add: updates to all configs
This commit is contained in:
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59 changed files with 4054 additions and 2655 deletions
10
.gitignore
vendored
10
.gitignore
vendored
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@ -64,6 +64,7 @@ defaultconfigs/ftbranks/players.snbt
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/.bobby/
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/.mixin.out/
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/tacz/tacz_default_gun
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/classOut
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/backups
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/profileImage
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@ -91,6 +92,7 @@ defaultconfigs/ftbranks/players.snbt
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/chiselsandbits
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/gtceu/prospection_cache
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/data
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/ESM
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# Client data
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bansoukou
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@ -115,6 +117,8 @@ optionsshaders.txt
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OpenComputersMod-*
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hei_bookmarks.ini
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icon.png
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EffekseerNativeForJava.dll
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libEffekseerNativeForJava.so
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# Server data
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# .pakku/server-overrides/libraries
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@ -125,6 +129,6 @@ icon.png
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# .pakku/server-overrides/mods
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# .pakku/server-overrides/user_jvm_args.txt
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/tacz/tacz_default_gun
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EffekseerNativeForJava.dll
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libEffekseerNativeForJava.so
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73
.pakku/server-overrides/config/ftbbackups2.json
Normal file
73
.pakku/server-overrides/config/ftbbackups2.json
Normal file
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@ -0,0 +1,73 @@
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{
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// Allow the creation of backups automatically
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"enabled": true,
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// Permission level to use the /backup command
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"command_permission_level": 3,
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// Only send backup status to server ops
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"notify_op_only": true,
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// Don't send backup status at all
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"do_not_notify": true,
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/* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED
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Note: TIERED mode is an experimental feature, Use at your own risk.
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*/
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"retention_mode": "MAX_BACKUPS",
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// Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep
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"max_backups": 3,
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// Applies to retention_mode:TIERED, The latest x number of backups will be retained
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"keep_latest": 3,
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// Applies to retention_mode:TIERED, Sets number of hourly backups to keep
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"keep_hourly": 1,
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// Applies to retention_mode:TIERED, Sets number of daily backups to keep
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"keep_daily": 1,
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// Applies to retention_mode:TIERED, Sets number of weekly backups to keep
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"keep_weekly": 1,
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// Applies to retention_mode:TIERED, Sets number of monthly backups to keep
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"keep_monthly": 1,
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/* This is done with an implementation of cron from the Quartz java library.
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More info here
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(http://www.cronmaker.com)
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*/
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"backup_cron": "0 15 10 * * ? *",
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// Time between manual backups using the command
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"manual_backups_time": 0,
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// Only run a backup if a player has been online since the last backup
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"only_if_players_been_online": true,
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// Additional directories to include in backup
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"additional_directories": [],
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/* Additional files and directories to include in backup.
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Can specify a file name, path relative to server directory or wildcard file path
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Examples: (All file paths are relative to server root)
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fileName.txt Any/all file named "fileName.txt"
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folder/file.txt Exact file path
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folder/ Everything in this folder
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path/starts/with* Any files who's path starts with
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*path/ends/with.txt Any files who's path ends with
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*path/contains* Any files who's path contains
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*/
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"additional_files": [],
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// Display file size in backup message
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"display_file_size": false,
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// backup location
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"backup_location": ".",
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// Specify the backup format. Valid options are ZIP and DIRECTORY
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"backup_format": "ZIP",
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// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
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"minimum_free_space": 51200,
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// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
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"free_space_if_needed": true,
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/* Specify files or folders to be excluded.
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Can specify a file name, path relative to server directory or wildcard file path
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Examples: (All file paths are relative to server root)
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fileName.txt Any/all file named "fileName.txt"
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folder/file.txt Exact file path
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folder/ Everything in this folder
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path/starts/with* Any files who's path starts with
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*path/ends/with.txt Any files who's path ends with
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*path/contains* Any files who's path contains
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*/
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"excluded": [
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"DistantHorizons.sqlite"
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],
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// The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow)
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"preview_dimension": "minecraft:overworld"
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}
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@ -5,6 +5,8 @@
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"enableFacadesInJEI": true,
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"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
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"enableFacadeRecipesInJEI": true,
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"exposeInventoryToEmi_comment": "Expose the full network inventory to EMI, which might cause performance problems.",
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"exposeInventoryToEmi": false,
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"enableEffects": true,
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"useTerminalUseLargeFont": false,
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"useColoredCraftingStatus": true,
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@ -16,10 +18,33 @@
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"showPlacementPreview": true,
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"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
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"notifyForFinishedCraftingJobs": true,
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"fancyPatternTooltips_comment": "Show fancy tooltips for encoded patterns.",
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"fancyPatternTooltips": true,
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"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
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"clearGridOnClose": false,
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"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
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"terminalMargin": 25
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"terminalMargin": 25,
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"autoPauseTerminal_comment": "Pause the terminal exactly like when pressing shift, except done automatically",
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"autoPauseTerminal": false
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},
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"widgetNumbers": {
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"_comment": "Number button values in the level emitter config panel and the craft order amount picker",
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"widgetNumberBase1_comment": "Value of the first button when not pressing shift or ctrl",
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"widgetNumberBase1": 1,
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"widgetNumberBase2_comment": "Value of the second button when not pressing shift or ctrl",
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"widgetNumberBase2": 10,
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"widgetNumberBase3_comment": "Value of the third button when not pressing shift or ctrl",
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"widgetNumberBase3": 100,
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"widgetNumberBase4_comment": "Value of the fourth button when not pressing shift or ctrl",
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"widgetNumberBase4": 1000,
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"widgetNumberAlt1_comment": "Value of the first button when pressing shift or ctrl",
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"widgetNumberAlt1": 1,
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"widgetNumberAlt2_comment": "Value of the second button when pressing shift or ctrl",
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"widgetNumberAlt2": 16,
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"widgetNumberAlt3_comment": "Value of the third button when pressing shift or ctrl",
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"widgetNumberAlt3": 32,
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"widgetNumberAlt4_comment": "Value of the fourth button when pressing shift or ctrl",
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"widgetNumberAlt4": 64
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},
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"terminals": {
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"terminalStyle": "small",
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@ -7,6 +7,8 @@
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"tinyTntBlockDamage": true,
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"channels_comment": "Changes the channel capacity that cables provide in AE2.",
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"channels": "default",
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"controllerLength_comment": "Maximum length for AE controllers",
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"controllerLength": 11,
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"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
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"spatialAnchorEnableRandomTicks": true
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},
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@ -1,5 +1,10 @@
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{
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"preventSearchIgnoredItems": false,
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"ingredientDedupe": false,
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"resourceLocationDedupe": false
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"resourceLocationDedupe": false,
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"debugItemStackModifications": false,
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"logIntervalInMinutes": 10,
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"showSummaryOnDebugScreen": true,
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"memoryUsageWarningPercentage": 90,
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"debugThreadsStuck": false
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}
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@ -8,6 +8,9 @@
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},
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"dimensions": {
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"abyssalcraft": 1,
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"ad_astra_mars": 1,
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"ad_astra_mercury": 1,
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"ad_astra_venus": 1,
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"betweenlands": 1,
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"cave": 1,
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"end": 1,
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@ -17,14 +20,21 @@
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"nether": 1,
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"surface": 1,
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"twilightforest": 1,
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"void": 1,
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"ad_astra": 1
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"void": 1
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},
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"regions": {
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"abyssalcraft_dark": {
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"overall": 1,
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"suspense.suspense": 1
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},
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"ad_astra_mars_wind": {
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"overall": 1,
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"wind.light-wind": 1
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},
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"ad_astra_mercury_unknown": {
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"overall": 1,
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"suspense.suspense": 1
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},
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"end_unknown": {
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"overall": 1,
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"suspense.suspense": 1
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@ -49,7 +59,8 @@
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"overall": 1,
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"beach": 1,
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"seagull": 1,
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"seagull-long": 1
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"seagull-long": 1,
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"ocean": 1
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},
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"cave_ambience": {
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"overall": 1,
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@ -86,11 +97,17 @@
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},
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"forest_cold": {
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"overall": 1,
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"crow": 1
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"bird-ambience": 1,
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"crow": 1,
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"owl": 1,
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"wolf": 1,
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"long-wolf": 1
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},
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"forest": {
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"overall": 1,
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"bird-ambience": 1,
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"bird-warm": 1,
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"cricket": 1,
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"cricket-warm-night": 1,
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"owl": 1
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},
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"forest_roofed": {
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@ -115,6 +132,10 @@
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"bird-ambience-jungle": 1,
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"bird-ambience-jungle-night": 1
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},
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"lake": {
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"overall": 1,
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"ocean": 1
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},
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"mesa": {
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"overall": 1,
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"wind-mesa": 1
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@ -157,6 +178,10 @@
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"overall": 1,
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"wind.light-wind": 1
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},
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"snow": {
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"overall": 1,
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"wind.light-wind": 1
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},
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"space": {
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"overall": 1
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},
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@ -182,7 +207,10 @@
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},
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"taiga": {
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"overall": 1,
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"bird-ambience-huge": 1
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"bird-ambience-huge": 1,
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"crow": 1,
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"wolf": 1,
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"long-wolf": 1
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},
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"underwater": {
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"overall": 1,
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@ -193,6 +221,15 @@
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"overall": 1,
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"underworld": 1
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},
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"venus": {
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"overall": 1,
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"cricket": 1,
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"cricket-night": 1,
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"cicadas": 1,
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"cicadas-desert": 1,
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"cicadas-night": 1,
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"cricket-warm-night": 1
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},
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"warden": {
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"overall": 1,
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"warden": 1
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11
config/applied_ammo_box-common.toml
Normal file
11
config/applied_ammo_box-common.toml
Normal file
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@ -0,0 +1,11 @@
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[power]
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#Energy consumed per round of ammo retrieved from an ammo box, default: 1000.0
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#Range: 0.0 ~ 1.7976931348623157E308
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AmmoBoxUsePowerPerAmmo = 1000.0
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[jei]
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#Modify the recipe content displayed in JEI, Normally, there is no need to disable this
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#When creating custom modpacks, disable this if fake recipes remain after deleting the default crafting recipes
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JeiRecipeDisplayCorrection = true
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@ -1,16 +1,5 @@
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{
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"attributes": {
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"tacz:tacz.bullet_resistance": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1,
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"value": 1
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}
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},
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"forge:step_height_addition": {
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"enabled": false,
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"min": {
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@ -33,17 +22,6 @@
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"value": 2048
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}
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},
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"minecraft:generic.flying_speed": {
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"enabled": true,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1024,
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"value": 1024
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}
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},
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"forge:nametag_distance": {
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"enabled": false,
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"min": {
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@ -55,17 +33,6 @@
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"value": 64
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}
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},
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"minecraft:generic.movement_speed": {
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"enabled": true,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1024,
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"value": 1024
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}
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},
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"forge:entity_gravity": {
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"enabled": false,
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"min": {
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@ -88,17 +55,6 @@
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"value": 1024
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}
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},
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"minecraft:generic.max_health": {
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"enabled": true,
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"min": {
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"default": 1,
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"value": 1
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},
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"max": {
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"default": 1024,
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"value": 1000000
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}
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},
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"minecraft:generic.attack_speed": {
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"enabled": true,
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"min": {
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@ -121,6 +77,17 @@
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"value": 1000000
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}
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},
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"lodestone:magic_proficiency": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 2048,
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"value": 2048
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}
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},
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"minecolonies:mc_mob_damage": {
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"enabled": false,
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"min": {
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@ -143,6 +110,83 @@
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"value": 1024
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}
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},
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"minecraft:generic.armor": {
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"enabled": true,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 30,
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"value": 1000000
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}
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},
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"forge:entity_reach": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1024,
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"value": 1024
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}
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},
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"tacz:tacz.bullet_resistance": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1,
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"value": 1
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}
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},
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"sns:extra_fall_distance": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 64,
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"value": 64
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}
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},
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"minecraft:generic.flying_speed": {
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"enabled": true,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1024,
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"value": 1024
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}
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},
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"minecraft:generic.movement_speed": {
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"enabled": true,
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"min": {
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"default": 0,
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"value": 0
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},
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"max": {
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"default": 1024,
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"value": 1024
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}
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},
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"minecraft:generic.max_health": {
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"enabled": true,
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"min": {
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"default": 1,
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"value": 1
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},
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"max": {
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"default": 1024,
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"value": 1000000
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}
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},
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"minecraft:zombie.spawn_reinforcements": {
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"enabled": true,
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"min": {
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@ -176,15 +220,15 @@
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"value": 1000000
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}
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},
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"minecraft:generic.armor": {
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"enabled": true,
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"lodestone:magic_resistance": {
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"enabled": false,
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"min": {
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"default": 0,
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"value": 0
|
||||
"default": 1,
|
||||
"value": 1
|
||||
},
|
||||
"max": {
|
||||
"default": 30,
|
||||
"value": 1000000
|
||||
"default": 2048,
|
||||
"value": 2048
|
||||
}
|
||||
},
|
||||
"forge:swim_speed": {
|
||||
|
|
@ -220,15 +264,15 @@
|
|||
"value": 1000000
|
||||
}
|
||||
},
|
||||
"forge:entity_reach": {
|
||||
"lodestone:magic_damage": {
|
||||
"enabled": false,
|
||||
"min": {
|
||||
"default": 0,
|
||||
"value": 0
|
||||
},
|
||||
"max": {
|
||||
"default": 1024,
|
||||
"value": 1024
|
||||
"default": 2048,
|
||||
"value": 2048
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
5
config/blockrunner-client.toml
Normal file
5
config/blockrunner-client.toml
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
#Prevent running on blocks with higher speeds from changing the field of view.
|
||||
disable_field_of_view_changes = true
|
||||
#Add a tooltip to blocks that have an altered block speed with the multiplier.
|
||||
block_speed_multiplier_tooltip = true
|
||||
|
||||
11
config/blockrunner.json
Normal file
11
config/blockrunner.json
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"schema_version": "2",
|
||||
"minecraft:dirt_path": 1.35,
|
||||
"#blockrunner:slow_blocks": 0.65,
|
||||
"#blockrunner:very_slow_blocks": 0.45,
|
||||
"#blockrunner:quick_blocks": 1.35,
|
||||
"#blockrunner:very_quick_blocks": 1.55,
|
||||
"#blockrunner:slightly_slow_blocks": 0.85,
|
||||
"#blockrunner:slightly_quick_blocks": 1.15,
|
||||
"#minecraft:stone_bricks": 1.15
|
||||
}
|
||||
|
|
@ -4,5 +4,6 @@
|
|||
"senderDetection": "UUID_AND_HEURISTIC",
|
||||
"smartHeuristics": true,
|
||||
"handleSystemMessages": true,
|
||||
"drawShadow": true,
|
||||
"nameAliases": { }
|
||||
}
|
||||
|
|
@ -56,4 +56,6 @@
|
|||
fireworkItems = ["minecraft:firework_rocket"]
|
||||
#Blocks that should be protected in the prevent accidental mining tweak.
|
||||
fragileBlocks = ["minecraft:large_amethyst_bud", "minecraft:medium_amethyst_bud", "minecraft:small_amethyst_bud", "minecraft:budding_amethyst"]
|
||||
#Items that count as food for the offhand-torch and -use tweak options.
