Bug fix/Adding in some missing recipes (#1319)
* kelp + seaweed dry Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * add assembler 45-70 Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * fixed afc wood stomping barrel recipes Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * give lead tfc properties Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * give lead nuggets an anvil recipe Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * Update CHANGELOG.md Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> * Update CHANGELOG.md Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com> --------- Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
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5 changed files with 40 additions and 4 deletions
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@ -22,6 +22,8 @@ function registerTACZAmmoRecipes(event){
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.EUt(GTValues.VA[GTValues.MV])
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//Additives
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event.recipes.tfc.anvil('6x #forge:nuggets/lead', '#forge:ingots/lead', ['punch_last', 'hit_second_last', 'punch_third_last'])
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.tier(2).id('tfg:anvil/lead_nugget')
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event.recipes.gtceu.chemical_reactor('tfg_tacz:nitrocellulose_from_wood')
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.itemInputs('gtceu:thermochemically_treated_hardwood_dust')
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.inputFluids(Fluid.of('gtceu:nitric_acid', 200), Fluid.of('gtceu:sulfuric_acid', 400), Fluid.of('minecraft:water', 600))
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@ -54,6 +56,13 @@ function registerTACZAmmoRecipes(event){
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F: '#forge:tools/saws'
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}).id('tfg_tacz:45_70_bullets');
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event.recipes.gtceu.assembler('tfg_tacz:45_70_bullets_lv')
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.itemInputs('4x #forge:nuggets/lead','#forge:ingots/brass', '#forge:dusts/gunpowder')
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.itemOutputs(Item.of('tacz:ammo', 4,
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'{AmmoId:"tacz:45_70"}'))
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.EUt(GTValues.VA[GTValues.LV])
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.duration(20)
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//Clockwork era
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event.recipes.gtceu.assembler('tfg_tacz:rb_small')
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@ -120,4 +129,4 @@ function registerTACZAmmoRecipes(event){
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'{AmmoId:"applied_armorer:cluster_quartz_bullet"}'))
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.EUt(GTValues.VA[GTValues.EV])
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.duration(30)
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}
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}
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