* rearrange anvil sequences to match convention
* add heating and melting to basic forgeable gears
* another anvil tweak
* Update changelog
* typo!
* refactor heating and forging of small gears
* refactor gear forging to use built-in material forge tier
* one last fix
---------
Signed-off-by: Gustavo <77560533+gustovafing@users.noreply.github.com>
Co-authored-by: Gustavo <77560533+gustovafing@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* gt7 removed credits/coins
* port gregtech additions to java
* add eslint locally
* add style linting
* switch target ECMA standard
* run linter
* clean up a bunch of linter errors
* remove outdated greate API calls
* forgot about the TFC multi compat issue
* reverted greate recipe removals
* some more linting stuff
* fix some issues with greenhouse recipes
* fix up some material stuff
* fix recipe types
* - Fixed single block machine rendering (#1465)
* minor fixes and changes
---------
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
* added resource pack for the old create copper textures, reverted the new models of the greate pumps
* I can't remember why I added this
* added back ad astra oxygen loader JEI page, removed greate haunting + ae2 entropy
* corrected average temp in orbits, since spacesuits have ambiental compat now
* nerfed VI centrifuge times
* adjusted recipes of crushing wheels to need a machine hull now
* disabled orbits
* added rock duping recipes for vanilla basalt, added greenhouse recipe for spore blossom
* updated steam n rails, added entityjs
* fix typo on gas tanks
* cleanup
* started moon rabbit entity
* nerfed the steam age fire clay recipe because let's be real
* ah fuck it I'll be nice
* Steam N Rails loottable (#1220)
fix for the conductor
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
* merging langs
* idk entity stuff
* lang keys
* removed ae2-things
* I think that's a better tagline
Signed-off-by: Pyritie <pyritie@gmail.com>
* - Lots of ui updates. And a couple fixes. (#1221)
Co-authored-by: Pyritie <pyritie@gmail.com>
* Update README.md
* added pt_br ore field guide pages
* Changes the greg wood plank and treated wood plank recipes to follow a more realistic processing chain (#1223)
* adds MDF, reworks treated wood and normal wood plate crafting chains
* removes treated wood plank from the minecraft:planks tag
* changed a few create recipes to need bolts instead of screws
* adjusted the water wheel recipe again so it's not quite so evil
* quest tweaks
* fixed the lathe not making gem rods, also lens stuff
* removed the other ad astra material components (for now)
* fixed the vibrating table with rose quartz
* Some small stuff (#1225)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* updated kubejs-tfc
* Delete fabricDefaultResourcePacks.dat
* .gitignore
* .gitignore
* update: config
* Modern markings integration (#1228)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* hid the tfg icon from jei
* more fiddling with the moon rabbit houses. I'm just gonna disable them until I find out what's causing the boxes under them, they look too ugly otherwise
* added a bunch of plants from Better End, tags, recipes, license, credits (#1229)
* convert the nether mushrooms into the new plant block builder type too
* now only the recipes that use 8 inputs actually use 8 fertiliser
* don't need you
* fixed the lightblooms from spawning on top of each other
* I am stupid
* oh yeah, kubejs-tfc fixed this
* nerfed the steam age coke oven brick a little
* fixed ethane quest requiring plant ball route
* the moon and orbits are now silent
* disabled the correct planets
* added earth orbit space station
* unused
* fix ae2 certus quartz compressor recipe warning
* dunno how that happened
* some tidying
* disable steam/combustible/gas generators on other dims?
