Feature/venus noise (#2165)
* initial pass of venus stuff * more * typo * venus mob hp/armor? adjustments * temp biomes to figure out where everything is, starting work on noises * almost there * fix glacio visibility on the menu * more beachy * biome renames * biomes in the constant * had to turn off cheese caves cuz they kept fucking up the terrain * added random y rotation to all cobble/gravel/hardened * ok I think I'm done with noise for now, caves still need work
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92 changed files with 7421 additions and 1254 deletions
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@ -101,6 +101,21 @@ global.MARS_BIOMES = [
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'tfg:mars/martian_mountains'
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]
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/**
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* @type {string[]} - Biome IDs
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*/
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global.VENUS_BIOMES = [
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'tfg:venus/arachnoids',
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'tfg:venus/fractured_pools',
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'tfg:venus/fumaroles',
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'tfg:venus/geysers',
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'tfg:venus/jagged_tablelands',
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'tfg:venus/salt_flats',
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'tfg:venus/stromatolite_beach',
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'tfg:venus/sulfuric_ravine',
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'tfg:venus/volcanic_mountains',
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]
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/**
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* @type {string[]} - Block Names
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*/
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