commit fbab7377529cab269c061ca3cafa2868e216dc75 Author: Dmitry <52341158+SpeeeDCraft@users.noreply.github.com> Date: Tue Sep 13 08:27:39 2022 +0700 initial diff --git a/config/InventoryHUD/curios.json b/config/InventoryHUD/curios.json new file mode 100644 index 000000000..ad26e53e7 --- /dev/null +++ b/config/InventoryHUD/curios.json @@ -0,0 +1 @@ +{"head":{"x":0,"y":0,"halign":"LEFT","valign":"TOP","enabled":false},"necklace":{"x":0,"y":20,"halign":"LEFT","valign":"TOP","enabled":false},"back":{"x":0,"y":40,"halign":"LEFT","valign":"TOP","enabled":false},"body":{"x":0,"y":60,"halign":"LEFT","valign":"TOP","enabled":false},"bracelet":{"x":0,"y":80,"halign":"LEFT","valign":"TOP","enabled":false},"hands":{"x":0,"y":100,"halign":"LEFT","valign":"TOP","enabled":false},"ring":{"x":0,"y":120,"halign":"LEFT","valign":"TOP","enabled":false},"belt":{"x":0,"y":140,"halign":"LEFT","valign":"TOP","enabled":false},"charm":{"x":0,"y":160,"halign":"LEFT","valign":"TOP","enabled":false},"curio":{"x":0,"y":180,"halign":"LEFT","valign":"TOP","enabled":false},"feet":{"x":0,"y":200,"halign":"LEFT","valign":"TOP","enabled":false}} \ No newline at end of file diff --git a/config/appliedenergistics2/client.json b/config/appliedenergistics2/client.json new file mode 100644 index 000000000..ef18de1f5 --- /dev/null +++ b/config/appliedenergistics2/client.json @@ -0,0 +1,21 @@ +{ + "client": { + "disableColoredCableRecipesInJEI": true, + "enableFacadesInJEI": false, + "enableEffects": true, + "useTerminalUseLargeFont": false, + "useColoredCraftingStatus": true, + "PowerUnit_comment": "Power unit shown in AE UIs", + "PowerUnit": "ae", + "showDebugGuiOverlays_comment": "Show debugging GUI overlays", + "showDebugGuiOverlays": false, + "showPlacementPreview_comment": "Show a preview of part and facade placement", + "showPlacementPreview": true + }, + "terminals": { + "searchTooltips_comment": "Should tooltips be searched. Performance impact", + "searchTooltips": "yes", + "terminalStyle": "tall", + "terminalSearchMode": "default" + } +} \ No newline at end of file diff --git a/config/appliedenergistics2/common.json b/config/appliedenergistics2/common.json new file mode 100644 index 000000000..4cfb4f4c3 --- /dev/null +++ b/config/appliedenergistics2/common.json @@ -0,0 +1,125 @@ +{ + "general": { + "unsupportedDeveloperTools": false, + "matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.", + "matterCannonBlockDamage": true, + "tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.", + "tinyTntBlockDamage": true, + "serverOpsIgnoreSecurity_comment": "Server operators are not restricted by ME security terminal settings.", + "serverOpsIgnoreSecurity": true, + "channels_comment": "Changes the channel capacity that cables provide in AE2.", + "channels": "default", + "pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.", + "pathfindingStepsPerTick": 4 + }, + "automation": { + "formationPlaneEntityLimit": 128 + }, + "facades": { + "allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.", + "allowBlockEntities": false + }, + "craftingCPU": { + "craftingCalculationTimePerTick": 5, + "craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.", + "craftingSimulatedExtraction": false + }, + "crafting": { + "inWorldSingularity_comment": "Enable the in-world crafting of singularities.", + "inWorldSingularity": true, + "inWorldFluix_comment": "Enable the in-world crafting of fluix crystals.", + "inWorldFluix": true, + "inWorldCrystalGrowth_comment": "Enable the in-world crafting of crystals.", + "inWorldCrystalGrowth": true, + "disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.", + "disassemblyCrafting": true + }, + "spatialio": { + "spatialPowerMultiplier": 1250.0, + "spatialPowerExponent": 1.35 + }, + "logging": { + "securityAuditLog": false, + "blockUpdateLog": false, + "packetLog": false, + "craftingLog": false, + "debugLog": false, + "gridLog": false, + "chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command", + "chunkLoggerTrace": false + }, + "battery": { + "chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.", + "chargerChargeRate": 1.0, + "wirelessTerminal": 1600000, + "chargedStaff": 8000, + "entropyManipulator": 200000, + "portableCell": 20000, + "colorApplicator": 20000, + "matterCannon": 200000 + }, + "worldGen": { + "spawnPressesInMeteorites": true, + "generateQuartzOre": true, + "generateMeteorites": true, + "quartzOresPerCluster": 7, + "quartzOresClusterAmount": 20, + "quartzOresBiomeBlacklist_comment": "Biome IDs in which quartz ores should NOT be generated (i.e. minecraft:plains).", + "quartzOresBiomeBlacklist": [] + }, + "wireless": { + "wirelessBaseCost": 8.0, + "wirelessCostMultiplier": 1.0, + "wirelessBaseRange": 16.0, + "wirelessBoosterRangeMultiplier": 1.0, + "wirelessBoosterExp": 1.5, + "wirelessHighWirelessCount": 64.0, + "wirelessTerminalDrainMultiplier": 1.0 + }, + "PortableCells": { + "allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click", + "allowDisassembly": true + }, + "PowerRatios": { + "ForgeEnergy": 0.5, + "UsageMultiplier": 1.0 + }, + "Condenser": { + "MatterBalls": 256, + "Singularity": 256000 + }, + "tickRates": { + "_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.", + "InterfaceMin": 5, + "InterfaceMax": 120, + "ImportBusMin": 5, + "ImportBusMax": 40, + "ExportBusMin": 5, + "ExportBusMax": 60, + "AnnihilationPlaneMin": 2, + "AnnihilationPlaneMax": 120, + "METunnelMin": 5, + "METunnelMax": 20, + "InscriberMin": 1, + "InscriberMax": 1, + "ChargerMin": 10, + "ChargerMax": 10, + "IOPortMin": 1, + "IOPortMax": 5, + "VibrationChamberMin": 10, + "VibrationChamberMax": 40, + "StorageBusMin": 5, + "StorageBusMax": 60, + "ItemTunnelMin": 5, + "ItemTunnelMax": 60, + "LightTunnelMin": 5, + "LightTunnelMax": 60 + }, + "inWorldCrystalGrowth": { + "_comment": "Settings