* updated entityjs, everycomp, moonlight, packetfixer, vintageimprovements
* added missing sand pile models
* comma
* dimension settings, planet renderer, etc
* removes any other integrated create recipes from greate machines
* removed forgiving world, added simply stacked dimensions, added configs (#1233)
* replaced all our water input fluids with a tag, so river water works too
* fixed missing recipes for create deco ladders
* langs
* cheese
* adding greenhouse tier bonuses + fixing the fertilised recipes chanced outputs consistency
* oxygenated climate stuff
* changing some other recipes to use bolts instead of nuggets
* Updated stromatolite textures + some new venus foliage (#1234)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* langs, closes#1231
* these are handled by the decorative plant block builder now
* sea and spring water now also freeze in space
* added recipe to smelt wrought iron ingots back into cast iron in case you need them in that state
* ukranian langs
* ukranian translations for the field guide ore veins
* blacklisting super chests from contraptions
* oops
* moon cheese tags
* Moved some items from tfg-core (#1242)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* ukranian field guide ore vein langs
* Updated textures for tier-1 rocket and food oven. (#1246)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* changed the moonbase flag to use the new icon
* langs
* 🐇
* Mechanical press (#1243)
* welcome back, mechanical press
* EMI category order
* langs
* quests
* emi categories
* quests
* greate stress settings for the mech press
* I got distracted so I guess these are on this branch now
* removed welding recipes from the pressurizer
* recipe additions and changes for the mech press!
* let's go gambling!
* added flux to the mech press "welding" recipes
* flag changes again
* stops a future version of greate from generating a bender-to-mech-press recipe for double ingots
* fixed the FE cables still being in the loot chests
* desh needs an EBF now
* Updated more textures for ad-astra stuff + new panorama (#1247)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* Crop stuff for biodiesel, works on my machine . (#1248)
* Added the crop stuff I made so far
* I think thiss should be fine?
* I litteraly have no idea what I am doing
* I hope this fixes everything
---------
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
* oops we had two fluix blocks
* langs
* sorry, no floor alcohol on the moon
* cleanup of #1248
Related Work Items: #12
* bottle labels can use any wax
* seed oil can be used in lamps now, added recipes to get it early
* missing uses for clean foil packs
* pakku updates, removed entityjs (for now), added ad-astra-3d
* added create factory logistics
* forgot some ore processing forge hammer recipes
* I think that's the ore processing chapter sorted
* ah screw it, orbits
* replace wood dust for carbon in biomass distillation
* langs n quests
* made solars worse on earth
* space food tag
* gave calorie paste a little nutrition
* made the space station quest optional
* changelog
* tweaks and balances after playtesting a bit
* let's give these more fruits
* made these a little more spread out
* some more tweaks
* langs
* Biodiesel Stuff (#1249)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* added bio fuel quests, more biodiesel recipes
* fixes#1240
Related Work Items: #12
* excluded ad astra and advanced peripherals books
* this stupid quest that I hate
* clean up this infinite resources entry
* fixed blockstates
* field guide
* got the oil crops all working!
* langs
* moon bedrock veins
* langs
* buffing air distributor again
* apparently 9 inputs is the maximum, so no flux allowed
* seed oil now lasts as long as soybean oil in a lamp
* oops, greate's update meant all our macerator removals stopped working
* fixes#1203 and some other incorrect/missing food recipes
* Quest changes (#1251)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* tweaks to default keybinds
* Hide wild crops and forgot to push some quest stuff (#1252)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
* - Hide wild crops from emi
* - Hide wild crops from emi
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* pakku update
* it's ok xikaro it's just adding a credit line
Signed-off-by: Pyritie <pyritie@gmail.com>
* Moon rabbit meat stuff (#1254)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
* - Hide wild crops from emi
* - Hide wild crops from emi
* - Moon rabbit meat
* - Moon rabbit meat
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* Feature/new molds (#1253)
* Update recipes.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update constants.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update recipes.molds.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update recipes.materials.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update recipes.materials.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
* delete chisel and bits
* this damn loot table
* removed cast iron tongs
* more unification for #898, also a workaround for #963 maybe?
* quests
* removed power tool recycling recipes because of duping, fixed crafting table spring recipes
* whoops
* changed the repeatable quest to a separate one, so new players still get the books on spawn
* fixed orbit structures
* renamed tfc grooming stations
* removed sunsets in all orbits, cleaned up the dim files
* firmalife update!
