{ "gun": { "shootWhileSprinting": true, "sprintWhileReloading": true, "reloadWhileShooting": true, "reloadDiscardsMagazine": false, "reloadDiscardsMagazineExclusions": [ "tacz:m870", "tacz:db_short", "tacz:db_long" ], "allowUnload": true, "cancelInspection": false, "disableBulletCulling": false }, "modifiers": { "damage": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "playerDamage": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "headshot": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "playerHeadshot": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "armorIgnore": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "speed": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "gravity": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "friction": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "inaccuracy": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "aimInaccuracy": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "sneakInaccuracy": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "crawlInaccuracy": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "rpm": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "verticalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "horizontalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "aimVerticalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "aimHorizontalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "crawlVerticalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" }, "crawlHorizontalRecoil": { "addend": 0.0, "multiplier": 1.0, "function": "" } }, "crawl": { "enabled": false, "pitchUpperLimit": 25.0, "pitchLowerLimit": -10.0, "dynamicPitchLimit": false, "visualTweak": true }, "compat": { "firstAidCompat": false, "lsoCompat": false, "vsCollisionCompat": false, "vsExplosionCompat": false, "mtsFix": false }, "tweaks": { "forceFirstPersonShootingSound": false, "betterMonoConversion": false, "endermenEvadeBullets": false, "alwaysFilterByHand": true, "suppressHeadHitSounds": false, "suppressFleshHitSounds": false, "suppressKillSounds": false, "hideHitMarkers": false }, "debug": { "bulletInteractions": false, "bulletParticles": false, "bulletSounds": false, "meleeInteractions": false } }