This commit is contained in:
Dmitry 2024-01-22 20:18:09 +07:00
parent 7a71dcf732
commit fa888b5bbc
3 changed files with 23 additions and 11 deletions

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@ -87,6 +87,14 @@
onEntities = true
updateOnlyOnPositionChange = true
[embeddiumplus.others]
#Configure if borderless fullscreen option should be attached to F11 or replace vanilla fullscreen
#Allowed Values: ATTACH, REPLACE, OFF
borderlessAttachModeOnF11 = "OFF"
#Toggles fast language reload
#Embeddedt points it maybe cause troubles to JEI, so ¿why not add it as a toggleable option?
fastLanguageReload = true
[embeddiumplus.quality]
#Chunks fade in speed
#This option doesn't affect performance, just changes speed

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@ -1,9 +0,0 @@
[mixin]
[mixin.languageScreen]
fastreload = true
[mixin.borderless]
f11 = false

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@ -1,7 +1,7 @@
recipes:
# Whether to generate Flawed and Chipped Gems for materials and recipes involving them.
# Useful for mods like TerraFirmaCraft.
# Default: true
# Default: false
generateLowQualityGems: true
# Whether to remove Block/Ingot compression and decompression in the Crafting Table.
@ -12,7 +12,7 @@ recipes:
# Default: false
harderRods: true
# Whether to make crafting recipes for Bricks, Firebricks, and Coke Bricks harder.
# Whether to make crafting recipes for Bricks, Firebricks, Nether Bricks, and Coke Bricks harder.
# Default: false
harderBrickRecipes: false
@ -87,6 +87,15 @@ worldgen:
# Default: false (no falling ores)
sandOresFall: false
# Whether to increase number of rolls for dungeon chests. Increases dungeon loot drastically.
# Default: true
# WARNING: Currently unimplemented.
increaseDungeonLoot: false
# Allow GregTech to add additional GregTech Items as loot in various structures.
# Default: true
addLoot: false
oreVeins:
# The grid size (in chunks) for ore vein generation
# Default: 3
@ -279,6 +288,10 @@ compat:
removeSmeltingForEBFMetals: true
dev:
# Debug general events? (will print placed veins to server's debug.log)
# Default: false
debug: false
# Debug ore vein placement? (will print placed veins to server's debug.log)
# Default: false (no placement printout in debug.log)
debugWorldgen: false