|
||||
foodItems = ["supplementaries:lunch_basket"]
|
||||
|
||||
|
|
|
|||
7
config/colorwheel-client.toml
Normal file
7
config/colorwheel-client.toml
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
#Should display a message when an incompatible shaderpack is used.
|
||||
alertIncompatiblePack = true
|
||||
#Should display a message when a broken shaderpack is used.
|
||||
alertBrokenPack = true
|
||||
#Should fallback mode be used for non supported shaderpacks.
|
||||
enableFallbackMode = false
|
||||
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
#Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting.
|
||||
#If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used.
|
||||
#Supported values: mclo.gs / gnomebot.dev
|
||||
upload_to = "gnomebot.dev"
|
||||
upload_to = "mclo.gs"
|
||||
#Show gui on minecraft crashed on modloading and FML error screen displayed.
|
||||
show_on_fml_error_screen = true
|
||||
#Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash.
|
||||
|
|
@ -65,13 +65,13 @@
|
|||
[text]
|
||||
#$CONFIG.text.support_name$ in lang files will be replaced with this value.
|
||||
#For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$"
|
||||
support_name = "TFG Github"
|
||||
support_name = "TerraFirmaGreg-Github"
|
||||
#$CONFIG.text.support_place$ in lang files will be replaced with this value.
|
||||
support_place = "the text boxes after pressing the green New Issue button"
|
||||
#$CONFIG.text.modpack_name$ in lang files will be replaced with this value.
|
||||
#For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!"
|
||||
#Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config.
|
||||
modpack_name = "TerraFirmaGreg"
|
||||
modpack_name = "TerraFirmaGreg-Modern"
|
||||
|
||||
#Settings of message generated by Upload all button
|
||||
[generated_message]
|
||||
|
|
@ -170,7 +170,7 @@
|
|||
blacklisted_reasons = []
|
||||
|
||||
#Settings of analysis tools feature.
|
||||
#Here you can enable disable showing some analysis tools fot end user.
|
||||
#Here you can enable or disable showing some analysis tools for end user.
|
||||
[analysis_tools]
|
||||
#Enable feature.
|
||||
enabled = true
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"fmlloader-1.20.1-47.4.6.jar (modloader)": {
|
||||
"jarName": "fmlloader-1.20.1-47.4.6.jar (modloader)",
|
||||
"fmlloader-1.20.1-47.4.13.jar (modloader)": {
|
||||
"jarName": "fmlloader-1.20.1-47.4.13.jar (modloader)",
|
||||
"modId": "forge",
|
||||
"version": "fmlloader-1.20.1-47.4.6.jar"
|
||||
"version": "fmlloader-1.20.1-47.4.13.jar"
|
||||
},
|
||||
"[1.20.1-Forge] Additional Placements-2.3.1.jar": {
|
||||
"jarName": "[1.20.1-Forge] Additional Placements-2.3.1.jar",
|
||||
|
|
@ -958,8 +958,8 @@
|
|||
"jarName": "lmft-1.0.4+1.20.1-forge.jar",
|
||||
"modId": "lmft",
|
||||
"version": "1.0.4+1.20.1",
|
||||
"curseForgeHash": 1956694745,
|
||||
"modrinthHash": "e44a12eb51813b16faaab89b8073ec63c746c1b0"
|
||||
"curseForgeHash": 3540923086,
|
||||
"modrinthHash": "3c0dc40afb617ca2b5b2bbb4f7e831bd75009753"
|
||||
},
|
||||
"lodestone-1.20.1-1.6.4.1.jar": {
|
||||
"jarName": "lodestone-1.20.1-1.6.4.1.jar",
|
||||
|
|
@ -1031,12 +1031,12 @@
|
|||
"curseForgeHash": 3074548209,
|
||||
"modrinthHash": "4069534174e618393f0c14d9dc61ac27a04bb992"
|
||||
},
|
||||
"moonlight-1.20-2.16.18-forge.jar": {
|
||||
"jarName": "moonlight-1.20-2.16.18-forge.jar",
|
||||
"moonlight-1.20-2.16.19-forge.jar": {
|
||||
"jarName": "moonlight-1.20-2.16.19-forge.jar",
|
||||
"modId": "moonlight",
|
||||
"version": "1.20-2.16.18",
|
||||
"curseForgeHash": 4116986064,
|
||||
"modrinthHash": "48dc8e4c200c487df69195fe503dc67493050b6b"
|
||||
"version": "1.20-2.16.19",
|
||||
"curseForgeHash": 2861614006,
|
||||
"modrinthHash": "de55e348bdf3a3ac7520fde157654d615967f9b1"
|
||||
},
|
||||
"morered-1.20.1-4.0.0.4.jar": {
|
||||
"jarName": "morered-1.20.1-4.0.0.4.jar",
|
||||
|
|
|
|||
|
|
@ -1,2 +1,6 @@
|
|||
{
|
||||
"example_modid": {
|
||||
"msg": "Custom msg on crash for this mod id. You can use $JAR_NAME$ placeholder, which will be replaced with jar name. You can use HTML here, it will work.",
|
||||
"should_crash_on_startup": true
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,49 @@
|
|||
##[general]
|
||||
|
||||
B:early_fade_out_elements = 'true';
|
||||
B:fade_out_loading_screen = 'true';
|
||||
B:allow_universal_layouts = 'false';
|
||||
B:fade_out_loading_screen = 'true';
|
||||
B:wait_for_textures_in_loading = 'true';
|
||||
|
||||
|
||||
##[early_loading]
|
||||
|
||||
I:early_loading_top_right_watermark_position_offset_y = '0';
|
||||
I:early_loading_bottom_left_watermark_position_offset_x = '0';
|
||||
I:early_loading_bottom_left_watermark_position_offset_y = '0';
|
||||
B:early_loading_hide_logger = 'false';
|
||||
I:early_loading_bar_width = '400';
|
||||
I:early_loading_bar_position_offset_y = '50';
|
||||
I:early_loading_top_right_watermark_height = '100';
|
||||
S:early_loading_bottom_right_watermark_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
I:early_loading_top_right_watermark_position_offset_x = '0';
|
||||
S:early_loading_top_left_watermark_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
I:early_loading_bottom_right_watermark_height = '100';
|
||||
I:early_loading_bar_position_offset_x = '0';
|
||||
I:early_loading_logo_height = '120';
|
||||
I:early_loading_top_right_watermark_width = '100';
|
||||
I:early_loading_bottom_right_watermark_position_offset_y = '0';
|
||||
I:early_loading_window_height = '-1';
|
||||
S:early_loading_bar_progress_texture_path = '/config/fancymenu/assets/some_bar_progress_image.png';
|
||||
I:early_loading_bottom_right_watermark_position_offset_x = '0';
|
||||
S:early_loading_background_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
B:early_loading_background_preserve_aspect_ratio = 'true';
|
||||
I:early_loading_top_left_watermark_width = '100';
|
||||
B:early_loading_hide_logo = 'false';
|
||||
S:early_loading_bar_background_texture_path = '/config/fancymenu/assets/some_bar_background_image.png';
|
||||
S:early_loading_logo_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
S:early_loading_bottom_left_watermark_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
I:early_loading_top_left_watermark_position_offset_y = '0';
|
||||
I:early_loading_top_left_watermark_position_offset_x = '0';
|
||||
I:early_loading_logo_width = '480';
|
||||
S:early_loading_top_right_watermark_texture_path = '/config/fancymenu/assets/some_image.png';
|
||||
I:early_loading_bottom_left_watermark_width = '100';
|
||||
I:early_loading_bottom_right_watermark_width = '100';
|
||||
I:early_loading_bottom_left_watermark_height = '100';
|
||||
I:early_loading_bar_height = '40';
|
||||
S:early_loading_window_title = 'Minecraft';
|
||||
I:early_loading_top_left_watermark_height = '100';
|
||||
I:early_loading_window_width = '-1';
|
||||
I:early_loading_logo_position_offset_y = '-50';
|
||||
B:early_loading_hide_bar = 'false';
|
||||
I:early_loading_logo_position_offset_x = '0';
|
||||
|
|
@ -12,6 +12,10 @@
|
|||
generate_dynamic_assets = true
|
||||
#Allow the item_search or searchBar to be visible.
|
||||
tab_item_search = true
|
||||
#If set to true, then all of the generated items will not be put into the mod's tab.
|
||||
no_mod_creative_tab = false
|
||||
#Generate blocktype tags for every block type. This will be applied to all the mods that use the system, not just Every Compat. It's currently off and Can make pack a bit faster. Turn on if you need it.
|
||||
generate_blocktype_tags = false
|
||||
|
||||
[general.tooltips]
|
||||
#Enabled tooltips showing which mod an EC item is from
|
||||
|
|
|
|||
|
|
@ -12,6 +12,8 @@
|
|||
#
|
||||
# Module - is a Supported Mod, just a modId is sufficient.
|
||||
# EntrySet - is a FurnitureType or DecorativeType that Wood-Good is supporting via the mod. it is either block or item.
|
||||
# Wood-Mods - Biomes O' Plenty, The Twilight Forest, so on...
|
||||
# Supported-Mods - The mods that EveryCompat is currently supporting
|
||||
#
|
||||
# NOTE: blacklisting a Module will be applied to Wood-Good, Stone-Zone, Gems-Realm
|
||||
#
|
||||
|
|
@ -38,6 +40,7 @@
|
|||
# "variantvanillablocks:chest", COMMENT: variantvanillablocks:oak_chest without "oak"
|
||||
# "chipped:.*" COMMENT: .* is an regex which will exclude all of EntrySets from one Module - Wood-Good ONLY
|
||||
# ]
|
||||
# NOTE: This excluded one entryset from all WoodTypes/LeavesTypes
|
||||
#
|
||||
blacklist = []
|
||||
|
||||
|
|
@ -50,3 +53,21 @@
|
|||
#
|
||||
blacklist = []
|
||||
|
||||
[block]
|
||||
#Exclude a specific WoodType/LeavesType block
|
||||
# This is only applied to Wood-Good.
|
||||
# EXAMPLE: blacklist = [
|
||||
# "chipped/biomesoplenty/checkered_redwood_trapdoor", COMMENT: excluded a checkered_trapdoor from Chipped with Biomes-O'-Plenty's redwood
|
||||
# "variantvanillablocks/biomesoplenty/fir_chest", COMMENT: excluded a chest from Variant-Vanilla-Blocks with Biomes-O'-Plenty's fir
|
||||
# ".*/biomesoplenty/fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Supported-Mods with just Biomes-O'-Plenty (Wood-Mods)
|
||||
# "chipped/.*/fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Wood-Mods with just chipped (Supported-Mod)
|
||||
# ".*fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Supported-Mods & Wood-Mods
|
||||
# ]
|
||||
#
|
||||
blacklist = []
|
||||
|
||||
[other]
|
||||
#Disable all of Supported Mods on EveryCompat's side. This feature is same as Library-Section which do not have any Wood Modules.
|
||||
#WARNING: If the config between CLIENT & SERVER are not the same, then you won't able to join a server
|
||||
include_all_wood_modules = true
|
||||
|
||||
|
|
|
|||
45
config/extremesoundmuffler-client.toml
Normal file
45
config/extremesoundmuffler-client.toml
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
|
||||
#General settings
|
||||
[general]
|
||||
#Blacklisted Sounds - add the name of the sounds to blacklist, separated with comma
|
||||
forbiddenSounds = ["ui.", "music.", "ambient."]
|
||||
#Allow the "ALL" sounds list to include the blacklisted sounds?
|
||||
lawfulAllList = false
|
||||
#Volume set when pressed the mute button by default
|
||||
#Range: 0.0 ~ 0.9
|
||||
defaultMuteVolume = 0.0
|
||||
#Set to true to move the muffle and play buttons to the left side of the GUI
|
||||
leftButtons = false
|
||||
#Show tips in the Muffler screen?
|
||||
showTip = true
|
||||
#Whether or not use the dark theme
|
||||
useDarkTheme = false
|
||||
|
||||
#Inventory button settings
|
||||
[inventory_button]
|
||||
#Disable the Muffle button in the player inventory?
|
||||
disableInventoryButton = false
|
||||
#Coordinates for the Muffler button in the player inventory.
|
||||
# You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
invButtonX = 75
|
||||
#Coordinates for the Muffler button in the player inventory.
|
||||
#You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
invButtonY = 7
|
||||
#Disable the Muffle button in the creative player inventory?
|
||||
disableCreativeInventoryButton = false
|
||||
#Coordinates for the Muffler button in the creative player inventory.
|
||||
# You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
creativeInvButtonX = 2
|
||||
#Coordinates for the Muffler button in the creative player inventory.
|
||||
#You can change this in game by holding the RMB over the button and draging it around
|
||||
#Range: > -2147483648
|
||||
creativeInvButtonY = 2
|
||||
|
||||
#Anchor settings
|
||||
[Anchors]
|
||||
#Disable the Anchors?
