* Update recipes.dyes.js
added base 9 dye mixing as fluids + 2 custom ones as stated in the issue #2818
* Revert "Update recipes.dyes.js"
This reverts commit b06ed24bf42fafc4233c6c6278fa5199e5542bfd.
* Update recipes.dyes.js
added base 9 dye mixing as fluids + 2 custom ones as stated in the issue #2818
attempt nr 2
* barrel recipe
barrel recipes and fix due to my colour blindness (;
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Signed-off-by: OLOXpl <125832723+OLOXpl@users.noreply.github.com>
* Update recipes.dyes.js
added base 9 dye mixing as fluids + 2 custom ones as stated in the issue #2818
* Revert "Update recipes.dyes.js"
This reverts commit b06ed24bf42fafc4233c6c6278fa5199e5542bfd.
* Update recipes.dyes.js
added base 9 dye mixing as fluids + 2 custom ones as stated in the issue #2818
attempt nr 2
* Added pure fertilizers at 100%
Signed-off-by: Coox1e <166007852+Coox1e@users.noreply.github.com>
* Changed pure compost recipes to match their updated value
Signed-off-by: Coox1e <166007852+Coox1e@users.noreply.github.com>
* Changed pure recipes to LV
Signed-off-by: Coox1e <166007852+Coox1e@users.noreply.github.com>
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Signed-off-by: Coox1e <166007852+Coox1e@users.noreply.github.com>
* require black steel plates before the forge hammer, add some blue steel things post-deployer that require a colored steel anvil, start refractory clay dust
* first draft of bakelite, new phenolic boards, new cupro coils
* add another page to the medicine quest
* cl
* backup of lv quests
* quest stuff and some recipe tweaks
* tweak
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Co-authored-by: Redeix <redeix.m@gmail.com>
* geology
* starting some loot table stuff
* more stuff
* swap some rocks
* refactor
* phew
* drive-by fix
* all done I think
* remove sylvite
* oh yeah baby it's all coming together
* cleaned up some lines that didn't do anything, added more comments, removed log spam
* blah blah
* fix drying mat
* fix ladders
* tfc, beneath, and moon stuff done...? this is gonna take 5ever
* a
* some sand stuff, more stone types
* wrong way around
* unifying various brick block recipes
* remove shaped create deco brick recipes
* some progress on block creation
* we got into the create world screen!
* getting somewhere
* Reloaded with no KubeJS errors!
* new assets
* I thiiiink that's about everything
* fix some stonecutting
* recipe declared but never used
* Added tags to support recycling
* Cleaned up recipe bloat for recycling
* Merged loops
* Remove constant
* Remove constant
* I think this is what you mean
* Updated tags
* Sorry!
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Co-authored-by: Redeix <redeix.m@gmail.com>
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* blocks
* more textures
* more textures more textures
* firmalife gh stuff
* chloroplasts and brick regex
* gh recipes
* pisciculture fishery
* I am going insane
* more casings = more gooder
* rotten voiding cover
* greenhouse glory
* Is this it chat
* not needed
Signed-off-by: Redeix <redeix.m@gmail.com>
* missed in conflicts
Signed-off-by: Redeix <redeix.m@gmail.com>
* consumerism
* re-add tag import
* remove unused object map
* id normalizer function
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Signed-off-by: Redeix <redeix.m@gmail.com>
* Prevent alcohol bucket usage on right click
Signed-off-by: bigtho80 <97521928+bigtho80@users.noreply.github.com>
* Rename cancelalcoholbucket to cancelalcoholbucket.js
Signed-off-by: bigtho80 <97521928+bigtho80@users.noreply.github.com>
* rename cancelalcoholbucket.js into nonplaceableliquid.js and edit to add tfc:nonplaceable tag
Signed-off-by: bigtho80 <97521928+bigtho80@users.noreply.github.com>
* Add non-placeable liquid items to event
Added various non-placeable liquid items to the event.
Signed-off-by: bigtho80 <97521928+bigtho80@users.noreply.github.com>
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Signed-off-by: bigtho80 <97521928+bigtho80@users.noreply.github.com>