for in-world growth of crystals.", + "improvedFluidTag_comment": "A fluid tag that identifies fluids that improve crystal growth speed. Does not affect growth with water/lava.", + "improvedFluidTag": "", + "improvedFluidMultiplier_comment": "The speed multiplier to use when the crystals are submerged in the improved fluid.", + "improvedFluidMultiplier": 2.0 + } +} \ No newline at end of file diff --git a/config/curios-client.toml b/config/curios-client.toml new file mode 100644 index 000000000..d14999be8 --- /dev/null +++ b/config/curios-client.toml @@ -0,0 +1,21 @@ + +#Client only settings, mostly things related to rendering +[client] + #Set to true to enable rendering curios + renderCurios = true + #The X-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonXOffset = 0 + #The Y-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonYOffset = 0 + #The X-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonXOffset = 0 + #The Y-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonYOffset = 0 + #The corner for the Curios GUI button + #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT + buttonCorner = "TOP_LEFT" + diff --git a/config/dynamic_lights_reforged.toml b/config/dynamic_lights_reforged.toml new file mode 100644 index 000000000..af686790d --- /dev/null +++ b/config/dynamic_lights_reforged.toml @@ -0,0 +1,11 @@ + +#Dynamic Lights Settings +[Settings] + + [Settings."Lighting Settings"] + "Dynamic TileEntity Lighting" = true + "Only Update On Position Change" = true + #Allowed Values: OFF, SLOW, FAST, REALTIME + "Quality Mode (OFF, SLOW, FAST, REALTIME)" = "REALTIME" + "Dynamic Entity Lighting" = true + diff --git a/config/fastbench.cfg b/config/fastbench.cfg new file mode 100644 index 000000000..8be19cd39 --- /dev/null +++ b/config/fastbench.cfg @@ -0,0 +1,15 @@ +# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 + +# + + + +general { + # If the crafting table has a tooltip [default: false] + B:"Disable tooltip on crafting table"=false + + # If the recipe book button is removed. [default: true] + B:"Remove Recipe Book Button"=true +} + + diff --git a/config/ferritecore-mixin.toml b/config/ferritecore-mixin.toml new file mode 100644 index 000000000..a6327fec1 --- /dev/null +++ b/config/ferritecore-mixin.toml @@ -0,0 +1,21 @@ +#Use a slightly more compact, but also slightly slower representation for block states +compactFastMap = false +#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk! +useSmallThreadingDetector = false +#Cache the predicate instances used in multipart models +cacheMultipartPredicates = true +#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled +multipartDeduplication = true +#Deduplicate cached data for blockstates, most importantly collision and render shapes +blockstateCacheDeduplication = true +#Avoid creation of new strings when creating ModelResourceLocations +modelResourceLocations = true +#Replace the blockstate neighbor table +replaceNeighborLookup = true +#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly. +populateNeighborTable = false +#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled +replacePropertyMap = true +#Deduplicate vertex data of baked quads in the basic model implementations +bakedQuadDeduplication = true + diff --git a/config/fml.toml b/config/fml.toml new file mode 100644 index 000000000..e1ca72d8d --- /dev/null +++ b/config/fml.toml @@ -0,0 +1,8 @@ +# Enable forge global version checking +versionCheck = true +# does the splashscreen run +splashscreen = true +defaultConfigPath = "defaultconfigs" +# max threads for parallel loading : -1 uses Runtime#availableProcessors +maxThreads = -1 + diff --git a/config/forge-client.toml b/config/forge-client.toml new file mode 100644 index 000000000..58d46d1ff --- /dev/null +++ b/config/forge-client.toml @@ -0,0 +1,18 @@ + +#Client only settings, mostly things related to rendering +[client] + #Enable Forge to queue all chunk updates to the Chunk Update thread. + #May increase FPS significantly, but may also cause weird rendering lag. + #Not recommended for computers without a significant number of cores available. + alwaysSetupTerrainOffThread = false + #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. + experimentalForgeLightPipelineEnabled = false + #When enabled, Forge will show any warnings that occurred during loading. + showLoadWarnings = true + #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. + useCombinedDepthStencilAttachment = false + #Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider + forceSystemNanoTime = false + #When enabled, Forge will convert discovered 'Open to LAN' IPv6 addresses to their more compact, compressed representation + compressLanIPv6Addresses = true + diff --git a/config/forge-common.toml b/config/forge-common.toml new file mode 100644 index 000000000..687f8abb4 --- /dev/null +++ b/config/forge-common.toml @@ -0,0 +1,13 @@ + +#General configuration settings +[general] + #Defines a default world type to use. The vanilla default world type is represented by 'default'. + #The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'. + defaultWorldType = "tfc:tng" + #Set this to true to cache resource listings in resource and data packs + cachePackAccess = true + #Set this to true to index vanilla resource and data packs on thread + indexVanillaPackCachesOnThread = false + #Set this to true to index mod resource and data packs on thread + indexModPackCachesOnThread = false + diff --git a/config/fpsreducer/fpsreducer-client.toml b/config/fpsreducer/fpsreducer-client.toml new file mode 100644 index 000000000..471618d36 --- /dev/null +++ b/config/fpsreducer/fpsreducer-client.toml @@ -0,0 +1,131 @@ + +#General options +[general] + #Enable FPS Reducer features. + enableFpsReducer = true + #Waiting time(sec) before