|
||||
disableAnchors = false
|
||||
|
||||
|
|
@ -1,126 +1,126 @@
|
|||
{
|
||||
"disableCrouchMining": false,
|
||||
"disableExtraToolDamage": false,
|
||||
"disableExtraFoodExhaustion": false,
|
||||
"treeLifetimeLength": 4.0,
|
||||
"dynamicMiningSpeed": {
|
||||
"disable": false,
|
||||
"speedMultiplication": 0.05,
|
||||
"maxSpeedMultiplication": 16.0
|
||||
"disableCrouchMining": false,
|
||||
"disableExtraToolDamage": false,
|
||||
"disableExtraFoodExhaustion": false,
|
||||
"treeLifetimeLength": 4.0,
|
||||
"dynamicMiningSpeed": {
|
||||
"disable": false,
|
||||
"speedMultiplication": 0.05,
|
||||
"maxSpeedMultiplication": 16.0
|
||||
},
|
||||
"trees": {
|
||||
"standardTree": {
|
||||
"algorithm": {
|
||||
"maxLeavesRadius": 25,
|
||||
"maxLogAmount": 512,
|
||||
"shouldFallOnMaxLogAmount": true,
|
||||
"shouldIgnorePersistentLeaves": true
|
||||
},
|
||||
"logFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:logs"
|
||||
],
|
||||
"whitelist": [
|
||||
"minecraft:mushroom_stem",
|
||||
"beneath:wood/log/crimson",
|
||||
"beneath:wood/stripped_log/crimson",
|
||||
"beneath:wood/wood/crimson",
|
||||
"beneath:wood/stripped_wood/crimson",
|
||||
"beneath:wood/log/warped",
|
||||
"beneath:wood/stripped_log/warped",
|
||||
"beneath:wood/wood/warped",
|
||||
"beneath:wood/stripped_wood/warped",
|
||||
"ad_astra:aeronos_stem",
|
||||
"ad_astra:strophar_stem"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"leavesFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:leaves"
|
||||
],
|
||||
"whitelist": [
|
||||
"minecraft:red_mushroom_block",
|
||||
"minecraft:brown_mushroom_block",
|
||||
"minecraft:shroomlight",
|
||||
"species:alphacene_mushroom_block",
|
||||
"species:alphacene_mushroom_growth",
|
||||
"minecraft:nether_wart_block",
|
||||
"minecraft:warped_wart_block",
|
||||
"beneath:wood/leaves/crimson",
|
||||
"beneath:wood/leaves/warped",
|
||||
"ad_astra:aeronos_cap",
|
||||
"ad_astra:strophar_cap"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"extraBlockFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"minecraft:vine",
|
||||
"minecraft:bee_nest",
|
||||
"minecraft:cocoa"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:axes"
|
||||
],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"trees": {
|
||||
"standardTree": {
|
||||
"algorithm": {
|
||||
"maxLeavesRadius": 25,
|
||||
"maxLogAmount": 512,
|
||||
"shouldFallOnMaxLogAmount": true,
|
||||
"shouldIgnorePersistentLeaves": true
|
||||
},
|
||||
"logFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:logs"
|
||||
],
|
||||
"whitelist": [
|
||||
"minecraft:mushroom_stem",
|
||||
"beneath:wood/log/crimson",
|
||||
"beneath:wood/stripped_log/crimson",
|
||||
"beneath:wood/wood/crimson",
|
||||
"beneath:wood/stripped_wood/crimson",
|
||||
"beneath:wood/log/warped",
|
||||
"beneath:wood/stripped_log/warped",
|
||||
"beneath:wood/wood/warped",
|
||||
"beneath:wood/stripped_wood/warped",
|
||||
"ad_astra:aeronos_stem",
|
||||
"ad_astra:strophar_stem"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"leavesFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:leaves"
|
||||
],
|
||||
"whitelist": [
|
||||
"minecraft:red_mushroom_block",
|
||||
"minecraft:brown_mushroom_block",
|
||||
"minecraft:shroomlight",
|
||||
"species:alphacene_mushroom_block",
|
||||
"species:alphacene_mushroom_growth",
|
||||
"minecraft:nether_wart_block",
|
||||
"minecraft:warped_wart_block",
|
||||
"beneath:wood/leaves/crimson",
|
||||
"beneath:wood/leaves/warped",
|
||||
"ad_astra:aeronos_cap",
|
||||
"ad_astra:strophar_cap"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"extraBlockFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"minecraft:vine",
|
||||
"minecraft:bee_nest",
|
||||
"minecraft:cocoa"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:axes"
|
||||
],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"verticalTree": {
|
||||
"filter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"minecraft:cactus",
|
||||
"minecraft:bamboo"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:axes"
|
||||
],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"chorusTree": {
|
||||
"enabled": false,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"tfg:charred_log"
|
||||
],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"mushroomTree": {
|
||||
"stemFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
},
|
||||
"capFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
}
|
||||
"verticalTree": {
|
||||
"filter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"minecraft:cactus",
|
||||
"minecraft:bamboo"
|
||||
],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [
|
||||
"minecraft:axes"
|
||||
],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"chorusTree": {
|
||||
"enabled": false,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [
|
||||
"tfg:charred_log"
|
||||
],
|
||||
"blacklist": []
|
||||
}
|
||||
},
|
||||
"mushroomTree": {
|
||||
"stemFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
},
|
||||
"capFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
},
|
||||
"enabled": true,
|
||||
"onlyFallWithRequiredTool": false,
|
||||
"allowedToolFilter": {
|
||||
"whitelistedTags": [],
|
||||
"whitelist": [],
|
||||
"blacklist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +1,8 @@
|
|||
##[general]
|
||||
|
||||
B:force_fullscreen = 'false';
|
||||
I:default_gui_scale = '-1';
|
||||
B:play_vanilla_menu_music = 'true';
|
||||
B:force_fullscreen = 'false';
|
||||
|
||||
|
||||
##[customization]
|
||||
|
|
@ -15,19 +15,19 @@ B:advanced_customization_mode = 'false';
|
|||
##[loading]
|
||||
|
||||
S:preload_resources = '[cubic_panorama]beneath%!source_end!%[slideshow]new_loading_screen%!source_end!%';
|
||||
S:custom_game_intro_skip_text = '';
|
||||
B:allow_game_intro_skip = 'true';
|
||||
S:game_intro_animation_name = '';
|
||||
B:game_intro_fade_out = 'true';
|
||||
S:custom_game_intro_skip_text = '';
|
||||
|
||||
|
||||
##[window]
|
||||
|
||||
S:custom_window_icon_16 = '/config/fancymenu/assets/icons/icon16x16.png';
|
||||
B:show_custom_window_icon = 'true';
|
||||
S:custom_window_icon_macos = '/config/fancymenu/assets/icons/macOS.icns';
|
||||
S:custom_window_icon_32 = '/config/fancymenu/assets/icons/icon32x32.png';
|
||||
S:custom_window_title = 'TerraFirmaGreg-Modern';
|
||||
S:custom_window_icon_16 = '/config/fancymenu/assets/icons/icon16x16.png';
|
||||
|
||||
|
||||
##[multiplayer_screen]
|
||||
|
|
@ -45,36 +45,38 @@ B:show_singleplayer_screen_world_icons = 'true';
|
|||
B:layout_editor_grid_snapping = 'true';
|
||||
B:anchor_overlay_change_anchor_on_area_hover = 'true';
|
||||
B:show_layout_editor_grid = 'true';
|
||||
S:anchor_overlay_color_base_override = '';
|
||||
B:enable_element_rotation_controls = 'true';
|
||||
F:anchor_overlay_opacity_normal = '0.5';
|
||||
F:anchor_overlay_opacity_busy = '0.7';
|
||||
D:anchor_overlay_hover_charging_time_seconds = '2.0';
|
||||
B:anchor_overlay_change_anchor_on_element_hover = 'true';
|
||||
S:anchor_overlay_visibility_mode = 'dragging';
|
||||
B:anchor_overlay_show_all_connection_lines = 'false';
|
||||
F:layout_editor_grid_snapping_strength = '1.0';
|
||||
S:anchor_overlay_color_base_override = '';
|
||||
I:layout_editor_grid_size = '10';
|
||||
B:invert_anchor_overlay_color = 'false';
|
||||
B:enable_buddy = 'true';
|
||||
S:anchor_overlay_color_border_override = '';
|
||||
F:anchor_overlay_opacity_normal = '0.5';
|
||||
F:anchor_overlay_opacity_busy = '0.7';
|
||||
D:anchor_overlay_hover_charging_time_seconds = '2.0';
|
||||
B:enable_element_tilting_controls = 'true';
|
||||
|
||||
|
||||
##[ui]
|
||||
|
||||
I:context_menu_hover_open_speed = '1';
|
||||
S:ui_theme = 'dark';
|
||||
F:ui_scale = '4.0';
|
||||
B:play_ui_click_sounds = 'true';
|
||||
B:enable_ui_text_shadow = 'false';
|
||||
I:context_menu_hover_open_speed = '1';
|
||||
S:ui_theme = 'dark';
|
||||
|
||||
|
||||
##[debug_overlay]
|
||||
|
||||
B:debug_overlay_show_basic_screen_category = 'true';
|
||||
B:debug_overlay_show_system_category = 'true';
|
||||
B:debug_overlay_show_advanced_screen_category = 'true';
|
||||
B:show_debug_overlay = 'false';
|
||||
B:debug_overlay_show_resources_category = 'true';
|
||||
B:debug_overlay_show_system_category = 'true';
|
||||
B:debug_overlay_show_advanced_screen_category = 'true';
|
||||
|
||||
|
||||
##[tutorial]
|
||||
|
|
|
|||
|
|
@ -19,9 +19,24 @@
|
|||
"layout_editor_element_border_color_selected": {
|
||||
"hex": "#03DBFCFF"
|
||||
},
|
||||
"layout_editor_element_border_rotation_controls_color": {
|
||||
"hex": "#9E2BFFFF"
|
||||
},
|
||||
"layout_editor_element_border_vertical_tilting_controls_color": {
|
||||
"hex": "#FFB52BFF"
|
||||
},
|
||||
"layout_editor_element_border_horizontal_tilting_controls_color": {
|
||||
"hex": "#91FF2BFF"
|
||||
},
|
||||
"layout_editor_element_dragging_not_allowed_color": {
|
||||
"hex": "#E83609C8"
|
||||
},
|
||||
"layout_editor_element_border_display_line_background_color": {
|
||||
"hex": "#00000080"
|
||||
},
|
||||
"layout_editor_element_border_display_line_text_color": {
|
||||
"hex": "#FFFFFFFF"
|
||||
},
|
||||
"layout_editor_anchor_point_overlay_color_base": {
|
||||
"hex": "#25B479FF"
|
||||
},
|
||||
|
|
@ -76,6 +91,72 @@
|
|||
"list_entry_color_selected_hovered": {
|
||||
"hex": "#323232FF"
|
||||
},
|
||||
"actions_entry_background_color_action": {
|
||||
"hex": "#3A3F44FF"
|
||||
},
|
||||
"actions_entry_background_color_action_hover": {
|
||||
"hex": "#44494EFF"
|
||||
},
|
||||
"actions_entry_background_color_if": {
|
||||
"hex": "#263F55FF"
|
||||
},
|
||||
"actions_entry_background_color_if_hover": {
|
||||
"hex": "#2D516EFF"
|
||||
},
|
||||
"actions_entry_background_color_else_if": {
|
||||
"hex": "#392D4FFF"
|
||||
},
|
||||
"actions_entry_background_color_else_if_hover": {
|
||||
"hex": "#463A5FFF"
|
||||
},
|
||||
"actions_entry_background_color_else": {
|
||||
"hex": "#4E3721FF"
|
||||
},
|
||||
"actions_entry_background_color_else_hover": {
|
||||
"hex": "#5F462DFF"
|
||||
},
|
||||
"actions_entry_background_color_while": {
|
||||
"hex": "#234A42FF"
|
||||
},
|
||||
"actions_entry_background_color_while_hover": {
|
||||
"hex": "#2D5C52FF"
|
||||
},
|
||||
"actions_entry_background_color_folder": {
|
||||
"hex": "#50303CFF"
|
||||
},
|
||||
"actions_entry_background_color_folder_hover": {
|
||||
"hex": "#613E4DFF"
|
||||
},
|
||||
"actions_entry_background_color_generic_block": {
|
||||
"hex": "#3A3B3EFF"
|
||||
},
|
||||
"actions_entry_background_color_generic_block_hover": {
|
||||
"hex": "#47484CFF"
|
||||
},
|
||||
"actions_chain_indicator_color": {
|
||||
"hex": "#587096B4"
|
||||
},
|
||||
"actions_chain_indicator_hovered_color": {
|
||||
"hex": "#64B5F6D2"
|
||||
},
|
||||
"actions_chain_indicator_selected_color": {
|
||||
"hex": "#FFC147DC"
|
||||
},
|
||||
"actions_minimap_background_color": {
|
||||
"hex": "#181B20C8"
|
||||
},
|
||||
"actions_minimap_border_color": {
|
||||
"hex": "#5E636CDC"
|
||||
},
|
||||
"actions_minimap_viewport_color": {
|
||||
"hex": "#FFFFFF23"
|
||||
},
|
||||
"actions_minimap_viewport_border_color": {
|
||||
"hex": "#D2DEFF64"
|
||||
},
|
||||
"actions_minimap_tooltip_border_color": {
|
||||
"hex": "#78AADCDC"
|
||||
},
|
||||
"text_editor_sidebar_color": {
|
||||
"hex": "#313335FF"
|
||||
},
|
||||
|
|
|
|||
|
|
@ -19,9 +19,24 @@
|
|||
"layout_editor_element_border_color_selected": {
|
||||
"hex": "#03DBFCFF"
|
||||
},
|
||||
"layout_editor_element_border_rotation_controls_color": {
|
||||
"hex": "#9E2BFFFF"
|
||||
},
|
||||
"layout_editor_element_border_vertical_tilting_controls_color": {
|
||||
"hex": "#FFB52BFF"
|
||||
},
|
||||
"layout_editor_element_border_horizontal_tilting_controls_color": {
|
||||
"hex": "#91FF2BFF"
|
||||
},
|
||||
"layout_editor_element_dragging_not_allowed_color": {
|
||||
"hex": "#E83609C8"
|
||||
},
|
||||
"layout_editor_element_border_display_line_background_color": {
|
||||
"hex": "#00000080"
|
||||
},
|
||||
"layout_editor_element_border_display_line_text_color": {
|
||||
"hex": "#FFFFFFFF"
|
||||
},
|
||||
"layout_editor_anchor_point_overlay_color_base": {
|
||||
"hex": "#25B479FF"
|
||||
},
|
||||
|
|
@ -76,6 +91,72 @@
|
|||
"list_entry_color_selected_hovered": {
|
||||
"hex": "#AFAFAFFF"
|
||||
},
|
||||
"actions_entry_background_color_action": {
|
||||
"hex": "#E0E0E0FF"
|
||||
},
|
||||
"actions_entry_background_color_action_hover": {
|
||||
"hex": "#CECECEFF"
|
||||
},
|
||||
"actions_entry_background_color_if": {
|
||||
"hex": "#C9DBEFFF"
|
||||
},
|
||||
"actions_entry_background_color_if_hover": {
|
||||
"hex": "#B8CEE8FF"
|
||||
},
|
||||
"actions_entry_background_color_else_if": {
|
||||
"hex": "#E9D7F0FF"
|
||||
},
|
||||
"actions_entry_background_color_else_if_hover": {
|
||||
"hex": "#D8C6E3FF"
|
||||
},
|
||||
"actions_entry_background_color_else": {
|
||||
"hex": "#F3E1C7FF"
|
||||
},
|
||||
"actions_entry_background_color_else_hover": {
|
||||
"hex": "#E5D1B6FF"
|
||||
},
|
||||
"actions_entry_background_color_while": {
|
||||
"hex": "#CCEBE3FF"
|
||||
},
|
||||
"actions_entry_background_color_while_hover": {
|
||||
"hex": "#BCDED4FF"
|
||||
},
|
||||
"actions_entry_background_color_folder": {
|
||||
"hex": "#F2D5DBFF"
|
||||
},
|
||||
"actions_entry_background_color_folder_hover": {
|
||||
"hex": "#E6C7CEFF"
|
||||
},
|
||||
"actions_entry_background_color_generic_block": {
|
||||
"hex": "#E5E5E5FF"
|
||||
},
|
||||
"actions_entry_background_color_generic_block_hover": {
|
||||
"hex": "#D2D2D2FF"
|
||||
},
|
||||
"actions_chain_indicator_color": {
|
||||
"hex": "#8CAAD296"
|
||||
},
|
||||
"actions_chain_indicator_hovered_color": {
|
||||
"hex": "#6895D7BE"
|
||||
},
|
||||
"actions_chain_indicator_selected_color": {
|
||||
"hex": "#DCA236D2"
|
||||
},
|
||||
"actions_minimap_background_color": {
|
||||
"hex": "#ECECECC8"
|
||||
},
|
||||
"actions_minimap_border_color": {
|
||||
"hex": "#ACACACDC"
|
||||
},
|
||||
"actions_minimap_viewport_color": {
|
||||
"hex": "#5050503C"
|
||||
},
|
||||
"actions_minimap_viewport_border_color": {
|
||||
"hex": "#D2DEFF64"
|
||||
},
|
||||
"actions_minimap_tooltip_border_color": {
|
||||
"hex": "#78AADCDC"
|
||||
},
|
||||
"text_editor_sidebar_color": {
|
||||
"hex": "#A4A4A4FF"
|
||||
},
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@
|
|||
More info here
|
||||
(http://www.cronmaker.com)
|
||||
*/
|
||||
"backup_cron": "0 0 0/1 1/1 * ? *",
|
||||
"backup_cron": "0 15 10 * * ? *",
|
||||
// Time between manual backups using the command
|
||||
"manual_backups_time": 0,
|
||||
// Only run a backup if a player has been online since the last backup
|
||||
|
|
@ -52,9 +52,9 @@
|
|||
// Specify the backup format. Valid options are ZIP and DIRECTORY
|
||||
"backup_format": "ZIP",
|
||||
// Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted.