* no idea if this is fixed in GT7 or not, but the nano/quark armor has actual armor points now
* rename horse crank to animal crank
* changelog
* updated domum
* wire cutter mold and Hypertube compat (#1258)
* Update constants.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update recipes.molds.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Create hypertube.png
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Create recipes.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update main_server_script.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update recipes.js
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add recipe for Bamboo Hopper. Add quest for it too
* species update! also some biome spawn rates of limpets, and adding create hypertubes to pakku
* pakku again
* Machine casings for Tom and moon rabbit meat stuff I forgot to push (#1259)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
* - Hide wild crops from emi
* - Hide wild crops from emi
* - Moon rabbit meat
* - Moon rabbit meat
* - Moon rabbit meat textures and casings for tom
* - models
* - oops
* - rocket
* - ooops
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* argh
* whoops
* fiiiiiiine
* fixed unobtainable cobalt brass buzzsaw before mv
* quests
* firmalife quests
* added programmed circuit card
* 🍰🎂
* langs
* hide these species recipes
* unhide these new pearls
* remove ender eye, added vitrified ender pearl
* Added dry ice support for lunchboxes (#1262)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
* - Hide wild crops from emi
* - Hide wild crops from emi
* - Moon rabbit meat
* - Moon rabbit meat
* - Moon rabbit meat textures and casings for tom
* - models
* - oops
* - rocket
* - ooops
* - Added dry ice support for lunchboxes
* - Fixed soybean oil quest
* - Added dry ice block
* - Assets for dry ice block
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* fixed amounts in kaolinite chem reaction, added ruby version
* changed combustion recipes to be dimension-limited again
* changelog
* well actually it's not done yet
* create 6 configs
* langs
* fixed some damascus steel stuff still showing up
* fixed the wild rapeseed/sunflowers not dropping their products
* update pakku
* update pakku
* fixed extruder mold recipe
* fucking gregtech
* langs
* orbit dim markers
* Moon quest update (#1266)
* Changes for quests LV MV Energy Chapter
* Fix AE2 and Solar Panel
* Revert HV change
* Feature/hopper retexture (#1267)
* Create bamboo_hopper.png
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Create bamboo_hopper.bbmodel
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Add files via upload
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* langs
* Update hv__high_voltage.snbt (#1268)
Signed-off-by: TomPlop <tomdidome@gmail.com>
* quests, langs, slight change to the vitrified pearl recipe
* Adding Ad Astra block to gt facade (#1269)
Signed-off-by: TomPlop <tomdidome@gmail.com>
* Bronze variant Mortars (#1270)
* Removed infinite lava and fixed refrigerant recipes (#1271)
* - Lots of ui updates. And a couple fixes.
* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.
* - Added assembler recipes for multiblock tank parts.
* - Updated Changelog
* - Some more UI tweaks.
- Added modern-markings mod with integration.
* - Updated stromatolite textures
- Added some more WIP venus foliage
* - Moved some blocks over from tfg-core.
* - Updated textures for tier-1 rocket and food oven.
* - Updated textures for more ad-astra stuff + new panorama
* - Biodiesel stuff
* - Quests re-ordering and some new ones
* - Hide wild crops from emi
* - Hide wild crops from emi
* - Moon rabbit meat
* - Moon rabbit meat
* - Moon rabbit meat textures and casings for tom
* - models
* - oops
* - rocket
* - ooops
* - Added dry ice support for lunchboxes
* - Fixed soybean oil quest
* - Added dry ice block
* - Assets for dry ice block
* - Removed infinite lava
* - Added circuit to tetrafluoroethylene_from_chloroform recipe
* - Fixed my crack-head math
* - update Changelog
---------
Co-authored-by: Pyritie <pyritie@gmail.com>
* move: screenshots
* move: wiki
* started porting over the hv quest langs
* Adding the Large Solar Panel (#1275)
* Adding the Large Solar Panel
* Update config for Ad Astral Solar increase possible output
* fix conflict
* quarktech stuff works as a space suit, though you'll still need the chestplate (for now)
* langs
* update pakku
* move: title + icon modern
* revert: move sources
* revert: images
* rename: curseforge_gallery
* Adding the LSP Structure (#1276)
Oups
Signed-off-by: TomPlop <tomdidome@gmail.com>
* Adding recipe type for LSP (#1277)
Signed-off-by: TomPlop <tomdidome@gmail.com>
* langs, disabled unused casings
* fixed kaolinite steam machine consistency
* quest tweaks
* fixed naming of casing blocks
* added LSP to space survival chapter
* added HS crushing wheels to HV tab too
* gonna kill this page - lava is no longer infinite, stone dusts are nerfed to be not very good, and the terrariums will be going away in the future
* - Added update banners (#1278)
* Revert "- Added update banners (#1278)"
This reverts commit 5f01d3385c.