reducing the FPS. (0:OFF) + #Range: 0 ~ 86400 + waitingTime = 0 + #Max frame rate when there is no operation for the specified period of time. + #Range: 1 ~ 60 + idleFps = 10 + #Max frame rate during GUI screen(Inventory/Menu) is opened. (0:OFF) + #Range: 0 ~ 60 + guiScreenFps = 0 + #Max frame rate when the character is stationary. (0:OFF) + #Range: 0 ~ 260 + noActFps = 0 + #Detect movement of player position. (0:OFF, 1:Riding/Flying, 2:Always) + #Range: 0 ~ 2 + detectMoving = 1 + #Ignore the mouse button holding. + ignoreHoldButton = false + #Reduce FPS in Game Menu. + reducingInGameMenu = true + #Force reducing FPS if the window is inactive. + reducingInBackground = true + #Suppress master volume if the window is inactive. + suppressSound = true + #Suppression master volume ratio in inactive (0-100). + #Range: 0 ~ 100 + suppressedVolume = 20 + #Enable HUD. + hudEnabled = false + #Reference position of HUD. + #Range: 1 ~ 8 + hudReferencePos = 3 + #HUD scale (default: 1.0) + #Range: 0.1 ~ 2.0 + hudScale = 1.0 + #Behavior of HUD display when a chat window opened. (0:keep to display, 1:off, 2:dodge a chat box) + #Range: 0 ~ 2 + hudBehindChatBox = 2 + #HUD information (1:FPS/CPU(long), 1:FPS/CPU(short), 3:FPS/CPU(2lines), 4:FPS only, 5:CPU only, 6:Simple) + #Range: 0 ~ 6 + hudInfo = 4 + #Profile (0:custom, 1:modest-eco, 2:eco, 3:cooling-low, 4:cooling-high) + #Range: 0 ~ 4 + profile = 1 + +#HUD offsets from reference positions at the screen edge. +[hud_offset] + #Range: > -2147483648 + topLeft_X = 2 + #Range: > -2147483648 + topLeft_Y = 2 + #Range: > -2147483648 + topCenter_X = 0 + #Range: > -2147483648 + topCenter_Y = 2 + #Range: > -2147483648 + topRight_X = -2 + #Range: > -2147483648 + topRight_Y = 2 + #Range: > -2147483648 + centerRight_X = -2 + #Range: > -2147483648 + centerRight_Y = 0 + #Range: > -2147483648 + bottomRight_X = -2 + #Range: > -2147483648 + bottomRight_Y = -2 + #Range: > -2147483648 + bottomCenter_X = 0 + #Range: > -2147483648 + bottomCenter_Y = -2 + #Range: > -2147483648 + bottomLeft_X = 2 + #Range: > -2147483648 + bottomLeft_Y = -2 + #Range: > -2147483648 + centerLeft_X = 2 + #Range: > -2147483648 + centerLeft_Y = 0 + +#Alignments of HUD strings. +[hud_alignment] + #Range: 0 ~ 2 + topLeft = 0 + #Range: 0 ~ 2 + topCenter = 2 + #Range: 0 ~ 2 + topRight = 1 + #Range: 0 ~ 2 + centerRight = 1 + #Range: 0 ~ 2 + bottomRight = 1 + #Range: 0 ~ 2 + bottomCenter = 2 + #Range: 0 ~ 2 + bottomLeft = 0 + #Range: 0 ~ 2 + centerLeft = 0 + +#Extra options +[extra] + #HUD color + hudColor = "f0f0f0" + #Reduced fps HUD color + hudReductionColor = "00f000" + #HUD color for FPS display in GUI screen(inventory and menu). + hudGuiModeColor = "b6ecff" + #HUD color for FPS display when the character is stationary. + hudNoActModeColor = "ceffd4" + #Allow player configuration mode. + allowPlayerConfig = true + #CPU usage type. (0:one processor basis, 1:all processors basis) + #Range: 0 ~ 1 + cpuUsageType = 0 + #Which thread's CPU usage should be calculated. (0:client thread only, 1:entire Minecraft process including server threads) + #Range: 0 ~ 1 + cpuUsageThread = 0 + #Permit to set IdleFPS=1. + allowOneFps = false + +#Debug options +[debug] + #Enable debug log + debugLog = false + #Show event log on the game screen. + logInChat = false + diff --git a/config/ftbquests/quests/chapter_groups.snbt b/config/ftbquests/quests/chapter_groups.snbt new file mode 100644 index 000000000..8be3556e1 --- /dev/null +++ b/config/ftbquests/quests/chapter_groups.snbt @@ -0,0 +1,3 @@ +{ + chapter_groups: [ ] +} diff --git a/config/ftbquests/quests/chapters/cock.snbt b/config/ftbquests/quests/chapters/cock.snbt new file mode 100644 index 000000000..5c21565ac --- /dev/null +++ b/config/ftbquests/quests/chapters/cock.snbt @@ -0,0 +1,19 @@ +{ + id: "56B0B1B85EB312A6" + group: "" + order_index: 0 + filename: "cock" + title: "Cock" + default_quest_shape: "" + default_hide_dependency_lines: false + quests: [{ + x: -3.0d + y: -2.0d + id: "439CBFE5F31844FC" + tasks: [{ + id: "55B09AC38948BCAF" + type: "item" + item: "minecraft:stone" + }] + }] +} diff --git a/config/ftbquests/quests/data.snbt b/config/ftbquests/quests/data.snbt new file mode 100644 index 000000000..dddbea505 --- /dev/null +++ b/config/ftbquests/quests/data.snbt @@ -0,0 +1,19 @@ +{ + version: 13 + default_reward_team: false + default_consume_items: false + default_autoclaim_rewards: "disabled" + default_quest_shape: "circle" + default_quest_disable_jei: false + emergency_items_cooldown: 300 + drop_loot_crates: false + loot_crate_no_drop: { + passive: 4000 + monster: 600 + boss: 0 + } + disable_gui: false + grid_scale: 0.5d + pause_game: false + lock_message: "" +} diff --git a/config/inventoryhud-client.toml b/config/inventoryhud-client.toml new file mode 100644 index 000000000..f6b8edb4f --- /dev/null +++ b/config/inventoryhud-client.toml @@ -0,0 +1,202 @@ + +#Settings for Inventory HUD +[inventoryhud] + #Inventory HUD mini mode + invMini = false + #Inventory HUD vertical mode + invVert = false + #Inventory HUD alpha + #Range: 0 ~ 100 + invAlpha = 0 + #Toggle on by default + byDefault = true + #Animate recently picked up items + animatedInv = false + #Hide background if inventory is empty + hideBackground = false + +#Settings for ArmorStatus HUD +[armorhud] + #Is Armor Damage HUD enabled + ArmorDamage = true + #Hide if durability is above this (in percentage): + #Range: 0 ~ 100 + armAbove = 100 + #Show/Hide armor + showArmor = true + #Show/Hide armor + showMain = true + #Show/Hide armor + showOff = true + #Show/Hide armor + showArrows = true + #Show/Hide armor + showInv = true + #Armor HUD durability view (PERCENTAGE, DAMAGE, DAMAGE LEFT) + #Allowed Values: PERCENTAGE, DAMAGE, DAMAGE_LEFT, OFF + armView = "PERCENTAGE" + #Show item durability bar + armBars = false + #Move all items at once or each one + moveAll = true + #Show/Hide empty slot icon + showEmpty = true + #Show overall count of items in main/off hand + showCount = false + #ArmorHUD scale in persentage from 50 to 150 + #Range: 50 ~ 150 + armScale = 100 + +#Settings for Potions HUD +[potionshud] + #Is Potions HUD enabled + Potions = true + #Potion HUD alpha + #Range: 0 ~ 100 + potAlpha = 100 + #Potion HUD gap + #Range: -5 ~ 5 + potGap = 0 + #Potion HUD mini mode + potMini = false + #Potion HUD horizontal mode + potHor = false + #Full bar duration + #Range: > 1 + barDuration = 300 + +#DONT TOUCH THESE FIELDS! +[positions] + #Inventory HUD vertical align + #Allowed Values: TOP, CENTER, BOTTOM + invValign = "BOTTOM" + #Inventory HUD horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + invHalign = "MIDDLE" + #Inventory HUD position (X) + #Range: -9999 ~ 9999 + xPos = 0 + #Inventory HUD position (Y) + #Range: -9999 ~ 9999 + yPos = 150 + #Armor HUD vertical align + #Allowed Values: TOP, CENTER, BOTTOM + armValign = "BOTTOM" + #Armor HUD horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + armHalign = "MIDDLE" + #Armor HUD position (X) + #Range: -9999 ~ 9999 + xArmPos = 0 + #Armor HUD position (Y) + #Range: -9999 ~ 9999 + yArmPos = 70 + #Potion HUD vertical align + #Allowed Values: TOP, CENTER, BOTTOM + potValign = "TOP" + #Potion HUD horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + potHalign = "LEFT" + #Potion HUD position (X) + #Range: -9999 ~ 9999 + xPotionPos = 20 + #Potion HUD position (Y) + #Range: -9999 ~ 9999 + yPotionPos = 20 + #Helmet position (X) + #Range: -9999 ~ 9999 + helmPosX = 103 + #Helmet position (Y) + #Range: -9999 ~ 9999 + helmPosY = 54 + #Chestplate position (X) + #Range: -9999 ~ 9999 + chestPosX = 103 + #Chestplate position (Y) + #Range: -9999 ~ 9999 + chestPosY = 37 + #Leggings position (X) + #Range: -9999 ~ 9999 + legPosX = -103 + #Leggings position (Y) + #Range: -9999 ~ 9999 + legPosY = 54 + #Boots position (X) + #Range: -9999 ~ 9999 + bootPosX = -103 + #Boots position (Y) + #Range: -9999 ~ 9999 + bootPosY = 37 + #MainHand position (X) + #Range: -9999 ~ 9999 + mainPosX = 103 + #MainHand position (Y) + #Range: -9999 ~ 9999 + mainPosY = 71 + #OffHand position (X) + #Range: -9999 ~ 9999 + offPosX = -103 + #OffHand position (Y) + #Range: -9999 ~ 9999 + offPosY = 71 + #Arrows position (X) + #Range: -9999 ~ 9999 + arrPosX = 103 + #Arrows position (Y) + #Range: -9999 ~ 9999 + arrPosY = 20 + #InvIcon position (X) + #Range: -9999 ~ 9999 + invPosX = -103 + #InvIcon position (Y) + #Range: -9999 ~ 9999 + invPosY = 20 + #Helmet horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + helmHal = "MIDDLE" + #Helmet vertical align + #Allowed Values: TOP, CENTER, BOTTOM + helmVal = "BOTTOM" + #Chestplate horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + chestHal = "MIDDLE" + #Chestplate vertical align + #Allowed Values: TOP, CENTER, BOTTOM + chestVal = "BOTTOM" + #Leggings horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + legHal = "MIDDLE" + #Leggings vertical align + #Allowed Values: TOP, CENTER, BOTTOM + legVal = "BOTTOM" + #Boots horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + bootHal = "MIDDLE" + #Boots vertical align + #Allowed Values: TOP, CENTER, BOTTOM + bootVal = "BOTTOM" + #MainHand horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + mainHal = "MIDDLE" + #MainHand vertical align + #Allowed Values: TOP, CENTER, BOTTOM + mainVal = "BOTTOM" + #OffHand horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + offHal = "MIDDLE" + #OffHand vertical align + #Allowed Values: TOP, CENTER, BOTTOM + offVal = "BOTTOM" + #Arrows horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + arrHal = "MIDDLE" + #Arrows vertical align + #Allowed Values: TOP, CENTER, BOTTOM + arrVal = "BOTTOM" + #InvIcon horizontal align + #Allowed Values: LEFT, MIDDLE, RIGHT + invHal = "MIDDLE" + #InvIcon vertical align + #Allowed Values: TOP, CENTER, BOTTOM + invVal = "BOTTOM" + diff --git a/config/jei-client.toml b/config/jei-client.toml new file mode 100644 index 000000000..a2f87685a --- /dev/null +++ b/config/jei-client.toml @@ -0,0 +1,93 @@ + +[advanced] + #Debug mode enabled + DebugMode = false + #Display search bar in the center + CenterSearch = false + #Set low-memory mode (makes search very slow, but uses less RAM) + LowMemorySlowSearchEnabled = false + #Enable cheating items into the hotbar by using the shift+number keys. + CheatToHotbarUsingHotkeysEnabled = false + #How items should be handed to you + #Allowed Values: INVENTORY, MOUSE_PICKUP + GiveMode = "MOUSE_PICKUP" + #Max. recipe gui height + #Range: > 175 + RecipeGuiHeight = 350 + +[colors] + #Color values to search for + SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"] + +[sorting] + #Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, TOOL_TYPE, WEAPON_DAMAGE, ARMOR, MAX_DURABILITY] + IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU"] + +[search] + #Search mode for Mod Names (prefix: @) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ModNameSearchMode = "REQUIRE_PREFIX" + #Search mode for Tooltips (prefix: #) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TooltipSearchMode = "ENABLED" + #Search mode for Tag Names (prefix: $) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + TagSearchMode = "REQUIRE_PREFIX" + #Search mode for Creative Tab Names (prefix: %) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + CreativeTabSearchMode = "DISABLED" + #Search mode for Colors (prefix: ^) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ColorSearchMode = "DISABLED" + #Search mode for resources locations (prefix: &) + #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED + ResourceLocationSearchMode = "DISABLED" + #Search advanced tooltips (visible with