[general] #This sets whether an item that contains a fluid will have a tooltip that they are gaseous, too hot or too cold. enableTooltips = true #This sets whether gaseous effect for a fluid should be enabled. enableGaseous = true #If true, then items that melt into a fluid will create a puddle below you. Potentially dangerous if this is a molten metal, lava or equivalent. toggleFluidPuddle = true #If true, players yeet hot or cold items from their hands. yeet = true #This sets the temperature when a hot object should start burning the player (in celsius). #Range: > -2147483648 hotTemperature = 500 #This sets the temperature when a cold object should add effects to the player (in celsius). #Range: > -2147483648 coldTemperature = -20 #This sets the temperature when a hot fluid should start burning the player (in kelvin). #Range: > -2147483648 hotFluidTemperature = 1300 #This sets the temperature when a cold fluid should add effects to the player (in kelvin). #Range: > -2147483648 coldFluidTemperature = 223 #Modifier for how much the offhand item should heat up when holding hot items. Holding multiple hot items will heat your insulating items faster! #Range: 4.9E-324 ~ 1.7976931348623157E308 itemTemperatureModifier = 2.0 #How often the heat of your tongs, mittens or potholders should increase. Higher value -> slower. Too high and items won't heat up. #Range: > 1 itemHeatTimeInterval = 4 #How often the durability of your tongs, mittens or potholders should take damage. Higher value -> slower. Holding multiple hot items will damage your insulating items faster! #Range: > 1 itemDamageTimeInterval = 60 #Durability for wooden tongs. #Range: > 0 woodenTongsDurability = 25 #Durability for potholders. #Range: > 0 potholderDurability = 600 #Durability for mittens. #Range: > 0 mittenDurability = 1600