal file
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@ -0,0 +1 @@
switch propulsion and interactive to the curseforge/modrinth versions once the fixed versions release there