[general] # # Enable option to toggle automatic breeding of animals by a Grooming Station on a block-to-block basis. enableBreedingToggle = true # # If true, grooming stations will automatically breed animals together when feeding. breedingEnabledByDefault = false # # How much time (in ticks) the Grooming Station waits before checking for animals to feed. #Range: 20 ~ 6000 groomingStationTicks = 1200 [tier_ranges] # # The maximum distance in blocks a bismuth bronze grooming station will scan for animals to feed #Range: > 1 bismuth_bronze = 2 # # The maximum distance in blocks a black bronze grooming station will scan for animals to feed #Range: > 1 black_bronze = 2 # # The maximum distance in blocks a bronze grooming station will scan for animals to feed #Range: > 1 bronze = 2 # # The maximum distance in blocks a copper grooming station will scan for animals to feed #Range: > 1 copper = 1 # # The maximum distance in blocks a wrought iron grooming station will scan for animals to feed #Range: > 1 wrought_iron = 3 # # The maximum distance in blocks a steel grooming station will scan for animals to feed #Range: > 1 steel = 4 # # The maximum distance in blocks a black steel grooming station will scan for animals to feed #Range: > 1 black_steel = 5 # # The maximum distance in blocks a blue steel grooming station will scan for animals to feed #Range: > 1 blue_steel = 6 # # The maximum distance in blocks a red steel grooming station will scan for animals to feed #Range: > 1 red_steel = 6 [automation] # # If true, grooming stations will interact with in-world automation such as hoppers on a side-specific basis. groomingStationEnableAutomation = true # # If true, the Grooming Station will emit a redstone signal proportional to how full it is. groomingStationRedstoneOutput = true