|
||||
"minimum_free_space": 0,
|
||||
"minimum_free_space": 51200,
|
||||
// If the previous backup failed due to lack of space, the oldest backup will be deleted to free space.
|
||||
"free_space_if_needed": false,
|
||||
"free_space_if_needed": true,
|
||||
/* Specify files or folders to be excluded.
|
||||
Can specify a file name, path relative to server directory or wildcard file path
|
||||
Examples: (All file paths are relative to server root)
|
||||
|
|
|
|||
13
config/ihearttfc-client.toml
Normal file
13
config/ihearttfc-client.toml
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
#Renders partial hearts when your health total is not evenly divisible into heart values.
|
||||
renderPartialHearts = true
|
||||
#Uses 5x5 hearts instead of the vanilla 9x9, with a value of 25 each instead of 100. Will show a more precise total health value when partial hearts are turned off.
|
||||
useSmallHearts = false
|
||||
#Uses empty droplets for the thirst bar instead of puddles.
|
||||
useEmptyDroplets = false
|
||||
#Display saturation on the hunger bar like the popular mod "Appleskin".
|
||||
displayAppleskinLikeSaturation = true
|
||||
#Use pictographic half-eaten food for food icons instead of just cutting the full food image in half.
|
||||
useHalfEatenFood = true
|
||||
#Use the space that is normally taken up by the experience bar to show the current temperature. Overrides the TFC experience bar config.
|
||||
showTemperatureInsteadOfExperience = true
|
||||
|
||||
|
|
@ -1,75 +1,75 @@
|
|||
{
|
||||
"enableDropsForNonPlayer": true,
|
||||
"enableCrashExplosion": true,
|
||||
"enableCrashBlockDestruction": false,
|
||||
"enableCrashFire": false,
|
||||
"crashExplosionRadius": 2.0,
|
||||
"crashDamage": 2.0,
|
||||
"preventKillThroughCrash": true,
|
||||
"healthBarRow": 0,
|
||||
"damagePerHealthPoint": 30,
|
||||
"separateCamera": true,
|
||||
"useThirdPersonByDefault": true,
|
||||
"enableTrails": true,
|
||||
"renderDistance": 192.0,
|
||||
"fuelConsumption": 1.0,
|
||||
"windClearWeather": 1.0,
|
||||
"windRainWeather": 3.0,
|
||||
"windThunderWeather": 3.0,
|
||||
"repairSpeed": 0.025,
|
||||
"repairExhaustion": 0.5,
|
||||
"collisionDamage": true,
|
||||
"collisionDamageMultiplier": 40.0,
|
||||
"burnFuelInCreative": false,
|
||||
"acceptVanillaFuel": true,
|
||||
"useCustomKeybindSystem": true,
|
||||
"showHotbarEngineGauge": true,
|
||||
"weaponsAreDestructive": false,
|
||||
"dropAircraft": true,
|
||||
"dropInventory": true,
|
||||
"dropUpgrades": false,
|
||||
"regenerateHealthEveryNTicks": 0,
|
||||
"requireShiftForRepair": false,
|
||||
"bombBayEntity": {
|
||||
"minecraft:egg": "tfc:chicken"
|
||||
},
|
||||
"rotaryCannonDamage": 5.0,
|
||||
"heavyCrossBowVelocity": 3.0,
|
||||
"fuelList": {
|
||||
"minecraft:blaze_powder": 1200,
|
||||
"gtceu:coke_gem": 1200,
|
||||
"beneath:cursecoal": 1200
|
||||
},
|
||||
"validDimensions": {
|
||||
"minecraft:the_end": true,
|
||||
"minecraft:the_nether": true,
|
||||
"minecraft:overworld": true,
|
||||
"ad_astra:earth_orbit": false,
|
||||
"ad_astra:moon": false,
|
||||
"ad_astra:moon_orbit": false,
|
||||
"ad_astra:mars": false,
|
||||
"ad_astra:mars_orbit": false,
|
||||
"ad_astra:venus": true,
|
||||
"ad_astra:venus_orbit": false,
|
||||
"ad_astra:mercury": false,
|
||||
"ad_astra:mercury_orbit": false,
|
||||
"ad_astra:glacio": false,
|
||||
"ad_astra:glacio_orbit": false
|
||||
},
|
||||
"gunpowderAmmunition": {
|
||||
"minecraft:gunpowder": 100
|
||||
},
|
||||
"arrowAmmunition": {
|
||||
"minecraft:arrow": 100,
|
||||
"minecraft:spectral_arrow": 100,
|
||||
"minecraft:tipped_arrow": 100
|
||||
},
|
||||
"bombBayAmmunition": {
|
||||
"minecraft:tnt": 100,
|
||||
"gtceu:powderbarrel": 80,
|
||||
"gtceu:industrial_tnt": 50,
|
||||
"gtceu:dynamite": 200
|
||||
},
|
||||
"version": 1,
|
||||
"name": "immersive_aircraft"
|
||||
"enableDropsForNonPlayer": true,
|
||||
"enableCrashExplosion": true,
|
||||
"enableCrashBlockDestruction": false,
|
||||
"enableCrashFire": false,
|
||||
"crashExplosionRadius": 2.0,
|
||||
"crashDamage": 2.0,
|
||||
"preventKillThroughCrash": true,
|
||||
"healthBarRow": 0,
|
||||
"damagePerHealthPoint": 30,
|
||||
"separateCamera": true,
|
||||
"useThirdPersonByDefault": true,
|
||||
"enableTrails": true,
|
||||
"renderDistance": 192.0,
|
||||
"fuelConsumption": 1.0,
|
||||
"windClearWeather": 1.0,
|
||||
"windRainWeather": 3.0,
|
||||
"windThunderWeather": 3.0,
|
||||
"repairSpeed": 0.025,
|
||||
"repairExhaustion": 0.5,
|
||||
"collisionDamage": true,
|
||||
"collisionDamageMultiplier": 40.0,
|
||||
"burnFuelInCreative": false,
|
||||
"acceptVanillaFuel": true,
|
||||
"useCustomKeybindSystem": true,
|
||||
"showHotbarEngineGauge": true,
|
||||
"weaponsAreDestructive": false,
|
||||
"dropAircraft": true,
|
||||
"dropInventory": true,
|
||||
"dropUpgrades": false,
|
||||
"regenerateHealthEveryNTicks": 0,
|
||||
"requireShiftForRepair": false,
|
||||
"bombBayEntity": {
|
||||
"minecraft:egg": "tfc:chicken"
|
||||
},
|
||||
"rotaryCannonDamage": 5.0,
|
||||
"heavyCrossBowVelocity": 3.0,
|
||||
"fuelList": {
|
||||
"minecraft:blaze_powder": 1200,
|
||||
"gtceu:coke_gem": 1200,
|
||||
"beneath:cursecoal": 1200
|
||||
},
|
||||
"validDimensions": {
|
||||
"minecraft:the_end": true,
|
||||
"minecraft:the_nether": true,
|
||||
"minecraft:overworld": true,
|
||||
"ad_astra:earth_orbit": false,
|
||||
"ad_astra:moon": false,
|
||||
"ad_astra:moon_orbit": false,
|
||||
"ad_astra:mars": false,
|
||||
"ad_astra:mars_orbit": false,
|
||||
"ad_astra:venus": true,
|
||||
"ad_astra:venus_orbit": false,
|
||||
"ad_astra:mercury": false,
|
||||
"ad_astra:mercury_orbit": false,
|
||||
"ad_astra:glacio": false,
|
||||
"ad_astra:glacio_orbit": false
|
||||
},
|
||||
"gunpowderAmmunition": {
|
||||
"minecraft:gunpowder": 100
|
||||
},
|
||||
"arrowAmmunition": {
|
||||
"minecraft:arrow": 100,
|
||||
"minecraft:spectral_arrow": 100,
|
||||
"minecraft:tipped_arrow": 100
|
||||
},
|
||||
"bombBayAmmunition": {
|
||||
"minecraft:tnt": 100,
|
||||
"gtceu:powderbarrel": 80,
|
||||
"gtceu:industrial_tnt": 50,
|
||||
"gtceu:dynamite": 200
|
||||
},
|
||||
"version": 1,
|
||||
"name": "immersive_aircraft"
|
||||
}
|
||||
|
|
@ -1,43 +1,43 @@
|
|||
{
|
||||
"_documentation": "https://github.com/Luke100000/ImmersiveOptimization/wiki",
|
||||
"enableEntities": true,
|
||||
"enableBlockEntities": true,
|
||||
"enableDistanceCulling": true,
|
||||
"enableTrackingCulling": true,
|
||||
"enableViewportCulling": true,
|
||||
"minDistance": 6,
|
||||
"blocksPerLevel": 64,
|
||||
"blocksPerLevelDistanceCulled": 10,
|
||||
"blocksPerLevelTrackingCulled": 10,
|
||||
"blocksPerLevelViewportCulled": 20,
|
||||
"maxLevel": 20,
|
||||
"blocksPerLevelBlockEntities": 32,
|
||||
"entityTickBudget": 30.0,
|
||||
"stressedThreshold": 45,
|
||||
"dimensions": {
|
||||
"minecraft:overworld": true,
|
||||
"minecraft:the_nether": true,
|
||||
"minecraft:the_end": true,
|
||||
"ad_astra:earth_orbit": true,
|
||||
"ad_astra:moon": true,
|
||||
"ad_astra:moon_orbit": true,
|
||||
"ad_astra:mars": true,
|
||||
"ad_astra:mars_orbit": true,
|
||||
"ad_astra:venus": true,
|
||||
"ad_astra:venus_orbit": true,
|
||||
"ad_astra:mercury": true,
|
||||
"ad_astra:mercury_orbit": true,
|
||||
"ad_astra:glacio": true,
|
||||
"ad_astra:glacio_orbit": true
|
||||
},
|
||||
"entities": {
|
||||
"fromanotherworld:starship": false,
|
||||
"minecraft:player": false,
|
||||
"minecraft:arrow": false,
|
||||
"create": false,
|
||||
"minecraft:ender_dragon": false,
|
||||
"sandworm_mod": false
|
||||
},
|
||||
"version": 2,
|
||||
"name": "immersive_optimization"
|
||||
"_documentation": "https://github.com/Luke100000/ImmersiveOptimization/wiki",
|
||||
"enableEntities": true,
|
||||
"enableBlockEntities": true,
|
||||
"enableDistanceCulling": true,
|
||||
"enableTrackingCulling": true,
|
||||
"enableViewportCulling": true,
|
||||
"minDistance": 6,
|
||||
"blocksPerLevel": 64,
|
||||
"blocksPerLevelDistanceCulled": 10,
|
||||
"blocksPerLevelTrackingCulled": 10,
|
||||
"blocksPerLevelViewportCulled": 20,
|
||||
"maxLevel": 20,
|
||||
"blocksPerLevelBlockEntities": 32,
|
||||
"stressedThreshold": 45,
|
||||
"minDecreaseFactor": 0.25,
|
||||
"dimensions": {
|
||||
"minecraft:overworld": true,
|
||||
"minecraft:the_nether": true,
|
||||
"minecraft:the_end": true,
|
||||
"ad_astra:earth_orbit": true,
|
||||
"ad_astra:moon": true,
|
||||
"ad_astra:moon_orbit": true,
|
||||
"ad_astra:mars": true,
|
||||
"ad_astra:mars_orbit": true,
|
||||
"ad_astra:venus": true,
|
||||
"ad_astra:venus_orbit": true,
|
||||
"ad_astra:mercury": true,
|
||||
"ad_astra:mercury_orbit": true,
|
||||
"ad_astra:glacio": true,
|
||||
"ad_astra:glacio_orbit": true
|
||||
},
|
||||
"entities": {
|
||||
"fromanotherworld:starship": false,
|
||||
"minecraft:player": false,
|
||||
"minecraft:arrow": false,
|
||||
"create": false,
|
||||
"minecraft:ender_dragon": false,
|
||||
"sandworm_mod": false
|
||||
},
|
||||
"version": 2,
|
||||
"name": "immersive_optimization"
|
||||
}
|
||||
|
|
@ -54,9 +54,6 @@
|
|||
"painting": true,
|
||||
"chiseled_bookshelf": true
|
||||
},
|
||||
"greate": {
|
||||
"belt_icon": true
|
||||
},
|
||||
"jadeaddons.create": {
|
||||
"filter": true,
|
||||
"backtank_capacity": true,
|
||||
|
|
@ -90,7 +87,8 @@
|
|||
"stained_color": true,
|
||||
"hazard_cleaner_provider": true,
|
||||
"cable_info": true,
|
||||
"parallel_info": true
|
||||
"parallel_info": true,
|
||||
"data_bank": true
|
||||
},
|
||||
"jade": {
|
||||
"coordinates.rel": false,
|
||||
|
|
@ -155,6 +153,7 @@
|
|||
"sapling": true,
|
||||
"rabbit": true,
|
||||
"composter": true,
|
||||
"surfer": true,
|
||||
"decaying": true,
|
||||
"wall_torch": true,
|
||||
"windmill": true,
|
||||
|
|
@ -193,9 +192,14 @@
|
|||
"candle": true,
|
||||
"jack_o_lantern": true,
|
||||
"firepit": true,
|
||||
"soarer": true,
|
||||
"wet_concrete": true,
|
||||
"ingot_pile": true
|
||||
},
|
||||
"deafission": {
|
||||
"reactor": true,
|
||||
"battery": true
|
||||
},
|
||||
"firmaciv": {
|
||||
"tfc_chest": true,
|
||||
"barrel": true
|
||||
|
|
|
|||
|
|
@ -28,6 +28,8 @@
|
|||
"create:goggles": null,
|
||||
"create:hide_boiler_tanks": null,
|
||||
"create:placard": null,
|
||||
"deafission:battery": null,
|
||||
"deafission:reactor": null,
|
||||
"expatternprovider:jade_chamber": null,
|
||||
"expatternprovider:jade_wireless": null,
|
||||
"expatternprovider:tile_data": null,
|
||||
|
|
@ -69,6 +71,7 @@
|
|||
"gtceu:controllable_provider": null,
|
||||
"gtceu:custom_fluid_storage": null,
|
||||
"gtceu:custom_item_storage": null,
|
||||
"gtceu:data_bank": null,
|
||||
"gtceu:electric_container_provider": null,
|
||||
"gtceu:energy_converter_provider": null,
|
||||
"gtceu:exhaust_vent_info": null,
|
||||
|
|
@ -193,7 +196,9 @@
|
|||
"tfc:rabbit": null,
|
||||
"tfc:sapling": null,
|
||||
"tfc:sheet_pile": null,
|
||||
"tfc:soarer": null,
|
||||
"tfc:squid": null,
|
||||
"tfc:surfer": null,
|
||||
"tfc:torch": null,
|
||||
"tfc:wall_torch": null,
|
||||
"tfc:water_wheel": null,
|
||||
|
|
|
|||
8
config/lithostitched.json
Normal file
8
config/lithostitched.json
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
// If disabled, some mod compat features will be turned off to prioritize parity with vanilla seeds.
