Bug fix/Adding in some missing recipes (#1319)

* kelp + seaweed dry

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* add assembler 45-70

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* fixed afc wood stomping barrel recipes

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* give lead tfc properties

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* give lead nuggets an anvil recipe

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

* Update CHANGELOG.md

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>

---------

Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
This commit is contained in:
GameStar 2025-07-14 04:06:47 -05:00 committed by GitHub
parent a350467f09
commit f9ece44a81
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GPG key ID: B5690EEEBB952194
5 changed files with 40 additions and 4 deletions

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@ -22,6 +22,8 @@ function registerTACZAmmoRecipes(event){
.EUt(GTValues.VA[GTValues.MV])
//Additives
event.recipes.tfc.anvil('6x #forge:nuggets/lead', '#forge:ingots/lead', ['punch_last', 'hit_second_last', 'punch_third_last'])
.tier(2).id('tfg:anvil/lead_nugget')
event.recipes.gtceu.chemical_reactor('tfg_tacz:nitrocellulose_from_wood')
.itemInputs('gtceu:thermochemically_treated_hardwood_dust')
.inputFluids(Fluid.of('gtceu:nitric_acid', 200), Fluid.of('gtceu:sulfuric_acid', 400), Fluid.of('minecraft:water', 600))
@ -54,6 +56,13 @@ function registerTACZAmmoRecipes(event){
F: '#forge:tools/saws'
}).id('tfg_tacz:45_70_bullets');
event.recipes.gtceu.assembler('tfg_tacz:45_70_bullets_lv')
.itemInputs('4x #forge:nuggets/lead','#forge:ingots/brass', '#forge:dusts/gunpowder')
.itemOutputs(Item.of('tacz:ammo', 4,
'{AmmoId:"tacz:45_70"}'))
.EUt(GTValues.VA[GTValues.LV])
.duration(20)
//Clockwork era
event.recipes.gtceu.assembler('tfg_tacz:rb_small')
@ -120,4 +129,4 @@ function registerTACZAmmoRecipes(event){
'{AmmoId:"applied_armorer:cluster_quartz_bullet"}'))
.EUt(GTValues.VA[GTValues.EV])
.duration(30)
}
}