* changes for some sand layer/pile stuff * Martian wind (#1883) * add texture for wind * add multiple martian wind types * fix semiheavy concurrent with tfg core * rename wind to match convention * fix blockstate registration error * why is this even turned on by default * translate code regions + placeholder bundle recipe * add mars climate controller * add debug stick functions * cleanup * add layer block models * add jsons * cleanup --------- Signed-off-by: Zippity <i.wa.anderson.86@gmail.com> * refactor * undo bundle * added a bunch of missing snow pile tags * item model changes * more snow piled tags * add dust storm severity biome tags * some cleanup --------- Signed-off-by: Zippity <i.wa.anderson.86@gmail.com> Co-authored-by: Zippity <i.wa.anderson.86@gmail.com>
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629 B
JSON
28 lines
No EOL
629 B
JSON
{
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"variants": {
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"layers=1": {
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"model": "tfg:block/pile/hematitic_sand/sand_height2"
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},
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"layers=2": {
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"model": "tfg:block/pile/hematitic_sand/sand_height4"
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},
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"layers=3": {
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"model": "tfg:block/pile/hematitic_sand/sand_height6"
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},
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"layers=4": {
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"model": "tfg:block/pile/hematitic_sand/sand_height8"
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},
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"layers=5": {
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"model": "tfg:block/pile/hematitic_sand/sand_height10"
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},
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"layers=6": {
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"model": "tfg:block/pile/hematitic_sand/sand_height12"
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},
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"layers=7": {
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"model": "tfg:block/pile/hematitic_sand/sand_height14"
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},
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"layers=8": {
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"model": "minecraft:block/red_sand"
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}
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}
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} |