// priority: 0 "use strict"; const registerTFGFluids = (event) => { // TODO: remove these as the other planets come out event.create('tfg:nether_slurry') .thickTexture(0x6b281b) .bucketColor(0x6b281b) .temperature(1000) .luminosity(7) .noBlock() event.create('tfg:enriched_nether_slurry') .thickTexture(0x99594d) .bucketColor(0x99594d) .temperature(1000) .luminosity(7) .noBlock() event.create('tfg:ender_slurry') .thickTexture(0x1b5c51) .bucketColor(0x1b5c51) .luminosity(2) .noBlock() event.create('tfg:enriched_ender_slurry') .thickTexture(0x3a9178) .bucketColor(0x3a9178) .luminosity(2) .noBlock() //#region Mars //#endregion //#region Venus event.create('tfg:sulfur_fumes') .stillTexture('tfg:block/planets/venus/sulfur_fumes_still') .flowingTexture('tfg:block/planets/venus/sulfur_fumes_flow') .bucketColor(0xc4d984) .gaseous() .viscosity(0) .density(0) .renderType('translucent') event.create('tfg:super_heated_slurry', 'tfc:spring') .stillTexture('tfg:block/planets/venus/super_heated_slurry_still') .flowingTexture('tfg:block/planets/venus/super_heated_slurry_flow') .bucketColor(0xc4d984) .renderType('translucent') //#endregion }