* Update tags.js
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* added Ad Astra metal blocks to domum ornamentum blocks whitelist
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* gave the Ad Astra metal blocks a block tag
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* Update tags.js
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* dw about that
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* removed some s's so KubeJS behaves
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* removed some s's so KubeJS behaves
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* added Ad Astra metal blocks to domum ornamentum blocks whitelist (fr this time)
Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
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Signed-off-by: thederpysockdude123 <thederpysockdude123@gmail.com>
* glowstone and lamp balancing
* moved glowstone thingies
* fix evil glowstone recipes
* make tungsten thingy have a liquid form
* evil bronze recipes
* fixed ratios (I'm a little special ok)
* fixed ratios electric boogalo
* deleted weird red alloy recipe + fixed abs temps
* fixed ratios electrocution boogalo
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Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
* initial pass of venus stuff
* more
* typo
* venus mob hp/armor? adjustments
* temp biomes to figure out where everything is, starting work on noises
* almost there
* fix glacio visibility on the menu
* more beachy
* biome renames
* biomes in the constant
* had to turn off cheese caves cuz they kept fucking up the terrain
* added random y rotation to all cobble/gravel/hardened
* ok I think I'm done with noise for now, caves still need work
* bare bones
* snow piled tag
* added climate restriction to quicksand, added powder snow up north
* better tagging
* langs
* assets
* missed feature in deep desert
* remove waves from mars
* climate tweaks
* icicles and dry ice stuff
* langs