|
||||
// The following features will break if disabled:
|
||||
// - Custom wood type shipwrecks
|
||||
// - Structure optimizations
|
||||
"breaks_seed_parity": true,
|
||||
"log_debug_messages": false
|
||||
}
|
||||
|
|
@ -84,4 +84,6 @@ refresh_structures = []
|
|||
refresh_all = false
|
||||
#if true, all block entities will be checked before being added to the ticker for an eligible loot table. enable this if a huge quantity of containers are clogging the conversion system; note that aggressive mode may prevent certain chests from properly converted even though eligible
|
||||
aggressive_mode = false
|
||||
#allows players to open Lootr containers within spawn protection areas
|
||||
bypass_spawn_protection = true
|
||||
|
||||
|
|
|
|||
|
|
@ -50,6 +50,7 @@
|
|||
# mixin.feature.spark_profile_launch=false # (default)
|
||||
# mixin.feature.spark_profile_world_join=false # (default)
|
||||
# mixin.feature.stalled_chunk_load_detection=false # (default)
|
||||
# mixin.feature.suppress_narrator_stacktrace=true # (default)
|
||||
# mixin.feature.warn_missing_perf_mods=true # (default)
|
||||
# mixin.launch.class_search_cache=true # (default)
|
||||
# mixin.perf.blast_search_trees=true # (default)
|
||||
|
|
@ -62,6 +63,7 @@
|
|||
# mixin.perf.chunk_meshing=true # (default)
|
||||
# mixin.perf.clear_mixin_classinfo=false # (default)
|
||||
# mixin.perf.compact_bit_storage=true # (default)
|
||||
# mixin.perf.compact_mojang_registries=true # (default)
|
||||
# mixin.perf.compress_unihex_font=true # (default)
|
||||
# mixin.perf.datapack_reload_exceptions=true # (default)
|
||||
# mixin.perf.dedicated_reload_executor=true # (default)
|
||||
|
|
@ -74,7 +76,6 @@
|
|||
# mixin.perf.dynamic_resources.ctm=true # (default)
|
||||
# mixin.perf.dynamic_resources.ldlib=true # (default)
|
||||
# mixin.perf.dynamic_resources.supermartijncore=true # (default)
|
||||
# mixin.perf.dynamic_sounds=true # (default)
|
||||
# mixin.perf.dynamic_structure_manager=true # (default)
|
||||
# mixin.perf.fast_forge_dummies=true # (default)
|
||||
# mixin.perf.fast_registry_validation=true # (default)
|
||||
|
|
@ -97,19 +98,19 @@
|
|||
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
|
||||
# mixin.perf.remove_biome_temperature_cache=true # (default)
|
||||
# mixin.perf.remove_spawn_chunks=false # (default)
|
||||
# mixin.perf.resourcefullib_highlight_deduplication=true # (default)
|
||||
# mixin.perf.resourcepacks=true # (default)
|
||||
# mixin.perf.smart_ingredient_sync=true # (default)
|
||||
# mixin.perf.state_definition_construct=true # (default)
|
||||
# mixin.perf.tag_id_caching=true # (default)
|
||||
# mixin.perf.thread_priorities=false # (overridden for mod compat)
|
||||
# mixin.perf.ticking_chunk_alloc=true # (default)
|
||||
# mixin.perf.worldgen_allocation=false # (default)
|
||||
# mixin.perf.worldgen_allocation=true # (default)
|
||||
# mixin.safety=true # (default)
|
||||
#
|
||||
# User overrides go here.
|
||||
mixin.bugfix.packet_leak=true
|
||||
mixin.feature.disable_unihex_font=true
|
||||
mixin.feature.spark_profile_launch=false
|
||||
mixin.perf.clear_mixin_classinfo=true
|
||||
mixin.perf.deduplicate_location=true
|
||||
mixin.perf.dynamic_entity_renderers=true
|
||||
|
|
@ -117,4 +118,3 @@ mixin.perf.dynamic_resources=true
|
|||
mixin.perf.faster_item_rendering=true
|
||||
mixin.perf.remove_spawn_chunks=true
|
||||
mixin.perf.smart_ingredient_sync=false
|
||||
mixin.perf.worldgen_allocation=true
|
||||
|
|
|
|||
|
|
@ -6,4 +6,6 @@
|
|||
extra_debug = false
|
||||
#Enable this will list each BlockTypes' Children. The List of BlockTypes' children will be also in the same file via EXTRA_DEBUG. NOTE: To enable this, EXTRA_DEBUG must be enabled, too.
|
||||
extra_children_debug = false
|
||||
#Global datapack folder. A folder where you can store and load datapacks for all your worlds automatically. Set to empty string to disable
|
||||
global_datapacks_folder = "moonlight-global-datapacks"
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#Packet Fixer config file.
|
||||
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 8388608 and varInt21Size 3.
|
||||
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
|
||||
#Sat Jul 19 21:52:19 YEKT 2025
|
||||
#Tue Dec 30 17:41:22 YEKT 2025
|
||||
utfSize=3276700
|
||||
allSizesUnlimited=true
|
||||
forceUnlimitedNbtEnabled=false
|
||||
|
|
|
|||
|
|
@ -64,17 +64,3 @@
|
|||
#Spawn steam on an interval
|
||||
spawnSteam = false
|
||||
|
||||
#.
|
||||
#Journeymap Settings
|
||||
[client.journeymap]
|
||||
#.
|
||||
#[in Ticks]
|
||||
#Journeymap train overlay update time
|
||||
#Range: 1 ~ 600
|
||||
updateRate = 1
|
||||
#.
|
||||
#[in Ticks]
|
||||
#Journeymap train overlay old marker removal check time
|
||||
#Range: 10 ~ 1200
|
||||
removeObsoleteRate = 200
|
||||
|
||||
|
|
|
|||
340
config/shouldersurfing-client.toml
Normal file
340
config/shouldersurfing-client.toml
Normal file
|
|
@ -0,0 +1,340 @@
|
|||
|
||||
[camera]
|
||||
#The distance multiplier on whether or not to hide the player model if the camera gets too close to it. Set to 0 to disable.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
keep_camera_out_of_head_distance_multiplier = 0.75
|
||||
#Size of the camera adjustment per step.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
camera_step_size = 0.025
|
||||
#The speed multiplier at which the camera transitions between positions.
|
||||
#Range: 0.05 ~ 1.0
|
||||
camera_transition_speed_multiplier = 0.25
|
||||
#The angle at which the camera will be centered when looking down. Set to 0 to disable.
|
||||
#Range: 0.0 ~ 90.0
|
||||
center_camera_when_looking_down_angle = 1.0
|
||||
#Whether or not to dynamically adjust camera offsets depending on space constraints.
|
||||
dynamically_adjust_offsets = true
|
||||
#Whether or not to decouple the camera rotation from the player rotation.
|
||||
decoupled_camera = true
|
||||
#Whether or not to orient the camera rotation when the player is teleported. This includes passenger (dis-)mounting and traveling through portals.
|
||||
orient_camera_on_teleport = true
|
||||
#Whether or not to apply the FOV override when in shoulder surfing perspective.
|
||||
fov_override_enabled = false
|
||||
#The camera FOV when in shoulder surfing perspective. Depends on config option 'fov_override_enabled'.
|
||||
#Range: 30.0 ~ 110.0
|
||||
fov_override = 70.0
|
||||
#Whether to apply view bobbing in shoulder surfing perspective. Set to INHERIT to inherit vanilla setting.
|
||||
#Allowed Values: INHERIT, ON, OFF
|
||||
view_bobbing_mode = "INHERIT"
|
||||
|
||||
[camera.offset]
|
||||
#Third person camera x-offset.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
offset_x = -0.75
|
||||
#Third person camera y-offset.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
offset_y = 0.0
|
||||
#Third person camera z-offset.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
offset_z = 4.0
|
||||
|
||||
[camera.offset.presets]
|
||||
#A list of x-offset presets that can be toggled via the 'Toggle X-Offset Presets' keybind. WARNING: Duplicate entries can result in undefined behavior!
|
||||
presets_offset_x = []
|
||||
#A list of y-offset presets that can be toggled via the 'Toggle Y-Offset Presets' keybind. WARNING: Duplicate entries can result in undefined behavior!
|
||||
presets_offset_y = []
|
||||
#A list of z-offset presets that can be toggled via the 'Toggle Z-Offset Presets' keybind. WARNING: Duplicate entries can result in undefined behavior!
|
||||
presets_offset_z = []
|
||||
|
||||
[camera.offset.min]
|
||||
#When x-offset is limited this is the minimum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
min_offset_x = -3.0
|
||||
#When y-offset is limited this is the minimum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
min_offset_y = -1.0
|
||||
#When z-offset is limited this is the minimum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
min_offset_z = -3.0
|
||||
|
||||
[camera.offset.max]
|
||||
#When x-offset is limited this is the maximum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
max_offset_x = 3.0
|
||||
#When y-offset is limited this is the maximum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
max_offset_y = 1.5
|
||||
#When z-offset is limited this is the maximum amount.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
max_offset_z = 5.0
|
||||
|
||||
[camera.offset.limits]
|
||||
#Whether or not x-offset adjustment has limits.
|
||||
unlimited_offset_x = false
|
||||
#Whether or not y-offset adjustment has limits.
|
||||
unlimited_offset_y = false
|
||||
#Whether or not z-offset adjustment has limits.
|
||||
unlimited_offset_z = false
|
||||
|
||||
[camera.offset.multiplier]
|
||||
|
||||
[camera.offset.multiplier.passenger]
|
||||
#x-offset multiplier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_x = 1.0
|
||||
#y-offset multiplier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_y = 1.0
|
||||
#z-offset multiplier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_z = 1.0
|
||||
|
||||
[camera.offset.multiplier.sprint]
|
||||
#x-offset multiplier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_x = 1.0
|
||||
#y-offset multiplier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_y = 1.0
|
||||
#z-offset multiplier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_z = 1.0
|
||||
|
||||
[camera.offset.multiplier.aiming]
|
||||
#x-offset multiplier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_x = 1.0
|
||||
#y-offset multiplier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_y = 1.0
|
||||
#z-offset multiplier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_z = 1.0
|
||||
|
||||
[camera.offset.multiplier.fall_flying]
|
||||
#x-offset multiplier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_x = 1.0
|
||||
#y-offset multiplier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_y = 1.0
|
||||
#z-offset multiplier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_z = 1.0
|
||||
|
||||
[camera.offset.multiplier.climbing]
|
||||
#x-offset multiplier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_x = 0.0
|
||||
#y-offset multiplier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_y = 1.0
|
||||
#z-offset multiplier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
multiplier_offset_z = 1.0
|
||||
|
||||
[camera.offset.modifiers]
|
||||
|
||||
[camera.offset.modifiers.passenger]
|
||||
#x-offset modifier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_x = 0.0
|
||||
#y-offset modifier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_y = 0.0
|
||||
#z-offset modifier for when the player is a passenger.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_z = 0.0
|
||||
|
||||
[camera.offset.modifiers.sprint]
|
||||
#x-offset modifier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_x = 0.0
|
||||
#y-offset modifier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_y = 0.0
|
||||
#z-offset modifier for when the player is sprinting.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_z = 0.0
|
||||
|
||||
[camera.offset.modifiers.aiming]
|
||||
#x-offset modifier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_x = 0.0
|
||||
#y-offset modifier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_y = 0.0
|
||||
#z-offset modifier for when the player is aiming.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_z = 0.0
|
||||
|
||||
[camera.offset.modifiers.fall_flying]
|
||||
#x-offset modifier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_x = 0.0
|
||||
#y-offset modifier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_y = 0.0
|
||||
#z-offset modifier for when using Elytra.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_z = 0.0
|
||||
|
||||
[camera.offset.modifiers.climbing]
|
||||
#x-offset modifier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_x = 0.0
|
||||
#y-offset modifier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_y = 0.0
|
||||
#z-offset modifier for when the player is climbing.
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
modifier_offset_z = 0.0
|
||||
|
||||
[camera.camera_drag]
|
||||
#x-axis multiplier for camera drag.
|
||||
#Range: 0.0 ~ 5.0
|
||||
multiplier_axis_x = 0.0
|
||||
#y-axis multiplier for camera drag.
|
||||
#Range: 0.0 ~ 5.0
|
||||
multiplier_axis_y = 0.0
|
||||
#z-axis multiplier for camera drag.
|
||||
#Range: 0.0 ~ 5.0
|
||||
multiplier_axis_z = 0.0
|
||||
|
||||
[camera.camera_sway]
|
||||
#The maximum x-axis angle in degrees. Set to 0 to disable.
|
||||
#Range: -30.0 ~ 30.0
|
||||
max_angle_axis_x = 0.0
|
||||
#The maximum x-axis angle in degrees. Set to 0 to disable.
|
||||
#Range: -30.0 ~ 30.0
|
||||
max_angle_axis_z = 0.0
|
||||
#The velocity of the player in blocks per second, where the maximum camera x-axis sway is applied.
|
||||
#Range: 0.05 ~ 1000.0
|
||||
max_velocity_axis_x = 5.0
|
||||
#The velocity of the player in blocks per second, where the maximum camera z-axis sway is applied.
|
||||
#Range: 0.05 ~ 1000.0
|
||||
max_velocity_axis_z = 5.0
|
||||
|
||||
[perspective]
|
||||
#The default perspective when you load the game.
|
||||
#Allowed Values: FIRST_PERSON, THIRD_PERSON_BACK, THIRD_PERSON_FRONT, SHOULDER_SURFING
|
||||
default_perspective = "FIRST_PERSON"
|
||||
#Whether or not to remember the last perspective used.
|
||||
remember_last_perspective = true
|
||||
#Whether or not to replace the default third person perspective.
|
||||
replace_default_perspective = false
|
||||
#Whether or not the first person perspective is enabled.
|
||||
first_person_enabled = true
|
||||
#Whether or not the third person front perspective is enabled.
|
||||
third_person_front_enabled = true
|
||||
#Whether or not the third person back perspective is enabled.
|
||||
third_person_back_enabled = true
|
||||
|
||||
[player]
|
||||
#Whether or not to adjust the player model transparency when view is obstructed. Changing this value may require a game restart to take full effect.
|
||||
adjust_player_transparency = true
|
||||
#Whether or not to turn the player model transparent when aiming. This config option only applies when adjust player transparency is enabled.
|
||||
turn_player_transparent_when_aiming = false
|
||||
#The angle at which the player will no longer be rendered when looking up. Set to 0 to disable.
|
||||
#Range: 0.0 ~ 90.0
|
||||
hide_player_when_looking_up_angle = 0.0
|
||||
#Whether the x-rot of the player should follow the camera x-rot. This config option only applies when camera is decoupled.
|
||||
player_x_rot_follows_camera = false
|
||||
#Whether the y-rot of the player should follow the camera y-rot. This config option only applies when camera is decoupled.
|
||||
player_y_rot_follows_camera = false
|
||||
#The maximum angle to which the player y-rot follows the camera y-rot. This config option only applies when player y-rot follows camera option is enabled.
|
||||
#Range: 0.0 ~ 180.0
|
||||
player_y_rot_follow_angle_limit = 90.0
|
||||
|
||||
[player.turning]
|
||||
#Whether to turn the player when using an item. This config option only applies when camera is decoupled.