* changelog
* EMI categories
* langs
* haha how did that get in there!
* q
* Update README.md (#1282)
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Merging guns branch (#1283)
* Feature/ulv ev guns (#1280)
* update pakku mods
* mod config stuff
* Port over of current guns
* ae2 gun recipes
* nitrocellulose and other stuff
* more recipes
* gun packs
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* Update pakku-lock.json
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* LICENSE
* changed powderbarrel to use lumber instead of wood boards
* lang
* gunpowder unification
* emi categories
---------
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
* hid new sophisticated backpack upgrade
* pakku
* added programmed circuit card to ae2 quests
* dump
* Update forge-auto-install.txt
---------
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Signed-off-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Co-authored-by: Gustavo <ofoxsmith@outlook.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Kayla <66163851+kaylatheegg@users.noreply.github.com>
Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: Nebby1999 <nebby131999@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com>
* - Fixed hide duping recipes.
- Added quest book and field guide instances for fishing nets.
- Fixed rebar support recipe crash.
- Fixed red steel flask dupe.
- Fixed red alloy recipe inconsistency.
* - Fixed blue steel backpack block lang
* - Added max vessel fluid warning to small vessels.
* - Moved red steel flask recipe
* Update pakku.json
* fixed vessel tooltips so they display on the uncolored vessel too
* fixed inconsistent small spring recipe with the coiling machine
* fixed chiseling non-tfc blocks into slabs was only returning 1 slab instead of both
* Field guide updates (#973)
* added detected-setblock-be-gone to pakku server
* added "requiresNaturalLog" config to afc tree tapping recipes so you can't tap your house
* fixed missing tooltips on AFC wooden supports
* added recipes for greenhouse ports, added recipes for stainless steel greenhouse (if you want to be fancy)
* quest fixes, lang strings
* added assembler recipes for most create things, made steam engines, blaze burners, and alternators cheaper, made firmaciv sails use any fabric
* langs
* removed gt compressed clay, fixed assembler recipe for clay bricks
* removed the leather armor recycling because it's basically infinite armor
* fixed iron door inconsistency
* hopper in assembler now has a circuit condition
* fixes#931
* Buff Large Boiler Fuel Efficiency (#977)
* bufflargeboilers
* formatting
* oh so THAT's why the recycling recipes weren't working...
* made the steam multiblock inputs/outputs significantly cheaper
* changed default flywheel setting back to instanced
* added assembler recipes for greate things
* updated changelog
* added recipes for the other millstones
* - Fixed fishing nets event function
* Update queststfc_tips.snbt
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Update en_us.json
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* - Added item to summon armor stands with arms
* - Added recipes to empty vessels and molds
* - Added recipes for extracting/ forming magma blocks.
* - Added recipes for extracting/ forming magma blocks.
* - Nerfed steel support recipe output.
* Fixes and features (#987)
* - Fixed hide duping recipes.
- Added quest book and field guide instances for fishing nets.
- Fixed rebar support recipe crash.
- Fixed red steel flask dupe.
- Fixed red alloy recipe inconsistency.
* - Fixed blue steel backpack block lang
* - Added max vessel fluid warning to small vessels.
* - Moved red steel flask recipe
* - Fixed fishing nets event function
* Update queststfc_tips.snbt
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Update en_us.json
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* - Added item to summon armor stands with arms
* - Added recipes to empty vessels and molds
* - Added recipes for extracting/ forming magma blocks.
* - Added recipes for extracting/ forming magma blocks.
