More things (#1468)

* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* - Added harvest baskets

* - Fixed baked potato recipe mixing from oven

* - Allowed elytras to be repaired regardless of damage

* - Fixed sea water barrel recipe

* - Gave plants tags to bushes so they can have other uses

* - Pushed stubborn models

* - updated Changelog

* - Changelog typo

* - Integrated Ad Astra wood

* - Updated changelog

* - Treated chipboard composite barrel lang

* - Some Tacz fixes

* - Jar dupe fix

* - tacz data

* - updated changelog

* - we hate git

* - Loading screen and main menu optimizations

* - image push

* - I think I got the title screen looking good on all resolutions

* - Updated Changelog

* - Added scale fix to loading screen too

* - Fix pixel alignment

* - Recipes, tags, assets+ for railgun

* - Brick interaction events and new function for interacting with blocks

* - Added parameter boolean to decide if blockstate should be copied

* - Change for block interaction event constant that may fix linux crash

* - Moved global array to the events file and some linter fixes.

* - Updated Changelog

* - Some more model fixes and remove gtceu metal armor

* - always a stubborn file

* - Large Solar Panel Change

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
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Redeix 2025-07-28 00:03:48 -05:00 committed by GitHub
parent f3dfa471ec
commit f61a6615dd
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17 changed files with 184 additions and 21 deletions

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@ -723,6 +723,25 @@ function removeGTCEURecipes(event) {
})
event.remove({ output: 'gtceu:damascus_steel_crowbar'})
//removes metal armor
const armor = [
'gtceu:bronze_helmet',
'gtceu:bronze_chestplate',
'gtceu:bronze_leggings',
'gtceu:bronze_boots',
'gtceu:steel_helmet',
'gtceu:steel_chestplate',
'gtceu:steel_leggings',
'gtceu:steel_boots',
'gtceu:titanium_helmet',
'gtceu:titanium_chestplate',
'gtceu:titanium_leggings',
'gtceu:titanium_boots'
];
armor.forEach(armor => {
event.remove({ output: armor})
});
}
function removeMaceratorRecipe(event, id) {