"use strict"; /** @param {Internal.TFCDataEventJS} event */ function registerTFGFauna(event) { // -108 is the average at z=-4k to z=-6k, which feels like a big enough band event.fauna( climate => { climate.maxTemp(-108) climate.fuzzy(false) }, faunaData => { faunaData.solidGround(true) }, "tfg:glacian_ram") event.fauna( climate => { climate.minTemp(-102) climate.maxTemp(-30) climate.maxForest('normal') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "tfg:sniffer") event.fauna( climate => { climate.minTemp(-100) climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "tfg:wraptor") event.fauna( climate => { climate.minTemp(-108) climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "species:springling") event.fauna( climate => { climate.minTemp(-109) climate.maxForest('normal') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "species:goober") event.fauna( climate => { climate.minTemp(-97) climate.maxForest('edge') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:walker") event.fauna( climate => { climate.minTemp(-109) climate.maxForest('normal') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:eater") event.fauna( climate => { climate.minTemp(-100) climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:crusher") event.fauna( climate => { climate.minTemp(-109) climate.maxForest('normal') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:raider") event.fauna( climate => { climate.minTemp(-107) climate.maxForest('normal') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:charger") event.fauna( climate => { climate.minTemp(-105) climate.minForest('edge') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:soarer") event.fauna( climate => { climate.minTemp(-106) climate.minForest('edge') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:glider") event.fauna( climate => { climate.minTemp(-105) climate.minForest('edge') climate.fuzzy(true) }, faunaData => { faunaData.solidGround(true) }, "wan_ancient_beasts:snatcher") }