F3+H) + SearchAdvancedTooltips = false + +[modname] + #Formatting for mod name tooltip + #Use these formatting colors: + #black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white + #With these formatting options: + #obfuscated, bold, strikethrough, underline, italic + ModNameFormat = "blue italic" + +[IngredientList] + #Max number of rows shown + #Range: 1 ~ 100 + MaxRows = 16 + #Max number of columns shown + #Range: 4 ~ 100 + MaxColumns = 9 + #Horizontal alignment of the ingredient grid inside the available area + #Allowed Values: LEFT, CENTER, RIGHT + HorizontalAlignment = "RIGHT" + #Horizontal alignment of the ingredient grid inside the available area + #Allowed Values: TOP, CENTER, BOTTOM + VerticalAlignment = "TOP" + #Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. + #Allowed Values: ENABLED, AUTO_HIDE, DISABLED + ButtonNavigationVisibility = "ENABLED" + #Set to true to draw a background texture behind the gui. + DrawBackground = false + +[BookmarkList] + #Max number of rows shown + #Range: 1 ~ 100 + MaxRows = 16 + #Max number of columns shown + #Range: 4 ~ 100 + MaxColumns = 9 + #Horizontal alignment of the ingredient grid inside the available area + #Allowed Values: LEFT, CENTER, RIGHT + HorizontalAlignment = "LEFT" + #Horizontal alignment of the ingredient grid inside the available area + #Allowed Values: TOP, CENTER, BOTTOM + VerticalAlignment = "TOP" + #Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. + #Allowed Values: ENABLED, AUTO_HIDE, DISABLED + ButtonNavigationVisibility = "ENABLED" + #Set to true to draw a background texture behind the gui. + DrawBackground = false + diff --git a/config/jei/ingredient-list-mod-sort-order.ini b/config/jei/ingredient-list-mod-sort-order.ini new file mode 100644 index 000000000..4ecaa9cb0 --- /dev/null +++ b/config/jei/ingredient-list-mod-sort-order.ini @@ -0,0 +1,6 @@ +Minecraft +TerraFirmaCraft +Applied Energistics 2 +The One Probe +TFC Ambiental +TFC Decoration diff --git a/config/jei/ingredient-list-type-sort-order.ini b/config/jei/ingredient-list-type-sort-order.ini new file mode 100644 index 000000000..90e1c4ff3 --- /dev/null +++ b/config/jei/ingredient-list-type-sort-order.ini @@ -0,0 +1,2 @@ +net.minecraft.world.item.ItemStack +net.minecraftforge.fluids.FluidStack diff --git a/config/jei/recipe-category-sort-order.ini b/config/jei/recipe-category-sort-order.ini new file mode 100644 index 000000000..cea4f7ffd --- /dev/null +++ b/config/jei/recipe-category-sort-order.ini @@ -0,0 +1,34 @@ +minecraft:crafting +minecraft:anvil +minecraft:blasting +minecraft:brewing +minecraft:campfire +minecraft:compostable +minecraft:fuel +minecraft:furnace +minecraft:smithing +minecraft:smoking +minecraft:stonecutting +jei:information +tfc:alloying +tfc:anvil +tfc:bloomery +tfc:casting +tfc:chisel +tfc:clay_knapping +tfc:fire_clay_knapping +tfc:heating +tfc:instant_barrel +tfc:leather_knapping +tfc:loom +tfc:quern +tfc:rock_knapping +tfc:scraping +tfc:sealed_barrel +tfc:simple_pot +tfc:soup_pot +tfc:welding +ae2:ae2.inscriber +ae2:condenser +ae2:throwing_in_water +tfc:instant_fluid_barrel diff --git a/config/jei/world/local/New_World/bookmarks.ini b/config/jei/world/local/New_World/bookmarks.ini new file mode 100644 index 000000000..e69de29bb diff --git a/config/oculus.properties b/config/oculus.properties new file mode 100644 index 000000000..a58d345de --- /dev/null +++ b/config/oculus.properties @@ -0,0 +1,7 @@ +#This file stores configuration options for Iris, such as the currently active shaderpack +#Sat Sep 03 09:54:34 NOVT 2022 +disableUpdateMessage=false +enableDebugOptions=false +maxShadowRenderDistance=32 +shaderPack= +enableShaders=true diff --git a/config/patchouli-client.toml b/config/patchouli-client.toml new file mode 100644 index 000000000..2b09b0041 --- /dev/null +++ b/config/patchouli-client.toml @@ -0,0 +1,14 @@ +#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled +disableAdvancementLocking = false +#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_ +noAdvancementBooks = [] +#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode +testingMode = false +#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. +inventoryButtonBook = "" +#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature. +useShiftForQuickLookup = false +#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing. +#Allowed Values: OVERFLOW, TRUNCATE, RESIZE +textOverflowMode = "RESIZE" + diff --git a/config/radium.properties b/config/radium.properties new file mode 100644 index 000000000..5d06054ee --- /dev/null +++ b/config/radium.properties @@ -0,0 +1,7 @@ +# This is the configuration file for Lithium. +# This file exists for debugging purposes and should not be configured otherwise. +# +# You can find information on editing this file and all the available options here: +# https://github.com/jellysquid3/lithium-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. diff --git a/config/rubidium-mixins.properties b/config/rubidium-mixins.properties new file mode 100644 index 000000000..3ef49c983 --- /dev/null +++ b/config/rubidium-mixins.properties @@ -0,0 +1,6 @@ +# This is the configuration file for Rubidium. +# +# You can find information on editing this file and all the available options here: +# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. diff --git a/config/rubidium-options.json b/config/rubidium-options.json new file mode 100644 index 000000000..dede9ea43 --- /dev/null +++ b/config/rubidium-options.json @@ -0,0 +1,26 @@ +{ + "quality": { + "weather_quality": "DEFAULT", + "leaves_quality": "DEFAULT", + "enable_vignette": true + }, + "advanced": { + "arena_memory_allocator": "ASYNC", + "allow_direct_memory_access": true, + "enable_memory_tracing": false, + "use_advanced_staging_buffers": true, + "cpu_render_ahead_limit": 3 + }, + "performance": { + "chunk_builder_threads": 0, + "always_defer_chunk_updates": false, + "animate_only_visible_textures": true, + "use_entity_culling": true, + "use_particle_culling": true, + "use_fog_occlusion": true, + "use_block_face_culling": true + }, + "notifications": { + "hide_donation_button": false + } +} \ No newline at end of file diff --git a/config/rubidium_extras.toml b/config/rubidium_extras.toml new file mode 100644 index 000000000..9c0b5d1d3 --- /dev/null +++ b/config/rubidium_extras.toml @@ -0,0 +1,55 @@ + +#Dynamic Lights Settings +[Settings] + + [Settings."FPS Counter"] + "FPS Counter Distance" = 12 + "Display FPS Counter (OFF, SIMPLE, ADVANCED)" = "OFF" + + [Settings.Misc] + "Render Fog" = true + #Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN + "Use Borderless Fullscreen" = "FULLSCREEN" + "Cloud Height [Raw, Default 256]" = 256 + "Chunk Fade In Quality (OFF, FAST, FANCY)" = "FANCY" + "Hide JEI Until Searching" = true + + [Settings.Zoom] + "Cinematic Camera Mode (OFF, VANILLA, MULTIPLIED)" = "OFF" + "Zoom Scrolling Enabled" = true + "Zoom Transition Mode (TOGGLE, HOLD, PERSISTENT)" = "HOLD" + "Zoom Transition Mode (OFF, LINEAR, SMOOTH)" = "SMOOTH" + "Lower Zoom Sensitivity" = true + "Zoom Overlay?" = true + + [Settings."True Darkness"] + #Allowed Values: PITCH_BLACK, REALLY_DARK, DARK, DIM + "Darkness Setting (PITCH_BLACK, REALLY_DARK, DARK, DIM)" = "DARK" + "Use True Darkness" = true + + [Settings."True Darkness".Advanced] + #Range: 0.0 ~ 1.0 + "Minimum Moon Brightness (0->1)" = 0.0 + "Ignore Moon Light" = false + #Range: 0.0 ~ 1.0 + "Maximum Moon Brightness (0->1)" = 0.25 + "Only Effect Block Lighting" = false + + [Settings."True Darkness"."Dimension Settings"] + #Range: 0.0 ~ 1.0 + "Dark End Fog Brightness (0->1)" = 0.0 + "Dark Nether?" = false + "Dark By Default?" = false + #Range: 0.0 ~ 1.0 + "Dark Nether Fog Brightness (0->1)" = 0.5 + "Dark If No Skylight?" = false + "Dark Overworld?" = true + "Dark End?" = false + + [Settings."Entity Distance"] + "Enable Max Distance Checks" = true + "(Entity) Max Vertical Render Distance [Raw, Default 32]" = 32 + "(Entity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096 + "(TileEntity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096 + "(TileEntity) Max Vertical Render Distance [Raw, Default 32]" = 32 + diff --git a/config/sidebar_buttons.json b/config/sidebar_buttons.json new file mode 100644 index 000000000..4cf2a2017 --- /dev/null +++ b/config/sidebar_buttons.json @@ -0,0 +1,17 @@ +{ + "ftbteams": { + "my_team": true + }, + "ftbquests": { + "quests": true + }, + "ftblibrary": { + "toggle.gamemode": true, + "toggle.rain": true, + "toggle.day": true, + "toggle.night": true + }, + "ftbchunks": { + "chunks": true + } +} \ No newline at end of file diff --git a/config/smoothboot.json b/config/smoothboot.json new file mode 100644 index 000000000..fd770c427 --- /dev/null +++ b/config/smoothboot.json @@ -0,0 +1,13 @@ +{ + "threadCount": { + "bootstrap": 1, + "main": 19 + }, + "threadPriority": { + "game": 5, + "bootstrap": 1, + "main": 1, + "io": 1, + "integratedServer": 5 + } +} \ No newline at end of file diff --git a/config/tfc-client.toml b/config/tfc-client.toml new file mode 100644 index 000000000..e126bfb4f --- /dev/null +++ b/config/tfc-client.toml @@ -0,0 +1,63 @@ + +[general] + #Should TFC forcefully skip the 'Experimental World Generation' warning screen when creating or loading a world? + #Note: this also speeds up loading a world by about 2x. + ignoreExperimentalWorldGenWarning = true + #Enables a series of additional debugging tooltips, displayed information, and logging. + enableDebug = false + +[display] + #Replace the vanilla hunger bar with a TFC one. + enableHungerBar = true + #Replaces the vanilla health bar with a TFC one. + enableHealthBar = true + #Adds a TFC thirst bar over the hotbar. + enableThirstBar = true + #Enables squids inking your screen. + enableInkSplatter = true + #Enables the vanilla tutorial toasts that appear during gameplay. These can be difficult to make disappear in modded environments, so they are disabled by default. + enableVanillaTutorialToasts = false + #Adjusts the position where potion effects render in the X direction. By default, this moves them to the right of the inventory tabs. Negative values shift them to the left. + #Range: -128 ~ 128 + effectHorizontalAdjustment = 20 + #Health display format. This affects what number is displayed on top of the tfc-style health bar + #TFC - e.g. 750 / 1000 + #VANILLA - e.g. 15.0 / 20.0 + #TFC_CURRENT - e.g. 750 + #VANILLA_CURRENT - e.g. 15.0 + #Allowed Values: TFC, VANILLA, TFC_CURRENT, VANILLA_CURRENT + healthDisplayStyle = "TFC" + #Food expiry tooltip display style. This affects what information is shown on the food item stack tooltips. + #NONE - Shows nothing. Maximum mystery! + #EXPIRY - e.g. 'Expires on June 3, 05:00 + #TIME_LEFT - e.g. 'Expires in about 3 day(s) + #BOTH - Shows both of the above, e.g. Expires on June 3, 05:00 (in about 3 day(s)). + #Allowed Values: NONE, EXPIRY, TIME_LEFT, BOTH + foodExpiryTooltipStyle = "BOTH" + #The overlay color to indicate rotten foods. Default = 0x88CC33 + #Range: 0 ~ 16777215 + foodExpiryOverlayColor = 8965171 + #The style to display all heat tooltips in. + #COLOR = Approximate, color based tooltips (like Very Hot**, Brilliant White) + #CELSIUS = Exact degrees celsius + #FAHRENHEIT = Exact degrees fahrenheit + #Allowed Values: COLOR, CELSIUS, FAHRENHEIT + heatTooltipStyle = "COLOR" + #Enable TFC additions to the F3 menu, showing time, date, and climate information. + enableTFCF3Overlays = true + #If prospect information should appear in the space above the hotbar (the actionbar). False will put them in the chat window. + sendProspectResultsToActionbar = true + #If hoe