// priority: 1 REIEvents.hide('item', event => { hideMinecraftStuff(event) hideTFCStuff(event) hideGTCEUStuff(event) hideCreateStuff(event) hideExtendedCraftingStuff(event) hideSophisticatedBackpacksStuff(event) hideMoreRedStuff(event) hideSmallShipsStuff(event) }) REIEvents.groupEntries(event => { groupGTCEUStuff(event) groupTFCStuff(event) }) REIEvents.removeCategories(event => { registerGTCEUCategories(event) registerMoreRedCategories(event) }) REIEvents.hide('fluid', event => { hideTFCFluids(event) })