#Waterwheel requirements [waterwheels] #Enable waterwheels modifications? waterwheelsEnabled = true #Only enable pickyness onPlacement, if the water wheel was instead generated during worldgen, it works as default. waterwheelsPickyOnPlacement = true #Biome impact on waterwheel [waterwheels."biome efficiency"] #RPM Boost for Waterwheels placed on boosted biomes tag. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelBiomeRPMBoost = 1.0 #RPM Penalty for Waterwheels placed on whitelisted but not on preferential biomes [waterwheel_boosted biome tag]. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelBiomeRPMPenalty = 0.25 #STRESS Boost for Waterwheels placed on boosted Biomes. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelBiomeSTRESSBoost = 1.0 #STRESS Penalty for Waterwheels placed on whitelisted but not on preferential biomes [waterwheel_boosted biome tag]. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelBiomeSTRESSPenalty = 1.0 #Body of water requirement impact (similar to infinite fluid extraction from pulley) [waterwheels."power source condition"] #When enabled waterwheels also work when under create's default conditions but at a penalty waterwheelsPorqueNoLosDos = true #Boost for Waterwheels placed on optimal conditions. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelSourceRPMBoost = 1.0 #Penalty for Waterwheels placed under create's default conditions. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelSourceRPMPenalty = 1.0 #Boost for Waterwheels placed on optimal conditions. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelSourceSTRESSBoost = 1.0 #Penalty for Waterwheels placed under create's default conditions. #Range: 0.0 ~ 1.7976931348623157E308 waterwheelSourceSTRESSPenalty = 1.0 #The minimum amount of fluid blocks the waterwheel needs to find before rotation begins. #Range: > 1 waterwheelSourceThreshold = 1 #The maximum distance a waterwheel can consider fluid blocks from. #Range: > 1 waterwheelSourceRange = 3 #When enabled boosted waterwheels require correct flow (like in TerraFirmaCraft's water river) waterwheelsSourceRequiresFlow = true ##Windmill requirements [windmills] #Enable windmills modifications? windmillsEnabled = true #Penalty for Windmills placed on whitelisted but not on preferential biomes [windmills_boosted biome tag]. #Range: 0.0 ~ 1.7976931348623157E308 windmillBaseBoost = 1.0 #Penalty for Windmills placed on whitelisted but not on preferential biomes [windmills_boosted biome tag]. #Range: 0.0 ~ 1.7976931348623157E308 windmillPenalty = 1.0 #The minimum floor area required. Default: 1/4 of the max area [PI * 32 ^ 2]. #Range: > 1 windmillThreshold = 1 #The minimum length of air current required. #Range: > 1 windmillRequiredRange = 1 #The minimum amount of points that must hit windmillRequiredRange. #Range: > 1 windmillRequiredRangePoints = 1 #The maximum distance a windmill can consider air blocks from. #Range: > 1 windmillMaxRange = 32 #The percentage of Generated Speed only given if windmills are raised enough. #Range: 0.0 ~ 1.0 windmillAbovePenalty = 0.25 #The height required for the full benefit from windmillAbovePenalty. #Range: > 1 windmillAbove = 3