overlays (for hydration, nutrition, or temperature, shown when hovering over a plant or farmland while holding a hoe), should only be shown when the shift key is held down. + showHoeOverlaysOnlyWhenShifting = false + #If familiarity is displayed as a percent rather than a heart + displayFamiliarityAsPercent = false + #If, when hovering over an item in the inventory, or looking at a block in the world that has a linked page in the guide book, should it display a tooltip along with allowing you to hold Ctrl/Cmd to quickly navigate to that page in the book. + showGuideBookLinksAlways = true + #If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens? + showGuideBookTabInInventory = true + +[compatibility] + #Defines additional metal sheet textures that should be added to the block atlas, as they would be otherwise unused, for use in ingot piles and metal sheet blocks. + #For Pack Makers: When adding a Metal via a datapack, with a custom texture "domain:block/my_texture", and you get missing textures in ingot piles and sheet blocks, that texture needs to be added here + additionalMetalSheetTextures = [] + diff --git a/config/tfc-common.toml b/config/tfc-common.toml new file mode 100644 index 000000000..9c0b8d746 --- /dev/null +++ b/config/tfc-common.toml @@ -0,0 +1,24 @@ + +[general] + # If the TFC world type (tfc:tng) should be set as the default world generation. + # 1. This ONLY sets the corresponding config option in Forge's config. + # 2. This ONLY will set the default if it was set to 'default' (or vanilla generation) + # 3. This DOES NOT guarantee that the world generation will be TFC, if another mod sets the default another way + setTFCWorldTypeAsDefault = true + +[calendar] + # The number of days in a month, for newly created worlds. + # This can be modified in existing worlds using the /time command + #Range: > 1 + defaultMonthLength = 8 + # The start date for newly created worlds, in a number of ticks, for newly created worlds + # This represents a number of days offset from January 1, 1000 + # The default is (5 * daysInMonth) = 40, which starts at June 1, 1000 (with the default daysInMonth = 8) + #Range: > -1 + defaultCalendarStartDay = 40 + +[debug] + # Enables a series of network fail-safes that are used to debug network connections between client and servers. + # Important: this MUST BE THE SAME as what the server has set, otherwise you are liable to see even stranger errors. + enableNetworkDebugging = false + diff --git a/config/tfcambiental-common.toml b/config/tfcambiental-common.toml new file mode 100644 index 000000000..ebcb4d1a9 --- /dev/null +++ b/config/tfcambiental-common.toml @@ -0,0 +1,25 @@ +#The average point for temperature, the not too warm and not too cool point +#Range: 0.0 ~ 30.0 +averageTemperature = 15.0 +#The point where warmth starts to affect the screen, but only mildly +#Range: 5.0 ~ 35.0 +hotThreshold = 25.0 +#The point where cold starts to affect the screen, but only mildly +#Range: -15.0 ~ 25.0 +coolThreshold = 5.0 +#The point where warmth starts to hurt the player +#Range: 15.0 ~ 45.0 +burnThreshold = 30.0 +#The point where cold starts to hurt the player +#Range: -15.0 ~ 15.0 +freezeThreshold = 0.0 +#How quickly player temperature changes towards the target environment temperature +#Range: 0.0 ~ 50.0 +temperatureChangeSpeed = 1.0 +#How quickly player temperature changes towards the target environment temperature when it's beneficial to do so +#Range: 0.0 ~ 50.0 +goodTemperatureChangeSpeed = 4.0 +#How quickly player temperature changes towards the target environment temperature when it's not beneficial +#Range: 0.0 ~ 50.0 +badTemperatureChangeSpeed = 1.0 + diff --git a/config/theoneprobe-client.toml b/config/theoneprobe-client.toml new file mode 100644 index 000000000..e0adc1d59 --- /dev/null +++ b/config/theoneprobe-client.toml @@ -0,0 +1,111 @@ +#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone +renderBlacklist = [] +#The amount of milliseconds to wait before updating probe information from the server +#Range: 10 ~ 100000 +timeout = 300 +#The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) +#Range: -1 ~ 100000 +waitingForServerTimeout = 2000 +#The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP +#Range: -1 ~ 32768 +maxPacketToServer = 20000 +#Distance at which the probe works +#Range: 0.1 ~ 200.0 +probeDistance = 6.0 +#Show mod name (0 = not, 1 = always, 2 = sneak) +showModName = "NORMAL" +#Show harvest level (0 = not, 1 = always, 2 = sneak) +showHarvestLevel = "NORMAL" +#Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) +showCanBeHarvested = "NORMAL" +#Show the growth level of crops (0 = not, 1 = always, 2 = sneak) +showCropPercentage = "NORMAL" +#Show chest contents (0 = not, 1 = always, 2 = sneak) +showChestContents = "EXTENDED" +#Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' +showChestContentsDetailed = "EXTENDED" +#Show redstone (0 = not, 1 = always, 2 = sneak) +showRedstone = "NORMAL" +#Show mob health (0 = not, 1 = always, 2 = sneak) +showMobHealth = "NORMAL" +#Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) +showMobGrowth = "NORMAL" +#Show mob potion effects (0 = not, 1 = always, 2 = sneak) +showMobPotionEffects = "EXTENDED" +#Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) +showLeverSetting = "NORMAL" +#Show tank setting (0 = not, 1 = always, 2 = sneak) +showTankSetting = "EXTENDED" +#Show brewing stand setting (0 = not, 1 = always, 2 = sneak) +showBrewStandSetting = "NORMAL" +#Show mob spawner setting (0 = not, 1 = always, 2 = sneak) +showMobSpawnerSetting = "NORMAL" +#Show animal owner setting (0 = not, 1 = always, 2 = sneak) +showAnimalOwnerSetting = "EXTENDED" +#Show horse stats setting (0 = not, 1 = always, 2 = sneak) +showHorseStatSetting = "EXTENDED" +#Reveal monster eggs (0 = not, 