[general] # # Max animal size that the animal cart can carry. #Range: 0.0 ~ 1.7976931348623157E308 maxAnimalSize = 3.0 # # Amount of animals the animal cart can carry. #Range: > 0 maxPassengerCount = 2 # # The largest (inclusive) size of an item that is allowed in a supply cart. #Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE maxItemSize = "HUGE" # # Can the animal cart pick up players by pushing it into them? canPushIntoPlayers = true # # Can the animal cart pick up water animals? canCarryWaterEntities = true # # Pulling distance modifier for carts. Higher => farther/greater break tolerance. #Range: 4.9E-324 ~ 1.7976931348623157E308 pullingDistanceModifier = 2.0 # # Should the player's average nutrient level and thirst affect the pulling speed of carts? toggleFoodSpeed = true # # A very heavy huge item has a combined weight/size factor of 35, thus if a threshold is 140, then the player can carry 4 items. # Threshold at which the player carrying a cart will get exhausted. Higher => can carry more. #Range: 0.0 ~ 1.7976931348623157E308 exhaustedThreshold = 140.0 # # Threshold at which the player carrying a cart will get overburdened. Higher => can carry more. #Range: 0.0 ~ 1.7976931348623157E308 overburdenedThreshold = 280.0 # # Threshold at which the player carrying a cart will get pinned. Higher => can carry more. #Range: 0.0 ~ 1.7976931348623157E308 pinnedThreshold = 420.0 # # How big the supply cart inventory should be. #Allowed Values: SIZE_0, SIZE_1, SIZE_2, SIZE_3, SIZE_4, SIZE_5, SIZE_6, SIZE_7, SIZE_8, SIZE_9, SIZE_10, SIZE_11, SIZE_12, SIZE_13 supplyCartInventorySize = "SIZE_6"