Update gtceu.yaml

This commit is contained in:
Dmitry 2024-05-25 09:56:27 +07:00
parent a12c75b402
commit f7d70e1d16

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@ -14,16 +14,16 @@ recipes:
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
# Default: false
harderBrickRecipes: false
harderBrickRecipes: true
# Whether to nerf Wood crafting to 2 Planks from 1 Log, and 2 Sticks from 2 Planks.
# Default: false
nerfWoodCrafting: false
nerfWoodCrafting: true
# Whether to make Wood related recipes harder.
# Excludes sticks and planks.
# Default: false
hardWoodRecipes: false
hardWoodRecipes: true
# Recipes for Buckets, Cauldrons, Hoppers, and Iron Bars require Iron Plates, Rods, and more.
# Default: true
@ -31,16 +31,16 @@ recipes:
# Whether to make Redstone related recipes harder.
# Default: false
hardRedstoneRecipes: false
hardRedstoneRecipes: true
# Whether to make Vanilla Tools and Armor recipes harder.
# Excludes Flint and Steel, and Buckets.
# Default: false
hardToolArmorRecipes: false
hardToolArmorRecipes: true
# Whether to make miscellaneous recipes harder.
# Default: false
hardMiscRecipes: false
hardMiscRecipes: true
# Whether to make Glass related recipes harder. Default: true
hardGlassRecipes: true
@ -51,7 +51,7 @@ recipes:
# Recipes for items like Iron Doors, Trapdoors, Anvil require Iron Plates, Rods, and more.
# Default: false
hardAdvancedIronRecipes: false
hardAdvancedIronRecipes: true
# Whether to make coloring blocks like Concrete or Glass harder.
# Default: false
@ -79,7 +79,7 @@ recipes:
# Whether to nerf the output amounts of the first circuit in a set to 1 (from 2) and SoC to 2 (from 4).
# Default: false
harderCircuitRecipes: false
harderCircuitRecipes: true
worldgen:
# Rubber Tree spawn chance (% per chunk)