|
||||
#Allowed Values: ALWAYS, NEVER, REQUIRES_TARGET
|
||||
when_using_item = "ALWAYS"
|
||||
#Whether to turn the player when attacking. This config option only applies when camera is decoupled.
|
||||
#Allowed Values: ALWAYS, NEVER, REQUIRES_TARGET
|
||||
when_attacking = "REQUIRES_TARGET"
|
||||
#Whether to turn the player when interacting with blocks. This config option only applies when camera is decoupled.
|
||||
#Allowed Values: ALWAYS, NEVER, REQUIRES_TARGET
|
||||
when_interacting = "ALWAYS"
|
||||
#Whether to turn the player when picking blocks or entities. This config option only applies when camera is decoupled.
|
||||
#Allowed Values: ALWAYS, NEVER, REQUIRES_TARGET
|
||||
when_picking = "ALWAYS"
|
||||
#The time in ticks the player will remain turned after the interaction has ended. Set to 0 to disable. This config option only applies when camera is decoupled.
|
||||
#Range: > 0
|
||||
turning_lock_time = 4
|
||||
|
||||
[object_picker]
|
||||
#The raytrace distance used for the dynamic crosshair.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
custom_raytrace_distance = 400.0
|
||||
#Whether or not to use the custom raytrace distance used for the dynamic crosshair.
|
||||
use_custom_raytrace_distance = true
|
||||
|
||||
[object_picker.pick_origin]
|
||||
#The origin where the entity pick starts when using the static crosshair.
|
||||
#Allowed Values: PLAYER, CAMERA
|
||||
entity_pick_origin = "PLAYER"
|
||||
#The origin where the block pick starts when using the static crosshair.
|
||||
#Allowed Values: PLAYER, CAMERA
|
||||
block_pick_origin = "PLAYER"
|
||||
|
||||
[object_picker.pick_vector]
|
||||
#The vector direction of the raytrace when picking objects. This config option only applies when using the dynamic crosshair.
|
||||
#Allowed Values: PLAYER, CAMERA
|
||||
pick_vector = "CAMERA"
|
||||
|
||||
[crosshair]
|
||||
#Crosshair type to use for shoulder surfing.
|
||||
#Allowed Values: ADAPTIVE, DYNAMIC, STATIC, STATIC_WITH_1PP, DYNAMIC_WITH_1PP
|
||||
crosshair_type = "STATIC"
|
||||
#Items that when held, trigger the dynamic crosshair in adaptive mode. This config option supports regular expressions. Example: 'minecraft:.*sword' matches 'minecraft:wooden_sword' and 'minecraft:netherite_sword'.
|
||||
adaptive_crosshair_hold_items = ["minecraft:snowball", "minecraft:egg", "minecraft:experience_bottle", "minecraft:ender_pearl", "minecraft:splash_potion", "minecraft:fishing_rod", "minecraft:lingering_potion"]
|
||||
#Items that when used, trigger the dynamic crosshair in adaptive mode. This config option supports regular expressions. Example: 'minecraft:.*sword' matches 'minecraft:wooden_sword' and 'minecraft:netherite_sword'.
|
||||
adaptive_crosshair_use_items = []
|
||||
#Item properties of an item, that when held, trigger the dynamic crosshair in adaptive mode.
|
||||
adaptive_crosshair_hold_item_properties = ["minecraft:charged"]
|
||||
#Item properties of an item, that when used, trigger the dynamic crosshair in adaptive mode.
|
||||
adaptive_crosshair_use_item_properties = ["minecraft:pull", "minecraft:throwing"]
|
||||
|
||||
[crosshair.obstruction]
|
||||
#When the crosshair type is static, shows an additional indicator on obstacles that stand between you and your target.
|
||||
show_obstruction_indicator = true
|
||||
#Only show the obstruction indicator when using items that would trigger the adaptive crosshair.
|
||||
only_when_aiming = true
|
||||
#Hide the obstruction indicator when it is too close to the main crosshair. Distance measured in scaled pixels.
|
||||
#Range: > 0
|
||||
min_distance_to_crosshair = 8
|
||||
#Ignore obstructions that are too far away from the player. Distance measured in blocks. Set to 0 to disable.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
max_distance_to_obstruction = 20.0
|
||||
|
||||
[crosshair.visibility]
|
||||
#Crosshair visibility for first person.
|
||||
#Allowed Values: ALWAYS, NEVER, WHEN_AIMING, WHEN_IN_RANGE, WHEN_AIMING_OR_IN_RANGE
|
||||
first_person = "ALWAYS"
|
||||
#Crosshair visibility for third person back.
|
||||
#Allowed Values: ALWAYS, NEVER, WHEN_AIMING, WHEN_IN_RANGE, WHEN_AIMING_OR_IN_RANGE
|
||||
third_person_back = "NEVER"
|
||||
#Crosshair visibility for third person front.
|
||||
#Allowed Values: ALWAYS, NEVER, WHEN_AIMING, WHEN_IN_RANGE, WHEN_AIMING_OR_IN_RANGE
|
||||
third_person_front = "NEVER"
|
||||
#Crosshair visibility for shoulder surfing.
|
||||
#Allowed Values: ALWAYS, NEVER, WHEN_AIMING, WHEN_IN_RANGE, WHEN_AIMING_OR_IN_RANGE
|
||||
shoulder_surfing = "ALWAYS"
|
||||
|
||||
[audio]
|
||||
#Whether to center sounds made by the player.
|
||||
center_player_sounds = false
|
||||
|
||||
[integrations]
|
||||
|
||||
[integrations.curios]
|
||||
#Items that when equipped in a curios slot, trigger the dynamic crosshair in adaptive mode. This config option supports regular expressions. The curios slot must be specified before the expression and is separated by an '@' character. Example: 'ring@angelring:.*_ring' matches 'angelring:diamond_ring' and 'angelring:angel_ring' when equipped in the 'ring' slot.
|
||||
adaptive_crosshair_items = []
|
||||
#Item properties of an item, that when equipped in a curios slot, trigger the dynamic crosshair in adaptive mode. Example: 'necklace@charged'
|
||||
adaptive_crosshair_item_properties = []
|
||||
|
||||
[integrations.epicfight]
|
||||
#Whether to allow target lock-on when camera is decoupled.
|
||||
decoupled_camera_lock_on = false
|
||||
|
||||
|
|
@ -6,4 +6,6 @@
|
|||
sortButtonsPosition = "TITLE_LINE_RIGHT"
|
||||
#Whether click sound should play when custom buttons are clicked in gui
|
||||
playButtonSound = true
|
||||
#Whether scrolling in inventory should be handled by Mouse Tweaks mod if it is in the pack
|
||||
mouseTweaksScrollEnabled = true
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -9,211 +9,211 @@
|
|||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=1.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=1.0
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=1.0
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.0
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Crop (Sound Type)
|
||||
CROP=0.0
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=1.0
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.0
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=1.0
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=1.0
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=1.0
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.0
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.1
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=1.0
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=1.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.0
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.0
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=1.0
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.0
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=1.0
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=1.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=1.0
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=1.0
|
||||
# Candle (Sound Type)
|
||||
CANDLE=1.0
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.1
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=1.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.0
|
||||
# Stem (Sound Type)
|
||||
STEM=1.0
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=1.0
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.0
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=1.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.1
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=1.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Metal (Sound Type)
|
||||
METAL=1.0
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=1.0
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=1.0
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=1.0
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=1.0
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=1.0
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.0
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=1.0
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.0
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.0
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=1.0
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.1
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.0
|
||||
# Grass (Sound Type)
|
||||
GRASS=1.0
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=1.0
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=1.0
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=1.0
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=1.0
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=1.0
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=1.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.0
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=1.0
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.0
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.0
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=1.0
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=1.0
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.0
|
||||
# Metal (Sound Type)
|
||||
METAL=1.0
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.75
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.1
|
||||
# Mud (Sound Type)
|
||||
MUD=1.0
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=1.0
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=1.0
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.0
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.0
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.0
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.0
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.0
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=1.0
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=1.0
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=1.0
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=1.0
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=1.0
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=1.0
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.0
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.0
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.1
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=1.0
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.0
|
||||
# Sand (Sound Type)
|
||||
SAND=1.0
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.0
|
||||
# Sculk (Sound Type)
|
||||
SCULK=1.0
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=1.0
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=1.0
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=1.0
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=1.0
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=1.0
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=1.0
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.0
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.0
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.1
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=1.0
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=1.0
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.0
|
||||
# Stem (Sound Type)
|
||||
STEM=1.0
|
||||
# Stone (Sound Type)
|
||||
STONE=1.0
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=1.0
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=1.0
|
||||
# Water (Block)
|
||||
minecraft\:water=0.25
|
||||
# Lava (Block)
|
||||
minecraft\:lava=0.75
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.0
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.0
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.0
|
||||
# Vine (Sound Type)
|
||||
VINE=0.0
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=1.0
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.0
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.1
|
||||
# Wood (Sound Type)
|
||||
WOOD=1.0
|
||||
# Wool (Sound Type)
|
||||
WOOL=1.5
|
||||
# Jukebox (Block)
|
||||
minecraft\:jukebox=0.0
|
||||
# Lava (Block)
|
||||
minecraft\:lava=0.75
|
||||
# Water (Block)
|
||||
minecraft\:water=0.25
|
||||
|
|
|
|||
|
|
@ -9,205 +9,205 @@
|
|||
# By block ID:
|
||||
# minecraft\:oak_log=1.0
|
||||
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=0.5
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Anvil (Sound Type)
|
||||
ANVIL=0.5
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.5
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Cherry Sapling (Sound Type)
|
||||
CHERRY_SAPLING=0.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Copper (Sound Type)
|
||||
COPPER=1.25
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Crop (Sound Type)
|
||||
CROP=0.5
|
||||
# Decorated Pot (Sound Type)
|
||||
DECORATED_POT=0.5
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Calcite (Sound Type)
|
||||
CALCITE=1.5
|
||||
# Bamboo Wood Hanging Sign (Sound Type)
|
||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=0.5
|
||||
# Bamboo Wood (Sound Type)
|
||||
BAMBOO_WOOD=0.5
|
||||
# Ancient Debris (Sound Type)
|
||||
ANCIENT_DEBRIS=0.5
|
||||
# Bone Block (Sound Type)
|
||||
BONE_BLOCK=1.5
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
# Basalt (Sound Type)
|
||||
BASALT=1.5
|
||||
# Bamboo Sapling (Sound Type)
|
||||
BAMBOO_SAPLING=0.5
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=0.5
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=0.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Decorated Pot Cracked (Sound Type)
|
||||
DECORATED_POT_CRACKED=0.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Deepslate Bricks (Sound Type)
|
||||
DEEPSLATE_BRICKS=1.5
|
||||
# Deepslate Tiles (Sound Type)
|
||||
DEEPSLATE_TILES=1.5
|
||||
# Dripstone Block (Sound Type)
|
||||
DRIPSTONE_BLOCK=0.5
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Amethyst (Sound Type)
|
||||
AMETHYST=1.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=0.5
|
||||
# Azalea (Sound Type)
|
||||
AZALEA=0.5
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Big Dripleaf (Sound Type)
|
||||
BIG_DRIPLEAF=0.5
|
||||
# Chiseled Bookshelf (Sound Type)
|
||||
CHISELED_BOOKSHELF=0.5
|
||||
# Candle (Sound Type)
|
||||
CANDLE=0.5
|
||||
# Bamboo (Sound Type)
|
||||
BAMBOO=0.5
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Cave Vines (Sound Type)
|
||||
CAVE_VINES=0.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.5
|
||||
# Stem (Sound Type)
|
||||
STEM=0.4
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=0.5
|
||||
# Chain (Sound Type)
|
||||
CHAIN=0.5
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=0.5
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.5
|
||||
# Cherry Leaves (Sound Type)
|
||||
CHERRY_LEAVES=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Metal (Sound Type)
|
||||
METAL=1.25
|
||||
# Flowering Azalea (Sound Type)
|
||||
FLOWERING_AZALEA=0.5
|
||||
# Froglight (Sound Type)
|
||||
FROGLIGHT=0.5
|
||||
# Frogspawn (Sound Type)
|
||||
FROGSPAWN=0.5
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Amethyst Cluster (Sound Type)
|
||||
AMETHYST_CLUSTER=0.5
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=0.5
|
||||
# Deepslate (Sound Type)
|
||||
DEEPSLATE=1.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Coral Block (Sound Type)
|
||||
CORAL_BLOCK=0.2
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Cherry Wood Hanging Sign (Sound Type)
|
||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.5
|
||||
# Fungus (Sound Type)
|
||||
FUNGUS=0.5
|
||||
# Gilded Blackstone (Sound Type)
|
||||
GILDED_BLACKSTONE=0.5
|
||||
# Glass (Sound Type)
|
||||
GLASS=0.75
|
||||
# Glow Lichen (Sound Type)
|
||||
GLOW_LICHEN=0.5
|
||||
# Grass (Sound Type)
|
||||
GRASS=0.3
|
||||
# Gravel (Sound Type)
|
||||
GRAVEL=0.3
|
||||
# Hanging Roots (Sound Type)
|
||||
HANGING_ROOTS=0.5
|
||||
# Hanging Sign (Sound Type)
|
||||
HANGING_SIGN=0.5
|
||||
# Hard Crop (Sound Type)
|
||||
HARD_CROP=0.5
|
||||
# Honey Block (Sound Type)
|
||||
HONEY_BLOCK=0.1
|
||||
# Azalea Leaves (Sound Type)
|
||||
AZALEA_LEAVES=0.5
|
||||
# Cherry Wood (Sound Type)
|
||||
CHERRY_WOOD=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Ladder (Sound Type)
|
||||
LADDER=0.5
|
||||
# Lantern (Sound Type)
|
||||
LANTERN=0.5
|
||||
# Large Amethyst Bud (Sound Type)
|
||||
LARGE_AMETHYST_BUD=0.5
|
||||
# Lily Pad (Sound Type)
|
||||
LILY_PAD=0.5
|
||||
# Lodestone (Sound Type)
|
||||
LODESTONE=0.5
|
||||
# Mangrove Roots (Sound Type)
|
||||
MANGROVE_ROOTS=0.5
|
||||
# Medium Amethyst Bud (Sound Type)
|
||||
MEDIUM_AMETHYST_BUD=0.5
|
||||
# Metal (Sound Type)
|
||||
METAL=1.25
|
||||
# Moss (Sound Type)
|
||||
MOSS=0.1
|
||||
# Moss Carpet (Sound Type)
|
||||
MOSS_CARPET=0.5
|
||||
# Mud (Sound Type)
|
||||
MUD=0.5
|
||||
# Muddy Mangrove Roots (Sound Type)
|
||||
MUDDY_MANGROVE_ROOTS=0.5
|
||||
# Mud Bricks (Sound Type)
|
||||
MUD_BRICKS=0.5
|
||||
# Netherite Block (Sound Type)
|
||||
NETHERITE_BLOCK=1.5
|
||||
# Netherrack (Sound Type)
|
||||
NETHERRACK=1.1
|
||||
# Nether Bricks (Sound Type)
|
||||
NETHER_BRICKS=1.5
|
||||
# Nether Gold Ore (Sound Type)
|
||||
NETHER_GOLD_ORE=1.1
|
||||
# Nether Ore (Sound Type)
|
||||
NETHER_ORE=1.1
|
||||
# Nether Sprouts (Sound Type)
|
||||
NETHER_SPROUTS=0.5
|
||||
# Nether Wart (Sound Type)
|
||||
NETHER_WART=0.5
|
||||
# Nether Wood (Sound Type)
|
||||
NETHER_WOOD=0.5
|
||||
# Nether Wood Hanging Sign (Sound Type)
|
||||
NETHER_WOOD_HANGING_SIGN=0.5
|
||||
# Nylium (Sound Type)
|
||||
NYLIUM=0.5
|
||||
# Packed Mud (Sound Type)
|
||||
PACKED_MUD=0.5
|
||||
# Pointed Dripstone (Sound Type)
|
||||
POINTED_DRIPSTONE=0.5
|
||||
# Polished Deepslate (Sound Type)
|
||||
POLISHED_DEEPSLATE=1.5
|
||||
# Powder Snow (Sound Type)
|
||||
POWDER_SNOW=0.5
|
||||
# Rooted Dirt (Sound Type)
|
||||
ROOTED_DIRT=0.5
|
||||
# Roots (Sound Type)
|
||||
ROOTS=0.5
|
||||
# Sand (Sound Type)
|
||||
SAND=0.2
|
||||
# Scaffolding (Sound Type)
|
||||
SCAFFOLDING=0.5
|
||||
# Sculk (Sound Type)
|
||||
SCULK=0.5
|
||||
# Sculk Catalyst (Sound Type)
|
||||
SCULK_CATALYST=0.5
|
||||
# Sculk Sensor (Sound Type)
|
||||
SCULK_SENSOR=0.5
|
||||
# Sculk Shrieker (Sound Type)
|
||||
SCULK_SHRIEKER=0.5
|
||||
# Sculk Vein (Sound Type)
|
||||
SCULK_VEIN=0.5
|
||||
# Shroomlight (Sound Type)
|
||||
SHROOMLIGHT=0.5
|
||||
# Slime Block (Sound Type)
|
||||
SLIME_BLOCK=0.5
|
||||
# Small Amethyst Bud (Sound Type)
|
||||
SMALL_AMETHYST_BUD=0.5
|
||||
# Small Dripleaf (Sound Type)
|
||||
SMALL_DRIPLEAF=0.5
|
||||
# Snow (Sound Type)
|
||||
SNOW=0.15
|
||||
# Soul Sand (Sound Type)
|
||||
SOUL_SAND=0.2
|
||||
# Soul Soil (Sound Type)
|
||||
SOUL_SOIL=0.2
|
||||
# Spore Blossom (Sound Type)
|
||||
SPORE_BLOSSOM=0.5
|
||||
# Stem (Sound Type)
|
||||
STEM=0.4
|
||||
# Stone (Sound Type)
|
||||
STONE=1.5
|
||||
# Suspicious Gravel (Sound Type)
|
||||
SUSPICIOUS_GRAVEL=0.5
|
||||
# Suspicious Sand (Sound Type)
|
||||
SUSPICIOUS_SAND=0.5
|
||||
# Sweet Berry Bush (Sound Type)
|
||||
SWEET_BERRY_BUSH=0.5
|
||||
# Tuff (Sound Type)
|
||||
TUFF=1.5
|
||||
# Twisting Vines (Sound Type)
|
||||
TWISTING_VINES=0.5
|
||||
# Vine (Sound Type)
|
||||
VINE=0.5
|
||||
# Wart Block (Sound Type)
|
||||
WART_BLOCK=0.5
|
||||
# Weeping Vines (Sound Type)
|
||||
WEEPING_VINES=0.5
|
||||
# Wet Grass (Sound Type)
|
||||
WET_GRASS=0.5
|
||||
# Wood (Sound Type)
|
||||
WOOD=0.4
|
||||
# Wool (Sound Type)
|
||||
WOOL=0.1
|
||||
|
|
|
|||
2303
config/sound_physics_remastered/sound_rates.properties
Normal file
2303
config/sound_physics_remastered/sound_rates.properties
Normal file
File diff suppressed because it is too large
Load diff
10
config/tfc_gurman-common.toml
Normal file
10
config/tfc_gurman-common.toml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
#Whether to log the dirt block on common setup
|
||||
logDirtBlock = true
|
||||
#A magic number
|
||||
#Range: > 0
|
||||
magicNumber = 42
|
||||
#What you want the introduction message to be for the magic number
|
||||
magicNumberIntroduction = "The magic number is... "
|
||||
#A list of items to log on common setup.
