neuralgia/defaultconfigs/sns-server.toml

294 lines
11 KiB
TOML

["Container Item Config"]
["Container Item Config"."Straw Basket"]
#Determines if this container will automatically pickup items
doPickup = true
#Determines if this container can void items on pickup
doVoiding = true
#Determines if this container can transfer items in an inventory
doInventoryTransfer = true
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 4
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 32
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "NORMAL"
["Container Item Config"."Leather Sack"]
#Determines if this container will automatically pickup items
doPickup = false
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = true
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 4
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 64
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "NORMAL"
["Container Item Config"."Burlap Sack"]
#Determines if this container will automatically pickup items
doPickup = true
#Determines if this container can void items on pickup
doVoiding = true
#Determines if this container can transfer items in an inventory
doInventoryTransfer = false
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 8
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 48
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "NORMAL"
["Container Item Config"."Ore Sack"]
#Determines if this container will automatically pickup items
doPickup = true
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = true
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 9
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 512
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "SMALL"
["Container Item Config"."Seed Pouch"]
#Determines if this container will automatically pickup items
doPickup = true
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = true
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 27
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 128
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "SMALL"
["Container Item Config"."Frame Pack"]
#Determines if this container will automatically pickup items
doPickup = false
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = false
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 18
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 64
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "VERY_LARGE"
["Container Item Config"."Lunch Box"]
#Determines if this container will automatically pickup items
doPickup = false
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = true
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 8
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 4
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "NORMAL"
["Container Item Config".Quiver]
#Determines if this container will automatically pickup items
doPickup = true
#Determines if this container can void items on pickup
doVoiding = false
#Determines if this container can transfer items in an inventory
doInventoryTransfer = false
#Controls the amount of slots this container has
#Range: 1 ~ 27
slotCount = 8
#Item stack max for the type of container
#Range: 1 ~ 512
slotCap = 32
#The maximum item size allowed in the container
#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
allowedSize = "VERY_LARGE"
["Boot config"]
["Boot config"."Hiking Boots"]
#The movement speed bonus these boots provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.05
#The step height bonus these boots provide
#Range: 0.0 ~ 512.0
stepHeight = 0.0
#The extra fall distance in blocks before you begin taking fall damage
#Range: 0.0 ~ 64.0
fallPadding = 0.5
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 2500
["Boot config"."Steel Toe Boots"]
#The movement speed bonus these boots provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.1
#The step height bonus these boots provide
#Range: 0.0 ~ 512.0
stepHeight = 0.5
#The extra fall distance in blocks before you begin taking fall damage
#Range: 0.0 ~ 64.0
fallPadding = 1.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 3750
["Boot config"."Black Steel Toe Boots"]
#The movement speed bonus these boots provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.15
#The step height bonus these boots provide
#Range: 0.0 ~ 512.0
stepHeight = 0.5
#The extra fall distance in blocks before you begin taking fall damage
#Range: 0.0 ~ 64.0
fallPadding = 2.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 5000
["Boot config"."Blue Steel Toe Boots"]
#The movement speed bonus these boots provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.25
#The step height bonus these boots provide
#Range: 0.0 ~ 512.0
stepHeight = 0.5
#The extra fall distance in blocks before you begin taking fall damage
#Range: 0.0 ~ 64.0
fallPadding = 5.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 7500
["Boot config"."Red Steel Toe Boots"]
#The movement speed bonus these boots provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.2
#The step height bonus these boots provide
#Range: 0.0 ~ 512.0
stepHeight = 0.5
#The extra fall distance in blocks before you begin taking fall damage
#Range: 0.0 ~ 64.0
fallPadding = 5.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 10000
["Horseshoes config"]
["Horseshoes config"."Steel Horseshoes"]
#The movement speed bonus horseshoes provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.05
#The fall distance bonus horseshoes provide
#Range: 0.0 ~ 64.0
bonusFallDistance = 2.0
#The step height bonus these horseshoes provide
#Range: 0.0 ~ 512.0
stepHeightBonus = 0.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 3750
["Horseshoes config"."Black Steel Horseshoes"]
#The movement speed bonus horseshoes provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.1
#The fall distance bonus horseshoes provide
#Range: 0.0 ~ 64.0
bonusFallDistance = 2.0
#The step height bonus these horseshoes provide
#Range: 0.0 ~ 512.0
stepHeightBonus = 0.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 5000
["Horseshoes config"."Blue Steel Horseshoes"]
#The movement speed bonus horseshoes provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.25
#The fall distance bonus horseshoes provide
#Range: 0.0 ~ 64.0
bonusFallDistance = 5.0
#The step height bonus these horseshoes provide
#Range: 0.0 ~ 512.0
stepHeightBonus = 1.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 7500
["Horseshoes config"."Red Steel Horseshoes"]
#The movement speed bonus horseshoes provide
#Range: 0.0 ~ 1024.0
movementSpeed = 0.2
#The fall distance bonus horseshoes provide
#Range: 0.0 ~ 64.0
bonusFallDistance = 5.0
#The step height bonus these horseshoes provide
#Range: 0.0 ~ 512.0
stepHeightBonus = 1.0
#The amount of 'steps' taken before one point of durability is lost
#Steps are defined as being any change in position while grounded between ticks (IE over 1 second 20 'steps' occur)
#Range: > 0
stepsPerDamage = 10000
["Global config"]
#Global control for automatic pickup, this will not force enable for every type
doPickup = true
#A global toggle for item voiding, this will not force enable for every type
doVoiding = true
#This allows other containers such as vessels to support the pick block search
allPickBlock = false
#This allows containers to have items inserted and extracted from them via the inventory like vanilla Bundles
enableContainerInventoryInteraction = true
#The modifier for the 'Lunchbox' food trait. Values less than 1 extend food lifetime, values greater than one decrease it. A value of zero stops decay.
#Range: 0.0 ~ 1.7976931348623157E308
traitLunchboxModifier = 0.6
#The maximum size of an entity which mob nets can capture. This is not directly related to TFC's animal size stat.
#Range: 0.0 ~ 1.7976931348623157E308
maximumNetCaptureSize = 0.5