Commit graph

10 commits

Author SHA1 Message Date
TomPlop
50eff2f5b9
Fission energy rework (#2931)
* everything should be fine

* Balance early power (#6)

* balance update

* Add textures

* last balance tweaks

* more balance

* Fix conflicts

* Balance early power (#8)

* balance update

* Add textures

* last balance tweaks

* Oupsi

* more fixes

* add changed quests

* push latest balance

* fix tallow

* add btx

* Update quests

* Oups

* Adding some nuclear stuffs so I can merge my branches

* Isotopic solvent stuff (#10)

* push

* fix iconset issue

* adding all the textures change

* add more stuffs

* Push recipes

* new stuffs

* add stuffs

* more changes

* add textures and some recipes

* tons of change

* fix texture

* add textures and other stuffs

* more recipes

* add recycling for fission rods

* more recipes

* fix fluid textures

* comment out FLiBe again and balance rods

* fix fluids

* some latest fix

* fix more texture

* more recipe changes

* more recipes

* some last minute balance changes

* add quests

* fix conflict

* more fixes

* fix components

* var to const

---------

Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
2026-02-01 10:52:11 -06:00
Redeix
900e1de8e9
The big green PR (#2694)
* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* blocks

* more textures

* more textures more textures

* firmalife gh stuff

* chloroplasts and brick regex

* gh recipes

* pisciculture fishery

* I am going insane

* more casings = more gooder

* rotten voiding cover

* greenhouse glory

* Is this it chat

* not needed

Signed-off-by: Redeix <redeix.m@gmail.com>

* missed in conflicts

Signed-off-by: Redeix <redeix.m@gmail.com>

* consumerism

* re-add tag import

* remove unused object map

* id normalizer function

---------

Signed-off-by: Redeix <redeix.m@gmail.com>
2026-01-10 19:30:46 -06:00
Pyritie
3a590aca60
Feature/steam multis (#2574)
* init

* langs?

* more steam multis
2025-12-31 23:59:28 +00:00
Redeix
4c0f2c5428
Growth Chamber (#1924)
* growth_chamber

* growth_chamber blocks

* more textures

* more casing stuff

* sterilizing pipes

* forgor

* monitor light

* emissives and casings!

* checkpoint

* final call
2025-09-29 00:53:42 +01:00
Redeix
957da2cbba
bioreactor stuff (#1742)
* bioreactor stuff

* Update recipes.js

Signed-off-by: Redeix <brayden.j.m.ford@gmail.com>

---------

Signed-off-by: Redeix <brayden.j.m.ford@gmail.com>
2025-09-03 11:56:36 -05:00
Redeix
705a48d659
- PBR textures (#1512)
* - PBR textures

* - updated changelog
2025-08-03 11:54:08 +01:00
Redeix
ee3877b07a
Final render fixes (#1489) 2025-07-31 10:23:00 +01:00
Redeix
9d2e5518a7
More multiblock fixes (#1470)
* Casing recipe changes

* Render fixes for greenhouse and railgun controllers
2025-07-28 10:10:11 +01:00
Redeix
f61a6615dd
More things (#1468)
* - Yeast recipe conflict fix

* - Fixed seed oil voiding in barrels. And item weight inconsistency.

* - Reduced loading screen logo size by 4MB

* - Update Changelog

* - Compressed loading screen images to maybe help with ram

* - Added default gui scale to make the main menu look better on first launch

* - Update Changelog

* - Added utility script for adding circuits to existing recipes

* fixed changelog conflict

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* - Added harvest baskets

* - Fixed baked potato recipe mixing from oven

* - Allowed elytras to be repaired regardless of damage

* - Fixed sea water barrel recipe

* - Gave plants tags to bushes so they can have other uses

* - Pushed stubborn models

* - updated Changelog

* - Changelog typo

* - Integrated Ad Astra wood

* - Updated changelog

* - Treated chipboard composite barrel lang

* - Some Tacz fixes

* - Jar dupe fix

* - tacz data

* - updated changelog

* - we hate git

* - Loading screen and main menu optimizations

* - image push

* - I think I got the title screen looking good on all resolutions

* - Updated Changelog

* - Added scale fix to loading screen too

* - Fix pixel alignment

* - Recipes, tags, assets+ for railgun

* - Brick interaction events and new function for interacting with blocks

* - Added parameter boolean to decide if blockstate should be copied

* - Change for block interaction event constant that may fix linux crash

* - Moved global array to the events file and some linter fixes.

* - Updated Changelog

* - Some more model fixes and remove gtceu metal armor

* - always a stubborn file

* - Large Solar Panel Change

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
2025-07-28 15:03:48 +10:00
Gustavo
f3dfa471ec
Refactor & update to gt7
* gt7 removed credits/coins

* port gregtech additions to java

* add eslint locally

* add style linting

* switch target ECMA standard

* run linter

* clean up a bunch of linter errors

* remove outdated greate API calls

* forgot about the TFC multi compat issue

* reverted greate recipe removals

* some more linting stuff

* fix some issues with greenhouse recipes

* fix up some material stuff

* fix recipe types

* - Fixed single block machine rendering (#1465)

* minor fixes and changes

---------

Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
2025-07-28 12:27:06 +10:00