|
||||
items = ["minecraft:iron_ingot"]
|
||||
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
#For all ARGB values, set to 00000000 to disable the feature in that season
|
||||
#How dark should the noise be at most? Set to 0 to disable noise entirely
|
||||
#Range: 0.0 ~ 0.5
|
||||
noiseDarkness = 0.18
|
||||
|
|
@ -25,3 +24,4 @@ useFahrenheit = false
|
|||
#Offset the GUI elements. Useful if you're using a resourcep ack that changes the health or hunger bars
|
||||
#Range: 0.0 ~ 3.4028234663852886E38
|
||||
guiOffset = 8.0
|
||||
|
||||
|
|
|
|||
6
config/timeout_fixes-common.toml
Normal file
6
config/timeout_fixes-common.toml
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Range: 1 ~ 30000
|
||||
timeoutInSeconds = 240
|
||||
|
||||
14
config/tp_shooting-client.toml
Normal file
14
config/tp_shooting-client.toml
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
#Make fov scale at shoulder surfing view constant, ignoring scopes on current gun
|
||||
constant_aiming_zoom_scale = true
|
||||
#FOV scale for constant_aiming_fov_scale
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
constant_aiming_zoom_scale_value = 3.125
|
||||
#(Locked) ads speed for constant_aiming_fov_scale
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
constant_aiming_ads_speed = 1.0
|
||||
#This option is broken and has no effect on TaC Zero.
|
||||
#========================== Original Description ==========================
|
||||
#If enabled, tapping the aim button will put you in/out of first person view
|
||||
#This only works while TAC's Config.CLIENT.controls.holdToAim is set to true
|
||||
dynamic_aim_mode = true
|
||||
|
||||
4
config/transition.json
Normal file
4
config/transition.json
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 1,
|
||||
"userConsentedToSendCrashReports": false
|
||||
}
|
||||
4
config/trender.json
Normal file
4
config/trender.json
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 1,
|
||||
"style": "VANILLA_OLD"
|
||||
}
|
||||
|
|
@ -1,5 +1,3 @@
|
|||
#Toggle the spawning of wave entities? This prevents the waves from depositing blocks on the shores. True = enabled.
|
||||
toggleWaveEntities = true
|
||||
#Toggle whether or not waves should be able to interact (push) with nearby entities? True = enabled.
|
||||
waveEntityInteraction = true
|
||||
#Toggle whether spawning should be equally distributed across distance from the player or have a higher chance to spawn near the player. True = equal distribution.
|
||||
|
|
@ -53,28 +51,20 @@ waveInteractionForceFactor = 1.0
|
|||
#Range: > 1
|
||||
waveInteractionUpdateFrequency = 4
|
||||
|
||||
[Debug]
|
||||
["Debug, Processing and Caching"]
|
||||
#Enable debug?
|
||||
debug = false
|
||||
#Axis rotation index.
|
||||
#Range: 0 ~ 5
|
||||
axisIndex = 0
|
||||
#Axis rotation.
|
||||
#Range: -360.0 ~ 360.0
|
||||
axisRotation = 0.0
|
||||
|
||||
[Caching]
|
||||
#Enable parallel processing for performance-critical tasks.
|
||||
#When enabled, certain operations - such as wave spawning, shore detection, and entity interactions -
|
||||
#may be executed concurrently across multiple threads. This can significantly improve performance on multi-core systems.
|
||||
#Recommended for servers with high entity load.
|
||||
parallelProcessing = true
|
||||
#Toggle whether or not caches should be utilized. For larger servers with lots of activity, the benefit of using caches give diminishing returns.
|
||||
useCaches = true
|
||||
#How often the caches should be purged. The time is in ticks, so 20 ticks = 1 second.
|
||||
#Range: > 1
|
||||
cacheUpdateFrequency = 12000
|
||||
#Cache nearest found shore positions?
|
||||
cacheNearestShorePos = true
|
||||
#Cache all found shore positions?
|
||||
cacheShorePos = false
|
||||
#Cache if shore positions are surrounded by water?
|
||||
cacheSurroundedByWater = false
|
||||
#Cache amount of surrounding blocks that are water?
|
||||
cacheSurroundingWaterAmount = false
|
||||
#How often the caches should be updated. The time is in ticks, so 20 ticks = 1 second. Set to 0 to disable cache updates.
|
||||
#Range: > 0
|
||||
cacheUpdateFrequency = 6000
|
||||
#How often the caches should be reset. The time is in ticks, so 20 ticks = 1 second. Set to 0 to disable cache updates.
|
||||
#Range: > 0
|
||||
cacheResetFrequency = 24000
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"auto_update": true,
|
||||
"version": "1.5.1",
|
||||
"version": "1.6.1",
|
||||
"waves": [
|
||||
{
|
||||
"dimensions": [
|
||||
|
|
|
|||
|
|
@ -203,6 +203,9 @@
|
|||
#Whether the players hitbox should be expanded to the size of the contraption hitbox.
|
||||
#[Technical]
|
||||
syncPlayerPickupHitboxWithContraptionHitbox = false
|
||||
#.
|
||||
#Whether to prevent block dropping when contraption is placed inside in-world blocks.
|
||||
noDropWhenContraptionReplaceBlocks = false
|
||||
|
||||
#.
|
||||
#Configure speed/capacity levels for requirements and indicators.
|
||||
|
|
|
|||
|
|
@ -1,8 +1,29 @@
|
|||
|
||||
#Change these settings to customize the server-side behavior of the mod.
|
||||
["Travel Settings"]
|
||||
#Allow fish to go through the tubes. (experimental)
|
||||
allowFishTravel = true
|
||||
#Allow villagers to go through the tubes.
|
||||
allowVillagerTravel = true
|
||||
#How to handle entity travel permissions:
|
||||
#TAG_ONLY - Use only the 'create_hypertube:traveller_entities' tag from datapacks
|
||||
#WHITELIST - Only entities in the whitelist can travel (ignores tag)
|
||||
#BLACKLIST - All entities can travel except those in the blacklist
|
||||
#TAG_WITH_BLACKLIST - Use tag but exclude entities in the blacklist
|
||||
#Allowed Values: TAG_ONLY, WHITELIST, BLACKLIST, TAG_WITH_BLACKLIST
|
||||
entityListMode = "BLACKLIST"
|
||||
#Entities that CAN travel (only used when mode is WHITELIST).
|
||||
#Use entity registry names like 'minecraft:villager' or 'create:package'
|
||||
entityWhitelist = ["minecraft:player", "minecraft:villager", "minecraft:wandering_trader", "create:package"]
|
||||
#Entities that CANNOT travel (used in BLACKLIST and TAG_WITH_BLACKLIST modes).
|
||||
#Use entity registry names like 'minecraft:creeper' or 'minecraft:wither'
|
||||
entityBlacklist = ["minecraft:wither", "minecraft:ender_dragon"]
|
||||
#Multiplier for the speed of the tubes. Default is 1.0, which is normal speed. (THIS IS HIGHLY EXPERIMENTAL)
|
||||
#Range: 0.5 ~ 99.0
|
||||
speedMultiplier = 1.0
|
||||
|
||||
#Stress Settings
|
||||
["Stress Settings"]
|
||||
#Stress impact of the Hyper Entrance block.
|
||||
#Range: 0.0 ~ 100.0
|
||||
entranceStressImpact = 4.0
|
||||
#Stress impact of the Hyper Accelerator block.
