neuralgia/kubejs/server_scripts/tfc
Redeix 7b678a5bef
- Added recipe to separate fertilizer into pure sources, and mix them back together. (#927)
- Added recipes to sew hides together and cut them apart.
2025-04-29 15:39:55 +01:00
..
data.js - Added support for armor trims + new materials 2025-04-25 01:38:06 -05:00
loot.js ice and sea ice can't be picked up with a saw any more, added a bunch of recipes around ice and snow for making packed ice in primitive age 2025-04-22 18:44:48 +01:00
recipes.alabaster.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
recipes.dirt.js changed mud brick recipes so they don't need mortar any more 2025-04-19 14:27:26 +01:00
recipes.dyes.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
recipes.js - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927) 2025-04-29 15:39:55 +01:00
recipes.knapping.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
recipes.machines.js - Added recipe to separate fertilizer into pure sources, and mix them back together. (#927) 2025-04-29 15:39:55 +01:00
recipes.materials.js fixed butchery knife recipe mixup 2025-04-22 00:04:57 +01:00
recipes.metals.js changed early game recipes to use small gears instead of large, to avoid duping, and make cogs easier 2025-04-27 17:12:25 +01:00
recipes.removes.js cleaned up more duplicate tfc/gt recipes 2025-04-21 15:27:38 +01:00
recipes.sand.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
recipes.stone.js changed bricks and flagstones to use a cutter instead of an assembler 2025-04-24 21:35:13 +01:00
recipes.wood.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
select_climates.js Alpha Release: 0.9.0 (#849) 2025-04-15 23:27:17 +05:00
tags.js - Added handcart recipe 2025-04-26 02:35:02 -05:00