1 = always, 2 = sneak) +showSilverfish = "NOT" +#The distance to the left side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxLeftX = 5 +#The distance to the right side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxRightX = -1 +#The distance to the top side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxTopY = 5 +#The distance to the bottom side of the screen. Use -1 if you don't want to set this +#Range: -1 ~ 10000 +boxBottomY = -1 +#Color of the border of the box (0 to disable) +boxBorderColor = "ff999999" +#Color of the box (0 to disable) +boxFillColor = "55006699" +#Thickness of the border of the box (0 to disable) +#Range: 0 ~ 20 +boxThickness = 2 +#How much the border should be offset (i.e. to create an 'outer' border) +#Range: 0 ~ 20 +boxOffset = 0 +#If true show liquid information when the probe hits liquid first +showLiquids = false +#Toggle default probe visibility (client can override) +isVisible = true +#If true then the probe hotkey must be held down to show the tooltip +holdKeyToMakeVisible = false +#The scale of the tooltips, 1 is default, 2 is smaller +#Range: 0.4 ~ 5.0 +tooltipScale = 1.0 +#Color of the border of the chest contents box (0 to disable) +chestContentsBorderColor = "ff006699" +#0 means don't show break progress, 1 is show as bar, 2 is show as text +#Range: 0 ~ 2 +showBreakProgress = 1 +#true means shows harvestability with vanilla style icons +harvestStyleVanilla = true + +[style] + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Ok = "green" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + High = "gold" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Name = "white" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Label = "gray" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Warning = "yellow" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Progress = "white" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + InfoImportant = "blue" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + ModName = "blue,italic" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Error = "red,bold" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Obsolete = "gray,strikethrough" + #Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..." + Info = "white" + diff --git a/config/theoneprobe-common.toml b/config/theoneprobe-common.toml new file mode 100644 index 000000000..4d5d616a2 --- /dev/null +++ b/config/theoneprobe-common.toml @@ -0,0 +1,59 @@ +#How much time (ms) to wait before reporting an exception again +#Range: 1 ~ 10000000 +loggingThrowableTimeout = 20000 +#Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only +#Range: 0 ~ 3 +needsProbe = 3 +#If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) +extendedInMain = false +#If true there will be a bauble version of the probe if baubles is present +supportBaubles = true +#If true there will be a readme note for first-time players +spawnNote = true +#If true show the color of the collar of a wolf +showCollarColor = true +#How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text +#Range: 0 ~ 2 +showRF = 1 +#How to display tank contents: 0 = do not show, 1 = show in fluid bar, 2 = show in a bar, 3 = show as text +#Range: 0 ~ 3 +showTank = 1 +#Format for displaying RF +rfFormat = "COMPACT" +#Format for displaying tank contents +tankFormat = "COMPACT" +#If true show debug info with creative probe +showDebugInfo = true +#If true equal stacks will be compacted in the chest contents overlay +compactEqualStacks = true +#Color for the RF bar +rfbarFilledColor = "ffdd0000" +#Alternate color for the RF bar +rfbarAlternateFilledColor = "ff430000" +#Color for the RF bar border +rfbarBorderColor = "ff555555" +#Color for the tank bar +tankbarFilledColor = "ff0000dd" +#Alternate color for the tank bar +tankbarAlternateFilledColor = "ff000043" +#Color for the tank bar border +tankbarBorderColor = "ff555555" +#If the number of items in an inventory is lower or equal then this number then more info is shown +#Range: 0 ~ 20 +showItemDetailThresshold = 4 +#The maximum amount of slots (empty or not) to show without sneaking +#Range: 0 ~ 1000 +showSmallChestContentsWithoutSneaking = 0 +#A list of blocks for which we automatically show chest contents even if not sneaking +showContentsWithoutSneaking = ["storagedrawers:basicdrawers", "storagedrawersextra:extra_drawers"] +#A list of blocks for which we don't show chest contents automatically except if sneaking +dontShowContentsUnlessSneaking = [] +#A list of blocks for which we don't send NBT over the network. This is mostly useful for blocks that have HUGE NBT in their pickblock (itemstack) +dontSendNBT = [] +#A list of either : to disable the tooltip for specific entities. Can also be a single to disable an entire mod. Or it can also be '*' to disable everything +blacklistEntities = [] +#A list of = containing all tooltype tags with their associated name to display +tooltypeTags = ["minecraft:mineable/axe=Axe", "minecraft:mineable/pickaxe=Pickaxe", "minecraft:mineable/shovel=Shovel", "minecraft:mineable/hoe=Hoe"] +#A list of = containing all harvestability tags with their associated name to display +harvestabilityTags = ["forge:needs_wood_tool=Wood", "forge:needs_gold_tool=Gold", "minecraft:needs_stone_tool=Stone", "minecraft:needs_iron_tool=Iron", "minecraft:needs_diamond_tool=Diamond", "forge:needs_netherite_tool=Netherite"] + diff --git a/mods/AntimatterAPI-1.18.1-0.1.jard b/mods/AntimatterAPI-1.18.1-0.1.jard new file mode 100644 index 000000000..b35a1d9de Binary files /dev/null and b/mods/AntimatterAPI-1.18.1-0.1.jard differ diff --git a/mods/FastFurnace-1.18.2-6.0.3.jar b/mods/FastFurnace-1.18.2-6.0.3.jar new file mode 100644 index 000000000..f07d9538f Binary files /dev/null and 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