#The maximum number of threads in the async locator thread pool. #There's no upper bound to this, however this should only be increased if you're experiencing #simultaneous location lookups causing issues AND you have the hardware capable of handling #the extra possible threads. #The default of 1 should be suitable for most users. #Range: > 1 asyncLocatorThreads = 1 #When a merchant's treasure map offer ends up not finding a feature location, #whether the offer should be removed or marked as out of stock. removeMerchantInvalidMapOffer = false ["Feature Toggles"] #If true, enables asynchronous locating of structures for dolphin treasures. dolphinTreasureEnabled = true #If true, enables asynchronous locating of structures when Eyes Of Ender are thrown. eyeOfEnderEnabled = true #If true, enables asynchronous locating of structures for exploration maps found in chests. explorationMspEnabled = true #If true, enables asynchronous locating of structures for the locate command. locateCommandEnabled = true #If true, enables asynchronous locating of structures for villager trades. villagerTradeEnabled = true