|
||||
#Range: 0.0 ~ 100.0
|
||||
acceleratorStressImpact = 4.0
|
||||
|
||||
|
|
|
|||
|
|
@ -24,9 +24,9 @@ poorPathBlock = ["tfc:rooted_dirt/sandy_loam", "tfc:clay/sandy_loam", "tfc:dirt/
|
|||
#Types of blocks valid as "Normal" quality
|
||||
normalPathBlock = ["tfc:rock/gravel/granite", "tfc:rock/gravel/diorite", "tfc:rock/gravel/gabbro", "tfc:rock/gravel/shale", "tfc:rock/gravel/claystone", "tfc:rock/gravel/limestone", "tfc:rock/gravel/conglomerate", "tfc:rock/gravel/dolomite", "tfc:rock/gravel/chert", "tfc:rock/gravel/schist", "tfc:rock/gravel/phyllite", "tfc:rock/gravel/slate", "tfc:rock/gravel/quartzite", "tfc:rock/gravel/dacite", "tfc:rock/gravel/andesite", "tfc:rock/gravel/basalt", "tfc:rock/gravel/rhyolite", "tfc:rock/gravel/chalk", "tfc:rock/gravel/marble", "tfg:rock/gravel_dripstone", "tfg:rock/gravel_deepslate", "tfg:rock/gravel_blackstone", "tfg:rock/gravel_moon", "tfg:rock/gravel_moon_deepslate", "tfg:rock/gravel_glacio", "tfg:rock/gravel_mars", "tfg:rock/gravel_venus", "tfg:rock/gravel_mercury", "tfg:rock/gravel_crackrack", "tfc:grass_path/silt", "tfc:grass_path/loam", "tfc:grass_path/sandy_loam", "tfc:grass_path/silty_loam", "tfg:grass/mars_path", "rnr:hoggin"]
|
||||
#Types of blocks valid as "Great" quality
|
||||
greatPathBlock = ["rnr:rock/gravel_road/chert", "rnr:rock/gravel_road/chalk", "rnr:rock/gravel_road/rhyolite", "rnr:rock/gravel_road/basalt", "rnr:rock/gravel_road/andesite", "rnr:rock/gravel_road/claystone", "rnr:rock/gravel_road/limestone", "rnr:rock/gravel_road/conglomerate", "rnr:rock/gravel_road/dolomite", "rnr:rock/sett_road/granite", "rnr:rock/sett_road/diorite", "rnr:rock/sett_road/chalk", "rnr:rock/sett_road/rhyolite", "rnr:rock/sett_road/basalt", "rnr:rock/sett_road/quartzite", "rnr:rock/sett_road/dacite", "rnr:rock/sett_road/andesite", "rnr:rock/cobbled_road/chert", "rnr:rock/cobbled_road/dolomite", "rnr:rock/gravel_road/granite", "rnr:rock/gravel_road/marble", "rnr:rock/gravel_road/schist", "rnr:rock/gravel_road/phyllite", "rnr:rock/gravel_road/slate", "rnr:rock/gravel_road/quartzite", "rnr:rock/gravel_road/dacite", "rnr:rock/macadam_road/rhyolite", "rnr:rock/macadam_road/chalk", "rnr:rock/macadam_road/chert", "rnr:rock/macadam_road/dolomite", "rnr:rock/macadam_road/conglomerate", "rnr:rock/macadam_road/limestone", "rnr:rock/macadam_road/gabbro", "rnr:rock/macadam_road/claystone", "rnr:rock/macadam_road/shale", "rnr:rock/macadam_road/gneiss", "rnr:rock/macadam_road/marble", "rnr:rock/macadam_road/schist", "rnr:rock/macadam_road/phyllite", "rnr:rock/macadam_road/slate", "rnr:rock/macadam_road/quartzite", "rnr:rock/macadam_road/dacite", "rnr:rock/macadam_road/andesite", "rnr:rock/macadam_road/basalt", "rnr:rock/gravel_road/diorite", "rnr:rock/gravel_road/gabbro", "rnr:rock/gravel_road/shale", "rnr:rock/macadam_road/diorite", "rnr:rock/macadam_road/granite", "rnr:rock/cobbled_road/conglomerate", "rnr:rock/cobbled_road/limestone", "rnr:rock/cobbled_road/claystone", "rnr:rock/cobbled_road/shale", "rnr:rock/cobbled_road/gabbro", "rnr:rock/cobbled_road/diorite", "rnr:rock/cobbled_road/granite", "rnr:rock/cobbled_road/phyllite", "rnr:rock/cobbled_road/schist", "rnr:rock/cobbled_road/slate", "rnr:rock/cobbled_road/quartzite", "rnr:rock/cobbled_road/dacite", "rnr:rock/cobbled_road/andesite", "rnr:rock/cobbled_road/rhyolite", "rnr:rock/cobbled_road/basalt", "rnr:rock/cobbled_road/chalk", "rnr:rock/cobbled_road/gneiss", "rnr:rock/cobbled_road/marble", "rnr:rock/sett_road/chert", "rnr:rock/sett_road/dolomite", "rnr:rock/sett_road/conglomerate", "rnr:rock/sett_road/limestone", "rnr:rock/sett_road/claystone", "rnr:rock/sett_road/shale", "rnr:rock/sett_road/gabbro", "rnr:rock/flagstones/gneiss", "rnr:rock/flagstones/marble", "rnr:black_sandstone_flagstones", "rnr:brown_sandstone_flagstones", "rnr:green_sandstone_flagstones", "rnr:pink_sandstone_flagstones", "rnr:red_sandstone_flagstones", "rnr:white_sandstone_flagstones", "rnr:yellow_sandstone_flagstones", "rnr:concrete_road_sett", "rnr:brick_road", "rnr:rock/sett_road/marble", "rnr:rock/sett_road/gneiss", "rnr:rock/sett_road/schist", "rnr:rock/sett_road/phyllite", "rnr:rock/sett_road/slate", "rnr:rock/sett_road/quartzite", "rnr:rock/sett_road/dacite", "rnr:rock/flagstones/chert", "rnr:rock/flagstones/dolomite", "rnr:rock/flagstones/conglomerate", "rnr:rock/flagstones/limestone", "rnr:rock/flagstones/claystone", "rnr:rock/flagstones/shale", "rnr:rock/flagstones/gabbro", "rnr:rock/flagstones/diorite", "rnr:rock/flagstones/granite", "rnr:rock/flagstones/schist", "rnr:rock/flagstones/phyllite", "rnr:rock/flagstones/slate", "rnr:rock/flagstones/quartzite", "rnr:rock/flagstones/andesite", "rnr:rock/flagstones/dacite", "rnr:rock/flagstones/basalt", "rnr:rock/flagstones/rhyolite", "rnr:rock/flagstones/chalk", "greate:andesite_shaft", "greate:steel_shaft", "greate:andesite_cogwheel", "greate:steel_cogwheel", "greate:large_andesite_cogwheel", "greate:large_steel_cogwheel"]
|
||||
greatPathBlock = ["rnr:rock/gravel_road/chert", "rnr:rock/gravel_road/chalk", "rnr:rock/gravel_road/rhyolite", "rnr:rock/gravel_road/basalt", "rnr:rock/gravel_road/andesite", "rnr:rock/gravel_road/claystone", "rnr:rock/gravel_road/limestone", "rnr:rock/gravel_road/conglomerate", "rnr:rock/gravel_road/dolomite", "rnr:rock/sett_road/granite", "rnr:rock/sett_road/diorite", "rnr:rock/sett_road/chalk", "rnr:rock/sett_road/rhyolite", "rnr:rock/sett_road/basalt", "rnr:rock/sett_road/quartzite", "rnr:rock/sett_road/dacite", "rnr:rock/sett_road/andesite", "rnr:rock/cobbled_road/chert", "rnr:rock/cobbled_road/dolomite", "rnr:rock/gravel_road/granite", "rnr:rock/gravel_road/marble", "rnr:rock/gravel_road/schist", "rnr:rock/gravel_road/phyllite", "rnr:rock/gravel_road/slate", "rnr:rock/gravel_road/quartzite", "rnr:rock/gravel_road/dacite", "rnr:rock/macadam_road/rhyolite", "rnr:rock/macadam_road/chalk", "rnr:rock/macadam_road/chert", "rnr:rock/macadam_road/dolomite", "rnr:rock/macadam_road/conglomerate", "rnr:rock/macadam_road/limestone", "rnr:rock/macadam_road/gabbro", "rnr:rock/macadam_road/claystone", "rnr:rock/macadam_road/shale", "rnr:rock/macadam_road/gneiss", "rnr:rock/macadam_road/marble", "rnr:rock/macadam_road/schist", "rnr:rock/macadam_road/phyllite", "rnr:rock/macadam_road/slate", "rnr:rock/macadam_road/quartzite", "rnr:rock/macadam_road/dacite", "rnr:rock/macadam_road/andesite", "rnr:rock/macadam_road/basalt", "rnr:rock/gravel_road/diorite", "rnr:rock/gravel_road/gabbro", "rnr:rock/gravel_road/shale", "rnr:rock/macadam_road/diorite", "rnr:rock/macadam_road/granite", "rnr:rock/cobbled_road/conglomerate", "rnr:rock/cobbled_road/limestone", "rnr:rock/cobbled_road/claystone", "rnr:rock/cobbled_road/shale", "rnr:rock/cobbled_road/gabbro", "rnr:rock/cobbled_road/diorite", "rnr:rock/cobbled_road/granite", "rnr:rock/cobbled_road/phyllite", "rnr:rock/cobbled_road/schist", "rnr:rock/cobbled_road/slate", "rnr:rock/cobbled_road/quartzite", "rnr:rock/cobbled_road/dacite", "rnr:rock/cobbled_road/andesite", "rnr:rock/cobbled_road/rhyolite", "rnr:rock/cobbled_road/basalt", "rnr:rock/cobbled_road/chalk", "rnr:rock/cobbled_road/gneiss", "rnr:rock/cobbled_road/marble", "rnr:rock/sett_road/chert", "rnr:rock/sett_road/dolomite", "rnr:rock/sett_road/conglomerate", "rnr:rock/sett_road/limestone", "rnr:rock/sett_road/claystone", "rnr:rock/sett_road/shale", "rnr:rock/sett_road/gabbro", "rnr:rock/flagstones/gneiss", "rnr:rock/flagstones/marble", "rnr:black_sandstone_flagstones", "rnr:brown_sandstone_flagstones", "rnr:green_sandstone_flagstones", "rnr:pink_sandstone_flagstones", "rnr:red_sandstone_flagstones", "rnr:white_sandstone_flagstones", "rnr:yellow_sandstone_flagstones", "rnr:concrete_road_sett", "rnr:brick_road", "rnr:rock/sett_road/marble", "rnr:rock/sett_road/gneiss", "rnr:rock/sett_road/schist", "rnr:rock/sett_road/phyllite", "rnr:rock/sett_road/slate", "rnr:rock/sett_road/quartzite", "rnr:rock/sett_road/dacite", "rnr:rock/flagstones/chert", "rnr:rock/flagstones/dolomite", "rnr:rock/flagstones/conglomerate", "rnr:rock/flagstones/limestone", "rnr:rock/flagstones/claystone", "rnr:rock/flagstones/shale", "rnr:rock/flagstones/gabbro", "rnr:rock/flagstones/diorite", "rnr:rock/flagstones/granite", "rnr:rock/flagstones/schist", "rnr:rock/flagstones/phyllite", "rnr:rock/flagstones/slate", "rnr:rock/flagstones/quartzite", "rnr:rock/flagstones/andesite", "rnr:rock/flagstones/dacite", "rnr:rock/flagstones/basalt", "rnr:rock/flagstones/rhyolite", "rnr:rock/flagstones/chalk", "greate:steel_shaft", "greate:steel_cogwheel", "greate:large_steel_cogwheel"]
|
||||
#Valid "Small" creatures
|
||||
smallCreatures = ["tfc:wolf", "tfc:dog", "tfc:pig", "tfc:sheep", "tfc:goat", "tfc:alpaca", "tfg:glacian_ram", "tfg:wraptor", "species:springaling", "tfg:surfer"]
|
||||
smallCreatures = ["tfc:wolf", "tfc:dog", "tfc:pig", "tfc:sheep", "tfc:goat", "tfc:alpaca", "tfg:glacian_ram", "tfg:wraptor", "tfg:surfer"]
|
||||
#Valid "Medium" creatures
|
||||
mediumCreatures = ["tfc:cow", "tfc:donkey", "tfc:dolphin", "wan_ancient_beasts:glider", "wan_ancient_beasts:soarer"]
|
||||
#Valid "Large" creatures
|
||||
|
|
|
|||
19
defaultconfigs/goprone-server.toml
Normal file
19
defaultconfigs/goprone-server.toml
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
|
||||
#Toggles to allow/disable going prone in various circumstances
|
||||
[allowProne]
|
||||
#Allow while flying (applies any time the player is off the ground)
|
||||
flying = true
|
||||
#Allow while riding another entity
|
||||
#If this is true, then you cannot go prone while riding any entities in the tag "goprone:blacklisted_entities" but you can when riding any others
|
||||
#If this is false, then you can go prone while riding any entities in the tag "goprone:whitelisted_entities" but you cannot when riding any others
|
||||
riding = false
|
||||
#Allow while climbing (applies any time the player is on a climbable block)
|
||||
climbing = false
|
||||
|
||||
#Other options not related to when you can go prone
|
||||
[other]
|
||||
#Can players jump while prone
|
||||
isJumpingAllowed = true
|
||||
#Can players sprint while prone. Also controls whether sprinting is cancelled when going prone
|
||||
isSprintingAllowed = true
|
||||
|
||||
10
defaultconfigs/jumbofurnace-server.toml
Normal file
10
defaultconfigs/jumbofurnace-server.toml
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
|
||||
["Cooking Settings"]
|
||||
#Cook Time: Time in ticks needed for one cooking cycle
|
||||
#Range: > 1
|
||||
cooktime = 200
|
||||
|
||||
["Construction Settings"]
|
||||
#Shearable: Allow jumbo furnaces to be cleanly dismantled with shears
|
||||
shearable = true
|
||||
|
||||
|
|
@ -47,21 +47,6 @@
|
|||
#Range: 1 ~ 600
|
||||
whistleRebindRate = 10
|
||||
|
||||
#.
|
||||
#Journeymap compat settings
|
||||
[journeymap]
|
||||
#.
|
||||
#.
|
||||
#[in Ticks]
|
||||
#Outside-of-render-distance train sync time
|
||||
#Range: 10 ~ 600
|
||||
farTrainSyncTicks = 200
|
||||
#.
|
||||
#[in Ticks]
|
||||
#In-render-distance train sync time
|
||||
#Range: 1 ~ 600
|
||||
nearTrainSyncTicks = 5
|
||||
|
||||
#.
|
||||
#Realism Settings
|
||||
[realism]
|
||||
|
|
|
|||
|
|
@ -21,6 +21,8 @@
|
|||
canBePlacedInContainerItems = false
|
||||
#Maximum number of upgrades of type per backpack in format of "UpgradeRegistryName[or UpgradeGroup]|MaxNumber"
|
||||
maxUpgradesPerStorage = ["furnace_upgrades|1", "stack_upgrades|3", "jukebox_upgrades|1"]
|
||||
#If true, disallows all blocks from connecting to backpacks
|
||||
allBlockConnectionsDisallowed = false
|
||||
|
||||
#Leather Backpack Settings
|
||||
[server.leatherBackpack]
|
||||
|
|
@ -415,6 +417,32 @@
|
|||
#Chance increase per looting level of mob dropping backpack
|
||||
#Range: 0.0 ~ 0.3
|
||||
lootingChanceIncreasePerLevel = 0.15
|
||||
#Weight of selecting a Leather Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
leatherWeight = 625
|
||||
#Weight of selecting a Copper Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
copperWeight = 250
|
||||
#Weight of selecting a Iron Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
ironWeight = 125
|
||||
#Weight of selecting a Gold Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
goldWeight = 25
|
||||
#Weight of selecting a Diamond Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
diamondWeight = 5
|
||||
#Weight of selecting a Netherite Backpack when an entity spawns with a backpack
|
||||
#Range: 0 ~ 9999
|
||||
netheriteWeight = 1
|
||||
#Minimum tier of backpack mobs are equipped with at mid local difficulty (above 1/3 of max, 0 is leather)
|
||||
#Range: 0 ~ 6
|
||||
minBackpackTierMidDifficulty = 1
|
||||
#Minimum tier of backpack mobs are equipped with at high local difficulty (above 2/3 of max, 0 is leather)
|
||||
#Range: 0 ~ 6
|
||||
minBackpackTierHighDifficulty = 2
|
||||
#If local difficulty is taken into consideration when determining the difficulty. If local difficulty is high enough then it will use difficulty settings above
|
||||
localDifficultyEffectsBackpackSpawns = true
|
||||
|
||||
[server.nerfs]
|
||||
#Determines if too many backpacks in player's inventory cause slowness to the player
|
||||
|
|
@ -427,6 +455,8 @@
|
|||
slownessLevelsPerAdditionalBackpack = 1.0
|
||||
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
|
||||
onlyWornBackpackTriggersUpgrades = true
|
||||
#Effect that is applied to player when they have too many backpacks. Can be any effect including modded ones like overencumbered effect some mods have.
|
||||
nerfEffect = "minecraft:slowness"
|
||||
|
||||
#Copper Backpack Settings
|
||||
[server.copperBackpack]
|
||||
|
|
|
|||
19
defaultconfigs/tfcambiental-server.toml
Normal file
19
defaultconfigs/tfcambiental-server.toml
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
#The durability value of Burlap material clothing.
|
||||
#Range: > 0
|
||||
durabilityBurlapClothes = 3000
|
||||
#The durability value of Insulated Leather material clothing.
|
||||
#Range: > 0
|
||||
durabilityInsulatedLeatherClothes = 2500
|
||||
#The durability value of the Leather Apron clothing.
|
||||
#Range: > 0
|
||||
durabilityLeatherApronClothes = 1000
|
||||
#The durability value of Silk material clothing.
|
||||
#Range: > 0
|
||||
durabilitySilkClothes = 3000
|
||||
#The durability value of Straw material clothing.
|
||||
#Range: > 0
|
||||
durabilityStrawClothes = 100
|
||||
#The durability value of Wool material clothing.
|
||||
#Range: > 0
|
||||
durabilityWoolClothes = 3000
|
||||
|
||||
|
|
@ -131,3 +131,11 @@
|
|||
#Blacklist of entity IDs that cannot be sampled by the DNA syringe. Can be empty.
|
||||
syringeBlacklist = []
|
||||
|
||||
[mars_climate]
|
||||
#The chance that sand piles will accumulate during a sandstorm. Lower values = faster sand pile accumulation, but also more block updates (aka lag).
|
||||
#Range: > 1
|
||||
sandAccumulateChance = 20
|
||||
#The chance that sand piles will decumulate during a sandstoem. Lower values = faster sand dispersal, but also more block updates (aka lag).
|
||||
#Range: > 1
|
||||
sandDecumulateChance = 36
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue