* gt7 removed credits/coins
* port gregtech additions to java
* add eslint locally
* add style linting
* switch target ECMA standard
* run linter
* clean up a bunch of linter errors
* remove outdated greate API calls
* forgot about the TFC multi compat issue
* reverted greate recipe removals
* some more linting stuff
* fix some issues with greenhouse recipes
* fix up some material stuff
* fix recipe types
* - Fixed single block machine rendering (#1465)
* minor fixes and changes
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Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
* - Yeast recipe conflict fix
* - Fixed seed oil voiding in barrels. And item weight inconsistency.
* - Reduced loading screen logo size by 4MB
* - Update Changelog
* - Compressed loading screen images to maybe help with ram
* - Added default gui scale to make the main menu look better on first launch
* - Update Changelog
* - Added utility script for adding circuits to existing recipes
* fixed changelog conflict
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* - Added harvest baskets
* - Fixed baked potato recipe mixing from oven
* - Allowed elytras to be repaired regardless of damage
* - Fixed sea water barrel recipe
* - Gave plants tags to bushes so they can have other uses
* - Pushed stubborn models
* - updated Changelog
* - Changelog typo
* - Integrated Ad Astra wood
* - Updated changelog
* - Treated chipboard composite barrel lang
* - Some Tacz fixes
* - Jar dupe fix
* - tacz data
* - updated changelog
* - we hate git
* - Loading screen and main menu optimizations
* - image push
* - I think I got the title screen looking good on all resolutions
* - Updated Changelog
* - Added scale fix to loading screen too
* - Fix pixel alignment
* - Recipes, tags, assets+ for railgun
---------
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* - Lots of food stuff
* Updated Changelog
* Changed dry ice and calorie paste recipes
* Update recipes.miscellaneous.js
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Updated textures for the fridge and food processor. Added refrigerant gases for the refrigerators and added recycling recipes for all the new machines.
---------
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Remove Scaffolding Frame recipe
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
* Update Scaffolding Frame recipe
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
* Fix Glass Jar conflict
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
---------
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
* First modification of MV Quest structure
test
* Starting some changes for quest_rework
* Fixes for scaffolding frame and bloomery steam consumption so it works with only one High pressure liquid boiler
* Big changes for quests including Ore Processing Chapter, MV Chapter without the lang file and some fixes around the quest book. Also include a fix for Steam Bloomery so it only needs 1 High Pressure Liquid Boiler to run as max parallel and the fix for scaffolding frame
* Update my branch with recent changes
* Fix for Ice to Packed Ice