More things (#1468)
* - Yeast recipe conflict fix * - Fixed seed oil voiding in barrels. And item weight inconsistency. * - Reduced loading screen logo size by 4MB * - Update Changelog * - Compressed loading screen images to maybe help with ram * - Added default gui scale to make the main menu look better on first launch * - Update Changelog * - Added utility script for adding circuits to existing recipes * fixed changelog conflict Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> * - Added harvest baskets * - Fixed baked potato recipe mixing from oven * - Allowed elytras to be repaired regardless of damage * - Fixed sea water barrel recipe * - Gave plants tags to bushes so they can have other uses * - Pushed stubborn models * - updated Changelog * - Changelog typo * - Integrated Ad Astra wood * - Updated changelog * - Treated chipboard composite barrel lang * - Some Tacz fixes * - Jar dupe fix * - tacz data * - updated changelog * - we hate git * - Loading screen and main menu optimizations * - image push * - I think I got the title screen looking good on all resolutions * - Updated Changelog * - Added scale fix to loading screen too * - Fix pixel alignment * - Recipes, tags, assets+ for railgun * - Brick interaction events and new function for interacting with blocks * - Added parameter boolean to decide if blockstate should be copied * - Change for block interaction event constant that may fix linux crash * - Moved global array to the events file and some linter fixes. * - Updated Changelog * - Some more model fixes and remove gtceu metal armor * - always a stubborn file * - Large Solar Panel Change --------- Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com> Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: Pyritie <pyritie@gmail.com>
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17 changed files with 184 additions and 21 deletions
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@ -723,6 +723,25 @@ function removeGTCEURecipes(event) {
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})
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event.remove({ output: 'gtceu:damascus_steel_crowbar'})
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//removes metal armor
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const armor = [
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'gtceu:bronze_helmet',
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'gtceu:bronze_chestplate',
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'gtceu:bronze_leggings',
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'gtceu:bronze_boots',
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'gtceu:steel_helmet',
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'gtceu:steel_chestplate',
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'gtceu:steel_leggings',
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'gtceu:steel_boots',
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'gtceu:titanium_helmet',
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'gtceu:titanium_chestplate',
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'gtceu:titanium_leggings',
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'gtceu:titanium_boots'
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];
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armor.forEach(armor => {
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event.remove({ output: armor})
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});
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}
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function removeMaceratorRecipe(event, id) {
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