* - Nerfed steel support recipe output.
---------
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
* Add wrought iron alternatives for early game cast iron recipes (#985)
* Add wrought iron alternatives for early game cast iron recipes
* Change doulbe iron ingots tag to use #forge item tags
* salt water fast fix (#992)
no more circuits
Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru>
* - Revert mold changes from #987
* Branch merge (#995)
* Some recipe changes (#1003)
* misc recipes
* add saw to jar lid recipe
* revert table salt name changing that didn't work
* fixed the basin having the wrong tag to be used with the charcoal forge
* removed obsidian framed pressure plate - idk what it even does, but it's causing crashes
fixes#1006
* Fix for Create Deco bricks conflict with Minecraft bricks in the assembler (#1005)
Signed-off-by: TomPlop <tomdidome@gmail.com>
* removing the gregtech material error suppression because it's just causing more confusion
* updated changelog
* Update CHANGELOG.md
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* Update ENHANCEMENT.yml
* ISSUE_TEMPLATE
* tweaked Y levels of the overworld <-> beneath teleporting
* ISSUE_TEMPLATE
* github
* langs, quest tweaks, updated field guide for sprinklers
* put tin jar lid recycling in the right category
* hid the new space tfg blocks
* updated pakku
* I FORGOT TO ADD PUNISHMENT FOR DEATH
* aa
* Update mods
* CHANGELOG
---------
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: SverhRazum-Nah <leon.trol@mail.ru>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Risuga <oosyrag@gmail.com>
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Co-authored-by: Zack <93035068+ZackH01@users.noreply.github.com>
Co-authored-by: SverhRazum-Nah <leon.trol@mail.ru>
Co-authored-by: TomPlop <tomdidome@gmail.com>
* changed Caelum to be on the server too, since tfc-caelum is also a server mod
* added caelum + tfc-caelum to pakku
* fixed stress levels on the rolling mill
* fixed lang files for universal circuits
* changed early game recipes to use small gears instead of large, to avoid duping, and make cogs easier
* Update carryon-common.toml
Carry On's config doesn't seem to work with tags (#), so I explicitly added the framedblocks chest and the tfc chests to the whitelist. I also removed storage drawers since they aren't in use.
Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com>
* - Missed this commit last time oops
* Fixed nano legs buff from also removing speed buff, for now
* Added recycling recipes for your old molds
* lowered recipe speed of bulk washing
* Added more details to ore hazards field guide entry
* Bump actions/download-artifact in the dependencies group
Bumps the dependencies group with 1 update: [actions/download-artifact](https://github.com/actions/download-artifact).
Updates `actions/download-artifact` from 4.2.1 to 4.3.0
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v4.2.1...v4.3.0)
---
updated-dependencies:
- dependency-name: actions/download-artifact
dependency-version: 4.3.0
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: dependencies
...
Signed-off-by: dependabot[bot] <support@github.com>
* will you leave me alone if I submit these, ftbquests?
* more create SU adjustments
* - Added recipe to separate fertilizer into pure sources, and mix them back together.
- Added recipes to sew hides together and cut them apart.
* ore basics + hazards field guide entry tweaks
* big field guide update! all ore veins are now generated with our tool!
* toned down how many sticks were being placed in the nether
* remove caelum + tfc caelum #922
* - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927)
- Added recipes to sew hides together and cut them apart.
