[EmbeddiumPlus] [EmbeddiumPlus.DynamicLights] OnlyUpdateOnPositionChange = true DynamicEntityLighting = true #Allowed Values: OFF, SLOW, FAST, FASTEST, REALTIME QualityMode = "REALTIME" DynamicTileEntityLighting = true #You can configure FPS overlay at the corner [EmbeddiumPlus.fps_overlay] #Allowed Values: OFF, SIMPLE, ADVANCED DisplayMode = "OFF" OverlayMargin = 12 #Configure max BlockEntity distance [EmbeddiumPlus.block_entity_distance] #Max horizontal render distance #Value is squared, default was 64^2 (or 64x64) maxHorizontalDistance = 4096 #Max vertical render distance #Value is raw maxVerticalDistance = 32 [EmbeddiumPlus.Misc] RenderFog = true HideJEI = false CloudHeight = 128 #Allowed Values: OFF, FAST, FANCY ChunkFadeInQuality = "FANCY" #Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN BorderlessFullscreen = "WINDOWED" ExtendedServerViewDistance = true #Configure max Entity distance [EmbeddiumPlus.entity_distance_limit] #Max horizontal render distance #Value is squared, default was 64^2 (or 64x64) maxHorizontalDistance = 4096 #Turn on this feature Enable = true #List of entities to not be ignored when are out of configured radius. #Accepts ResourceLocation and Mod IDs #Example: "minecraft:bat" for specific entity or "alexmobs:*" for all mod specific entities entityWhitelist = [] #Max vertical render distance #Value is raw maxVerticalDistance = 32 #Configure TrueDarkness feature #Section deprecated and removed soon (in favor of rework) [EmbeddiumPlus.true_darkness] #Sets darkness mode #Depending of the option darkness can be less or more aggressive #Allowed Values: PITCH_BLACK, REALLY_DARK, DARK, DIM DarknessMode = "REALLY_DARK" #Turn on this feature Enable = true [EmbeddiumPlus.true_darkness.Advanced] IgnoreMoonPhase = false BlockLightingOnly = false #Range: 0.0 ~ 1.0 MaximumMoonBrightness = 0.25 #Range: 0.0 ~ 1.0 MinimumMoonBrightness = 0.0 #Configure what dimension should use TrueDarkness [EmbeddiumPlus.true_darkness.DimensionSettings] DefaultSetting = false #Range: 0.0 ~ 1.0 DarkNetherFogBrightness = 0.5 DarkWhenNoSkylight = false Nether = false Overworld = true #Range: 0.0 ~ 1.0 DarkEndFogBrightness = 0.0 "Dark End?" = false