// priority: 0 "use strict"; function registerTFCDirtRecipes(event) { // Loam + Silt -> Silty Loam (Миксер) event.recipes.gtceu.mixer('silty_loam_dirt') .itemInputs('tfc:dirt/loam', 'tfc:dirt/silt') .itemOutputs('tfc:dirt/silty_loam') .duration(200) .EUt(16) // Loam + Sand -> Sandy Loam (Миксер) event.recipes.gtceu.mixer('sandy_loam_dirt') .itemInputs('tfc:dirt/loam', '#forge:sand') .circuit(3) .itemOutputs('tfc:dirt/sandy_loam') .duration(200) .EUt(16) // Dirt + Sticks -> Rooted Dirt global.TFC_MUD_TYPES.forEach(mud => { event.recipes.gtceu.mixer(`${mud}_to_rooted`) .itemInputs(`tfc:dirt/${mud}`, "#tfc:can_be_lit_on_torch") .itemOutputs(`tfc:rooted_dirt/${mud}`) .duration(200) .EUt(16) event.smelting(`tfc:dirt/${mud}`, `tfc:mud/${mud}`) .id(`tfg:smelting/${mud}_mud_to_grass`) // Dirt -> Mud event.recipes.gtceu.mixer(`${mud}_grass_to_mud`) .itemInputs(`tfc:dirt/${mud}`) .inputFluids("#tfc:any_water 100") .circuit(2) .itemOutputs(`tfc:mud/${mud}`) .duration(200) .EUt(16) //AE Transform Mud event.custom({ type: "ae2:transform", circumstance: { type: "fluid", tag: "tfc:water" }, ingredients: [ {item: `tfc:dirt/${mud}`}], result: {item: `tfc:mud/${mud}`} }).id(`tfg:ae_transform/${mud}_to_mud`) // Mud bricks // Влажный кирпич -> Кирпич event.smelting(`tfc:mud_brick/${mud}`, `tfc:drying_bricks/${mud}`) .id(`tfg:smelting/${mud}_drying_brick_to_brick`) event.custom({ type: "firmalife:drying", ingredient: { item: `tfc:drying_bricks/${mud}` }, result: { item: `tfc:mud_brick/${mud}` } }).id(`tfg:drying/${mud}_drying_brick_to_brick`) // Кирпич -> Блок кирпичей event.shaped(`tfc:mud_bricks/${mud}`, [ 'AA', 'AA' ], { A: `tfc:mud_brick/${mud}` }).id(`tfc:crafting/soil/${mud}_mud_bricks`) event.shaped(`tfc:mud_bricks/${mud}_stairs`, [ 'A ', 'AA' ], { A: `tfc:mud_brick/${mud}` }).id(`tfc:crafting/soil/${mud}_mud_bricks_stairs`) event.shaped(`tfc:mud_bricks/${mud}_slab`, [ 'AA' ], { A: `tfc:mud_brick/${mud}` }).id(`tfc:crafting/soil/${mud}_mud_bricks_slab`) event.shaped(`tfc:mud_bricks/${mud}_wall`, [ 'A', 'A' ], { A: `tfc:mud_brick/${mud}` }).id(`tfc:crafting/soil/${mud}_mud_bricks_wall`) // Блок кирпичей -> Ступени event.remove({ id: `tfc:crafting/soil/${mud}_mud_bricks_stairs` }) event.stonecutting(`tfc:mud_bricks/${mud}_stairs`, `tfc:mud_bricks/${mud}`) .id(`tfc:stonecutting/soil/${mud}_mud_bricks_stairs`) // Блок кирпичей -> Плиты event.remove({ id: `tfc:crafting/soil/${mud}_mud_bricks_slab` }) event.stonecutting(`2x tfc:mud_bricks/${mud}_slab`, `tfc:mud_bricks/${mud}`) .id(`tfc:stonecutting/soil/${mud}_mud_bricks_slab`) // Блок кирпичей -> Стена event.remove({ id: `tfc:crafting/soil/${mud}_mud_bricks_wall` }) event.stonecutting(`tfc:mud_bricks/${mud}_wall`, `tfc:mud_bricks/${mud}`) .id(`tfc:stonecutting/soil/${mud}_mud_bricks_wall`) // Grass blocks event.shapeless(`tfc:grass/${mud}`, [`tfc:dirt/${mud}`, 'minecraft:bone_meal', '#forge:seeds']) .id(`tfg:shapeless/${mud}_grass_bonemeal`) event.shapeless(`tfc:grass/${mud}`, [`tfc:dirt/${mud}`, 'gtceu:fertilizer', '#forge:seeds']) .id(`tfg:shapeless/${mud}_grass_fertilizer`) }) // #region Wattle and daub // TODO: Workaround for not being able to stain wattle and daub with normal dyes // See https://github.com/TerraFirmaGreg-Team/Modpack-Modern/issues/910 event.shaped('tfc:wattle/unstained', [ 'AB', 'CC' ], { A: 'tfc:wattle', B: 'tfc:daub', C: '#forge:rods/wood' }) .id('tfg:shapeless/unstained_wattle') global.MINECRAFT_DYE_NAMES.forEach(color => { event.shapeless(`tfc:wattle/${color}`, ['tfc:wattle/unstained', `#forge:dyes/${color}`]) .id(`tfg:shapeless/wattle/${color}`) }) // #endregion }