// priority: 0 function registerTFGSpaceRecipes(event) { // Air collector event.recipes.gtceu.gas_collector('nether') .circuit(2) .outputFluids(Fluid.of('gtceu:air', 10000)) .dimension('minecraft:the_nether') .duration(200) .EUt(16) event.recipes.gtceu.gas_collector('moon') .circuit(3) .outputFluids(Fluid.of('gtceu:argon', 1)) .dimension('ad_astra:moon') .duration(20*60*30) .EUt(16) // Aqueous accumulator event.recipes.gtceu.aqueous_accumulator('water_overworld') .circuit(1) .dimension('minecraft:overworld') .duration(20) .EUt(GTValues.VHA[GTValues.ULV]) .addDataString("fluidA", "minecraft:water") .addDataString("fluidB", "minecraft:water") .outputFluids(Fluid.of("minecraft:water", 1000)) event.recipes.gtceu.aqueous_accumulator('water_nether') .circuit(2) .dimension('minecraft:the_nether') .duration(20) .EUt(GTValues.VHA[GTValues.ULV]) .addDataString("fluidA", "minecraft:water") .addDataString("fluidB", "minecraft:water") .outputFluids(Fluid.of("minecraft:water", 1000)) event.recipes.gtceu.aqueous_accumulator('sea_water_overworld') .circuit(3) .dimension('minecraft:overworld') .duration(20) .EUt(GTValues.VA[GTValues.ULV]) .addDataString("fluidA", "tfc:salt_water") .addDataString("fluidB", "tfc:salt_water") .outputFluids(Fluid.of("tfc:salt_water", 1000)) event.recipes.gtceu.aqueous_accumulator('sea_water_nether') .circuit(4) .dimension('minecraft:the_nether') .duration(20) .EUt(GTValues.VA[GTValues.ULV]) .addDataString("fluidA", "tfc:salt_water") .addDataString("fluidB", "tfc:salt_water") .outputFluids(Fluid.of("tfc:salt_water", 1000)) event.recipes.gtceu.aqueous_accumulator('lava_overworld') .circuit(5) .dimension('minecraft:overworld') .duration(20) .EUt(GTValues.VHA[GTValues.HV]) .addDataString("fluidA", "minecraft:lava") .addDataString("fluidB", "minecraft:lava") .outputFluids(Fluid.of("minecraft:lava", 1000)) event.recipes.gtceu.aqueous_accumulator('lava_nether') .circuit(6) .dimension('minecraft:the_nether') .duration(20) .EUt(GTValues.VHA[GTValues.HV]) .addDataString("fluidA", "minecraft:lava") .addDataString("fluidB", "minecraft:lava") .outputFluids(Fluid.of("minecraft:lava", 1000)) }