* the placeholder programmed circuit recipe is now a stick + wrench, so it doesn't confuse new players as much
* updated changelog
* changed some create recipes to use bolts instead of nuggets, so they're available earlier
* moved surface_kaolin to mechanics category
* changed realgar item set
* Add README file to server overrides
* Fix tips quest issues (#937)
* - Fixed supports
* fixed some incorrect assembler recipes for create items
* improved texture of nether quartz ore + the raw ore block of the quartz material set
* greate buffs
* remove brick duping
* removed treated wood boats
* clay decomposition now requires HV
* added a potential fix for #944 suggested by ghosti, cleaned up some other abuses of it in tag events so now it's just indicators that still have to use it
* fixed tfc tool tags
* fluix's displayed formula is now more accurate to its material composition
* nerfed stone dust centrifuging, added a basic tape recipe that uses tfc glue
* fixes#932
* Allow red/tin alloy double ingot piles, add textures (#948)
* Mv quest rework (#920)
* Changes for MV Quests
* First fix for Progression tab
* fixes lang title
Signed-off-by: TomPlop <tomdidome@gmail.com>
* Changes for LV, fixes for quest categories, adding GT Tips, adding Gregtech energy, rework of Progression tab
* fix macerator separator
---------
Signed-off-by: TomPlop <tomdidome@gmail.com>
* - the other ae2 wireless terminals are now all in late EV
- MEGA ae2 stuff now requires naq instead of a singularity
* coke and coal are no longer gems, and moss is no longer dirt
* fixed some icon sets
* the nether now has a gas collector recipe
* update changelog
* some more ae2 tweaking
* better recipe for the universal wireless terminal
* swapped colors of nickel and platinum, so nickel more closely matches the tfc textures
* doubled capacity of greate shafts! also adjusted the alternator to match
* fix: gui_main_menu
* pakku update
* fix: gui_main_menu 2
* Update mods
* removed beneath's cursecoal and sylvite veins, made tfg ones instead so they're added to the field guide
* new main menu panorama!
* update changelog
* update changelog
* added death punishment mod + config
* updated the greate mixer workaround quest
* Rubber processing recipes audit (#949)
* Rubber recipe changes
- Latex can now be extracted from rubber trees' logs, saplings, leaves via the vacuum chamber (ULV) or extractor(LV)
- values: 1000mB per log, 100mB per sapling, 50mB per leaves; Extractor recipes do this in bulk and output 1000mB per operation
- Dandelions and goldenrods can, with added sodium hydroxide, be turned into latex in a chem reactor
- Sticky resin recipes (from both conifer pitch and latex) require wood ash now instead of sulfur
- Latex -> Vulcanized latex recipe now requires sulfur instead of wood ash
- Vulcanized latex now becomes raw rubber pulp in a solidifier or vacuum chamber at a rate of 250mB/raw pulp
- Latex soaked glove recipe now is a barrel recipe that takes 50 seconds instead of a vat recipe
* Correctly set latex soaked gloves recipe to 50 seconds (was 100 seconds in previous commit)
* Quest/patchouli book updates
- Tried to catch every mention of the old rubber making recipes.
* Revert Latex-soaked gloves recipe change as it didn't need to change
- Originally I wanted to make vulc latex -> raw rubber a Vat recipe, this isn't the case anymore so there is no reason to change this recipe.
* Rebalanced recipe values
- Logs now only give 250mB of latex
- Increase overall in time required vacuumizing directly into latex (now roughly takes 150 seconds per 1000mB, logs slightly faster)
- Gregtech fluid extraction recipes for these have been rebalanced to be around 4x faster and in bulk (roughly 37.5 seconds per 1000mB, logs slightly faster)
- Made vacuum chamber recipes use kubejs tag: field for allowing tags in recipe
* Lang & Quest updates
- Changed rubber ingot quest dependency to be on vacuum chamber instead of extractor
- Removed LV circuit quest dependency on rubber (this hasn't required rubber for a while)
- Lang changes - fix ambiguous wording, typos, titles too long for book
* updated langs
* oops, missed quest langs
* pushing algo_rithm's lang changes
* updated punishment-for-death pakku
* update configs
* langs
* Update CHANGELOG.md
* Update mods
* CHANGELOG
* Update build.yml
---------
Signed-off-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com>
Signed-off-by: dependabot[bot] <support@github.com>
Signed-off-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: NobleWasTaken <137561393+NobleWasTaken@users.noreply.github.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Xikaro <55663835+Xikaro@users.noreply.github.com>
Co-authored-by: Nebby1999 <nebby131999@gmail.com>
Co-authored-by: Nebby <78170922+Nebby1999@users.noreply.github.com>
Co-authored-by: AirRice <jpumph2@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>